so I just unpaused a character that has a ton of money in bonds. His realm (now of three people), don't have a city, or even a single region for that matter. Is there no way to cash them?
nope. your bonds are completely worthless.
You could use the bonds to buy food...not that there's any for sale in NE Colonies, I suspect.
Your realm needs a city or stronghold for you to cash bonds.
Or, you need to play in Tom's favorite realm, in which case he will make a mountain region your capital, and you can cash your bonds there.
I never said this character was part of Giblot. He's actually coming out from Madina on Dwilight.
In this situation I don't think I could buy food, no matter how hard I tried. I mean, no regions. Got no place to store it, or even buy caravans from (even though that probably wouldn't work anyway).
But in this situation I've found myself in, I honestly wish I either had the option to convert half the bonds into gold, or simply have no bonds at all. Seeing 1k in bonds and not being able to touch it is an outright tease.
Quote from: Jeckyl on June 01, 2012, 12:56:12 AM
I never said this character was part of Giblot. He's actually coming out from Madina on Dwilight.
In this situation I don't think I could buy food, no matter how hard I tried. I mean, no regions. Got no place to store it, or even buy caravans from (even though that probably wouldn't work anyway).
But in this situation I've found myself in, I honestly wish I either had the option to convert half the bonds into gold, or simply have no bonds at all. Seeing 1k in bonds and not being able to touch it is an outright tease.
Ah, no regions at all. Yep, that is a tease.
Quote from: Jeckyl on June 01, 2012, 12:56:12 AM
I never said this character was part of Giblot. He's actually coming out from Madina on Dwilight.
In this situation I don't think I could buy food, no matter how hard I tried. I mean, no regions. Got no place to store it, or even buy caravans from (even though that probably wouldn't work anyway).
But in this situation I've found myself in, I honestly wish I either had the option to convert half the bonds into gold, or simply have no bonds at all. Seeing 1k in bonds and not being able to touch it is an outright tease.
If you are a lord and have an accomplice in another realm, you can use food to funnel those bonds. Doesn't feel legit at all, though, but using bonds instead of gold just seems to open up a lot of possibilities as far as sketchy behavior is involved.
Quote from: egamma on June 01, 2012, 12:43:22 AM
You could use the bonds to buy food...not that there's any for sale in NE Colonies, I suspect.
Your realm needs a city or stronghold for you to cash bonds.
Or, you need to play in Tom's favorite realm, in which case he will make a mountain region your capital, and you can cash your bonds there.
Whats Tom's favorite realm?
Quote from: Penchant on June 01, 2012, 01:00:36 AM
Whats Tom's favorite realm?
Outer Tilog, when they lost their city, had the mountain region of Hilly Holes become a duchy seat and capital.
which begs the question once again... of what to do with a realm that has no city, but a ton of other regions.
it can't recruit, it can't cash bonds.
Beg someone to give them a city?
Or swap allegiance wholesale to another realm.
Quote from: fodder on June 01, 2012, 08:04:07 AM
which begs the question once again... of what to do with a realm that has no city, but a ton of other regions.
it can't recruit, it can't cash bonds.
I wouldn't really call it a realm anymore. It's justa few regions where the news hasn't come through yet ;)
Also, it kind of makes sense you cannot cash your bonds. They're just sheets of paper with the stamp of an institution no longer existant.
(though of course it still sucks if you're on the receiving end)
that's sort of nonsense.
take south dwi geography... you have madina island on the one side and fissoa on the other. (and paisly on the other sea trip)
let's say, fissoa has 15 (or 20 or 30, doesn't matter) regions to the east but only 1 city. its city is smack on the front line. it loses the capital only.. and what, auto lose as a realm?
makes no sense.
When there are still regions left, it is still possible to claim a new city. Takeover, RTO, revolt. You used to be able to buy one, not sure if that is removed now or not.
I think though, that if a realm does not have a bank available due to not having a city, that the option to build one should become available. Same goes for troops, only allow people to recruit them directly from the RCs instead. Second one makes tons of sense. Since the recruits are no longer being sent to the capital after they're trained, they are stuck at the RC they were trained at, no?
Aren't townlands supposed to become viable capitals, eventually?
Quote from: fodder on June 01, 2012, 12:18:49 PM
that's sort of nonsense.
take south dwi geography... you have madina island on the one side and fissoa on the other. (and paisly on the other sea trip)
let's say, fissoa has 15 (or 20 or 30, doesn't matter) regions to the east but only 1 city. its city is smack on the front line. it loses the capital only.. and what, auto lose as a realm?
makes no sense.
I suppose it's another conflict between the strategy and the simulation parts of the game. And I very well know Fissoa is f*cked by it's geography. Max population of some 15k :/
If you let your only city get taken, you're supposed to be screwed.
And no, I don't think there are any active plans to make townslands capitals. Where'd you get that idea?
Tom mentioned it in one of the New Estates threads on secession.
I think what it was is that you would be able to CTO townslands. If colonies have been enabled again is another question.
No, it was related to secessions, not CTOs. The idea was that eventually secession would be enabled for duchies that had no city/stronghold, but at least one townsland. In that case, the townsland could become the capital of the new realm. I am not sure if it was ever discussed that a capital could be moved to a townsland. Perhaps if the realm had no more city/stronghold regions.
Quote from: fodder on June 01, 2012, 08:04:07 AM
which begs the question once again... of what to do with a realm that has no city, but a ton of other regions.
it can't recruit, it can't cash bonds.
It can recruit if there's a lord in control of RCs and with gold to hand. Mobilising those troops might not be predictable but it's not impossible. The bonds though are a problem.
Quote from: Indirik on June 01, 2012, 05:02:17 PM
No, it was related to secessions, not CTOs. The idea was that eventually secession would be enabled for duchies that had no city/stronghold, but at least one townsland. In that case, the townsland could become the capital of the new realm. I am not sure if it was ever discussed that a capital could be moved to a townsland. Perhaps if the realm had no more city/stronghold regions.
Seemed fair to me to conclude that if a townsland could be made a capital by secession, then it should be possible to make it one when you lose all of your cities.
That makes sense imo. Otherwise people would circumvent the mechanics and form a new realm through succession, which may not be a bad idea, actually. If not everyone is on board, then it would make things interesting..