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BattleMaster => Case Archives => Magistrates Case Archive => Topic started by: BattleMaster Server on October 24, 2012, 07:17:42 PM

Title: Realm Merger of Solaria and Luria Nova
Post by: BattleMaster Server on October 24, 2012, 07:17:42 PM
Summary:Realm Merger of Solaria and Luria Nova
Violation:exploiting a bug and/or realm mergers are illegal
World:Dwilight
Complainer:Eric Henson (http://battlemaster.org/UserDetails.php?ID=23524)
About:Sevastian (http://battlemaster.org/UserDetails.php?ID=32986)

Full Complaint Text:

   Every single last region of Solaria has joined Luria Nova. This was possible by exploiting a bug, and is a violation of the realm mergers policy.
   
      
Quote
Region Changes Allegiance

      message to Everyone on Dwilight

      Tranquil has changed its allegiance to the realm of Luria Nova. The region used to belong to Solaria.


      Duchy Changes Allegiance (7 minutes ago)

      message to Everyone on Dwilight

      The Courts of Stone has changed its allegiance with all its regions to the realm of Luria Nova. The duchy used to belong to Solaria.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: egamma on October 24, 2012, 07:20:59 PM
I'm not sure if Sevastian is the only defendant, but as the region lord of the last stronghold in the realm of Solaria, he exploited a bug by switching allegiance.
Title: Ruler of Solaria performed a complete realm merger
Post by: BattleMaster Server on October 24, 2012, 07:21:00 PM
Summary:Ruler of Solaria performed a complete realm merger
Violation:Realm merger rule
World:Dwilight
Complainer:Joe Truba (http://battlemaster.org/UserDetails.php?ID=7025)
About:Kyle Douglass (http://battlemaster.org/UserDetails.php?ID=32986)

Full Complaint Text:

   


      Duchy Joins Realm   (10 minutes ago)

      message to all nobles of Luria Nova

      Sevastian Guile has changed the allegiance of The Courts of Stone to your realm. The duchy used to be a part of Solaria.

      Together with the duke, the following knights joined your realm: Sevastian Guile, Obsidian Maldives.

      [protest options]


      Duchy Changes Allegiance   (10 minutes ago)

      message to Everyone on Dwilight

      The Courts of Stone has changed its allegiance with all its regions to the realm of Luria Nova. The duchy used to belong to Solaria.




   This merged the last region of Solaria into Luria Nova. The only person with knowledge that this even could happen (since it should have been prevented by game code) was the ruler of Solaria -- Sevastian Guile.


Title: Re: Realm Merger of Solaria and Luria Nova
Post by: egamma on October 24, 2012, 07:22:20 PM
(two identical complaints merged; I'm not sure if this is proper. If needed, feel free to delete mine)
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 24, 2012, 07:27:22 PM
The capital duchy of Solaria switched to Luria Nova, there was no funds to relocate the capital to Balance's Retreat.

Sevastian stepped down as ruler, and used the Ducal option to switch realms instead of struggling with a capital-less realm.

If it was as impossible as I have been lead to believe, then something is broken in the mechanics.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Lefanis on October 24, 2012, 07:32:39 PM
Definately an exploit. However, I would also like to know the intent behind the second duchy flip. Perhaps the character was trying to cash his chips and keep whatever titles and lands he had left. Doesn't take away from the fact that he exploited a bug however.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 24, 2012, 07:36:45 PM
Definately an exploit. However, I would also like to know the intent behind the second duchy flip. Perhaps the character was trying to cash his chips and keep whatever titles and lands he had left. Doesn't take away from the fact that he exploited a bug however.

The realm of Solaria had no money left, no chance of surviving. Sevastian wasn't trying to salvage anything but allowing the remaining members of Solaria a chance to keep living and fighting.

If its a bug exploit, I'm fully prepared for whatever repercussions come of it. I would like to know how the duchy that held the capital was able to switch in the first place though.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Vellos on October 24, 2012, 07:38:57 PM
Seems like a pretty obvious exploit to me. Somebody wanna bugtracker it?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: vonGenf on October 24, 2012, 07:39:35 PM
there was no funds to relocate the capital to Balance's Retreat.

Is that intended? I would have expected the capital to relocate automatically with no need of funds.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 24, 2012, 07:40:55 PM
Is that intended? I would have expected the capital to relocate automatically with no need of funds.

It didn't though. The capital duchy was removed, and BR was still just a stronghold. Up until seconds before BR became Novan, the realm page of Solaria still listed Poryatown as the capital.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: ^ban^ on October 24, 2012, 07:46:24 PM
Is that intended? I would have expected the capital to relocate automatically with no need of funds.

Losing your capital is intended to cause problems. This is not intended to be a solution to those problems.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: vonGenf on October 24, 2012, 07:50:40 PM
Losing your capital is intended to cause problems. This is not intended to be a solution to those problems.

Well, of course not, I was just wondering if this was a separate bug or intended behaviour.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 24, 2012, 07:51:26 PM
Losing your capital is intended to cause problems. This is not intended to be a solution to those problems.

Then the option shouldn't have been available IMHO.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 24, 2012, 08:15:05 PM
Then the option shouldn't have been available IMHO.

