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BattleMaster => Development => Topic started by: Anaris on May 17, 2014, 02:21:20 AM

Title: War Island Realm Flavours
Post by: Anaris on May 17, 2014, 02:21:20 AM
I have some initial ideas for how to set up the flavours for the three realms on the War Islands, but since I've heard rumours of several groups of players already planning to start in this realm or that, I thought it would be good to see what particular ideas you all had for how each War Island realm should be themed.

Please note: I'm not looking for general comments from the peanut gallery. If you're not actively planning to start in the realm you're giving suggestions for, I'm afraid they're not what I'm looking for.

So, without further ado, the (rough, sketched-in) themes I had in mind:

(http://battlemaster.org/icons/Icon-C.png) Silver Kingdom of Ikalak

Government type: Monarchy

Realm Theme: Monarchial realm valuing honour over all

Ruler: Silver King/Queen, elect once
Judge: High Justice, elect once
General: Argent Commander, appoint
Banker: Silverkeeper, appoint

As you can see, there's a silver theme going here ;D

In general, I had in mind a somewhat Camelot-esque feel here; chivalry and honour would be highly valued, and underhanded tactics of all sorts would be frowned upon.

(http://battlemaster.org/icons/Icon1.png) Wolf Republic of Taselak

Government type: Republic

Realm Theme: Meritocracy where strength rules

Ruler: Wolf Lord/Lady, elect monthly
Judge: Warden of Law, elect monthly
General: Alpha Wolf, elect once
Banker: Foodward, appoint

For Taselak, I pictured something much more focused on strength, but with the slightly incongruous element of it being a Republic. The wolf theme would lend itself well to things like having a (player-enforced, not game-mechanic) rule allowing anyone to duel the Ruler (or General) for the position.

(http://battlemaster.org/icons/Icon6.gif) Holy Desert Empire of Sandalak

Government type: Theocracy

Realm Theme: Theocracy dedicated to the Desert Lion and the Snow Eagle, Whose rule must be spread across the land

Ruler: Eagle's Claw, elect once
Judge: Eagle's Eye, elect once
General: Lion's Claw, elect monthly
Banker: Prelate of Accounts, elect monthly

With its desert and tundra, a dualistic theocracy seemed like an interesting direction to go with Sandalak.

Bear in mind that all of these are just the quick ideas I came up with off the top of my head while trying to get the realm data set up in the database, so none of it has a lot of thought, planning, or RP behind it.

So, who's got plans to start a group in one of these realms already?
Title: Re: War Island Realm Flavours
Post by: trying on May 17, 2014, 04:06:17 AM
I'm confused as to what you're trying to do with the third realm.
Title: Re: War Island Realm Flavours
Post by: SaDiablo on May 17, 2014, 04:31:54 AM
Totally going Sandalak


Death to the Non Believers, Death to the Pagans,
Title: Re: War Island Realm Flavours
Post by: Zakilevo on May 17, 2014, 04:37:02 AM
Yeah. Sandalak is somewhat confusing :o

How about something like this?

Ruler: Eagle's Claw, elect once / Great Khan or Shah ;) / or maybe Lord Sandalak?

As for which realm to join, I will be joining Sandalak. >:D
Title: Re: War Island Realm Flavours
Post by: Jaden on May 17, 2014, 06:02:52 AM
I know it's not related to the war islands before this, but it will be confusing to use the old banner of Ikalak for Taselak...
Title: Re: War Island Realm Flavours
Post by: Cren on May 17, 2014, 07:49:55 AM
Taselak appeals to my personal taste even though the Windblacks actually worship Eagles. Strength in unity and crush the enemies together, now that is what many nobles prefer.

I'll work on a realm anthem of sorts but nothing official as of now, I'll try my best! See you there mate!
Title: Re: War Island Realm Flavours
Post by: flames on May 17, 2014, 07:58:24 AM
Oh, and I thought maybe Taselak could have more evil dark fantasy realm flavour. Like, they despise all who they consider to be weak, and they consider all other world to be weak and silly and that it needs to be ruled by chosen ones, taselakians...
Title: Re: War Island Realm Flavours
Post by: warwolf13 on May 17, 2014, 07:59:36 AM
Well, the group I have is headed to Ikalak. My idea is different, though yours isn't bad.

Kingdom of Ikalak

Realm type: Tyranny

Ruler: Imperator Maleficis/Imperatra Malefica, elect once
General: Regium Domitor/Regia Domitra, appoint
Judge: Gloriosa Carnificis/Gloriosa Carnifica, appoint
Banker: Magister Decusis/Magistra Decusa, apppoint

As you can see, it is a Latin and dark feel, while not exactly evil.

In general, I had a slightly Gothic feel, dark but not evil. They value strength in arms over anything else, while also valuing the arts and intelligence.

