As a playability feedback, I think the differing number of peasants in a family detracts a bit. Yes, fewer members means less food required, but if you end up with another player trying to take all your land, it is an unenjoyable experience to know that they can take 6 actions to your 4, potentially taking all your land and nothing you can do about it. I like the idea of the differing numbers, but in practise (at the moment) it doesn't seem to work fairly.