That is, indeed, the bug in question.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 24, 2012, 08:16:34 PM
There are two bugs here.

One, the duchy containing the capital should not be allowed to switch realms.
Two, the last duchy of a realm should not be allowed to switch realms.

Whoever made the first duchy change without reporting it as a bug is as guilty as Sebastian.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Vellos on October 24, 2012, 08:17:09 PM
There are two bugs here.

One, the duchy containing the capital should not be allowed to switch realms.
Two, the last duchy of a realm should not be allowed to switch realms.

Whoever made the first duchy change without reporting it as a bug is as guilty as Sebastian.

Really?

I do believe multiple devs have said that the 1st point is intended.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Telrunya on October 24, 2012, 08:19:12 PM
I remember way way back Krimml changing allegiances as well as Capital of Fontan under the old system. Capitals can't secede, but they could change allegiances, IIRC. If that's intended or not I don't know.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 24, 2012, 08:26:46 PM
There are two bugs here.

One, the duchy containing the capital should not be allowed to switch realms.

This has been allowed for as long as we've had duchies.

Quote
Two, the last duchy of a realm should not be allowed to switch realms.

This is what's not been allowed.

If you are declaring now that #1 is to be disallowed, that is a major policy change.

Not only will it require significant code changes, but it should absolutely not be used as a reason to punish Solari for what he did, because for years now, it has been both possible and legal to change the allegiance of the capital duchy. Ex post facto laws are a bad thing, whatever your original ideas might have been.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: vonGenf on October 24, 2012, 08:48:53 PM
the realm page of Solaria still listed Poryatown as the capital.

So, is this really not a bug? I find it hard to believe.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 24, 2012, 08:53:57 PM
So, is this really not a bug? I find it hard to believe.

Unless Tom changes it by fiat right now:

1) Being able to change the allegiance of the capital duchy is not a bug.
2) Having your capital remain a region outside your realm is not a bug.

It has been possible for your capital to belong to another realm for...well, probably since takeovers were first enabled back in 2001 or whatever.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: vonGenf on October 24, 2012, 08:58:14 PM
2) Having your capital remain a region outside your realm is not a bug.

Wow, ok. Thanks.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: fodder on October 24, 2012, 09:06:39 PM
This has been allowed for as long as we've had duchies.

i seem to remember in SEI the duchy of sandalak (or was it ikalak) only get to flip realm when it's not the capital anymore.

either way...  bug re: flipping last duchy to another realm has been there since daimon invasion.

eg: Fheuvenem flipped to enweil whilst getting TO'ed
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Morningstar on October 24, 2012, 10:32:29 PM
FWIW, I can't speak to either the first or second duchal allegiance change, but I changed Tranquil in a "what's best for my region" move. It's been hard enough keeping it from going rogue and losing it that it would be pretty impossible with no capital and no adjacent regions. Not a merger on my part. My character is still new enough to that area that he has no real vested interest in any realm at all yet. And it was not discussed in-realm to have been a merger in any way either.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Penchant on October 24, 2012, 10:41:03 PM
Unless Tom changes it by fiat right now:

1) Being able to change the allegiance of the capital duchy is not a bug.
2) Having your capital remain a region outside your realm is not a bug.

It has been possible for your capital to belong to another realm for...well, probably since takeovers were first enabled back in 2001 or whatever.
so could they have recruited at Poryatu, or is it their capital only in title?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Draco Tanos on October 24, 2012, 10:47:07 PM
either way...  bug re: flipping last duchy to another realm has been there since daimon invasion.

eg: Fheuvenem flipped to enweil whilst getting TO'ed
Pretty sure even then people said it was an obvious bug.  I think it bothered fewer people as it was only involving NPC forces.

When I was Duke of Ossmat (before the Duke/Margrave split), and before OG resecured Vatrona, the game told me that since I was the only city (or stronghold, apparently), not only could I not switch but I was uber powerful.

When we regained Vatrona (a stronghold), the game told me I couldn't secede to form my own realm as I was the capital, but I could switch to a neighboring realm.

It seems since the Duke/Margrave split, there's been a hiccup in the system.  Obviously it's not intended though, judging from the reaction of Tom and the Devs. 
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Solari on October 24, 2012, 10:49:38 PM
Solaria had two duchies. One contained a city, the other a stronghold. Sun Hall aligned with Luria Nova, leaving Solaria with a single duchy and a stronghold. Remember: in the new political model, there is nothing special about a city except that it makes a lot of money and is one of two region types that can be capitals. Strongholds are the other. This has never been a bug, unless we redefine bug to mean something that has been explicitly allowed and not coded to prevent. The merger of the second duchy into Luria Nova should not have been allowed, because the code is supposed to prevent this from happening when a realm is left with a single city/stronghold. It was a behavior that was not expected, given the parameters in the code.

