Title: Dungeon Message Tweaks
Summary: Put yelled messages in the message history and allow prisonners to reply more than once per turn to letters
Details: Right now, when you yell in the dungeon, you don't get a copy of the message in your log. Heck, it doesn't even show on the confirmation page. And when you write letters to your captives, they can only reply once, severely limiting exchanges with them.
Benefits: Better tracking of messages and more interaction
Possible Downsides/Exploits: None for the first part. For the latter, I think spam was the concern back then, but you can just set them to ignore, and I don't think it's a threat to begin with anyways.