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Colonies / Re: History of The Colonies
« on: January 03, 2016, 06:01:57 AM »I intend to have an updated Colonies history video in not-too-long. And other islands too, of course.
Two cheers for awesomeness!
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I intend to have an updated Colonies history video in not-too-long. And other islands too, of course.
You had three weeks!
Remorse is a bit slow to reply sometimes, but we tend to agree (as I am the duke of Reeds xD)
There were some hits on ML, but it was painfully slow to do because of having to travel around Rieleston... which makes it look like no war exists. Now we've got Escent to thank for getting something rolling, but it needs to play out yet.
I currently have two active characters, Vladamire (my very first character in BM) in his home realm of Outer Tilog, and Aramon, lately of Lukon. Aramon I had created to try out the War Islands, on what happened to be their last hurrah in that format, and moved him to the Colonies afterward (where is misadventures saw him kill the judge of Alebad in a duel during that realms dying days, become Shadow Tyrant of the Assassins, court another noble, die/reappear in Lukon, and eventually become General of Lukon). I've tried the various islands with various characters over my time in BM back in 07, but it always comes back to these two: 1)Because I don't have the time anymore to handle two turns a day, and 2)Because the history of the characters, 8 years or so RT leads to a lot of character building. That doesn't mean I'll never play Mastraacht over in Fissoa again, or my advy in Arcaea, but if I'm forced to pick one of my characters on the Colonies to move or become inactive or something happens to make the years worth of character building I've been trying to do with them vanish, well, I might just stop playing all together. Which would be a shame, because I'd miss playing with the guys over in the Colonies (even Jeremy Stephens, whose character Innocent Noble has been a thorn in my characters sides for years *shakes fist!*)
Again, because there's been no significant scroll casting to trigger any significant spawnings. I don't think there's been more than around 5 scrolls launched at any one time anywhere and that won't do anything more than cause one day of slightly increased effects. Please, someone launch 30 scrolls within a day and let's see what happens. I know that entire realms have more than that. With the average scroll per noble rate what it is, it should only take around 5-10 folks launching all their scrolls.
It also made him get two positions on the continent simultaneously, I believe. Or was that something later?
I don't recall infils being eligible for government positions, at least in the days.
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