Please be mindful of how the word "bug" is used. In part, because it means something very specific to the code, which is not publicly-accessible. Also because you open the door to the silliness of defining behavior that one might find personally disadvantageous, or not properly understood, as a bug. BattleMaster is littered with examples of conventional wisdom about certain things being completely wrong because someone said X and everyone agreed.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Gustav Kuriga on October 24, 2012, 11:01:58 PM
Solaria had two duchies. One contained a city, the other a stronghold. Sun Hall aligned with Luria Nova, leaving Solaria with a single duchy and a stronghold. This has never been a bug, unless we redefine bug to mean something that has been explicitly allowed and not coded to prevent. The merger of the second duchy into Luria Nova should not have been allowed, because the code is supposed to prevent this from happening when a realm is left with a single city/stronghold. It was a behavior that was not expected, given the parameters in the code.

Please be mindful of how the word "bug" is used. In part, because it means something very specific to the code, which is not publicly-accessible. Also because you open the door to the silliness of defining behavior that one might find personally disadvantageous, or not properly understood, as a bug. BattleMaster is littered with examples of conventional wisdom about cerrtain things being completely wrong because someone said X and everyone agreed.

This. It is not a bug.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: fodder on October 24, 2012, 11:04:14 PM
Pretty sure even then people said it was an obvious bug.  I think it bothered fewer people as it was only involving NPC forces.


not saying it's not a bug. it's very well known.. and been there in one form or other for months
#0006200 <-- something was fixed
#0007360
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 25, 2012, 01:38:25 AM
Allegiance switches of the capital have always been unintentional.

There is code in the game to handle the capital being part of another realm, but that was for the situation where the enemy has conquered your capital - without that code, taking out the capital would have meant instant death for a realm.

Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 25, 2012, 02:23:41 AM
Allegiance switches of the capital have always been unintentional.

Then it would have been nice if you'd mentioned that any of the 3 times I've rewritten that code.

In fact, I could have sworn that at least one of the times, I came to the dev list and made sure I knew exactly what the parameters were, including input from you, and that wasn't among them.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Bedwyr on October 25, 2012, 05:20:16 AM
Capitals being able to change allegiance has been one of the central facets of FEI political maneuvers for years.  It's been a key issue everywhere else because of the need to have someone absolutely trustworthy in charge of your capital.  I'm...flabbergasted.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Gustav Kuriga on October 25, 2012, 05:47:44 AM
I think this can safely be considered a miscommunication between the devs and Tom. Thus there is no bug. A bug is a fault where the mechanics plain don't work as they should. The mechanics worked, just miscommunication meant that what Tom intended to be the mechanics and what the devs implemented were two different things.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Lefanis on October 25, 2012, 06:12:29 AM
I think this can safely be considered a miscommunication between the devs and Tom.

There are two separate issues here.

One is the issue of the realm merger. In my opinion, nothing about it was friendly or peaceful, so this point is mitigated somewhat.

Second is the fact that the player accused exploited what he knew was a loophole to flip his duchy. His earlier post gives me the feeling he knew he shouldn't have been able to flip the last duchy in the realm, when he said he felt the capital flip was a bug. Surely then he would have known you cannot change allegiance with the only duchy remaining. 
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Bedwyr on October 25, 2012, 06:17:09 AM
Second is the fact that the player accused exploited what he knew was a loophole to flip his duchy. His earlier post gives me the feeling he knew he shouldn't have been able to flip the last duchy in the realm, when he said he felt the capital flip was a bug. Surely then he would have known you cannot change allegiance with the only duchy remaining.

Except that he was told that the first one wasn't a bug.  If you thought the first one was a bug, were told it wasn't, I think it's highly understandable to go "hm, well this wouldn't be a bug then either".

And for the first point, yes, not friendly.  Very Lurian.  Backstabbing and infighting galore.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 25, 2012, 10:15:07 AM
I maintain that changing the allegiance of the capital should be obvious to anyone to not be intentional. Can anyone here imagine Paris becoming a part of Germany through peaceful means, or Washington D.C. voting to join Canada?


There is, however, one important thing to consider, back from a time when city == duchy - with the capital unable to switch, a ruler could prevent a duke from defecting by making his city the capital. That is probably where the confusion is from. For that reason I can imagine I once said that we should not game-mechanically prevent it.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Norrel on October 25, 2012, 10:23:09 AM
I maintain that changing the allegiance of the capital should be obvious to anyone to not be intentional. Can anyone here imagine Paris becoming a part of Germany through peaceful means, or Washington D.C. voting to join Canada?

I can imagine some culturally-defined area changing from one arbitrary political grouping to another, yeah. I'm pretty sure the peasantry in the area don't give two hoots about what kingdom they belong to.

Anyways, why is a capital special? Why is D.C voting to become part of Canada different from NYC voting for the same? They're both equally absurd (and, considering how nationalism is a fairly recent invention, not especially relevant.)

Even if this weren't true, realism =/ fun. I don't think anyone will have their game experience enhanced by this, it just reduces opportunities for intrigue. Your own dev team disagrees with you, dude.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: vonGenf on October 25, 2012, 10:31:39 AM
I maintain that changing the allegiance of the capital should be obvious to anyone to not be intentional. Can anyone here imagine Paris becoming a part of Germany through peaceful means, or Washington D.C. voting to join Canada?

If I had never seen this happen before, maybe I would think it's not intentional. However, it has happened multiple times before, and each time someone acted surprised, someone from the Dev team came up and confirmed that it was intentional.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Solari on October 25, 2012, 01:00:22 PM
If I had never seen this happen before, maybe I would think it's not intentional. However, it has happened multiple times before, and each time someone acted surprised, someone from the Dev team came up and confirmed that it was intentional.

