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BattleMaster => Helpline => Topic started by: Velax on July 28, 2012, 06:14:01 AM

Title: Foreign militia in my city
Post by: Velax on July 28, 2012, 06:14:01 AM
I had no idea how they did it, but a noble from an allied realm managed to drop militia in my city. Now almost every turn since, I get this in the region report: "Rebels calling themselves "The First File" are still making trouble" and they seem to be reducing Morale.

They don't provoke a battle and I can't disband them. How do I get rid of them?
Title: Re: Foreign militia in my city
Post by: fodder on July 28, 2012, 08:22:38 AM
might be bug with pause.
Title: Re: Foreign militia in my city
Post by: Tom on July 28, 2012, 09:26:36 AM
Also, you should be able to clear them out by someone from your realm coming in on murderous.
Title: Re: Foreign militia in my city
Post by: Foundation on July 28, 2012, 07:21:41 PM
It was a bug, it has long since been fixed.  Unless this started very recently, it's no longer an issue.
Title: Re: Foreign militia in my city
Post by: Velax on July 29, 2012, 04:08:25 AM
Well, I can assure you it is an issue for me.

And it depends what you mean by "very recently". This started happening nine days ago.
Title: Re: Foreign militia in my city
Post by: Ossan on March 25, 2013, 07:45:56 PM
Bumping thread since it was the only relevant one I found.

Quote from: Foundation on July 28, 2012, 07:21:41 PM
It was a bug, it has long since been fixed.  Unless this started very recently, it's no longer an issue.
I have the same problem in Dwilight right now, in Twainwood. Several nobles from Aurvandil stayed in my region with retreated units for a couple of weeks after their army had retreated and a few of them even after they had recovered and we had signed peace. One of them dropped his unit of 5 men as militia in my region a week ago and another one just dropped his men last night (less than 5). I keep getting reports like this:

QuoteRebels calling themselves "Band of Fohl(s)" are rumoured to be active again.
Rebels calling themselves "Treehuggers" are still making trouble.

I've been doing police work since I can't hunt them down due to the peace treaty, is there any other way to remove them from my region or am I stuck with them?
Title: Re: Foreign militia in my city
Post by: vonGenf on March 26, 2013, 06:48:00 AM
Quote from: Ossan on March 25, 2013, 07:45:56 PM
I've been doing police work since I can't hunt them down due to the peace treaty, is there any other way to remove them from my region or am I stuck with them?

-Set units to murderous to attack the militia
-Hire an infiltrator to kill the militia
Title: Re: Foreign militia in my city
Post by: Ossan on March 26, 2013, 07:33:07 PM
Quote from: vonGenf on March 26, 2013, 06:48:00 AM
-Set units to murderous to attack the militia
-Hire an infiltrator to kill the militia
Thanks for the reply, I tried setting my unit to murderous and for the last two turns nothing happened. I'll try and find an infiltrator.
Title: Re: Foreign militia in my city
Post by: Anaris on March 26, 2013, 07:38:59 PM
Quote from: Ossan on March 26, 2013, 07:33:07 PM
Thanks for the reply, I tried setting my unit to murderous and for the last two turns nothing happened. I'll try and find an infiltrator.

You'll need to have all units from your realm leave the region, then re-enter with your unit set to murderous. Otherwise, you will be defenders, and they will not try to attack you.
Title: Re: Foreign militia in my city
Post by: Indirik on March 26, 2013, 07:42:35 PM
Are they actually aligned to the other realm? You may want to see if your general con come dismiss them, but I don't think this will work. I know the other realm's general won't be able to. We had to deal with this once when a Darka guy paused while in an Eston region. Neither of our generals could disband them. I think they eventually disappeared.
Title: Re: Foreign militia in my city
Post by: Ossan on March 26, 2013, 08:54:10 PM
Yep, they are both still shown as belonging to Aurvandil. If reentering the region on murderous doesn't work I'll ask the General if he can try disbanding them.

Quote from: Anaris on March 26, 2013, 07:38:59 PM
You'll need to have all units from your realm leave the region, then re-enter with your unit set to murderous. Otherwise, you will be defenders, and they will not try to attack you.
Ah okay, I will try that again.
Title: Re: Foreign militia in my city
Post by: Chenier on March 27, 2013, 09:39:21 PM
Quote from: Anaris on March 26, 2013, 07:38:59 PM
You'll need to have all units from your realm leave the region, then re-enter with your unit set to murderous. Otherwise, you will be defenders, and they will not try to attack you.

Why is this even possible? Sounds an awful lot like a bug to me, and that the game should remove them on its own... Setting to murderous against your own region makes no sense, nor does the fact that allied troops can be "rebels" that cause trouble...
Title: Re: Foreign militia in my city
Post by: Anaris on March 27, 2013, 09:53:36 PM
Of course it's a bug.
Title: Re: Foreign militia in my city
Post by: Ossan on April 09, 2013, 07:18:54 AM
Well both militia units disappeared on their own, the last one just this weekend.
Title: Re: Foreign militia in my city
Post by: Wolfsong on May 28, 2013, 06:49:09 AM
What's the status quo for this sort of thing? Do we just order everybody out, and everybody back in, and hope that works, or is there some OOC avenue we can take, getting people to manually dismiss foreign militia from regions?

Edit: I should add, this is a region with friendly militia on top of foreign militia. I don't know that murderous settings will work in that scenario.
Title: Re: Foreign militia in my city
Post by: Chenier on May 28, 2013, 01:05:40 PM
Quote from: Wolfsong on May 28, 2013, 06:49:09 AM
What's the status quo for this sort of thing? Do we just order everybody out, and everybody back in, and hope that works, or is there some OOC avenue we can take, getting people to manually dismiss foreign militia from regions?

Edit: I should add, this is a region with friendly militia on top of foreign militia. I don't know that murderous settings will work in that scenario.

You may as well try entering as murderous. Nothing else to do... I really can't understand why the devs coded in penalties for foreign troops in the region instead of just coding in their disbanding, though.
Title: Re: Foreign militia in my city
Post by: Indirik on May 28, 2013, 03:30:13 PM
They will eventually disband.

The reason you're not allowed to disband them outright is that the ways you're *supposed* to be able to get them result in a situation where being able to disband them make no sense. The current bug resulting in it happening more often is just that: a bug.
Title: Re: Foreign militia in my city
Post by: Wolfsong on May 29, 2013, 02:21:36 AM
So if set murderous doesn't work (due to friendly militia always making you the defender, and murderous settings not working as the defender) and infiltrators can't accurately kill specific units of militia... the answer is to just grit your teeth and hope you don't lose the region in the 2 RL weeks it'll take for the militia to disband because of the bug?
Title: Re: Foreign militia in my city
Post by: Scarlett on May 29, 2013, 04:17:36 PM
I just had this in my region. It was annoying but morale got down to the 70s and loyalty to 90% or so because of it. This is for a region next to the capital with moderate taxes though.

Most annoying thing was actually just that I couldn't repair the walls because there was always 'recent fighting'
Title: Re: Foreign militia in my city
Post by: Anaris on May 29, 2013, 04:19:28 PM
This should no longer be occurring—that is, new instances of foreigners dropping militia when they pause.

Are these new incidents, or places where there has been foreign militia for a week or so already?