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BattleMaster => Helpline => Topic started by: Azerax on March 16, 2013, 09:56:24 PM

Title: Improving a region
Post by: Azerax on March 16, 2013, 09:56:24 PM
We've had 5 people working on a region for 3 weeks and it hasn't improved, first time I've seen it be so hard.
It took 3 attempts to do a TO - 2 sympathetic, instant revolt, then a brutal which worked.

Region Lord can't hold courts, it gets interrupted
2 people are doing npw
1 doing civil
2 beuro's

No starvation, region is at core/hateful/crawling (due to population).

any ideas?

Region is Melias on Atamara
Title: Re: Improving a region
Post by: LilWolf on March 16, 2013, 10:12:55 PM
Keep working on it. That's about all you can do.

Maybe bring in a diplomat to do some talking to the local nobility.
Title: Re: Improving a region
Post by: Penchant on March 16, 2013, 10:47:01 PM
Quote from: LilWolf on March 16, 2013, 10:12:55 PM
Keep working on it. That's about all you can do.

Maybe bring in a diplomat to do some talking to the local nobility.
Yeah, a good diplomat, hopefully your ambassador, can make a big difference.
Title: Re: Improving a region
Post by: Indirik on March 17, 2013, 01:08:24 AM
Diplomats can really help with loyalty. Once you get that above 20%, you can do regular courts. (Mostly reliably.)
Title: Re: Improving a region
Post by: Anaris on March 17, 2013, 03:06:10 AM
When a region is blasted to hell, the #1 priority you need to work on is loyalty. (Control is only important to keep it from revolting immediately. Setting militia can at least delay a revolt by a turn as the peasants lynch them.) While you have courtiers and diplomats working on loyalty, it's a good idea to have 2-3 units doing constant normal police work. (More if it's a high-poulation region.)

Once loyalty is above 25%, you're pretty much safe holding courts. At that point, hold just courts until loyalty is ~40-60%, then start doing merciful courts to raise morale until it's about where loyalty is (continuing the constant police work to keep control up, and if that's not enough, then alternate in a few harsh court sessions). From there, just keep working on the region—unless someone decides to hang rebels and crash morale or something equally stupid, once you're above 30-40% loyalty and morale, you're usually in the clear.
Title: Re: Improving a region
Post by: Telrunya on March 17, 2013, 03:43:55 AM
Best way to fix a region is by NOT taking it in my opinion. Get a Ambassador/Diplomat to up Loyalty first, then take the region. If you do go the difficult route of taking it right away, then Anaris has got it all right. Just keep up the hard work :)
Title: Re: Improving a region
Post by: Penchant on March 17, 2013, 04:03:51 AM
Quote from: Telrunya on March 17, 2013, 03:43:55 AM
Best way to fix a region is by NOT taking it in my opinion. Get a Ambassador/Diplomat to up Loyalty first, then take the region. If you do go the difficult route of taking it right away, then Anaris has got it all right. Just keep up the hard work :)
Diplomacy work in rogue regions is expensive.
Title: Re: Improving a region
Post by: vonGenf on March 17, 2013, 04:17:28 AM
Quote from: Penchant on March 17, 2013, 04:03:51 AM
Diplomacy work in rogue regions is expensive.

If you're not willing to spend 100 gold to avoid parking an army there for 3 weeks, then maybe your realm has other problems.....
Title: Re: Improving a region
Post by: Penchant on March 17, 2013, 06:45:45 AM
Quote from: vonGenf on March 17, 2013, 04:17:28 AM
If you're not willing to spend 100 gold to avoid parking an army there for 3 weeks, then maybe your realm has other problems.....
Its 30 gold a day, 210 gold a week, whereas its free once the region is took over. I'd say the realm has problems if it takes their army 3 weeks to takeover a region. Courtiers should be doing work regardless, and a unit or two staying behind to make sure other problems don't cause the region to go rogue should also be happening. Albeit I am not saying that some gold could be moved around to make it happen, but its not always that much quicker.
Title: Re: Improving a region
Post by: vonGenf on March 17, 2013, 11:31:25 AM
Quote from: Penchant on March 17, 2013, 06:45:45 AM
Its 30 gold a day, 210 gold a week, whereas its free once the region is took over. I'd say the realm has problems if it takes their army 3 weeks to takeover a region. Courtiers should be doing work regardless, and a unit or two staying behind to make sure other problems don't cause the region to go rogue should also be happening. Albeit I am not saying that some gold could be moved around to make it happen, but its not always that much quicker.

The OP said 5 nobles have been at it for 3 weeks, that's 15 unit-weeks. I'm quite confident that a week of diplomat-work beforehand would have raised the sympathy enough that the after-TO work would have been over in a week. That's a saving of 11 unit-weeks.

Is that worth 210 gold? In many realms I would argue it is. I can imagine situations where it's not, or where the timing is just wrong to achieve it.
Title: Re: Improving a region
Post by: Penchant on March 17, 2013, 02:58:56 PM
Quote from: vonGenf on March 17, 2013, 11:31:25 AM
The OP said 5 nobles have been at it for 3 weeks, that's 15 unit-weeks. I'm quite confident that a week of diplomat-work beforehand would have raised the sympathy enough that the after-TO work would have been over in a week. That's a saving of 11 unit-weeks.

Is that worth 210 gold? In many realms I would argue it is. I can imagine situations where it's not, or where the timing is just wrong to achieve it.
They wouldn't be at it for 3 weeks if they would have had a good diplomat, preferably their ambassador, at the region when it was took over.
Title: Re: Improving a region
Post by: vonGenf on March 17, 2013, 03:01:54 PM
Quote from: Penchant on March 17, 2013, 02:58:56 PM
They wouldn't be at it for 3 weeks if they would have had a good diplomat, preferably their ambassador, at the region when it was took over.

Good point.
Title: Re: Improving a region
Post by: ^ban^ on March 17, 2013, 03:50:36 PM
210 gold a week.

What the hell else is your diplomat going to do with his gold?
Title: Re: Improving a region
Post by: vonGenf on March 17, 2013, 03:51:49 PM
Quote from: ^ban^ on March 17, 2013, 03:50:36 PM
What the hell else is your diplomat going to do with his gold?

Prep the region next door.  ;D
Title: Re: Improving a region
Post by: Penchant on March 17, 2013, 07:13:14 PM
Quote from: ^ban^ on March 17, 2013, 03:50:36 PM
210 gold a week.

What the hell else is your diplomat going to do with his gold?
Plenty of stuff. People seem so ignorant on the uses of gold.
Title: Re: Improving a region
Post by: Kwanstein on March 17, 2013, 08:28:02 PM
Well, I don't think we had a diplomat at the start of the takeover. Our realm is small and at the time had only five nobles. Now it has eight and one of them is a diplomat, so maybe now we will see some progress.
Title: Re: Improving a region
Post by: Penchant on March 18, 2013, 06:09:07 AM
Quote from: Kwanstein on March 17, 2013, 08:28:02 PM
Well, I don't think we had a diplomat at the start of the takeover. Our realm is small and at the time had only five nobles. Now it has eight and one of them is a diplomat, so maybe now we will see some progress.
What realm?