You've been in on these discussions before, Tom. This was a behavior that was so well established that it was considered obvious on at least one continent. Until your present comments, there's been no indication that that it shouldn't have been allowed, even when raised by the Dev Team.

Are you sure that you aren't mining the past for this opinion? There was a time, years and years ago, when capitals couldn't secede. I can't remember what change ushered in the current behavior, but it was discussed at the time. Hence the confusion. If it's going to be deemed illegal, then it needs to be coded.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Chenier on October 25, 2012, 01:02:40 PM
I maintain that changing the allegiance of the capital should be obvious to anyone to not be intentional. Can anyone here imagine Paris becoming a part of Germany through peaceful means, or Washington D.C. voting to join Canada?


There is, however, one important thing to consider, back from a time when city == duchy - with the capital unable to switch, a ruler could prevent a duke from defecting by making his city the capital. That is probably where the confusion is from. For that reason I can imagine I once said that we should not game-mechanically prevent it.

Because we've been told the opposite for years.

I really hated to see it happen, but I didn't believe it to be against the rules either. I have always read that the last region of a realm shouldn't be able to switch, and that a capital can't secede (it's already a capital!), but that otherwise any other duchy could secede and that even a capital could switch allegiance.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 25, 2012, 01:08:37 PM
I maintain that changing the allegiance of the capital should be obvious to anyone to not be intentional. Can anyone here imagine Paris becoming a part of Germany through peaceful means, or Washington D.C. voting to join Canada?

If, at any time in the last 10 years, you had raised the objections you are raising now, I would agree with you.

However, there have been a great many capital duchies that have changed allegiance during that time, some of them extremely well-publicized, and you have said nothing like this. Nothing. Not a word.

Tom, for Cthulhu's sake, if you want something in your head to be made part of the game, you have to tell us. We're not mind-readers—neither the devs nor the players. You don't get to just pop up here after this stuff has been happening for years without a single peep from you against it and say that everyone should have known that it was Wrong and Obviously Exploitative.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Solari on October 25, 2012, 01:10:25 PM
Because we've been told the opposite for years.

I really hated to see it happen, but I didn't believe it to be against the rules either. I have always read that the last region of a realm shouldn't be able to switch, and that a capital can't secede (it's already a capital!), but that otherwise any other duchy could secede and that even a capital could switch allegiance.

I'm not accusing Chénier of this, but it is a little annoying how quickly players with characters in D'Hara glommed onto this idea of an opportunistic merger. If, instead of assuming that everyone is willing to move heaven and earth for an advantage in a game, they instead sussed out the details IC, they'd have learned that there's a very real disagreement about whether D'Hara was ever really the problem. You know who did bother to find out? Vellos.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Chenier on October 25, 2012, 01:20:59 PM
I'm not accusing Chénier of this, but it is a little annoying how quickly players with characters in D'Hara glommed onto this idea of an opportunistic merger. If, instead of assuming that everyone is willing to move heaven and earth for an advantage in a game, they instead sussed out the details IC, they'd have learned that there's a very real disagreement about whether D'Hara was ever really the problem. You know who did bother to find out? Vellos.

Many jumped the gun, sure. And I believe you all that cheating was not the intent. But despite that the intent wasn't a merger, the result sure was, which does sure leave a sour taste in one's mouth.

It'd be just as if Morek found perfectly legitimate reasons to move their capital to Flowrenstown, and then shortly after decide to go to war against the Lurias. I'm sure many Lurians would be annoyed by this, even if the intents proved the move not to be cheating.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Solari on October 25, 2012, 01:24:23 PM
I've been trying to dump that second duchy for months, so I would be thrilled to see it dissolved!
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 25, 2012, 02:10:43 PM
Well, to everyone, as the game evolves so does my vision of it.

As I said, in times past there were various reasons to disallow or allow things that may no longer be as true as they used to be.

Both the capital and the last duchy of a realm wanting to change allegiance are strange border cases with multitudes of issues on both sides. I'm not really sure what the game-mechanics should be, but does it really not strike anyone else as extremely odd an event?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Forbes Family on October 25, 2012, 02:49:57 PM
Well, to everyone, as the game evolves so does my vision of it.

As I said, in times past there were various reasons to disallow or allow things that may no longer be as true as they used to be.

Both the capital and the last duchy of a realm wanting to change allegiance are strange border cases with multitudes of issues on both sides. I'm not really sure what the game-mechanics should be, but does it really not strike anyone else as extremely odd an event?

I think that is the reason for this discussion. Many do think it is an extremely odd event.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Nosferatus on October 25, 2012, 02:59:51 PM
Well, to everyone, as the game evolves so does my vision of it.

As I said, in times past there were various reasons to disallow or allow things that may no longer be as true as they used to be.

Both the capital and the last duchy of a realm wanting to change allegiance are strange border cases with multitudes of issues on both sides. I'm not really sure what the game-mechanics should be, but does it really not strike anyone else as extremely odd an event?

