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BattleMaster => Helpline => Topic started by: Velax on February 04, 2012, 09:30:15 PM

Title: Extra Tournament Grounds
Post by: Velax on February 04, 2012, 09:30:15 PM
I built a Tournament Grounds in my city. I noticed I could only hold one type of tournamant - Swordsmanship or Jousting but not both together. Hmm, I thought. Perhaps if I build another Grounds I could hold both. So I build a second once, but no change. I read the Wiki and find out only a Ruler can hold a tournament of both Swordsmanship and Jousting. Okay, fair enough. But now, in my city, I have this:

Tournament Grounds
2 Tournament Grounds

As two separate buildings. Does the "2 Tournament Grounds" do anything, at all? And if I demolished the "Tournament Grounds" building, would I still be left with one building that says "2 Tournament Grounds"? Would it still allow me to hold a regular tournament?
Title: Re: Extra Tournament Grounds
Post by: Indirik on February 04, 2012, 09:35:37 PM
Multiple tournament grounds does nothing for you. If you demolish one, you will still have one left to use for holding tournaments.
Title: Re: Extra Tournament Grounds
Post by: Tom on February 04, 2012, 11:54:26 PM
There was a bug causing new buildings to be added in this strange way. You should be able to demolish it with no ill effect, and I think I might also have to clean it up as it might have happened several times.

Title: Re: Extra Tournament Grounds
Post by: Velax on February 07, 2012, 09:45:07 AM
Right, well, there's a bug. I can confirm that demolishing the "Tournament Grounds" makes both the "Tournament Grounds" and the "2 Tournament Grounds" buildings disappear.
Title: Re: Extra Tournament Grounds
Post by: Tom on February 07, 2012, 09:51:59 AM
since you helped me find this bug - name the region and I'll give you the tournament grounds back.

Title: Re: Extra Tournament Grounds
Post by: Velax on February 07, 2012, 10:13:11 AM
Thanks, that'd be awesome. It's Hatdhes on FEI.
Title: Re: Extra Tournament Grounds
Post by: Tom on February 07, 2012, 12:29:19 PM
Oh crap, this is happening on stable islands?

That... sucks. The new code won't fix it there. That really, really sucks.

Ok, I think I have fixed it.
Title: Re: Extra Tournament Grounds
Post by: Velax on February 07, 2012, 01:27:16 PM
Well, if it's any consolation, I doubt many people are stupid enough to build two Tournament Grounds like I was.

Thanks for rebuilding the Hatdhes one, though. The poor peasants must be wondering what the hell's going on.
Title: Re: Extra Tournament Grounds
Post by: Gustav Kuriga on February 07, 2012, 01:46:39 PM
Quote from: Velax on February 07, 2012, 01:27:16 PM
Well, if it's any consolation, I doubt many people are stupid enough to build two Tournament Grounds like I was.

Thanks for rebuilding the Hatdhes one, though. The poor peasants must be wondering what the hell's going on.

*After getting done knocking down the first tournament grounds* Wait, how did that other tournament grounds 3 blocks away get destroyed? I thought I made it perfectly clear to the workers that they were only to knock down thi- *cue very bright light, and the original tournament grounds is back into working order* What the hell?

Title: Re: Extra Tournament Grounds
Post by: Velax on February 08, 2012, 05:41:48 AM
*the peasants back away slowly, then run like hell*