BattleMaster Community
BattleMaster => Helpline => Topic started by: songqu88@gmail.com on March 08, 2011, 02:44:03 PM
-
On the help page sentries are supposed to fight better in their own regions, move slower, and suffer morale drops when out of their regions. What exactly is this "better fighting"? I have definitely seen slower movement, but I have also not seen any significant drops in morale even when I once moved sentries hundreds of miles away from home.
What about mercenaries? I know they need more gold, and they supposedly deal better with being moved far from home. What about combat effectiveness?
-
Sentries get a minor CS boost when defending their own regions, I believe.
-
Mercenaries simply have less morale issues far away from home. No other benefits.
-
Sentries get a minor CS boost when defending their own regions, I believe.
I think it's a 20% increase, but I'd have to test.
-
I think it's a 20% increase, but I'd have to test.
Sentries get a 10% increase in CS at home.
-
Is it solely for battles where they are the defenders, or do attacking sentries also get the bonus?
-
Only defending.
-
Updated on the wiki, great.
-
Updated on the wiki, great.
Yay! Always good to have wiki be correct. :)
-
Heroes can set units as Regular Army, Mercenaries, and Vanguard. I can understand why they can't have police units, but what prevents them from having sentries? Is it...unheroic to stand guard over something?
-
Yeah, guard duty at the local garrison isn't very heroic.