Then perhaps, if we allow realm merges, and the merge of a capital into another realm(which i competly disagree with, i mean if you want to merge the capital just take it with an army, not everything in this game should be possible peacefuly), code an extra penalty in stats for the entire capital duchy once it joins another realm.
If we allow it atleast we should make it quite dificult.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Foundation on October 25, 2012, 03:13:36 PM
I agree completely with Tom.  Capitals should not be able to switch allegiance, and it's extremely easy now to add it in code.

I remember capitals being used as a measure to prevent secessions at one time, but I also remember that there were no game mechanics to enforce it at other times.

I ask one question further, what is the difference between a realm merger, and one where all but 2 essentially rogue regions are merged with another realm.  Those regions will go rogue within a few weeks alone with no capital and no cities.

EDIT: refer to quote further down.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: vonGenf on October 25, 2012, 03:19:17 PM
I ask one question further, what is the difference between a realm merger, and one where all but 2 essentially rogue regions are merged with another realm.  Those regions will go rogue within a few weeks alone with no capital and no cities.

It depends if the ruler agrees.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Solari on October 25, 2012, 03:22:32 PM
I ask one question further, what is the difference between a realm merger, and one where all but 2 essentially rogue regions are merged with another realm.  Those regions will go rogue within a few weeks alone with no capital and no cities.

There are two conceptions here of the term "merger". One is purely mechanics and the other involves mushy things like motives and intent. I have understood merger to imply that there is an understanding between the leadership of two realms that one will simply give up and be subsumed by the other. We've frowned on this in part because it potentially shortchanges the wishes of other players in the realm that's dying.

In the end, the functional outcome of Sun Hall joining Luria Nova could be the same as if the entire realm were merged into Luria Nova, but that wasn't the intent. If the second duchy had been larger, it could be argued that it would survive on its own. Do we want to attempt the creation of a framework that says "duchies must be size n, else defections of other duchies can't happen?" My personal opinion is that the question of mergers is similar to the idea of "strategic secessions". They're both situational and incredibly messy and prone to attempts by affected parties to game the final decision. Tom largely dismissed the idea of regulating strategic secessions—I thought—so I don't know why we're trying to regulate the same phenomenon but in reverse.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: egamma on October 25, 2012, 03:41:33 PM
In my view, a "friendly realm merger" is when a method other than war and takeovers is used to join the entirety of two realms together.

Joining the duchy of Sun Hall to Luria Nova was not a bug exploit, because the last city/stronghold in the realm was not taken.

Joining the stronghold of Balance's Retreat to Luria Nova is exploiting bug 7360 (http://bugs.battlemaster.org/view.php?id=7360), and furthermore, is a friendly realm merger, as defined by me, above. The Magistrates might come up with a different definition, of course.

The question that remains, I guess, is whether Wolfey knew that this was a bug, and how that affects the outcome of the case.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Solari on October 25, 2012, 03:45:40 PM
Here's the issue: you can't secede with the capital duchy. You haven't been able to for a long time, if ever. You can change allegiance with the capital duchy, provided there's another region—and duchy—remaining that is capable of becoming the capital. This has been the case for a very long time. Intended or not. And it's been done. A lot.

This is looking less like a Magistrate case and more like a coding puzzle. There's clearly conflicting controls in the code here, and from what I've seen, whatever is decided will require action in the code one way or another.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Forbes Family on October 25, 2012, 04:15:06 PM
The joining of Sun Hall Duchy to LN may not be a bug exploit, however it is the intent that one needs to look at and if the intent is in line with the spirit of the game.

I have understood merger to imply that there is an understanding between the leadership of two realms that one will simply give up and be subsumed by the other. We've frowned on this in part because it potentially shortchanges the wishes of other players in the realm that's dying.

All but two regions ended up moving to another realm. There was really no opportunity for the other nobles of Solaria to choose if they wanted to join LN or not.

Basically it boils down to this.

"If it quacks like a duck, and it waddles like a duck... get your shotgun out 'cause it's duck hunting time"
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 25, 2012, 04:19:37 PM
The joining of Sun Hall Duchy to LN may not be a bug exploit, however it is the intent that one needs to look at and if the intent is in line with the spirit of the game.

All but two regions ended up moving to another realm. There was really no opportunity for the other nobles of Solaria to choose if they wanted to join LN or not.

Basically it boils down to this.

"If it quacks like a duck, and it waddles like a duck... get your shotgun out 'cause it's duck hunting time"

But Solari wasn't the ruler.

This was a power play, not a realm merger.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Geronus on October 25, 2012, 06:59:21 PM
Poryatown changing allegiance does not seem to me to have been a violation of the rules. Clearly there is a fairly broad understanding that prior to this event, it was not considered a bug for capitals to be able to change allegiance. I cannot think of any reason to punish the player responsible that does not involve ex post facto changes.

As to the second duchy changing allegiance, that is clearly the result of a bug. However, the intent is questionable. From comments that have been made here, it does not sound like the goal from the beginning of this chain of events was to achieve a realm merger; rather, one duke made a power play, and then the other duke responded by also switching allegiance because he felt he had no other choice if he wanted his stronghold to survive. The only real question in my mind is whether he knew that his ability to do so was the result of a bug.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 25, 2012, 07:02:21 PM
Poryatown changing allegiance does not seem to me to have been a violation of the rules. Clearly there is a fairly broad understanding that prior to this event, it was not considered a bug for capitals to be able to change allegiance. I cannot think of any reason to punish the player responsible that does not involve ex post facto changes.