As for the banner, something not so bright, perhaps Silver on Black. (Don't know how to do that, so....)
Title: Re: War Island Realm Flavours
Post by: Jimgerdes on May 17, 2014, 08:04:15 AM
Anaris, isn't that Taselak banner actually the old Ikalak banner?  Why wasn't the old Taselak banner used?
Title: Re: War Island Realm Flavours
Post by: flames on May 17, 2014, 08:10:11 AM
Also, since you are adding animals theme, maybe let every realm to have an animal as a symbol, but just one. This way it would be more orderly, I think. And we can think on less common animals-symbols (lions and wolves are used kinda everywhere). For Ikalak something representing chivalry - maybe an eagle, or a war horse? For Tasalak something representing strength and power (I personally would prefer something dark) - wolf, or, maybe, black panther? For Sandalak it might be something related with wisdom - a big snake (like python) or raven.
Title: Re: War Island Realm Flavours
Post by: Blue Star on May 17, 2014, 08:12:04 AM
Anaris, isn't that Taselak banner actually the old Ikalak banner?  Why wasn't the old Taselak banner used?

+1
Title: Re: War Island Realm Flavours
Post by: Jimgerdes on May 17, 2014, 08:37:47 AM
I should mention I'm intending on starting in Taselak, and I was kinda hoping that it would be something that isn't a republic.  That being said I do like the idea of having a national tradition of strength.  Sort of a less centralized chiefdom type Monarchy, since Taselak does inhabit the colder, southern end of the island.  In addition I like that the General is the leader of the realm.  An interesting take on the council positions that really fits the war island feel, and especially with the theme of the strongest survive.  I think the Wolf motif is a bit overdone in other realms, but it makes sense and works well in this context, so I'm pretty much fine with it.

Maybe it's just me but I find republics horribly boring and slow.  Besides, what is there to vote on besides positions?  They make more sense on bigger islands like Atamara, Beluaterra, etc. where realm policy is more complicated, but on War Islands, everyone is just fighting everyone, and the struggle is survival, so I feel republics are a lot less dynamic and will be not as fun and lead to perhaps even a disadvantage for Taselak.

Anyway, that's just my two cents.
Title: Re: War Island Realm Flavours
Post by: Cren on May 17, 2014, 09:15:14 AM
Yes, Taselak does need a strong central command who can be at par in power with the General. A republic doesn't exactly fit in imho.
Title: Re: War Island Realm Flavours
Post by: Kellaine on May 17, 2014, 09:44:43 AM
I am for Ikalak. 

Title: Re: War Island Realm Flavours
Post by: Atanamir on May 17, 2014, 11:09:42 AM
I quite sure from what I have heard that many (returning) players will want to have the old structure as well.

That would mean Ikalak as Republic, Taselak as Monarchy and Sandalak as Tyranny.
That counts for the banners as well, I guess.

If you give them now some new additonal feathers, colours or other fancy things, I am sure they would not mind, but bringing something back with such radical structural change....ummm I don't know.

In the end, it is a war island, and RP is secondary here.
Title: Re: War Island Realm Flavours
Post by: Medevandalist on May 17, 2014, 12:59:39 PM
Ikalak seems to be using Lasanar's old banner here, and Tasalek is using Ikalak's correct banner. Also, where is Toren? There should be four realms for the War Island, Taselak in Taselak, Ikalak in Ikalak, Sandalak in Sandalak and Toren in Toren Stronghold.

Though I'm trying to understand the titles, how on earth is "Eagle's Claw" in anyway a rulers title? What does it even mean?
Title: Re: War Island Realm Flavours
Post by: Fleugs on May 17, 2014, 02:29:46 PM
In the end, it is a war island, and RP is secondary here.

I entirely agree with Atanamir on that. Tim's ideas are great and I actually love them - I don't really care about how the realms are defined, I'll adapt. But the main focus, at least for me, is war in War Island. The most important aspect would be to have a strongly unified realm with little intrigue, meaning there is no chance of "cliques" disrupting the functioning of the realm, allowing everyone to focus on battle. Too many players consider themselves to be schemers these days (or have multiple characters that they consider schemers), and for all the fun that brings, it breaks down the aspect of achieving something with your realm as a team - unified.

I suppose Sandalak would offer the biggest chance to hold unity. A Theocracy is easier to unite (one faith) and has clear set goals (kill all heathens). The other realms have interesting aspects as well though, so I've not made my final decision yet. I may very well join a less populated realm just to balance out the odds on the island.

But whatever happens, I'm still very excited.  8)
Title: Re: War Island Realm Flavours
Post by: Anaris on May 17, 2014, 03:38:20 PM
Anaris, isn't that Taselak banner actually the old Ikalak banner?  Why wasn't the old Taselak banner used?

