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BattleMaster => BM General Discussion => Topic started by: Will Bell on February 04, 2012, 08:36:19 PM

Title: One Realm to Rulle them All
Post by: Will Bell on February 04, 2012, 08:36:19 PM
So I wondering, what would happen if a single realm were to control an entire continent.  Is there a plan in place to do something?  Like intervention by the Gods.
Title: Re: One Realm to Rulle them All
Post by: Zakilevo on February 04, 2012, 08:45:53 PM
The last time when this happened, the entire island sunk to the bottom of the ocean.

But the island was small so it was possible. In other more bigger continents, it is impossible for a single realm to control all the regions. You won't be able to maintain outer regions if your realm is too big.
Title: Re: One Realm to Rulle them All
Post by: songqu88@gmail.com on February 04, 2012, 08:48:02 PM
That only ever happened on the War Islands. As it stands now, it seems highly unlikely that any one realm can ever take over any continent. The logistics of how realms work would simply make that impossible via legit means. I know one of the outcomes would be massive accusations against the realm that takes over the entire continent, followed by a lot of complaining.
Title: Re: One Realm to Rulle them All
Post by: egamma on February 05, 2012, 03:41:47 AM
Also, there's game code that makes it harder and harder to control a realm's regions, the larger it gets. 40% of an island is about the max, I think.
Title: Re: One Realm to Rulle them All
Post by: Indirik on February 05, 2012, 04:01:07 AM
It would probably depend on the island. I'd bet you could get at least 75% of FEI. Surely you could add GA and PoZ to Toupellon without too much difficulty, as well as large portions of Arcaea. Maybe even the northern parts of Kindara. Our main problem in Toupellon right now is the extreme north/south stretch of the realm. We could easily add more east/west land.

Thing is, it would be extremely fragile, and require a lot of courtier/lord attention. Easy to go into a spiral of decay. It would require all the nobles to cooperate on holding it together. You'd almost certainly have some people band together to split apart before you could get too big to just fall apart on your own.
Title: Re: One Realm to Rulle them All
Post by: Tom on February 05, 2012, 10:32:00 AM
Quote from: Will Bell on February 04, 2012, 08:36:19 PM
So I wondering, what would happen if a single realm were to control an entire continent.  Is there a plan in place to do something?  Like intervention by the Gods.

No.

Try it and find out what will happen. You will find it doesn't require any GM intervention.
Title: Re: One Realm to Rulle them All
Post by: loren on February 05, 2012, 03:55:36 PM
Hasland at its largest extent was the biggest you could get w/o severe problems.  So that was what, ~34 or 35 regions, spread out from Icegate and Sale down to Tucha with the capitol in York.  Any larger than that and you're completely uncompetitive with taxes.  You could probably hang on to at most 50 with a severe amount of effort.  After that you're too far from the capital and people want like 5% taxes.

Have fun with that.
Title: Re: One Realm to Rulle them All
Post by: Bedwyr on February 06, 2012, 05:45:57 AM
Set up an empire-level hierarchy (King of Kings sort of thing) and you can do it.  That's been one of my long-term goals in the game.
Title: Re: One Realm to Rulle them All
Post by: T Strike on February 27, 2012, 01:59:29 AM
I always thought about that... Even though I've never even come close to becoming a ruler but if I did I would become ruler of CE and become some corrupt PM and basically send over some dudes to rebel taking over Coria and Tal. then it would really be an "Empire" I guess...
Title: Re: One Realm to Rulle them All
Post by: GoldPanda on February 27, 2012, 02:03:57 AM
*gasp* A necromancer! Get him boys!  >:(
Title: Re: One Realm to Rulle them All
Post by: T Strike on February 27, 2012, 02:11:10 AM
Mwahaha, you'll never catch me  :)
Title: Re: One Realm to Rulle them All
Post by: Dante Silverfire on February 27, 2012, 03:33:26 AM
Quote from: T Strike on February 27, 2012, 01:59:29 AM
I always thought about that... Even though I've never even come close to becoming a ruler but if I did I would become ruler of CE and become some corrupt PM and basically send over some dudes to rebel taking over Coria and Tal. then it would really be an "Empire" I guess...

If only you had any idea how Coria, and CE are truly lead. mwahahahah!

jk....or am I?
Title: Re: One Realm to Rulle them All
Post by: Iltaran on February 27, 2012, 01:53:26 PM
Quote from: Bedwyr on February 06, 2012, 05:45:57 AM
Set up an empire-level hierarchy (King of Kings sort of thing) and you can do it.  That's been one of my long-term goals in the game.

