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BattleMaster => Helpline => Topic started by: Nathan on June 02, 2011, 01:09:59 PM

Title: 'Dying' status
Post by: Nathan on June 02, 2011, 01:09:59 PM
Does being 'dying' mean that my character will eventually die? The text that I read when I play that character makes it sound like there's still hope, but how much hope is there? And how long will it be before my character finally goes to the great beyond?
Title: Re: 'Dying' status
Post by: Shizzle on June 02, 2011, 02:09:14 PM
I suppose it means dying as in Homeros' dying: a sword is sticking out of your chest, but you still manage to deliver a whole speech if you want to. :)
Title: Re: 'Dying' status
Post by: Indirik on June 02, 2011, 02:50:07 PM
No, your character will not die. "Dying" simply means that you have an extremely bad wound. Only heroes can die from wounds, and they will die instantly in combat. So if your character survives the battle, they're not going to die.

As an aside, I thought that the "dying" indicator had been removed...  ???
Title: Re: 'Dying' status
Post by: Anaris on June 02, 2011, 02:50:56 PM
Does being 'dying' mean that my character will eventually die? The text that I read when I play that character makes it sound like there's still hope, but how much hope is there? And how long will it be before my character finally goes to the great beyond?

What continent are you on?  And what class are you?

If I remember how I coded it correctly, what it means is you're mortally wounded, and you have one last chance to recover or die from your wounds at the following turn.

However, that only applies where mortality is enabled—which it isn't, right now.  So basically, it means you're as wounded as it's possible to be, and it will take you a long time to recover.

I believe heroes and adventurers, when they die, always go straight to "dead" status, so you shouldn't be seeing it there.

Um...and I thought I switched it so that when mortality is not enabled, "dying" status would show up instead as just more "critically wounded." I could be misremembering that, though.
Title: Re: 'Dying' status
Post by: Nathan on June 02, 2011, 03:13:13 PM
What continent are you on?  And what class are you?

Colonies & Hero.

Reading message, I found out she survived the battle but was stabbed by an infiltrator.

I guess I've just got a very long time to wait. She's 58 so I'm not expecting a quick recovery.
Title: Re: 'Dying' status
Post by: loren on June 03, 2011, 01:24:28 AM
Only 58! You'll be fine.  It took Gregor a little under 7 days to recover his last simple wound... that was a boring 7 days where I thought he might lose being Duke from inactivity (PS - What the hell is that about? I logged in as him jeesh).
Title: Re: 'Dying' status
Post by: Anaris on June 03, 2011, 01:33:07 AM
Only 58! You'll be fine.  It took Gregor a little under 7 days to recover his last simple wound... that was a boring 7 days where I thought he might lose being Duke from inactivity (PS - What the hell is that about? I logged in as him jeesh).

What does logging in have to do with it?

He's not able to perform his duties; therefore, he can be removed from his office.
Title: Re: 'Dying' status
Post by: vonGenf on June 03, 2011, 08:56:55 AM
What does logging in have to do with it?

He's not able to perform his duties; therefore, he can be removed from his office.

I seem to remember the message that appears for OOC inactivity and IC inactivity (prison or wounded) is the same. It can be confusing; I tend to have OOC reactions to OOC events. The text could be changed.
Title: Re: 'Dying' status
Post by: Anaris on June 03, 2011, 01:14:05 PM
I seem to remember the message that appears for OOC inactivity and IC inactivity (prison or wounded) is the same. It can be confusing; I tend to have OOC reactions to OOC events. The text could be changed.

It's not identical, but it is pretty similar...and that's because from an IC perspective, the situations are nearly identical.
Title: Re: 'Dying' status
Post by: Foundation on June 03, 2011, 09:13:39 PM
Only 58! You'll be fine.  It took Gregor a little under 7 days to recover his last simple wound... that was a boring 7 days where I thought he might lose being Duke from inactivity (PS - What the hell is that about? I logged in as him jeesh).

It took 7 days to recover from a "simple wound"?  That's a little ridiculous.  Are you sure it wasn't a serious one?
Title: Re: 'Dying' status
Post by: Galvez on June 06, 2011, 08:52:56 PM
It took 7 days to recover from a "simple wound"?  That's a little ridiculous.  Are you sure it wasn't a serious one?
Out-of-Character from Zoe Agenor   (1 day, 10 hours ago)
Message sent to everyone in your realm (97 recipients)
I've just been inactive for 7 days because of being wounded, and still Zoe is in lightly wounded condition. Now I get this:
_
You have returned to active duty. You are in Bisciye.
It will take about 8 days for your wounds to fully heal. During this recovery time, you may not be as active as normal.
_
SAY WHAT!


I guess she was suffering from a serious wound. Also the char is 54 years old. But 6,5 days before even being able to read and respond to letters combined with another period of 8 days to fully recover seems to be a long time. I do not know if it is normal, but I thought it might be good to bring it up.
Title: Re: 'Dying' status
Post by: Indirik on June 06, 2011, 09:34:00 PM
My recent wounding wasn't quite that bad. I got a normal wound which worsened three times in a row to Serious, then stayed there for almost three days. After I recovered enough to read messages I was told it would be 5 days before I fully recovered.

