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Dwilight / Re: Zuma/Daimons
« on: February 03, 2012, 02:26:33 PM »
I was in Fissoa and then Luria Nova for a while before moving over to Terran, and you're correct, other than a general sense that 'something was out there' I knew nothing at all about the Zuma except to see 'Zuma Coalition vs. (somebody)' 'Attacker victory.' In Madina, Fissoa, and Luria Nova, things were dull for the usual reason of too many regions, too few players, and too long travel times. The Zuma didn't enter into the equation.
But this is a red herring. In measuring the success of the Zuma, you can't look at 'who aren't they bothering.' If that's the metric then just axe them so that everybody can enjoy this status of 'not being bothered.' The metric should be 'what are they adding that wasn't there before,' at what cost, and is the benefit worth the cost. It's also (and obviously) important to divorce this temperature-taking from the impact on any one character or group of characters; fun in BM comes from gaining and losing status and then gaining it all over again, and the various deals and schemes that are the engines for those changes. I don't even necessarily think that the players themselves have to support the idea, but somebody, somewhere, should have a yard stick for 'positive impact of all this stuff we're doing,' even if that yard stick is just 'is it producing good RP.' From my narrow perspective, that answer is easily no. If there are others to the contrary, that's cool.
But this is a red herring. In measuring the success of the Zuma, you can't look at 'who aren't they bothering.' If that's the metric then just axe them so that everybody can enjoy this status of 'not being bothered.' The metric should be 'what are they adding that wasn't there before,' at what cost, and is the benefit worth the cost. It's also (and obviously) important to divorce this temperature-taking from the impact on any one character or group of characters; fun in BM comes from gaining and losing status and then gaining it all over again, and the various deals and schemes that are the engines for those changes. I don't even necessarily think that the players themselves have to support the idea, but somebody, somewhere, should have a yard stick for 'positive impact of all this stuff we're doing,' even if that yard stick is just 'is it producing good RP.' From my narrow perspective, that answer is easily no. If there are others to the contrary, that's cool.