BattleMaster Community
BattleMaster => Helpline => Topic started by: GoldPanda on May 14, 2017, 06:47:08 AM
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After my noble was released from prison:
Returned to Active Duty (28 minutes ago)
personal message
You have returned to your realm's capital and are once again ready for action.
I'm unable to do anything. If I try to open the Actions or Orders menus, I get this message:
You are not currently in a proper location.
I filed a bug report here:
http://bugs.battlemaster.org/view.php?id=9074
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Please, when filing bug reports, the character (or ID) that is experiencing these problems is VITAL information.
Add it to the report. Be as complete as possible.
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After being released, it normally takes at least 1 turn before you have options available to you.
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It's been at least 2 turns now.
The noble is Lionel Kinsey on East Island.
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I've manually reset your location to the realm capital. If anyone else's character is stuck in a non-location due to recent bugs, post your character info here and I'll try to unstick you.
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And yes, when released from prison, there is normally a one-turn 'return' status.
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couple of characters got stuck today in beluaterra:
http://bugs.battlemaster.org/view.php?id=9078
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That bug should be fixed for the next turn.
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That bug should be fixed for the next turn.
Thanks, that was really fast!
It seems to be fixed now.
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Ok, the bug is back...
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Ok, the bug is back...
Can you please be more specific?
That particular bug is definitely not back, because it was due to a crash in the script that I could see in its log. The script did not crash on Beluaterra this morning.
Edit: Unless you mean at the sunset turn that just finished, in which case, yes, it crashed, for a completely different reason, and that's now fixed, too. (The crash this time was a typo in the rebellion code.)
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Unless you mean at the sunset turn that just finished, in which case, yes, it crashed, for a completely different reason, and that's now fixed, too. (The crash this time was a typo in the rebellion code.)
Yes, same symptoms after sunset turn change.
I geuss you got it.
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Its back again it seems:
http://bugs.battlemaster.org/view.php?id=9088
This time the daimons didn't suffer from this bug i think.
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Its back again it seems:
http://bugs.battlemaster.org/view.php?id=9088
This time the daimons didn't suffer from this bug i think.
Yes, script failed, again. Damn Rebellion.
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The no-hour bug is back on BT as well now, three turns without receiving any hours, and the sunset turn change didn't trigger any messages this time.
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The no-hour bug is back on BT as well now, three turns without receiving any hours, and the sunset turn change didn't trigger any messages this time.
Was going to post the same. Kethan D'Espana, my character in BT, and a few others in the Shattered Vales, have not gained a single hour in the last three turns.
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Yep, I'm aware of this. I fixed two bugs in the turn script today.
Hopefully it'll run smoothly tonight...?
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Yep, I'm aware of this. I fixed two bugs in the turn script today.
Hopefully it'll run smoothly tonight...?
I think it did, thnx again!
Must be frustrating to (keep) fix(ing) this.
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I think it did, thnx again!
Must be frustrating to (keep) fix(ing) this.
No, it's very satisfying to fix things!
What's frustrating is seeing them keep breaking.
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Me when fixing bugs:
(http://i1.kym-cdn.com/photos/images/newsfeed/000/591/928/94f.png)
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Me after something that I "fixed" in code breaks:
(http://3.bp.blogspot.com/-CP4QC-KdfL4/VL_eHoNcvcI/AAAAAAAACAo/juWny6xXFAw/s1600/stressed-cat.jpg)
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Luckily all the recent stuff wasn't my fault :D
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How I see you when you fix bugs:
(http://i.ebayimg.com/images/a/T2eC16h,!)UE9s3wEglEBQM0ptz)7w~~/s-l300.jpg)