To be perfectly honest, because I couldn't remember for sure which banner Ikalak and Taselak had.  :-[

For whatever reason, I could remember Sandalak just fine, even though that's the only realm of the three I never actually played in...
Title: Re: War Island Realm Flavours
Post by: Anaris on May 17, 2014, 06:31:31 PM
Well, the group I have is headed to Ikalak. My idea is different, though yours isn't bad.

Kingdom of Ikalak

Realm type: Tyranny

Ruler: Imperator Maleficis/Imperatra Malefica, elect once
General: Regium Domitor/Regia Domitra, appoint
Judge: Gloriosa Carnificis/Gloriosa Carnifica, appoint
Banker: Magister Decusis/Magistra Decusa, apppoint

As you can see, it is a Latin and dark feel, while not exactly evil.

In general, I had a slightly Gothic feel, dark but not evil. They value strength in arms over anything else, while also valuing the arts and intelligence.

As for the banner, something not so bright, perhaps Silver on Black. (Don't know how to do that, so....)

In general, I try to discourage people from using titles like this. They're completely opaque, and anyone joining the realm will be very confused for some time. I guarantee you that if you use this title set, you'll get people playing in the realm for years who have no idea how to even spell the titles. (Also, if you want to be "dark but not evil," why is your Ruler "Evil Emperor/Empress"?)

However, there's nothing I can do to stop you, so if you really are set on it, I can change it to that. Assuming that your group is the largest group planning on going to Ikalak, of course :)

For banners, you can look at the existing ones, but I certainly don't have the skill to create much of a banner. I know that there at least have been in the past several players who do that sort of thing, though. Ask around, and I'm sure you'll find someone willing and able.
Title: Re: War Island Realm Flavours
Post by: SaDiablo on May 17, 2014, 06:32:22 PM
I remember Toren but I also remember Toren typically dying first.

Secondly I am glad not to see a tyranny and why can't you have rp on the war islands?  I don't see how it would devalue the war islands
Title: Re: War Island Realm Flavours
Post by: Anaris on May 17, 2014, 06:37:57 PM
Secondly I am glad not to see a tyranny and why can't you have rp on the war islands?  I don't see how it would devalue the war islands

I remember there being plenty of RP on the original War Islands.
Title: Re: War Island Realm Flavours
Post by: Penchant on May 17, 2014, 08:00:16 PM
I remember Toren but I also remember Toren typically dying first.

Secondly I am glad not to see a tyranny and why can't you have rp on the war islands?  I don't see how it would devalue the war islands
It's not that you can' that've RP, you certainly can, but I agree with others about it being secondary. The war islands are about war not roleplay. Role playing is great, just not the focus on this island.
Title: Re: War Island Realm Flavours
Post by: warwolf13 on May 17, 2014, 08:18:04 PM
In general, I try to discourage people from using titles like this. They're completely opaque, and anyone joining the realm will be very confused for some time. I guarantee you that if you use this title set, you'll get people playing in the realm for years who have no idea how to even spell the titles. (Also, if you want to be "dark but not evil," why is your Ruler "Evil Emperor/Empress"?)

However, there's nothing I can do to stop you, so if you really are set on it, I can change it to that. Assuming that your group is the largest group planning on going to Ikalak, of course :)

For banners, you can look at the existing ones, but I certainly don't have the skill to create much of a banner. I know that there at least have been in the past several players who do that sort of thing, though. Ask around, and I'm sure you'll find someone willing and able.

I don't know if we're the biggest, there are 8 of us, but that's not a small number for something that hasn't even started.

As for the Imperator Maleficis, it doesn't actually mean Evil Emperor, it means, literally, Generally Mischievous. Which is not evil, of course.
Title: Re: War Island Realm Flavours
Post by: SaDiablo on May 17, 2014, 08:36:52 PM
It's not that you can' that've RP, you certainly can, but I agree with others about it being secondary. The war islands are about war not roleplay. Role playing is great, just not the focus on this island.

Ah but these aren't the same war islands,  characters can die!(great idea imo)   So if mine dies I want him to leave some kind of impact.  War Islands I think can provide some really good interaction since it will be straight forward war roleplay.
Title: Re: War Island Realm Flavours
Post by: Anaris on May 17, 2014, 08:43:01 PM
I don't know if we're the biggest, there are 8 of us, but that's not a small number for something that hasn't even started.

As for the Imperator Maleficis, it doesn't actually mean Evil Emperor, it means, literally, Generally Mischievous. Which is not evil, of course.

Mm, fair enough. (Though Google Translate gives "magic" for "maleficis", and some other Latin resources don't think it's a word at all. And I'm also not at all sure that your male and female titles are actually the masculine and feminine versions of the same thing.)