Wounds have become a lot worse. But that's not necessarily a bad thing. It used to be that your character could shrug off anything that didn't flat out kill you, in only a day or two. Even the worst Serious Wounds took only maybe two days. Three tops, but you could almost always communicate on the second day. Made wounds kind of useless.
Title: Re: 'Dying' status
Post by: loren on June 06, 2011, 10:50:26 PM
It took 7 days to recover from a "simple wound"?  That's a little ridiculous.  Are you sure it wasn't a serious one?

It started as a simple wound, went serious, then critical, never got dying though he was critical for two days or so.  Maybe because he's on Stable?

Age really ups the chances that any wound will be nearly deadly.
Title: Re: 'Dying' status
Post by: Foundation on June 07, 2011, 08:11:12 AM
Okay, then there's no bug.  If the wound got worse, then the wound got worse, it's no longer a bug of "simple wound forever".
Title: Re: 'Dying' status
Post by: Laurens88 on June 09, 2011, 10:36:17 PM
Out-of-Character from Zoe Agenor   (1 day, 10 hours ago)
Message sent to everyone in your realm (97 recipients)
I've just been inactive for 7 days because of being wounded, and still Zoe is in lightly wounded condition. Now I get this:
_
You have returned to active duty. You are in Bisciye.
It will take about 8 days for your wounds to fully heal. During this recovery time, you may not be as active as normal.
_
SAY WHAT!


I guess she was suffering from a serious wound. Also the char is 54 years old. But 6,5 days before even being able to read and respond to letters combined with another period of 8 days to fully recover seems to be a long time. I do not know if it is normal, but I thought it might be good to bring it up.

Yeah Zoe is my char, but I don't think it's the coding.... Tom just hates me :P
Title: Re: 'Dying' status
Post by: Laurens88 on June 12, 2011, 12:12:21 AM
You were attacked!   (20 days, 2 hours ago)
You are surprised by a dark figure suddenly emerging from the shadows just as you are going to sleep. Desperate, you take out a dagger, the only weapon within reach, and face your attacker.
The attacker cuts through your defenses, and sinks the blade into your body twice before running away, seriously wounding you.
The guards are unable to prevent the attacker's escape.

---------

20 days and still recovering. With all respect but this is getting a bit to much.
Title: Re: 'Dying' status
Post by: Laurens88 on June 12, 2011, 12:39:49 PM
yeah after 20,5 days...I'm finaly back in action lolz 8)
Title: Re: 'Dying' status
Post by: Foundation on June 12, 2011, 04:25:15 PM
So... more stats plz, age, etc.
Title: Re: 'Dying' status
Post by: Laurens88 on June 13, 2011, 05:02:06 PM
You were attacked!   (21 days, 18 hours ago)
You are surprised by a dark figure suddenly emerging from the shadows just as you are going to sleep. Desperate, you take out a dagger, the only weapon within reach, and face your attacker.
The attacker cuts through your defenses, and sinks the blade into your body twice before running away, seriously wounding you.
The guards are unable to prevent the attacker's escape.
-----

Wounds Healing   (7 days, 22 hours ago)
The healers say your condition is improving.
You are recovering from your wounds, and able to act and send messages, though you can't do as much as usual in a day.
----

Recovered   (1 day, 10 hours ago)
You have recovered from your wounds and are once again fully active.
----

So it took 14 days after the attack before I went into recovering status and another 6.5 day before being fully healed.

Physical Age:    54 years
Main Class:    Priest
Sub Class:    Diplomat
Honour:    95
Prestige:    28

20,5 days after the attacked fully able to play the game again -_-
Title: Re: 'Dying' status
Post by: Indirik on June 13, 2011, 05:34:39 PM
Wow, that is an epic wound. 14 days from stabbed to being able to play at all, and 7 more days of recovering.
Title: Re: 'Dying' status
Post by: Laurens88 on June 13, 2011, 06:23:51 PM
Epic would be one word, I almost went clean cold turkey with my Ibladesh character. Any ideas how many restless nights and sweaty hands I had last month  8)
Title: Re: 'Dying' status
Post by: De-Legro on June 14, 2011, 04:14:26 AM
You were attacked!   (21 days, 18 hours ago)
You are surprised by a dark figure suddenly emerging from the shadows just as you are going to sleep. Desperate, you take out a dagger, the only weapon within reach, and face your attacker.
The attacker cuts through your defenses, and sinks the blade into your body twice before running away, seriously wounding you.
The guards are unable to prevent the attacker's escape.
-----

Wounds Healing   (7 days, 22 hours ago)
The healers say your condition is improving.
You are recovering from your wounds, and able to act and send messages, though you can't do as much as usual in a day.
----

Recovered   (1 day, 10 hours ago)
You have recovered from your wounds and are once again fully active.
----

So it took 14 days after the attack before I went into recovering status and another 6.5 day before being fully healed.