As to the second duchy changing allegiance, that is clearly the result of a bug. However, the intent is questionable. From comments that have been made here, it does not sound like the goal from the beginning of this chain of events was to achieve a realm merger; rather, one duke made a power play, and then the other duke responded by also switching allegiance because he felt he had no other choice if he wanted his stronghold to survive. The only real question in my mind is whether he knew that his ability to do so was the result of a bug.

I had no idea it was a bug. It was an option in the game with a clickable link that looked as legitimate as any other link that I click.

I've said it before: if this is in fact a breach of the rules, I am prepared to deal with the repercussions. Solari is not at fault, nor are any of the poor sods who were left behind with Sevastian.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Vellos on October 25, 2012, 07:49:07 PM
I had no idea it was a bug. It was an option in the game with a clickable link that looked as legitimate as any other link that I click.

I've said it before: if this is in fact a breach of the rules, I am prepared to deal with the repercussions. Solari is not at fault, nor are any of the poor sods who were left behind with Sevastian.

.... you were told it was believed to be impossible, that it was supposed to be impossible. You were told that merging the last duchy was a merger.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Foundation on October 25, 2012, 07:51:19 PM
.... you were told it was believed to be impossible, that it was supposed to be impossible. You were told that merging the last duchy was a merger.

Eh... when?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 25, 2012, 08:07:51 PM
.... you were told it was believed to be impossible, that it was supposed to be impossible. You were told that merging the last duchy was a merger.

? I had no idea about the whole merger issue until after it was reported, and then reported again. I've been dealing with crazy RL issues and barely even skimming my messages, let alone the forums.

I believed that things that were exploits were remedied, or far more difficult to do. I clicked a link that looked like every other thing I've ever clicked in game.

So, what I'm taking from the point of view of a certain number of people, is that after Sun Hall switched to Luria Nova, I couldn't have changed the allegiance of the final duchy to any realm whatsoever because then someone would scream 'merger'? I should have just remained a single non-capital stronghold with no funds available until the day it went rogue?

That makes no sense whatsoever.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 25, 2012, 08:14:09 PM
So, what I'm taking from the point of view of a certain number of people, is that after Sun Hall switched to Luria Nova, I couldn't have changed the allegiance of the final duchy to any realm whatsoever because then someone would scream 'merger'? I should have just remained a single non-capital stronghold with no funds available until the day it went rogue?

No—at least, from the perspective of this dev, after Sun Hall switched to LN, it should have been impossible for you to change the allegiance of the final duchy to anything.

And the expectation of the game is that, if you lose control of your capital and you do not have the funds to move it, your realm is probably effectively dead anyway.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 25, 2012, 08:30:05 PM
Precisely, what option did I have?

The option to change allegiance came up on the politics screen, and I took it. I did not realize that it was a violation.

That's all I can really say, and I am prepared to face the consequences if in fact I am found guilty of exploitation. I'm not going to try and get out of it, no one would be at fault but me. It's been made clear that the capital duchy switch was legitimate, and it was my mistake to think otherwise. The subsequent switching of allegiance was based on necessity and that's all there is to it. I apologize for the ruckus this caused.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Chenier on October 26, 2012, 01:46:30 AM
He switched the last duchy not with the intent of doing a meger, though, but to keep his assets. Imo, this should be considered... I believe him that merger wasn't the intent.

I think that we should get rid of these tricky rules... let's just add serious penalties for when a duchy switches allegiance and it's either the capital or the last duchy of the old realm. Let's just make the process painful, instead of forcing people who want mergers to find (somewhat easy) workarounds.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Indirik on October 26, 2012, 01:57:07 AM
It is entirely possible that you could end up in a situation where your only option is to die. Them's the breaks.

Quote from: Forbes Family
There was really no opportunity for the other nobles of Solaria to choose if they wanted to join LN or not.
Irrelevant. When the duke switches allegiance, the peons that owe allegiance don't get a choice. That's how the whole hierarchy system is designed to work.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 26, 2012, 02:07:31 AM
We might even reconsider the realm merging rule altogether, but for the case, the rules as valid when things happened should count.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Chenier on October 26, 2012, 02:11:46 AM
We might even reconsider the realm merging rule altogether, but for the case, the rules as valid when things happened should count.

Understood.

I just find it odd that no one complained when Fheuv'n folded into Enweil, following the daimon TO.

Should we consider intent, as for capital moves (when RP reasons coincide with a move being "strategic")?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 26, 2012, 02:36:55 AM
Intent is always difficult to judge, unless someone has explicitly told about his - guessing about someone else's intent is a bit risky.


Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Chenier on October 26, 2012, 03:39:30 AM
Intent is always difficult to judge, unless someone has explicitly told about his - guessing about someone else's intent is a bit risky.

I agree, which is why I think we should work in a mechanic that makes these actions harmful and difficult, instead of controlling with rules.