Also, if my Latin's not good enough to tell the difference between "maleficis" and "maleficus", I think it's a relatively safe bet that a significant percentage of the playerbase will just take one look at the title and think "evil emperor." And another significant percentage just won't know what they're looking at, because most Americans don't actually learn Latin. (My Latin is thin and quite rusty, but at least there's something there ;D )
Title: Re: War Island Realm Flavours
Post by: Kalkandelen on May 18, 2014, 04:30:23 AM
I totally agree on Taselak staying a monarchy, my char Kanuni was the last King before island was sunk and would love to have it same as old as I'm definitely going for Taselak.

Wolf thing I like, grey wolf the most.

Once more thanks on the initiative for bringing the war islands back.
Title: Re: War Island Realm Flavours
Post by: Atanamir on May 18, 2014, 10:28:16 AM
By the way, I wanted to start as well in Ikalak with Evi etc, but if this is going to be a tyranny, I will not join at all maybe.

I am against this procedure actually that already found majorities can determine a whole continent here.

Especially since some people are not on forums at all...but oh well, i can say I have 9 people then who will join Ikalak if and if. ;)

About the Theocracy, I find it useless to have a Theocracy on an Island where religions are not allowed. A Tyranny in Sandalak would be better therefore.
I may also say that the tyranny form was the one who won the WI most times. Why killing then something that has worked?

RP was of course always part of WI, but as something voluntary and which evolved naturally, not something determined from the start.

I may also concur here with Fleugs, giving so much weight to RP from the start will also encourage players who are schemers to bring their gameplay to WI.




Title: Re: War Island Realm Flavours
Post by: Eduardo Almighty on May 18, 2014, 12:48:37 PM
I was thinking about Ikalak because I played there. Now I'm thinking if I want to play with Alex or continue to be his antagonist.   ::)

For the White City!!! And I will miss the great campaigns against Toren Stronghold.
Title: Re: War Island Realm Flavours
Post by: Atanamir on May 18, 2014, 04:04:35 PM
I was thinking about Ikalak because I played there. Now I'm thinking if I want to play with Alex or continue to be his antagonist.   ::)

For the White City!!! And I will miss the great campaigns against Toren Stronghold.

You play actually on DWI with me... ;)
Title: Re: War Island Realm Flavours
Post by: Anaris on May 18, 2014, 05:14:05 PM
I am against this procedure actually that already found majorities can determine a whole continent here.

If you have a majority in a given realm during the startup phase, you can change its theming to whatever you want anyway.

Quote
About the Theocracy, I find it useless to have a Theocracy on an Island where religions are not allowed.

As I said quite clearly, religions are allowed. They will just have no power to influence the war directly through game mechanics.

Quote
I may also say that the tyranny form was the one who won the WI most times. Why killing then something that has worked?

I didn't realize that the point of setting the startup conditions was to choose the winner by making one realm a tyranny.

Quote
RP was of course always part of WI, but as something voluntary and which evolved naturally, not something determined from the start.

Again, all this will do is allow those who have some interesting ideas for RP to get them up a few days earlier than they would be able to otherwise.

If the people in the realms don't accept the themes, they won't survive. That's no different from the way it's always been.

Quote
I may also concur here with Fleugs, giving so much weight to RP from the start will also encourage players who are schemers to bring their gameplay to WI.

I don't really see how giving each realm a theme from the start has anything to do with attracting schemers.
Title: Re: War Island Realm Flavours
Post by: Indirik on May 18, 2014, 05:40:33 PM
How about starting all the realms in anarchy with the genetic default titles, and let this first elected ruler set it all up? Would be a way to let the people in the realms set it up how they want, especially if they have a couple days to talk it out before elections start.

Aside from that, I like the eagle and lion theme. A little bit if duality, and not a complete blanket theme that covers everything. It is easy to see how something like that could evolve from the merging of two smaller groups, perhaps from the common religion.
Title: Re: War Island Realm Flavours
Post by: Atanamir on May 18, 2014, 05:45:50 PM
How about starting all the realms in anarchy with the genetic default titles, and let this first elected ruler set it all up? Would be a way to let the people in the realms set it up how they want, especially if they have a couple days to talk it out before elections start.

+1
Title: Re: War Island Realm Flavours
Post by: Dishman on May 18, 2014, 06:59:08 PM
This is a bit of a wild idea, but why not give the whole island some RP flavor? Something like "each of the three cities hold a piece of the deus-ex-machina gem underneath them, and a god-king can arise from the complete conquest of the island". Maybe a low-fantasy spiel like "The island was once reigned by a great empire of Lak, but has broken apart. Three heirs to the Empire's dynasty now vie for the reclamation of the Great Empire that is their birthright."