Physical Age:    54 years
Main Class:    Priest
Sub Class:    Diplomat
Honour:    95
Prestige:    28

20,5 days after the attacked fully able to play the game again -_-

That would seem excessive and could result in a complete loss of interest in a character subjected to it. Say you are attacked again within 5-10 days, and because you are just lucky get a similar wound.
Title: Re: 'Dying' status
Post by: Laurens88 on June 14, 2011, 08:04:26 PM
I thought the same, I checked and rechecked but couldn't find anything else. it took 20,5 days -_-
Title: Re: 'Dying' status
Post by: songqu88@gmail.com on June 15, 2011, 08:01:59 AM
That would seem excessive and could result in a complete loss of interest in a character subjected to it. Say you are attacked again within 5-10 days, and because you are just lucky get a similar wound.

I recall that Tom even wrote on the Dlist pretty clearly that the point is to delete older characters, that we were playing a family, and shouldn't place excessively great attention to individuals.

It's on the Dlist, in one of the Wounding threads. I think it was when the new wounding was just implemented, and people were complaining about how long recovery time took for older characters.

Edit: Aha, found it: http://news.battlemaster.org/pipermail/discuss/2011-February/047212.html (http://news.battlemaster.org/pipermail/discuss/2011-February/047212.html)

Edit 2: Here's the one where Tom says you shouldn't cling to one character:

http://news.battlemaster.org/pipermail/discuss/2011-March/047309.html (http://news.battlemaster.org/pipermail/discuss/2011-March/047309.html)

The importance of family over individual:

http://news.battlemaster.org/pipermail/discuss/2011-March/047318.html (http://news.battlemaster.org/pipermail/discuss/2011-March/047318.html)
Title: Re: 'Dying' status
Post by: egamma on June 15, 2011, 03:10:08 PM
I recall that Tom even wrote on the Dlist pretty clearly that the point is to delete older characters, that we were playing a family, and shouldn't place excessively great attention to individuals.

It's on the Dlist, in one of the Wounding threads. I think it was when the new wounding was just implemented, and people were complaining about how long recovery time took for older characters.

Edit: Aha, found it: http://news.battlemaster.org/pipermail/discuss/2011-February/047212.html (http://news.battlemaster.org/pipermail/discuss/2011-February/047212.html)

Edit 2: Here's the one where Tom says you shouldn't cling to one character:

http://news.battlemaster.org/pipermail/discuss/2011-March/047309.html (http://news.battlemaster.org/pipermail/discuss/2011-March/047309.html)

The importance of family over individual:

http://news.battlemaster.org/pipermail/discuss/2011-March/047318.html (http://news.battlemaster.org/pipermail/discuss/2011-March/047318.html)

Yes, I'm thinking of killing off my two older characters. My priest spends more time wounded than she does preaching.
Title: Re: 'Dying' status
Post by: Indirik on June 15, 2011, 03:23:21 PM
Try doing less hazardous things?
Title: Re: 'Dying' status
Post by: songqu88@gmail.com on June 15, 2011, 03:50:09 PM
'Twas ol' Ben Franklin I b'lieve, said, "Well-lived is better than long-lived."
Title: Re: 'Dying' status
Post by: Indirik on June 15, 2011, 04:06:21 PM
Redefine your definition of "well-lived" to something more age-appropriate.
Title: Re: 'Dying' status
Post by: Telrunya on June 15, 2011, 04:08:04 PM
Well, Priestess Zoe just got stabbed again, poor her :P To be fair, she is indeed preaching in enemy lands, not the most safe place to be.
Title: Re: 'Dying' status
Post by: egamma on June 15, 2011, 05:35:19 PM
Try doing less hazardous things?

She's preaching in the region that she owns. The problem is that another realm has declared her faith to be evil. Should I just give up, and have her switch religions to one she has been opposed to for 3+ years, because doing so would be less hazardous?
Title: Re: 'Dying' status
Post by: vonGenf on June 15, 2011, 05:38:43 PM
She's preaching in the region that she owns. The problem is that another realm has declared her faith to be evil. Should I just give up, and have her switch religions to one she has been opposed to for 3+ years, because doing so would be less hazardous?

Could it be that the problem is not the age mechanics, but that you are losing this fight to a superior enemy?
Title: Re: 'Dying' status
Post by: Anaris on June 15, 2011, 05:41:04 PM
The problem is that another realm religion has declared her faith to be evil.

Fixed that for you.

If you're getting beaten half to death every time you preach, then you're fighting against a superior foe.  You clearly need to get more priests in there, both in your region and the surrounding regions.

Don't have enough priests? Then your religion is probably doomed to be eclipsed by this stronger one.
Title: Re: 'Dying' status
Post by: egamma on June 15, 2011, 09:19:57 PM
Fixed that for you.

If you're getting beaten half to death every time you preach, then you're fighting against a superior foe.  You clearly need to get more priests in there, both in your region and the surrounding regions.

Don't have enough priests? Then your religion is probably doomed to be eclipsed by this stronger one.

Yep, like I said, probably time to kill her off and find something else to do.