But for this case... the guy was left with a completely nonviable realm. No possibility to make his stronghold a capital. Even if he wanted to remain ruler of those poor regions, it wouldn't have been feasible..
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Anaris on October 26, 2012, 04:39:13 AM
I just find it odd that no one complained when Fheuv'n folded into Enweil, following the daimon TO.

I'm a bit vague on that period, but IIRC, part of my reason for just shrugging and moving on is that I never considered them separate realms to begin with...
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Indirik on October 26, 2012, 04:49:35 AM
I just find it odd that no one complained when Fheuv'n folded into Enweil, following the daimon TO.
There were a few inquiries. I think the general consensus was: Well, what do you expect them to do? They're about to lose it all to the daimons anyway, so this desperation move won't do them any good.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 26, 2012, 10:49:16 AM
Yes, I think in a PvE situation we can relax the rules a bit that are meant to handle a PvP game.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Chenier on October 26, 2012, 11:02:55 AM
There were a few inquiries. I think the general consensus was: Well, what do you expect them to do? They're about to lose it all to the daimons anyway, so this desperation move won't do them any good.

Yea, well, I kinda see a parallel here: Balance's Retreat as a non-capital doesn't make for a viable realm, what would we expect him to do? They wouldn't have even been able to cash in the few bonds they'd get.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: egamma on October 27, 2012, 04:40:06 PM
removed off-topic posts.

Does anyone else have anything to contribute, relevant to the case at hand?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Forbes Family on October 27, 2012, 06:49:31 PM
I would have to say you must look at intent. Although the first duchy changing allegiance is not and was not against the rules because there was still another duchy. The intent was that the whole realm was merging and what was left was to be forsaken to the rogues, thereby eliminating Solaria.

This action is not an exploit of a bug. However IMHO, it is an exploit of the game code not being able to take into consideration the intent of the game. It has been said many times that friendly mergers are not allowed.

An example. On AT you have Strombran. It is essentially a one duchy realm with a second duchy in Clyderee which is only one region. Let's say that Strombran's duchy joined CE so that they could fight a war on Easton and would not have to travel as far for banking. The realm of Strombran is still there, but it really isn't.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Stabbity on October 27, 2012, 08:33:45 PM
I would have to say you must look at intent. Although the first duchy changing allegiance is not and was not against the rules because there was still another duchy. The intent was that the whole realm was merging and what was left was to be forsaken to the rogues, thereby eliminating Solaria.

This action is not an exploit of a bug. However IMHO, it is an exploit of the game code not being able to take into consideration the intent of the game. It has been said many times that friendly mergers are not allowed.

An example. On AT you have Strombran. It is essentially a one duchy realm with a second duchy in Clyderee which is only one region. Let's say that Strombran's duchy joined CE so that they could fight a war on Easton and would not have to travel as far for banking. The realm of Strombran is still there, but it really isn't.

You clearly didn't get the intent of the first Duchy Changing. Duchies changing allegiance does not amount to a friendly realm merger. There was nothing friendly about Sun Hall leaving Solaria at all.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 27, 2012, 09:26:32 PM
You clearly didn't get the intent of the first Duchy Changing. Duchies changing allegiance does not amount to a friendly realm merger. There was nothing friendly about Sun Hall leaving Solaria at all.

Not from the Solarian point of view, but obviously the switch of Sun Hall was friendly with Luria Nova.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: ^ban^ on October 27, 2012, 10:38:49 PM
Not from the Solarian point of view, but obviously the switch of Sun Hall was friendly with Luria Nova.

Not relevant. That is not the scope of "friendly" that is being implied here.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 27, 2012, 10:47:56 PM
Not relevant. That is not the scope of "friendly" that is being implied here.

How is it irrelevant based on how the discussion has gone? The first duchy switching was under friendly terms obviously, hence the immediate elevation of status of Duke Sun Hall by King LN. That is what the question was, unless I miss my mark.

With the remains of the Kingdom of Solaria being a completely unmanageable mess (due to things that have been gone over several times), the switching of the final duchy was the only option that seemed remotely viable.

Like I've said before, if I am in fact in violation of anything, I am ready to face whatever consequences are decided upon.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Gustav Kuriga on October 28, 2012, 01:47:07 AM
It does not matter if a duchy switch by a duke is friendly in an allegiance change. Only between BOTH rulers.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Woelfy on October 28, 2012, 01:54:03 AM
It does not matter if a duchy switch by a duke is friendly in an allegiance change. Only between BOTH rulers.

And I believe it has been made perfectly clear that if anything, the switch has caused massive animosity between my character and just about everyone involved. Particularly the ruler of Luria Nova.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 28, 2012, 02:06:25 AM
If I may inject, because this is already taking way too long.

We are bickering over details.

A "friendly realm merger" does not require a precise definition of every word. What I intend by those words is that I don't want realm A and realm B to sit together and say "hey, as one realm we would have better game mechanics on our side" or whatever, and then simply join up.

What happened here was NOT the scenario I see as a "friendly realm merger", because it was not an agreed act of cooperation between two parties. You can discuss the "friendly" part if you want, but there wasn't a merger. Whatever you call it, and it sure is a strange event, but it's not the event I ruled disallowed.

Moreover, that real question is, which part of the Social Contract was broken. If we can not spot one without lots of arguing, then we can not assume that the players should have.

