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Secession Bug?

Started by SirAlexStavrou, July 20, 2011, 02:22:24 PM

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SirAlexStavrou

Hello,

I have seceeded today and I have chosen the government of a tyranny. I can't now appoint though my council, there is no option in my command menu.
Also, whenever I try to rename the 4 council positions and to have each position (except ruler of course) as "appointed" and click on update council, it says "You can not leave the title empty.", although I have entered all male and female titles.

Can anyone help? I tried for once in 7 years now out to seceede and it seems it is bugged grrrrrrrrrrrr :(

Peri

I think I heard something similar before, and the ruler of a freshly seceded realm could not appoint positions for the first day. I don't recall exactly, however.

egamma

Quote from: SirAlexStavrou on July 20, 2011, 02:22:24 PM
Hello,

I have seceeded today and I have chosen the government of a tyranny. I can't now appoint though my council, there is no option in my command menu.
Also, whenever I try to rename the 4 council positions and to have each position (except ruler of course) as "appointed" and click on update council, it says "You can not leave the title empty.", although I have entered all male and female titles.

Can anyone help? I tried for once in 7 years now out to seceede and it seems it is bugged grrrrrrrrrrrr :(

You may want to post to the bugtracker as well--and reference this thread in the bug report, and post the bug number here.

Devs, sanity check--what makes the most sense to you?

Anaris

The government of a newly seceded realm is not fully set up until the cleanup script runs.  This has been the case...pretty much always.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

fodder

so a secession would be best done somewhere around 1 or 2 hours after sunrise (or whenever the script is run now)? XD and worst just after the scripts are run?

heh. not the best way to do things to be dead honest.
firefox

Chenier

Quote from: fodder on July 20, 2011, 11:15:13 PM
so a secession would be best done somewhere around 1 or 2 hours after sunrise (or whenever the script is run now)? XD and worst just after the scripts are run?

heh. not the best way to do things to be dead honest.
[/quote

You probably meant *before* sunrise.

15 minutes sounds good to me. ;)
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron

Indirik

Quote from: Chénier on July 21, 2011, 12:02:54 AMYou probably meant *before* sunrise.

15 minutes sounds good to me. ;)
Actually, no. The cleanup script that does the allegiance fixes is not part of the turn change. It runs a couple hours *after* the full turn. I'm pretty sure this is when the auto-pauses happen, so it's easy enough for anyone to check just by reading old messages.
If at first you don't succeed, don't take up skydiving.

fodder

heh... i've known about cleanup script delay for a year or 2 now i think... surprised Chénier doesn't XD

it does all the auto-pauses, allegiance fixes and stuff like that. that's why you get a spam of system messages at "odd hours" if unlucky
firefox

SirAlexStavrou

GREAT SYSTEM you have here...as my char couldn't appoint a judge to ban the beforehand known nobles who would protest and leave, my char got now forced to step down my massive protests.

The protesters have left the realm in the meantime. That is so unrealistic. Those who want to stay and my char have now no ruler, my char can't candidate. Does anyone know for how long that goes?

Telrunya

Seems like you didn't have enough support for your Secession then, if the protesters could protest you out of office so quick. Even while having the button, you can't always pull it off. That's Battlemaster for you :)

Anaris

Quote from: SirAlexStavrou on July 21, 2011, 08:09:54 AM
GREAT SYSTEM you have here...as my char couldn't appoint a judge to ban the beforehand known nobles who would protest and leave, my char got now forced to step down my massive protests.

Wouldn't have mattered if you could.  New Judges can't ban for a day or two.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan

Indirik

Yeah, it really sounds like you needed a few more supporters to make it a viable secession.
If at first you don't succeed, don't take up skydiving.

SirAlexStavrou

The supporter argument is not very good when you look deeper into the allegiance system.

Especially in republic or democracy systems in BM everyone does and says what he wants, fact, because he has the most rights in comparison to other systems. Now, when you seceed, you HAVE TO take the entire duchy with you. That means also knights you don't even want.

Before secession, you can't force anyone to leave your duchy. BUT after wards, if you declare a tyranny, I'd call it realistic to be able to ban those who had to switch with you (but were not welcomed actually from beforehand).

I call it ABUSE if you push the protest button and then leave the realm. Those who were inetersted in secession never had a chance therefore...and that is because the allegiance system works they way it is. I even took the ruler of the mother realm with me and had no chance to get rid of him before scession. No way. How is it ever possible to plan something then? I personally think it's better to be able to sent off people afterwards you don't want from beforehand...and that's realistic. A tyrant can do immediately what he wants to. That's why it is called tyranny.

You may want to consider this in your codings...I am deeply disapointed I played 7 years the good guy and when I once try a secession out it fails...also I am disappointed that in the preparatiosn of this I couldn't find a singe manual on how to seceed successfully in the wiki or here. If I knew certain things before, I wouldn't have done this...I ruined maybe now my reputation for a fail...

Sacha

Quote from: SirAlexStavrou on July 21, 2011, 05:59:46 PM
The supporter argument is not very good when you look deeper into the allegiance system.

Especially in republic or democracy systems in BM everyone does and says what he wants, fact, because he has the most rights in comparison to other systems. Now, when you seceed, you HAVE TO take the entire duchy with you. That means also knights you don't even want.

Before secession, you can't force anyone to leave your duchy. BUT after wards, if you declare a tyranny, I'd call it realistic to be able to ban those who had to switch with you (but were not welcomed actually from beforehand).

Uh, yes you can. Badmark the knights and revoke their oaths.

QuoteI call it ABUSE if you push the protest button and then leave the realm. Those who were inetersted in secession never had a chance therefore...and that is because the allegiance system works they way it is.

You could have made sure you had your supporters in your duchy before you pushed the button. Sounds to me your secession was poorly planned and poorly argumented. That's your own fault.

QuoteI even took the ruler of the mother realm with me and had no chance to get rid of him before scession. No way. How is it ever possible to plan something then?

Bad marks.

QuoteI personally think it's better to be able to sent off people afterwards you don't want from beforehand...and that's realistic. A tyrant can do immediately what he wants to. That's why it is called tyranny.

Well, you just proved that they can't do whatever they want.

QuoteYou may want to consider this in your codings...I am deeply disapointed I played 7 years the good guy and when I once try a secession out it fails...also I am disappointed that in the preparatiosn of this I couldn't find a singe manual on how to seceed successfully in the wiki or here. If I knew certain things before, I wouldn't have done this...I ruined maybe now my reputation for a fail...

Honestly, from everything I read it sounds that your secession failed because you planned it horribly. You took a bunch of people along with you who didn't like you, and you got protested out after only one turn. You hoped that people would be on your side because you took a chunk out of naughty Caerwyn, and you were dead wrong. And now you can't even get elected in the realm you created.

Indirik

Quote from: Sacha on July 21, 2011, 07:55:00 PMUh, yes you can. Badmark the knights and revoke their oaths.
Bad marks will let you revoke their oaths. But they will still be aligned to the region, but with no estate and no oath income. If you revoke their oaths and the secede, they will still come with you. You need to revoke their oaths, then wait for them to join a new duchy.
If at first you don't succeed, don't take up skydiving.