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BattleMaster => BM General Discussion => Topic started by: jdsiii on December 08, 2015, 07:12:40 AM

Title: infiltrator sub-class disappears when emigrating
Post by: jdsiii on December 08, 2015, 07:12:40 AM
Why does the infiltrator sub-class get removed when a character is emigrating?  It makes no sense from a game play standpoint (they aren't suddenly going to forget how to be skilled in infiltration or less "dishonorable") and since this is forced emigration due to islands sinking and/or shifting due to character limitations, it makes even less sense.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: GundamMerc on December 08, 2015, 08:44:20 AM
Quote from: jdsiii on December 08, 2015, 07:12:40 AM
Why does the infiltrator sub-class get removed when a character is emigrating?  It makes no sense from a game play standpoint (they aren't suddenly going to forget how to be skilled in infiltration or less "dishonorable") and since this is forced emigration due to islands sinking and/or shifting due to character limitations, it makes even less sense.

It's probably a bug, so don't get too upset about it until you report it.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Eirikr on December 08, 2015, 03:05:13 PM
Isn't that supposed to happen simply because being an infiltrator requires being in the realm for a given amount of time? I forget the IC rationale... Something about waiting long enough to not look suspicious, maybe.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: jdsiii on December 08, 2015, 03:16:44 PM
Quote from: GundamMerc on December 08, 2015, 08:44:20 AM
It's probably a bug, so don't get too upset about it until you report it.

I filed a bug and was told it is not a bug, it's by design.   Not sure when it became "by design" however as I've been playing infiltrators for nearly a decade and never had the issue until this forced emigration.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: jdsiii on December 08, 2015, 03:20:42 PM
Quote from: Eirikr on December 08, 2015, 03:05:13 PM
Isn't that supposed to happen simply because being an infiltrator requires being in the realm for a given amount of time? I forget the IC rationale... Something about waiting long enough to not look suspicious, maybe.

That would be news to me...not saying it's not possible but it's a change from previous behavior.  Infiltrators are "dishonorable" so not sure why being suspicious would have anything to do with it.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Indirik on December 08, 2015, 04:32:43 PM
I believe it has something to do with not being affiliated with a realm. The game does not allow rogue infiltrators. (There are some blatant abuses that would be enabled by this.) I think the idea is that when you emigrate, you are briefly unaffiliated with a realm, so you lose the subclass.

Not sure I really agree with that, but that's how it is. There is some talk about reducing the amount of time it takes to change subclasses, perhaps with some controls to prevent rapid toggling.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Vita` on December 08, 2015, 04:58:51 PM
Quote from: Indirik on December 08, 2015, 04:32:43 PM
I believe it has something to do with not being affiliated with a realm. The game does not allow rogue infiltrators. (There are some blatant abuses that would be enabled by this.) I think the idea is that when you emigrate, you are briefly unaffiliated with a realm, so you lose the subclass.

Yes, and the checks to prevent rogue infiltrators are working. I don't recall anyone losing Infiltrator subclass changing islands before Anaris doctrinified the function. Characters get deported for infil actions and sent to Colonies joining Assassins and I've never heard of them losing their subclass. Removing it during emigration is just unnecessarily frustrating in my view, as you're just going from one realm to another realm. If you actually end up Rogue, then you can lose the subclass, but to do it during emigration seems pre-emptive for no real benefit for anyone. It just frustrates players who have to wait 7 days (or 3-5, if reduced) to change back. Which doesn't consider that you have to wait until 31st day in realm to become an infil again.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Gabanus family on December 08, 2015, 05:17:41 PM
Just this. If you change to a non-infil you'll have to wait an entire month to become an infiltrator again, which is completely rediculous. I have a char which I'm forced to send off to the colonies or pause alltogether. He has just begun his infil training and if I'd move him now I'll have to wait a month before I can continue his training. Why not make it so that if an infil is rogue for 7 days, then he loses his sub-class or something?
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Sacha on December 08, 2015, 05:50:00 PM
Quote from: Gabanus family on December 08, 2015, 05:17:41 PM
Just this. If you change to a non-infil you'll have to wait an entire month to become an infiltrator again, which is completely rediculous. I have a char which I'm forced to send off to the colonies or pause alltogether. He has just begun his infil training and if I'd move him now I'll have to wait a month before I can continue his training. Why not make it so that if an infil is rogue for 7 days, then he loses his sub-class or something?