Yeah, I think that would really be the crowning achievement of Battlemaster grand strategy. Mind you, such an Empire would inevitably collapse due to internal squabbling, but nothing lasts forever.
Title: Re: One Realm to Rulle them All
Post by: loren on February 27, 2012, 06:30:57 PM
Yup, it's already been done too.  Hasland split into the Protectorate which was Norland, Hasland, and Southasland.  That's when CE went nuts and got a bunch of other realms together and went after them.  Norland had a leadership change (Draco or Drago took over) and started to attack as well.  If they hadn't of switched it would've been an interesting fight, as it was the loss of one of the members was too much and I lost.

*sigh*  I haven't really ever had the urge to build another empire since.  But hey! We did pioneer a bunch of fun stuff back then that are now game code.
Title: Re: One Realm to Rulle them All
Post by: fodder on February 27, 2012, 09:15:41 PM
Quote from: Dante Silverfire on February 27, 2012, 03:33:26 AM
If only you had any idea how Coria, and CE are truly lead. mwahahahah!

jk....or am I?

whatshisname perkeleet still pulling strings in the background via the order?
Title: Re: One Realm to Rulle them All
Post by: Dante Silverfire on February 27, 2012, 09:29:31 PM
Quote from: fodder on February 27, 2012, 09:15:41 PM
whatshisname perkeleet still pulling strings in the background via the order?

The reason that Republics are the best is because most of them aren't actually controlled by their "senate".

Then again CE changes so much all the time. The internal politics there are a complete mess at times. At least they were when I was there.
Title: Re: One Realm to Rulle them All
Post by: Bedwyr on February 28, 2012, 05:17:27 AM
Quote from: Iltaran on February 27, 2012, 01:53:26 PM
Yeah, I think that would really be the crowning achievement of Battlemaster grand strategy. Mind you, such an Empire would inevitably collapse due to internal squabbling, but nothing lasts forever.

Only if you don't plan on wars in-Empire and build that into the system.  http://wiki.battlemaster.org/wiki/Arcaea/Charter_of_the_Noca
Title: Re: One Realm to Rulle them All
Post by: Iltaran on February 29, 2012, 04:51:09 AM
Yeah, your idea is an interesting solution to the problem Bedwyr. I actually joined Arcaea for awhile to try and help make it happen. Personally though, I'm still not sure it would last once the "old guard" started getting replaced.
Title: Re: One Realm to Rulle them All
Post by: De-Legro on February 29, 2012, 05:13:18 AM
Quote from: Iltaran on February 29, 2012, 04:51:09 AM
Yeah, your idea is an interesting solution to the problem Bedwyr. I actually joined Arcaea for awhile to try and help make it happen. Personally though, I'm still not sure it would last once the "old guard" started getting replaced.

That is true of most concepts. That is why part of the responsibility of the "Old Guard" is to integrate new players into the structure. The failure generally occurs when this doesn't happen as the concept will have no momentum to continue. If you can't get the newer characters to have a vested interest in the setup, it is doomed to eventual failure.
Title: Re: One Realm to Rulle them All
Post by: BardicNerd on February 29, 2012, 11:23:05 PM
Quote from: Indirik on February 05, 2012, 04:01:07 AM
It would probably depend on the island. I'd bet you could get at least 75% of FEI. Surely you could add GA and PoZ to Toupellon without too much difficulty, as well as large portions of Arcaea. Maybe even the northern parts of Kindara. Our main problem in Toupellon right now is the extreme north/south stretch of the realm. We could easily add more east/west land.

Thing is, it would be extremely fragile, and require a lot of courtier/lord attention. Easy to go into a spiral of decay. It would require all the nobles to cooperate on holding it together. You'd almost certainly have some people band together to split apart before you could get too big to just fall apart on your own.

Dare you to try it.


I understand that FEI was originally two realms, though, so it should be entirely possibly for one realm to control more than 50% of the island . . . until internal politics tear it apart, of course, but I think that's part of FEI's attraction.
Title: Re: One Realm to Rulle them All
Post by: Anaris on February 29, 2012, 11:47:55 PM
Quote from: BardicNerd on February 29, 2012, 11:23:05 PM
I understand that FEI was originally two realms, though, so it should be entirely possibly for one realm to control more than 50% of the island . . . until internal politics tear it apart, of course, but I think that's part of FEI's attraction.

Ah...no.

