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Toms Other Games => SpellMaster III => SM General Discussion => Topic started by: Valast on October 22, 2011, 11:50:25 PM
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Ok I understand the need for halting RP at a moment like that...and it was poorly written, should have implied my desire/preperation to do that action rather then saying it was done.
However I need a bit of help understanding the math so that I fully understand.
Control was the intent... my skill level 4
Mind was the base, again my skill level 4
intent/base/time for this was 2/2/5
Based on every 5 points = 1 shift, 7 shifts indicates that the spell was (7x5) 35 levels higher then I should have been able to cast. So what caused the level to be so high?
So I tried the same thing again with this below to see how many shifts it came up with.
2-2-1 = 0 shifts
2-2-2 = 2 shifts (2 shifts indicates that it was 10 levels higher then my ability?)
So what is the math for this? Is there a number that I am missing at the start such as a base level for any spell?
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repost out of the RP so i can get more talky talky about it.
I know i dont need the numbers for the sake of the game... but I would like to know the math so I know its right
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If I'm reading it correctly, the shifts work like this:
- Calculate total power of the spontaneous magic: 2 * 2 * 5 = 20
- Compare power level to your skills: Power = 20, your skills = 8, you fall short, so you have to calculate the shifts.
- Compute the amount of power you are short by independently subtracting the base and intent skill level from the power required, then adding them together.
- Power - Intent: 20 - 4 = 16
- Power - Base = 20 - 4 = 16
- 16 + 16 = 32
- Divide the total by 5: 32 / 5 = 6.4. Apparently it rounds up. So you get 7 shifts. Ouch.
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Thank you very much. YIKES that is dangerous. 7 shifts...just to get a mans name out among the ladys... *sigh*
It seems shifts are even more dangerous then I would have thought.