That is what I meant a while ago when I said cases should be handled a lot faster because unless they are fairly obvious, we can't expect the players to have seen their acts as violations. If it takes a week of deliberation between half a dozen Magistrates to determine whether or not... - how can we expect the players to come to a sane conclusion?

I'm almost ready to make a ruling that says if the Magistrates can't clearly say "guilty" within a few days, then he's innocent. Mostly so the whole game doesn't get bogged down in rules-lawyering. If that means we let a few people go without punishment, that's fine with me. I'd rather improve the rules than try hard to get every last one of them.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Vellos on October 28, 2012, 07:30:02 AM
A verdict has been reached, and necessary IG enforcement actions have been taken. For anyone who desires to cite this case in the future, the final verdict was:

"The Magistrates decline to rule on the question of realm mergers generally and the secession of capital duchies at this time, due to ongoing discussions among the Magistrates, Dev Team, and Tom. However, the cession of the last duchy of Solaria to Luria Nova and the resultant realm merger was clearly in violation of this rule. Furthermore, it was only possible due to the exploitation of a known bug. Finally, the bug exploiter can reasonably be expected to know it was a bug and that his actions were prohibited given that he took part in a discussion of the issue on the forum in the days leading up to the merger. As such, the Magistrates find him guilty, and shall apply a 1-day account lock.

Magistrates voted 1-7 in favor of the guilty verdict, with 2 in favor of a warning, 3 in favor of a 1-day lock, and 1 in favor of a 3-day lock. A 1-day lock has been applied."

This thread will remain open for a brief time to allow for any questions for clarification regarding the verdict.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Lefanis on October 28, 2012, 08:31:16 AM
Questions and clarifications only please. This thread will be modded.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Gustav Kuriga on October 28, 2012, 08:36:21 AM
Ok. How can this person be reasonably expected to know that this was an exploit if it takes a week of deliberation by the Magistrates to come to this conclusion?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Bedwyr on October 28, 2012, 08:38:31 AM
I am strongly disputing the verdict as stated.  Tom himself commented that this did not meet his standard of a friendly realm merger.  The Magistrates have no authority to overturn that.  The bug exploit issue is a separate one.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Gustav Kuriga on October 28, 2012, 08:40:54 AM
I am strongly disputing the verdict as stated.  Tom himself commented that this did not meet his standard of a friendly realm merger.  The Magistrates have no authority to overturn that.  The bug exploit issue is a separate one.

This
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: egamma on October 28, 2012, 09:22:37 AM
Ok. How can this person be reasonably expected to know that this was an exploit if it takes a week of deliberation by the Magistrates to come to this conclusion?

Perhaps the vote poll started in the magistrates thread was set to run for a week?

I am strongly disputing the verdict as stated.  Tom himself commented that this did not meet his standard of a friendly realm merger.  The Magistrates have no authority to overturn that.  The bug exploit issue is a separate one.

The Magistrates did not overturn Tom's ruling. If you will read my original complaint, you will see that I reported this as both "friendly realm merger" and "bug exploit". The Magistrates returned a ruling on the "bug exploit".
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Tom on October 28, 2012, 10:51:25 AM
For the record: I agree with the verdict. The comment I made was regarding the "friendly realm merger" discussion. But in this case, there was a forum discussion preceeding the event, during which it was explicitly said that such an action would be bad.
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Foundation on October 28, 2012, 03:10:23 PM
Could anyone post times and links to that prior discussion thread?  I presume that discussion was before the allegiance change?
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Lefanis on October 28, 2012, 04:05:12 PM
http://forum.battlemaster.org/index.php/topic,2504.465.html
http://forum.battlemaster.org/index.php/topic,3382.0.html
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: egamma on October 28, 2012, 05:42:09 PM
http://forum.battlemaster.org/index.php/topic,2504.465.html
http://forum.battlemaster.org/index.php/topic,3382.0.html

more specifically:
http://forum.battlemaster.org/index.php/topic,3382.msg79010.html#msg79010 (http://forum.battlemaster.org/index.php/topic,3382.msg79010.html#msg79010) (and immediately following)
Title: Re: Realm Merger of Solaria and Luria Nova
Post by: Vellos on October 31, 2012, 05:17:27 AM
Reposting verdict and closing thread:

A verdict has been reached, and necessary IG enforcement actions have been taken. For anyone who desires to cite this case in the future, the final verdict was:

"The Magistrates decline to rule on the question of realm mergers generally and the secession of capital duchies at this time, due to ongoing discussions among the Magistrates, Dev Team, and Tom. However, the cession of the last duchy of Solaria to Luria Nova and the resultant realm merger was clearly in violation of this rule. Furthermore, it was only possible due to the exploitation of a known bug. Finally, the bug exploiter can reasonably be expected to know it was a bug and that his actions were prohibited given that he took part in a discussion of the issue on the forum in the days leading up to the merger. As such, the Magistrates find him guilty, and shall apply a 1-day account lock.

Magistrates voted 1-7 in favor of the guilty verdict, with 2 in favor of a warning, 3 in favor of a 1-day lock, and 1 in favor of a 3-day lock. A 1-day lock has been applied."

This thread is now closed.