okay
i can still taste gin but let's do this
steppeners is an okay idea, but i would hate for them to be mongol. yes, they come from big plains. guess what else is big plains? france, germany, into poland and central europe. plains don't have to be mongol. i believe there was a mongol homage in that they abandoned a horse based way of life centuries ago, but they were always french/germanic/celtic in my mind.
the valkyrjans were supposed to be nordic ish, an extension of the toren culture we brought with. to reconcile this with the nifel kingdom, perhaps the duchy of valkyrja was greatly powerful and claimed the title of king of nifel and they had wars? some nonsense like that. it's not too far off a saxon culture anyways, but i feel this is a rare case where everguard was actually there (for once!) first, so our rp supercedes the saxon rp in valkyrja. ic my character (one of the original everguard colonists) always had verbal spars with the saxons over how they just magically appeared. perhaps the saxons were an oppressed minority, but not necessarily one who had had a massive kingdom. that's just their own beliefs (the doctrine).
dulbese were supposed to be italian-ish, but i classified them as mariners because that's what they were. kyrjan and dulbese were never supposed to be vastly different and the fact that they were actually very related sub-groups was supposed to come through. which is why they were so goddamn shy of the everguardians marching in, trumpeting the kyrjan culture. and the whole story of how we laid claim to eidulb was precisely that, a story. perhaps. it was definitely within our massive propaganda bubble. and it gave us good claim to the land so we could kick caerwyn out.
eddons were the strange ones. libbid island was always supposed to be safe and a nice place to live, and the people there soft and very distinct. a lot of the ideas were my own kinda randomly mishmashed together, but they were supposed to be the local ethnics LOL where kyrjans were light skinned and resembled the colonizers, eddons were supposed to be "oh dear, who are they?" they were frequently kidnapped as slaves, but were fierce warriors and hated those who came over the oceans. i always liked the cultural fear of corners and edges that they had, i based it on fear of sharp pointy weapons brought from over seas.
the mountain people were supposed to be highly insular and divided. for instance, in the short time my character was baron of mountain of woe, he wrote an rp that the village, with all 200 people, was divided into 3 guilds and if you weren't a guildman you were likely to have your house burned down and be murdered in the street. so, numerous arbitrary divisions based on little more than personal preference are enforced with murder and rape and such. which made them so fun!
another idea of mine is displaced peoples. i was thinking with dwilight being the land of opportunity, that people from far distant realms came here to make new lives, and are now displaced? the only rp i've done of this is people from the south-east island, toren especially. after living in everguard, which was a toren colony, and having it destroyed, they scattered across dwilight to escape the inquisition and now live as mercenaries or farmers or smiths and stuff. i said that they frequently worship the blood stars in a highly heterodox merging with their traditional faith. do displaced people count in this whole dwilight anthropology project?