While it is technically true that, when the FEI first opened, the only two realms were Arcaea and the Svunnetland Empire. However, they immediately fragmented, due to the RP pressures that were already driving them apart, and the game mechanics that make it impossible for any realm to be that large.
Title: Re: One Realm to Rulle them All
Post by: Ketchum on March 01, 2012, 02:13:15 AM
Hmm, imagine one realm to rule them all.

In Colonies.

Lukon control Lukon city, Portion city(from fallen Portion realm) and Wetham city(from fallen Wetham realm).

Oritolon control Oritolon city, Alowca city(from fallen Alowca realm). At one time, they did control Alebad city(from fallen Alebad realm) as well. They having trouble with independent-thinking peasants when they control 3 cities at that time  ;D

So in a nutshell, seeing the island map, you can control 50%. More than that, you need lower down the tax rates and constant region maintenance are needed.
Title: Re: One Realm to Rulle them All
Post by: Indirik on March 01, 2012, 04:22:27 AM
I really have no interest in unifying FEI. My character there has no interest in ruling a realm, let alone an entire island. Too much work. While it would be possible, I think, in game mechanics terms, I'm not so sure you could actually get the ig support for it.
Title: Re: One Realm to Rulle them All
Post by: mikm on March 12, 2012, 02:00:29 PM
It's not about ruling every region.Simply rule as many as you can and leave the others rogue.
There would probably be a succession, since nobles do love power and few could have it with one realm.
Title: Re: One Realm to Rulle them All
Post by: anoobowner on March 27, 2012, 05:57:48 PM
I don't think the meaningful power comes from directly controlling the regions. Rather, it would come from diplomatic dominance over other realms that control their regions.

If you wanted one realm to rule them all, you would have to become the most powerful realm. So powerful that you could convince other realms to federate themselves with YOU and diplomatically dominate their leaders.

Of course, the fun in that mechanic is that realms and groups will always rebel against you for the lulz. Unless your realm can manage to crush any opposition on any part of the continent, the idea of a single realm-controlled continent is an idealized exercise in megalomania.
Title: Re: One Realm to Rulle them All
Post by: Valast on April 03, 2012, 09:53:31 PM
Quote from: Ketchum on March 01, 2012, 02:13:15 AM
Hmm, imagine one realm to rule them all.

In Colonies.

Lukon control Lukon city, Portion city(from fallen Portion realm) and Wetham city(from fallen Wetham realm).

Oritolon control Oritolon city, Alowca city(from fallen Alowca realm). At one time, they did control Alebad city(from fallen Alebad realm) as well. They having trouble with independent-thinking peasants when they control 3 cities at that time  ;D

:( it makes me sad when no one remembers that it was Lukon that defeated the armies of Alebad...and smashed the armies of Alwoca so that Oritolon could take the cities.

As for taking over an entire island... Valast thought (in character of course) he HAD taken over the colonies.  Sure there were a couple of realms that he considered rebellious but he had them under control (crazy old freak).
Title: Re: One Realm to Rulle them All
Post by: Chenier on April 04, 2012, 02:04:52 PM
Before my days, Enweil had a pretty big bloc, with all the colonies it founded, notably with Mesh, Avalon, Plergoth, etc...

It's been one of my goals to revive the Enweili Empire. ;)
Title: Re: One Realm to Rulle them All
Post by: feyeleanor on April 05, 2012, 05:10:50 PM
Quote from: Valast on April 03, 2012, 09:53:31 PM
:( it makes me sad when no one remembers that it was Lukon that defeated the armies of Alebad...and smashed the armies of Alwoca so that Oritolon could take the cities.

As for taking over an entire island... Valast thought (in character of course) he HAD taken over the colonies.  Sure there were a couple of realms that he considered rebellious but he had them under control (crazy old freak).

I reckon Lukon could actually pull off a full military conquest of the Colonies, but only if the leadership actively recruited the knights of the realms they conquer. Valast's approach of hegemony worked precisely because it left space for the disaffected whereas Ares hasn't that kind of vision, and Valakyrie seems determined to win bimbo sword-wielder of the year 1012 ;)
Title: Re: One Realm to Rulle them All
Post by: Ketchum on April 05, 2012, 05:50:37 PM
Quote from: Valast on April 03, 2012, 09:53:31 PM
:( it makes me sad when no one remembers that it was Lukon that defeated the armies of Alebad...and smashed the armies of Alwoca so that Oritolon could take the cities.