It may be better to 'set the stage' in more broad terms than pre-made realm cultures.
Title: Re: War Island Realm Flavours
Post by: Indirik on May 18, 2014, 07:32:39 PM
I like the "Lak Empire" deal. Makes sense.
Title: Re: War Island Realm Flavours
Post by: Wolfang on May 18, 2014, 08:25:57 PM
Introducing the LakLakLak Empire which is an Absolute Jestery.

Run by the:

The Great Upper Laugh
The Inquisitor of Red Smiles
The Bank of Jokes
The Really Funny Marshall    (His orders are all hilarious)


This realm is an Absolute Jestery which means everyone has to be making jokes and fun in every message, anything else is illegal. If you don't make a joke or some funny insinuation you can get fined or banned. What is considered as 'funny' is different for everyone, so referendums will be necessary to decide whether some letters were funny or not. The Inquisitor of Smiles enforces these rules.

The Great upper laugh has to be the funniest jester in the realm. Bonus points for making fun of other realm leaders. The Bank of Jokes can provide you with jokes if you run out, an essential resource. The Really Funny Marshall has to try to crack jokes whilst giving orders, a really tough task.

Title: Re: War Island Realm Flavours
Post by: Thehatter on May 19, 2014, 09:20:38 AM
Why not just make it Romance of the three kingdoms style an have Wei, Shi and Wu duke it out, lol.

Because their isn't much information about the island and we wont be able to travel out of the island my group had thought of bringing back dead characters to the island and having it have some magical property's.

All of the great dead heroes of BM returning to fight to the death once more, like the War or Heroes scenarios in RoTK.

Who else will join us?
Title: Re: War Island Realm Flavours
Post by: Medevandalist on May 19, 2014, 05:54:32 PM
How about starting all the realms in anarchy with the genetic default titles, and let this first elected ruler set it all up? Would be a way to let the people in the realms set it up how they want, especially if they have a couple days to talk it out before elections start.

That is the best option.
Title: Re: War Island Realm Flavours
Post by: Tandaros on May 20, 2014, 12:32:14 AM
How about starting all the realms in anarchy with the genetic default titles, and let this first elected ruler set it all up? Would be a way to let the people in the realms set it up how they want, especially if they have a couple days to talk it out before elections start.

Good idea!
Title: Re: War Island Realm Flavours
Post by: Stabbity on May 20, 2014, 01:21:39 AM
I don't know if we're the biggest, there are 8 of us, but that's not a small number for something that hasn't even started.

As for the Imperator Maleficis, it doesn't actually mean Evil Emperor, it means, literally, Generally Mischievous. Which is not evil, of course.

I've got two more that will join us, bringing us up to 10.
Title: Re: War Island Realm Flavours
Post by: Indirik on May 20, 2014, 03:39:56 AM
Mine goes to 11!
Title: Re: War Island Realm Flavours
Post by: Atanamir on May 20, 2014, 07:46:27 AM
Nice try, we are 12.
Title: Re: War Island Realm Flavours
Post by: Ketchum on May 20, 2014, 07:59:23 AM
I am going Sandalak. Never try this war island before, I better try before it disappears again.
Title: Re: War Island Realm Flavours
Post by: Stabbity on May 20, 2014, 09:33:09 PM
Nice try, we are 12.

I'd like to bid one dollar bob.
Title: Re: War Island Realm Flavours
Post by: Zakilevo on May 20, 2014, 09:49:14 PM
I am going Sandalak. Never try this war island before, I better try before it disappears again.

Yay someone to join me in Sandalak!
Title: Re: War Island Realm Flavours
Post by: Deytheur on May 21, 2014, 12:31:17 AM
I just wanted to go somewhere where there is not already a preformed clan but it seems like this will be hard :/
Title: Re: War Island Realm Flavours
Post by: Indirik on May 21, 2014, 03:15:15 AM
Personally,  I don't worry about clans or pre-declared groups. We saw the same thing with the opening of Dwilight. Almost all of them flopped when they couldn't really get themselves established the way they thought they could. Just pick a realm at random, and have fun.
Title: Re: War Island Realm Flavours
Post by: Zakilevo on May 21, 2014, 03:27:44 AM
Indeed. You are welcome to join me in Sandalak :) Or you can even go to Taselak. Was there a big group joining Taselak?
Title: Re: War Island Realm Flavours
Post by: Indirik on May 21, 2014, 04:07:12 AM
"You will have my sword!"
Title: Re: War Island Realm Flavours
Post by: Wolfang on May 21, 2014, 04:05:18 PM
I am also wondering which realm(s) don't have clans/groups joining them yet? It's hard to keep the realms appart for me as they all sound similar and I haven't played on WI before.
Title: Re: War Island Realm Flavours
Post by: Anaris on May 21, 2014, 04:10:32 PM
Thus far, from what I have seen, there is only a confirmed group going to Ikalak.

