Well, Madina has been fighting and losing regions to these trolls for years. We defeat a wave and then try to expand. Get get a region or two and then more hordes arrive. There is not enough time to build up a region so it will support anyone other than the Lord financially and then the hordes start rolling in. Candiels has been fighting the hordes for weeks and finally had her outermost wall worn down. I check every day and never get to option to repair because of needing two days (4 turns) without attacks to be able to send out workmen. I can assure you we have not had any time at all.
It is very frustration to be fighting this long and see there is no interest in the game mods to assisting the frustrated players who cannot engage in the political aspect of the game because of unreasonable mobs in the west. The attitudes from players who sit in the east and never experienced what it is like is equally frustrating. Wee have had players move their characters away and even quit because of the situation.
It has been said the Hordes have been taken care of but they are still here. It has been said they have been nerfed but it only has been for those in the east who only offer snide comments. Realms are falling from the monsters in a game that is supposed to be a political game between realms. Where are the massive armies of trolls in the Medieval times, the reference to the SMA that is enforced on players and their characters. You cannot claim the armies are Huns or some other human rogue agents because the bounties for the regions list "The Monster" and "The Undead" as categories to place funds.
I was here for the initial conquest of western Dwilight as a member of Caerwyn back in 2004 and the beasts were bad but nowhere as bad as it is now. We knew we could eventually beat them back and once we were able to establish a foothold we attracted colonist and created Asylon. It took a long time to do this because of the beasts but we were able to do so eventually. Terran and Barca advanced in their area and even made a loose alliance with the Zuma for food and stuff.
When it happened, the Ice Age was utterly ridiculous, it felt absolutely artificial at the time and everything seems to be done to keep humans out of the west. Practically overnight the entire west side of the continent was wiped out. Candiels held the longest, nearly a year until it fell to a horde of over 98K CS. At the time it felt like the Mods were behind that horde because other things seemed to happen in the region that only affected Candiels. I won't go into those because supposedly they were addressed through the many bug reports even though nothing changed.
Now that the ice receded, we were told we could reclaim the lands lost before. Madina set itself up to be a launching point for colonies in the west and attracted a number of characters from the sinking islands. Several have left or simply quit because of the way the gameplay has been manipulated.
It was stated Madina seems to like the hordes.
We do not.
We are sick of throwing our gold into armies and feeding them to the trolls. We want to be able to expand and set up colonies like in the old days and the promises by the mods when the ice receded made it sound like we could do this but the artificially feeling limits by the mobs are ruining the feel of the game.
The many complaints fall on deaf ears because it has been made plainly clear the game masters will do nothing about the issues raised by the original poster. He grew frustrated and quit the game, an example of how we all feel who have to deal with this issue each and every day. I have contemplated leaving many times in the past and have nearly done so because this makes the game NOT FUN.
Many people said we can move. I do not see you moving to the so called frontier areas to see what it is like here.
Many of us were here before the rules of the game were changed. As it has been stated and seemingly ignored, the players are getting frustrated by endless hordes. Tactics were tried and tossed aside because they do not work. The hordes can TO a region in half a dozen turns, much faster than humans can and when we retake them, we have to start from scratch rebuilding them. Once the lands seem to be getting productive again here comes another 20K swarm to destroy everything we have worked hard for. Candiels is currently fighting about 15K swarm and losing walls.
If something is not done about this aspect of the game it will continue to drive out players. It is basic psychology.
If you keep denying the reward of hard work then nobody will want to try.
This is why you are losing your player base.