If a region is cut off from the rest of its realm (ie has no connecting regions), does it suffer penalties to region stats of any sort?
Quote from: Velax on May 21, 2013, 06:41:29 AM
If a region is cut off from the rest of its realm (ie has no connecting regions), does it suffer penalties to region stats of any sort?
Not that I know of.
None that I've witnessed in D'Hara.
No, there are none.
Perhaps there should be (with obvious mitigating effects for crossing bodies of water), but there aren't.
Huh. I always thought there were. Guess it's one of those things I convinced myself must be true, like Advies needing to be banned before execution.
Many years ago it was assumed that this was the case (at least, that was the conventional wisdom that I learned) and 'cutting a realm in half' was meant to be a good strategy. I've never actually witnessed it having an impact though.
Though at that time, food moved from region to region as well. Cutting the Realm in half would have resulted in food being stuck on one of the sides unless you moved it with caravans. It could help starve Cities if the Realm in question couldn't move food too reliably and was short on food.
There are distance from the capital penalties for regions. If your cutoff region is close to the capital, it should be okay; if it's across the continent, you'll lose it quickly.
There used to be penalties if a region is cut off from the capital. This has not been the case for several years.
(Nobody remembers this? Guess I'm an oldbie...)
!@#$, when did that change?
Quote from: GoldPanda on May 27, 2013, 06:17:00 AM
There used to be penalties if a region is cut off from the capital. This has not been the case for several years.
(Nobody remembers this? Guess I'm an oldbie...)
I thought this is how it was. It seems to have changed, though I'm not sure when.
Quote from: GoldPanda on May 27, 2013, 06:17:00 AM
There used to be penalties if a region is cut off from the capital. This has not been the case for several years.
(Nobody remembers this? Guess I'm an oldbie...)
Just because you remember it being the case does not mean it was ever the case.
There are a number of pieces of "common knowledge" in BattleMaster that have been completely false.
Which is more likely, Anaris? That this used to be a feature in the past? Or that BM causes mass hallucinations among its player base? ;)
I distinctly remember my chars having entire strategy discussions about how to cut off enemy regions from the capital, precisely in order to trigger this effect.
Surely at least one of the Devs (or Tom) remembers this feature?
(And yes, I remember seeing it triggering, dammit. The message was something like "Region _ is cut off from the realm capital, causing morale and control to plummet.")
Quote from: GoldPanda on June 03, 2013, 02:18:19 AM
I distinctly remember my chars having entire strategy discussions about how to cut off enemy regions from the capital, precisely in order to trigger this effect.
I remember discussions like that, too. And then disappointment when we managed to cut the realm in half, and none of the dire predictions actually came true. :(
Quote from: GoldPanda on June 03, 2013, 02:18:19 AM
Which is more likely, Anaris? That this used to be a feature in the past? Or that BM causes mass hallucinations among its player base? ;)
Honestly? I'd say the latter.
Quote from: Anaris on June 03, 2013, 02:34:58 AM
Honestly? I'd say the latter.
I blame pancakes personally.
As others have said, ox carts used to only go to adjacent regions. Cutting a region off could therefore have had serious repercussions on food distribution.