A few individuals have mentioned that they are joining Taselak and Sandalak, but I do not know of any groups that have in any way laid claim to those realms.
Title: Re: War Island Realm Flavours
Post by: Penchant on May 21, 2014, 08:29:23 PM
Thus far, from what I have seen, there is only a confirmed group going to Ikalak.

A few individuals have mentioned that they are joining Taselak and Sandalak, but I do not know of any groups that have in any way laid claim to those realms.
I have heard about a small group going to Sandalak, but I haven't heard about any going to Taselak. I do not see why people dislike these groups so much though.
Title: Re: War Island Realm Flavours
Post by: Indirik on May 21, 2014, 10:50:19 PM
I have heard about a small group going to Sandalak, but I haven't heard about any going to Taselak. I do not see why people dislike these groups so much though.
There's an assumption that if lots of players get together OOC and decide to all join one realm, that this group will hold power amongst themselves. The conclusion is that anyone else joining these realms won't be able to obtain positions, or be able to contribute to guiding the realm.
Title: Re: War Island Realm Flavours
Post by: Anaris on May 21, 2014, 11:12:06 PM
There's an assumption that if lots of players get together OOC and decide to all join one realm, that this group will hold power amongst themselves. The conclusion is that anyone else joining these realms won't be able to obtain positions, or be able to contribute to guiding the realm.

Given the apparent broad interest in the WI, and the number of people in the largest known group trying this, I am not particularly worried about this.
Title: Re: War Island Realm Flavours
Post by: Anaris on May 21, 2014, 11:12:58 PM
How about starting all the realms in anarchy with the genetic default titles, and let this first elected ruler set it all up? Would be a way to let the people in the realms set it up how they want, especially if they have a couple days to talk it out before elections start.

I have now changed the realms to this scheme.

I've also fixed the Taselak and Ikalak banners.
Title: Re: War Island Realm Flavours
Post by: Alpha on May 22, 2014, 03:45:20 AM
I'm feeling either Sandalak or Ikalak
Title: Re: War Island Realm Flavours
Post by: warwolf13 on May 22, 2014, 06:49:29 AM
Given the apparent broad interest in the WI, and the number of people in the largest known group trying this, I am not particularly worried about this.

Exactly. There are only 10 (assuming Stabby is correct) of us. Even if there were more, there would be plenty of positions, I'm sure.
Title: Re: War Island Realm Flavours
Post by: Deytheur on May 22, 2014, 01:07:11 PM
I like the idea of a theocracy again so maybe I will go to Sandalak and hope that bit sticks.

PS It's not that I'm worried all tle 'good positions' will be taken, I don't really care about having positions anymore, it's more that it just seems a bit unethical to me to recruit people from IRC or the forums without giving everyone an equal chance. I can't really explain properly but that's just me and I'm sure that I am a bit over the top about it. As you say with so many people joining the island hopefully everything will work out fairly :)

Hurry up and wake up Delvin! ;)
Title: Re: War Island Realm Flavours
Post by: Cren on May 22, 2014, 05:05:37 PM
Can there be a fix to this rather annoying backslash whenever you use an apostrophe in character, unit and army names?
Title: Re: War Island Realm Flavours
Post by: Anaris on May 22, 2014, 05:08:49 PM
Can there be a fix to this rather annoying backslash whenever you use an apostrophe in character, unit and army names?

Urgh...yes, that's one of the things we're trying to squash, generally.

Where are you seeing it right now, specifically?
Title: Re: War Island Realm Flavours
Post by: Cren on May 22, 2014, 05:10:39 PM
Urgh...yes, that's one of the things we're trying to squash, generally.

Where are you seeing it right now, specifically?

On my character Fen'Harel on Taselak, thats the most important one for me. :)
Title: Re: War Island Realm Flavours
Post by: Anaris on May 22, 2014, 05:13:13 PM
On my character Fen'Harel on Taselak, thats the most important one for me. :)

Can you tell me specifically where you are seeing the name with the slash? It's definitely not showing up in the character list.
Title: Re: War Island Realm Flavours
Post by: Cren on May 22, 2014, 05:21:29 PM
O the account page and his status page. Also I see it on the realm character list (not on the global one) too.
Title: Re: War Island Realm Flavours
Post by: Logar on May 22, 2014, 05:24:17 PM
I originally had 5 active chars (5th char due to contributing to the game). I thought (but may be wrong) all players are given another free slot specifically for WI. I found I had to pause one of my characters (adventurer on Dwilight) to allow me to log into the game after creating my new WI character. Was I misinterpreting when thinking I should have an extra slot for WI (6 in total), or am I still limited to 5 active chars?
Title: Re: War Island Realm Flavours
Post by: Anaris on May 22, 2014, 05:25:28 PM
I originally had 5 active chars (5th char due to contributing to the game). I thought (but may be wrong) all players are given another free slot specifically for WI. I found I had to pause one of my characters (adventurer on Dwilight) to allow me to log into the game after creating my new WI character. Was I misinterpreting when thinking I should have an extra slot for WI (6 in total), or am I still limited to 5 active chars?

