Author Topic: Dungeon Message Tweaks  (Read 36 times)

Chenier

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Dungeon Message Tweaks
« Topic Start: January 09, 2019, 08:33:40 PM »
Title: Dungeon Message Tweaks

Summary: Put yelled messages in the message history and allow prisonners to reply more than once per turn to letters

Details: Right now, when you yell in the dungeon, you don't get a copy of the message in your log. Heck, it doesn't even show on the confirmation page. And when you write letters to your captives, they can only reply once, severely limiting exchanges with them.

Benefits: Better tracking of messages and more interaction

Possible Downsides/Exploits: None for the first part. For the latter, I think spam was the concern back then, but you can just set them to ignore, and I don't think it's a threat to begin with anyways.

Wimpie

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Re: Dungeon Message Tweaks
« Reply #1: January 14, 2019, 12:09:21 PM »
You are talking and yelling to prisoners, right?

So that's why there's no written letter?
Jeames (Vix Tiramora, EC), Osgar (Thalmarkin, BT)
Nasgar (Avernus, DWI)
PAUSED: Jari (Outer Tilog, COL)

Chenier

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Re: Dungeon Message Tweaks
« Reply #2: January 14, 2019, 01:27:59 PM »
Eh, sure, but it's still nice to get a record of it for our logs. I mean, when we send role-plays, those don't just go poof. Our message history logs a bunch of things that aren't letters, too, like infil attacks, GM events, and such.

Wimpie

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Re: Dungeon Message Tweaks
« Reply #3: January 14, 2019, 01:48:31 PM »
Yes you are right.

I was merely trying to come up with an explanation why it would have been designed like this in the first place.

I generally like the idea, as I know from the past the way these messages were handled wasn't very convenient.
It would need looking into, but first need the opinion of an Admin.
Jeames (Vix Tiramora, EC), Osgar (Thalmarkin, BT)
Nasgar (Avernus, DWI)
PAUSED: Jari (Outer Tilog, COL)

Chenier

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Re: Dungeon Message Tweaks
« Reply #4: January 14, 2019, 01:49:33 PM »
Also, the guy getting yelled at gets a written record of it. ;)