As for taking over an entire island... Valast thought (in character of course) he HAD taken over the colonies.  Sure there were a couple of realms that he considered rebellious but he had them under control (crazy old freak).
I was not playing when Alebad armies was defeated and their Alebad city fallen. I only started playing my first character Ash during the final days of Alowca realm. Do forgive my ignorance whether it is Lukon armies or Oritolon army who defeated Alebad realm ::)

Taking over the whole Colonies through only 1 realm(Lukon) or through Federations and State realms? Through 1 realm, in my humble opinion, Lukon can pull it off. The question is will Lukon do it through that God of War named Ares? 8)
Title: Re: One Realm to Rulle them All
Post by: Revan on April 05, 2012, 10:05:38 PM
Quote from: Valast on April 03, 2012, 09:53:31 PM
:( it makes me sad when no one remembers that it was Lukon that defeated the armies of Alebad...and smashed the armies of Alwoca so that Oritolon could take the cities.

*Sigh* Why doesn't that surprise me? I could've sworn that, once upon a time, Oritolon was fairly good at war but maybe not!
Title: Re: One Realm to Rulle them All
Post by: Valast on April 10, 2012, 04:34:46 PM
Quote from: Revan on April 05, 2012, 10:05:38 PM
*Sigh* Why doesn't that surprise me? I could've sworn that, once upon a time, Oritolon was fairly good at war but maybe not!

Oh there was a time when Oritolon was a nasty little beast of war...  But...that was a long time ago.

Before any Hendrix held the crown of Lukon... *everyone yawns knowing a boring history lesson is in the works* Lukons ruler was working to have alliances with Alebad and Alowca... But the priests had plans to destroy Oritolon and said that none of the lands from that realm would go to Lukon and in fact Lukon was not invited to fight in the war.

Lukons General....who happened to be a Hendrix....used the chance to talk the ruler of Lukon into changing sides and fighting WITH Oritolon not against them.  Thus Lukon was thrust into the early wars of the Colonies on the side of Oritolon.

The priests (Alebad and Alowca) then joined up with Portion... The three realms signed a ceasefire with Oritolon and began to march through Portion to take out Lukon.  So Oritolon came to help save us...  Thus was born the strong connection between Lukon and Oritolon.

That connection has decayed much over the years... and so has Oritolons fighting ability.  At least external fighting ability.

I miss that war.  Portion, Wetham, Alebad, Alowca (and the ocasional raid by Outer Tilog) vs Lukon, Oritolon, Assassins... 

I remember talking Giblot into attacking OT so that the raids would stop... paying Assassins to attack Portions walls, resulting in many Assassin deaths due to execution.  The Assassins guild was never the same after that.  Never feared as much again.

Good times.... good times...
Title: Re: One Realm to Rulle them All
Post by: Valast on April 10, 2012, 04:45:39 PM
Quote from: feyeleanor on April 05, 2012, 05:10:50 PM
I reckon Lukon could actually pull off a full military conquest of the Colonies, but only if the leadership actively recruited the knights of the realms they conquer. Valast's approach of hegemony worked precisely because it left space for the disaffected whereas Ares hasn't that kind of vision, and Valakyrie seems determined to win bimbo sword-wielder of the year 1012 ;)

A lot of people in Lukon wanted to try that a long time ago (me too at first)... but I kinda held everyone back.  So instead of killing realms every time we went to war, we would pull back a bit...or help rebuild OT...or give some one else a city...or create the realm of MT...

But that was more tied into RP of the character (which in my opinion should be the reason anything happens).  Valast is dead... and his daughter has something to prove to the world...




Title: Re: One Realm to Rulle them All
Post by: feyeleanor on April 10, 2012, 10:25:24 PM
Quote from: Valast on April 10, 2012, 04:45:39 PM
A lot of people in Lukon wanted to try that a long time ago (me too at first)... but I kinda held everyone back.  So instead of killing realms every time we went to war, we would pull back a bit...or help rebuild OT...or give some one else a city...or create the realm of MT...

But that was more tied into RP of the character (which in my opinion should be the reason anything happens).  Valast is dead... and his daughter has something to prove to the world...

To be fair it can't have been easy for her, growing up in the shadow of the great man and his equally canny son.
Title: Re: One Realm to Rulle them All
Post by: Zadar on April 12, 2012, 01:36:44 AM
Quote from: fodder on February 27, 2012, 09:15:41 PM
whatshisname perkeleet still pulling strings in the background via the order?

Nope, he is just an humbly priest who is working for the Empire. The Order was first true religion on Atamara and it was created to serve those who believe in greater good against chaos.

The Order could be used as a key to domination but there are several Nobles with whathisname who decide actions against other religions and religions only.