No, you were not misinterpreting. There was a bug.

It should now be fixed. If you would like to PM me your family name and the name of the character you paused, I can manually unpause him for you.
Title: Re: War Island Realm Flavours
Post by: Constantine on May 28, 2014, 12:23:19 AM
Will kingdom flavours be actually enforced?
Title: Re: War Island Realm Flavours
Post by: Penchant on May 28, 2014, 12:43:41 AM
Will kingdom flavours be actually enforced?
There are no official flavors to be enforced. The original flavors were merely suggestions, not demands.
Title: Re: War Island Realm Flavours
Post by: Gustav Kuriga on May 28, 2014, 01:47:01 AM
War Island isn't about RP. The RP is there for those who want it, but for most people War Island is about War.
Title: Re: War Island Realm Flavours
Post by: Indirik on May 28, 2014, 03:33:08 AM
Oddly enough, the "war islands" have always been a hotbed of rp. A lot of it had tended to be silly, but it was still there. A few prominent religions got their start on the war islands.

But no, flavors will not be enforced by the dev team. Ther posted ones were suggestions. The actual realm styles will be set, and enforced if desired, by characters in the game.
Title: Re: War Island Realm Flavours
Post by: Penchant on May 28, 2014, 07:13:02 AM
Oddly enough, the "war islands" have always been a hotbed of rp. A lot of it had tended to be silly, but it was still there. A few prominent religions got their start on the war islands.

But no, flavors will not be enforced by the dev team. Ther posted ones were suggestions. The actual realm styles will be set, and enforced if desired, by characters in the game.
I have logged on to Ikalak with 30+ messages and nearly all were roleplay, so it seems to be true of the War Islands being a hotbed of roleplay, although I haven't encountered any I would consider silly.
Title: Re: War Island Realm Flavours
Post by: Gustav Kuriga on May 28, 2014, 08:09:42 AM
I have logged on to Ikalak with 30+ messages and nearly all were roleplay, so it seems to be true of the War Islands being a hotbed of roleplay, although I haven't encountered any I would consider silly.

Well we over in Sandalak more than make up for such criminal lack of mischief. A baleful duck that steals your souls during the night; a Giant DWARF GOD AMONG MEN who shoots lightning from his eyes, smites his enemies with a light tap of his Toe Crusher, while riding what is rumored to be a goat; and a man who burns all the mail he receives to keep warm, and wonders if they plan to melt his armor while he is in it from the sheer amount of mail he gets. On second thought, let's not talk about Sandalak, 'tis a silly place.
Title: Re: War Island Realm Flavours
Post by: Zakilevo on May 28, 2014, 08:14:39 AM
Well we over in Sandalak more than make up for such criminal lack of mischief. A baleful duck that steals your souls during the night; a Giant DWARF GOD AMONG MEN who shoots lightning from his eyes, smites his enemies with a light tap of his Toe Crusher, while riding what is rumored to be a goat; and a man who burns all the mail he receives to keep warm, and wonders if they plan to melt his armor while he is in it from the sheer amount of mail he gets. On second thought, let's not talk about Sandalak, 'tis a silly place.

Silly yet epic awesome  8)
Title: Re: War Island Realm Flavours
Post by: Midnight Mallard on May 28, 2014, 10:24:00 AM
Quote
Well we over in Sandalak more than make up for such criminal lack of mischief. A baleful duck that steals your souls during the night

I never said it steals souls! Everything I have said is that once the sun has set for me I will fly to the afterworlds with the grey flock and the midnight mallard to a place where it is allways warm. Actually there were cultures who believed that ducks would guide them to the afterworld so this is not silly at all. You are trying to make it sound silly by lying about it. YOUR RP's have been among the silliest sofar so just shut up and stop mocking others.
Title: Re: War Island Realm Flavours
Post by: Zakilevo on May 28, 2014, 10:48:17 AM
I never said it steals souls! Everything I have said is that once the sun has set for me I will fly to the afterworlds with the grey flock and the midnight mallard to a place where it is allways warm. Actually there were cultures who believed that ducks would guide them to the afterworld so this is not silly at all. You are trying to make it sound silly by lying about it. YOUR RP's have been among the silliest sofar so just shut up and stop mocking others.