So practice swordfighting for a month first, so you don't get run through on your first try :P
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Gabanus family on December 08, 2015, 06:46:15 PM
Quote from: Sacha on December 08, 2015, 05:50:00 PM
So practice swordfighting for a month first, so you don't get run through on your first try :P

Sacha please, that's already at 75-80% and so freaking expensive to train...
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Derek on December 10, 2015, 09:24:02 PM
On a related note, and I no longer have any infil characters, with the decreased number of islands, deportation for banned infils will likely not be as frequent of an option.  While execution is always an option, I wonder how this is going to affect the game of the players with infils and characters on all the islands.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Ossan on December 10, 2015, 11:05:59 PM
Well it will only affect people who have more than 3 nobles, but yes sadly the option is much more limited.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Zakilevo on December 10, 2015, 11:20:00 PM
Quote from: Derek on December 10, 2015, 09:24:02 PM
On a related note, and I no longer have any infil characters, with the decreased number of islands, deportation for banned infils will likely not be as frequent of an option.  While execution is always an option, I wonder how this is going to affect the game of the players with infils and characters on all the islands.

I am sure the dev team is already working on this issue. It would be nice if you can bribe people to get rid of bans. Maybe make it expensive.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Indirik on December 11, 2015, 12:37:03 AM
Just let them get executed, instead. ;)
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Zakilevo on December 11, 2015, 12:45:15 AM
Quote from: Indirik on December 11, 2015, 12:37:03 AM
Just let them get executed, instead. ;)

If this is the way, then at least it should be easier to become an infiltrator and even low skilled infiltrators should become more viable.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Ketchum on December 11, 2015, 01:35:01 AM
Quote from: Lapallanch on December 10, 2015, 11:20:00 PM
I am sure the dev team is already working on this issue. It would be nice if you can bribe people to get rid of bans. Maybe make it expensive.
Currently Assassins realm on Colonies island can bribe people(Judges from other realms) to get rid of their bans. We players are doing it manually as a workaround for the system. Join Assassins realm, the one and only infiltrator realm with infiltrator agreements with all realms bound to honor them or the realm will perish under attack from the rest ;D

Quote from: Lapallanch on December 11, 2015, 12:45:15 AM
If this is the way, then at least it should be easier to become an infiltrator and even low skilled infiltrators should become more viable.
I think to make infiltrator viable and appealing to players, perhaps you can consider something like what Warcraft doing. Meld into Shadow skill. Of course make it consume hours.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Vita` on December 11, 2015, 01:37:19 AM
There's an existing Plan to make infiltrators more like a Spymaster role controlling agents that do the dirty work and the risk is more your deniability in relation to the agent. But it requires developer effort and no one's taken up that project yet.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Anaris on December 11, 2015, 03:16:35 AM
Quote from: Ketchum on December 11, 2015, 01:35:01 AM
I think to make infiltrator viable and appealing to players, perhaps you can consider something like what Warcraft doing. Meld into Shadow skill. Of course make it consume hours.

As Vita says, there is a plan sketched out to change the infiltrator class to have a different focusâ€"more spymaster, less ninja, which is never what BM infiltrators were supposed to be anyway.

And, um...sorry, but "they're doing it like that in Warcraft" is never going to be a particularly strong argument for doing anything in BattleMaster ;D

(Not only is it a completely different kind of game, their developers actually get, y'know...paid.)
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Ossan on December 11, 2015, 03:28:18 AM
It always did seem a bit silly for Nobles to be skulking around, would be cool to make bounties collectible by adventurers, who are then, of course, easily disposed off if caught (maybe no honour or prestige loss for torturing them too). Or something like that.

Either way, definitely something I'd love to see expanded upon for sure, hopefully the devs can get to it some day soon.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Indirik on December 11, 2015, 04:37:04 AM
Quote from: Ossan on December 11, 2015, 03:28:18 AM
It always did seem a bit silly for Nobles to be skulking around, would be cool to make bounties collectible by adventurers, who are then, of course, easily disposed off if caught (maybe no honour or prestige loss for torturing them too). Or something like that.
Probably never happen. This would make every advy rounded up, tortured, and executed on a regular basis.
Title: Re: infiltrator sub-class disappears when emigrating
Post by: Ossan on December 11, 2015, 05:02:11 AM
Quote from: Indirik on December 11, 2015, 04:37:04 AM
Probably never happen. This would make every advy rounded up, tortured, and executed on a regular basis.
Yeah they might be too OP with their swordskills.