And not one bit of that has anything to do with game features that enable and promote intra-realm conflict.
Oh but it does, you speak of mutual trust, but that is between one character and another. It should be able to break and new 'alliances and trusts' should be created. You want all realm mates to always just get along because the wars can be fought better and more efficient? At least, the latter is what I understand from your words and if that's so then we see things from an entirely different spectrum.