No need to be overly aggressive I think. People might have misunderstood what you wrote. Things happen.
Title: Re: War Island Realm Flavours
Post by: Midnight Mallard on May 28, 2014, 11:14:13 AM
People should read something about shamanism or totems and what ducks had for a role before they make fun of the Midnight Mallard. I just have a deep distaste for this kind of mockery, thats all. Oh I will torture you with my duck! In the next weeks we are all going to learn a huge deal about ducks!

People joining a Theocracy and mocking those who want to create a spiritual atmosphere because they dont agree with the gods they worship. In Sandalak most of the people agreed on some kind of animal shamanism thing. Well, pray to your lion or your eagle! Pray for their strength! I am strong enough myself to worship my ducks! It seems like some people joined realms only to sow mischief...
Title: Re: War Island Realm Flavours
Post by: Indirik on May 28, 2014, 04:18:26 PM
You do have to admit that the Midnight Mallard does sound a bit silly. Like a 50s/60s comic book villain. I'm sure that a lot of people think you're going for comic relief.
Title: Re: War Island Realm Flavours
Post by: Cren on May 28, 2014, 06:05:10 PM
My character Fen'Harel is the epitome of sexism but there is a very painful backstory behind him. And it seems not many people like that, not even RP wise considering a couple of my messages have been declared vulgar. But surely, without him there won't be much infighting in Taselak. And who knows, he may even try to kill any woman that tries to get a council position. Maybe a Queen, General, marshal. Surely any enemy lady!  :)
Title: Re: War Island Realm Flavours
Post by: Deytheur on May 28, 2014, 07:53:50 PM
I'm glad he's not the one in Eponllyn!
Title: Re: War Island Realm Flavours
Post by: Cren on May 28, 2014, 09:11:26 PM
I'm glad he's not the one in Eponllyn!

lol, yeah. I try to play all my characters as unique individuals. There are a lot of things to do in BM but I figured everything would be impossible to do with all my characters. So I dedicated individual charries to a specific feature of BM. Arthur is dedicated to strategy and honour, Elicia to politics and no nonsense, Angela to RP and pure fun, Andraste to a Dragon Age based RP and Fen'Harel to true middle age root character. The last one is actually based on a RL friend who committed suicide over a girl so yes, not many would like the approach I have towards women with Fen'Harel.
Title: Re: War Island Realm Flavours
Post by: Deytheur on May 30, 2014, 12:40:09 AM
Sorry to hear about that.

I just meant that Siana wouldn't put up with him for long given she's something of a feminist :)
Title: Re: War Island Realm Flavours
Post by: Cren on May 30, 2014, 07:54:48 AM
Sorry to hear about that.

I just meant that Siana wouldn't put up with him for long given she's something of a feminist :)

Its okay :)

I don't think Siana won't have any probems with Arthur as he's more into battles rather than sensitive stuff :P
Title: Re: War Island Realm Flavours
Post by: Kai on June 06, 2014, 01:01:56 PM
Being mean to 40% of characters by default doesn't sound very interesting.
Title: Re: War Island Realm Flavours
Post by: Wolfang on June 06, 2014, 03:03:53 PM
Some characters are mean to pretty much everyone.
Title: Re: War Island Realm Flavours
Post by: Indirik on June 06, 2014, 03:34:50 PM
Hear that, Stabbity? You're boring.   ;)
Title: Re: War Island Realm Flavours
Post by: Cren on June 06, 2014, 04:38:37 PM
Being mean to 40% of characters by default doesn't sound very interesting.
Being mean to 40% of *players* by default doesn't sound very interesting either.
Title: Re: War Island Realm Flavours
Post by: Stabbity on June 09, 2014, 03:46:19 AM
Hear that, Stabbity? You're boring.   ;)

:'(
Title: Re: War Island Realm Flavours
Post by: Woelfy on June 09, 2014, 05:26:51 PM
My character Fen'Harel is the epitome of sexism but there is a very painful backstory behind him. And it seems not many people like that, not even RP wise considering a couple of my messages have been declared vulgar. But surely, without him there won't be much infighting in Taselak. And who knows, he may even try to kill any woman that tries to get a council position. Maybe a Queen, General, marshal. Surely any enemy lady!  :)

Hahahahaha, not so good at the death of Queen Sorach there Cren :P

Fen'Harel is one of the more interesting characters in Taselak, definitely. I am always glad to see stuff pop up from him, it gives a nice flavor to things. I am really looking forward to the pending RP's from combat and inter-kingdom interactions.

I feel like Taselak is very bloodthirsty in it's culture, with not a whole lot of respect towards human life. I like it. :D
(being the Arch-Marshal is fantastic stuffs)