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Messages - Azerax

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16
Black Forest / Players - need your help with Key features
« on: January 12, 2017, 03:28:25 PM »
Hello game players,

please list 5 aspects of the game you like the best

17
Black Forest / Wordsmiths - need your help with game description!
« on: January 12, 2017, 03:27:34 PM »
Hello all,

In order to help Tom build up a marketing kit, I need you wordsmiths to come up with verbiage for:


One sentence game description:

One paragraph game description:


18
BM General Discussion / First character name, date, and starting place
« on: January 12, 2017, 03:16:46 PM »
no real reason for this, but saw this in my history and then got interested

2009-10-12   Azerax   Began his career in Barony of Makar.

ah, Sordnaz

19
BM General Discussion / Re: Tips for Being a good adventurer
« on: January 12, 2017, 03:15:08 PM »
My addvie got 2 unique items off undead on Belu in 3 weeks.  I like the addvy because they are likely to die, but so far I've only been executed.

how I start
- first 7 days fight undead/monster groups 1-3, don't go beyond 4
- alternate fighting up to group 5 / gathering for a few weeks
- keep an eye on gear prices and spend your money on it
- chances are you will find a unique item in 30 days, auction it off and spend the money on gear

Make a mission for your addvie. 
-Two addvies ago, my sole mission was to open portals, it worked out well, then he was executed.
-Three addvies ago, my mission was to expand the addvie guild to other realms. It worked out well, then he was executed.

haven't picked a goal for my new addvie yet.

cheers,

20
Helpline / Re: Potential Bug - Can send and read messages while in prison
« on: November 24, 2016, 07:36:50 PM »
ah ha, that's it!  First time I've seen that in the 7 years I've been playing and have been in prison.  Finally, everything's coming up Milhouse.. er Azreal!

21
Black Forest / Re: Marketing Ideas
« on: November 24, 2016, 07:33:24 PM »
Hey Tom,

yes, I know this is an old topic, but it seemed the most relevant.  My work is entering the slow season and I started looking at the screenshots/info for this game, it's pretty awesome. I'm a huge fan of Die2Nite

Is there a info package that can be used to submit this game for reviews/news on gaming sites?
Information required:
Game Title
Author Name
Author Contact Info
One sentence game description
One paragraph game description
Key features
Trailer direct link
Download link
Promo code for reviewers

The Steam Site needs reviews, I think this is the biggest opportunity for traffic.  I would even suggest moving all discussions to there. there's many great discussions on this site, but they are not visible to those that only game through Steam.

Also, need a site list of where to submit news about the game.  First thoughts are:
Blues News
Rock, Paper, Shotgun
Bay12 (Dwarf Fortress)
IGN
Ten Ton Hammer
Indie Game Reviewer

cheers,
Scott

22
Helpline / Potential Bug - Can send and read messages while in prison
« on: November 24, 2016, 06:59:11 PM »
Character: Azreal, currently in prison in First Oligarch
Island: East Continent

Description: Under Messages I have full access to send to my realm/army/contacts as per normal, and can read all messages. I can not review messages I've sent, that seems to work properly.

Screenshot attached.  I did send an OOC message but can't verify if it was actually sent.

cheers,
Az 


23
Beluaterra / Re: Chances of survival?
« on: March 18, 2016, 03:40:27 AM »
ah, music to my ears... seems like you have a slight case of the Barony!  Looting will put it into remission for a while.

24
Feature Requests / Re: Allow Adventurers to hide
« on: February 20, 2016, 12:52:34 AM »
hiding will not allow the scout to move and it will cost hours, which have to be rested back.  Sure, you could scout this way, but it would be very very slow.  Hide for 16 hours, rest for 8 in a room to get the 16 back, then move.
there could be a modifier, the more hours an adventurer hides in a region, the most chance there is that they will appear in the region list of commoners.

25
Feature Requests / Allow Adventurers to hide
« on: February 19, 2016, 08:42:39 PM »
Title: Give Adventurers the ability to hide and not show up in character list or region listing of commoners

Summary: Since Adventurers are nobodies, and there's a few more thousand nobodies in a given region, an Adventurer should be able to hide.  Have it count towards fatigue so that they have to rest and not remain hidden 24/7

Details:  Under Quest add a 'Hide' option, and let them spend # of hours they want to hide, then count down.

Benefits: There might be a reason they wish to lay low for a while.  As it is you can just the character list, find them, arrest them easily.

Possible Downsides/Exploits: Aside from Adventurers burning hours or people looking for them for extended periods of time, I can't think of any.

cheers,

26
Atamara / Re: The "Sell your realm" thread.
« on: August 24, 2015, 02:42:45 AM »
As is "What does this button do?"

27
Helpline / Stuck travelling on South Island?
« on: May 27, 2014, 05:45:32 PM »
Greetings all,

I apologize if this has been mentioned already, but it seems I'm stuck travelling.  My character has been this way since Friday (I was away all weekend):
You are currently between Ikalak (City, Ikalak) and Dakan (Rural, Ikalak).
 You should arrive there in about 3 hours, i.e. at the next turn.

thanks,
Scott

28
Far East Island / Re: Post FEI News Here for our Facebook Page
« on: April 23, 2014, 06:47:31 PM »
delayed, but posted

29
Helpline / Re: Not sure if correct place, but...
« on: March 08, 2014, 06:47:57 PM »
thanks Gustav, I've added it to the list to get removed.

30
Far East Island / Re: Post FEI News Here for our Facebook Page
« on: March 05, 2014, 10:18:55 PM »
I'll start posting these to FB again as work has calmed down

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