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Allow army marshal to see amount in war chest

Started by Velax, July 08, 2011, 02:31:26 AM

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Chenier

Quote from: fodder on July 10, 2011, 09:10:52 AM
otoh, all showing the amount to marshal will do is have 2 people with lots of time clicking links every few minutes do so instead of 1.

nothing wrong with that, of course, but fundamentally far easier to just allow a custom warning threshold to b set, so the game blast out a message rather than having people look and send message. even if you do that, there's nothing stopping you from showing the amount to the marshal as well.

Since the marshal can't add funds, it's of no use to him. It's just bothering more people with stuff they can't do anything about.

Quote from: fodder on July 10, 2011, 09:10:52 AMthe tax thing... if it's done, then it would make more sense to take the cut from gold in hand. taking from the bonds part of taxes or even directly from the region would mean you can park an army in allied city and be able to fund your repairs using less gold in hand. ie... magical bonds->gold machine.

Automatic funding wouldn't change anything in 99% of the cases. If the treasury is kept well-filled, as it almost always is (when it drops to 0, dukes are usually able to refill it rather quickly), it does somewhat allow soldiers to stay farther for longer. I say somewhat, because this gold is only useful for training and repairs. Training abroad is usually not such a great idea, and repairs can only be done in allied realms anyways. Automatic funding would therefore change nothing.
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fodder

half of repair can be a significant cost that can be used to pay wages instead, so i wouldn't say it's nothing. especially for an army that's high on damages and getting low on funds.

if the sponsor is the stay at home type, then obviously it won't make much difference as they can do that manually already, but if the sponsor fights on the front line, then treasury being fed by taxes in the form of bonds is an unfair advantage.

and marshal aren't supposed to place funds, the whole point of making an automatic warning to the sponsor (only) is that there's even less point to have some other player look it up to tell the sponsor when the sponsor can be warned by the game directly. but as i was saying, if nosy marshals want to look (for whatever reason), then i don't care as long as sponsors get auto warning. imagine an auto warning set at 100 gold (or whatever) if it still runs out... too bad.
firefox

Chenier

Quote from: fodder on July 11, 2011, 07:15:56 AM
half of repair can be a significant cost that can be used to pay wages instead, so i wouldn't say it's nothing. especially for an army that's high on damages and getting low on funds.

if the sponsor is the stay at home type, then obviously it won't make much difference as they can do that manually already, but if the sponsor fights on the front line, then treasury being fed by taxes in the form of bonds is an unfair advantage.

and marshal aren't supposed to place funds, the whole point of making an automatic warning to the sponsor (only) is that there's even less point to have some other player look it up to tell the sponsor when the sponsor can be warned by the game directly. but as i was saying, if nosy marshals want to look (for whatever reason), then i don't care as long as sponsors get auto warning. imagine an auto warning set at 100 gold (or whatever) if it still runs out... too bad.

It's not difficult to maintain the treasury well-kept if you pay attention. I don't think it appropriate to punish players for not keeping a strict calendar to plan their BM stuff, as funding an army is otherwise extremely easy.
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Indirik

Quote from: Chénier on July 10, 2011, 09:49:33 PMSince the marshal can't add funds, it's of no use to him. It's just bothering more people with stuff they can't do anything about.
Marshals can indeed do something about it. They can send a message to the sponsor asking them to add funds to the war chest. On long expeditions where you will be repairing in foreign cities, that 50% back can be very significant. So the amount available is important for the Marshal to know, for planning purposes.

Having said that, automatic deduction from the sponsor's taxes isn't likely to happen any time soon. The game already warns you when the war chest is empty. For the majority of all cases, that's more than sufficient.
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Chenier

Quote from: Indirik on July 11, 2011, 02:02:01 PM
Marshals can indeed do something about it. They can send a message to the sponsor asking them to add funds to the war chest. On long expeditions where you will be repairing in foreign cities, that 50% back can be very significant. So the amount available is important for the Marshal to know, for planning purposes.

Having said that, automatic deduction from the sponsor's taxes isn't likely to happen any time soon. The game already warns you when the war chest is empty. For the majority of all cases, that's more than sufficient.

Yes, a marshal can do that, but can you please tell me what aspect of nagging someone else to press that button is fun? That's time that would better have been spent on starting a fight, doing a RP, or playing the religion/trader game. And if you are play on a slow connection, you truly get to understand how incredibly lame these things are.

The game has a bunch of these nagging mechanics that serve no other purpose than to waste people's time for something that isn't the least bit interesting. Automatizing war chests and bounty pots would be a step forward in that sense.
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