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BattleMaster => Case Archives => Magistrates Case Archive => Topic started by: BattleMaster Server on December 09, 2011, 09:32:23 PM

Title: Torture Reports as Message Forwarding
Post by: BattleMaster Server on December 09, 2011, 09:32:23 PM
Summary:Torture Reports as Message Forwarding
Violation:2.4: exploitation of bugs
World:Dwilight
Complainer:Lyman Stone (http://battlemaster.org/UserDetails.php?ID=10403)
About:Haktoo (http://battlemaster.org/UserDetails.php?ID=22357)

Full Complaint Text:
Summary:  
GM player requested torture of a character, and a forwarded report, for the express purpose of having a 100% reliable copy of the message for viewing, thereby skirting the long-standing lack of a message-forwarding option, a lack which is intentional precisely because 100% certainty ought not be available in such cases.

Details:
An adventurer sent a forged message to Haktoo. The real message was viewable by 42 nobles, including the Zuma Ambassador, Garret Artemesia. He testified to the Zuma concerning the true message. The Zuma withdrew from attacking Terran shortly thereafter, and requested that Terran send someone to talk to Haktoo personally.

My character did so. Upon arriving, he was informed:
"Letter from Haktoo   (3 hours, 58 minutes ago)
Terran human not need give weapons. Terran human must proof letter. Must give torture report from any human that got letter that include letter so we know true it not more lie!
Haktoo"

"Letter from Haktoo   (2 hours, 12 minutes ago)
Why human all say get one adventure? Many say get original letter. Many can be made give report. You not have time track down one human when many is with you. You come here so I give you 3 day more for report. If no report then we come you land. Barca human not get more time. We move again in hour in they land.
Haktoo"

The portion of the message which seems concerning is the reference to the "proof letter" and the "torture report."

It is demanded SO THAT the forgery can be INCONTROVERTIBLY proved. That relationship is clear from the letter. I privately sent an OOC complaint to the GM. The reply I received was:

"Out-of-Character from Haktoo   (1 hour, 45 minutes ago)
I'm sorry you feel that way. If that is what you think though, it might be an interesting case to take to the magistrates. I would be interested to see the debate on the situation as I did not see anything wrong with the demand.
 [reply to sender] | [ignore] | [userdetails]"

The GM did not disagree concerning my assessment of what the demand was; did not argue that there might be some other RPed motive (and no hints of any other motive have been given so far as I am aware).

My complaint, and the reason for filing this complaint under 2.4, is that message forwarding has been repeatedly denied as a feature, because the general consensus has been that we should not be able to perfectly validate messages. Torture reports, normally, are not "arranged" issues: we don't organize tortures to prove message validity. We accept them as valid because we, as players, know they are, and because the coding to make them ambiguous seems like it would be quite difficult and complex.

But to demand a torture report for the explicit purpose of getting 100% proof (and it is ONLY 100% proof because of OOC understandings by players) is clearly an attempt to "get around" the game mechanics that prevent message forwarding. Such metagaming is, somewhat to my surprise, not prohibited in the social contract, but seems in violation of fair play, and like an obvious exploitation of a game mechanic in a way it was not intended to be used.

Furthermore, the argument could be made that it is no different than asking for a scout report. This is not true, for several reasons. First, military deployment has never been seen as "privileged information" about which players fundamentally should not be able to get perfect certainty; message forwarding has customarily been such. Second, scout reports do have ambiguity, as CS usually has variance in it, and units can consciously misrepresent their CS through game functions. Such options are not available for torture. In sum, because of their different status and because of their perfect precision, asking for torture reports for the purpose of essentially forwarding a message with 0% chance of fraud, rather than extracting otherwise unknown information, seems to me a clear abuse.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 09, 2011, 09:32:46 PM
Needless to say, I will be recusing myself from this case.
Title: Re: Torture Reports as Message Forwarding
Post by: Geronus on December 09, 2011, 09:43:24 PM
Interesting. Also potentially pointless, since there is no guarantee that torture will reveal the message that is of interest. What would the Zuma do then? Further thoughts to be forthcoming.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 09, 2011, 09:52:12 PM
Needless to say, I will be recusing myself from this case.

On what grounds? That you are the one who brought it up, or that your character is directely involved?

I would suppose I would have to do the same here.
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 09, 2011, 09:57:38 PM
Quote
The GM did not disagree concerning my assessment of what the demand was;
Nor did he agree. Rather, it seems to me that the GM simply declined to discuss the matter with you in an OOC fashion. Which, given the nature of your accusations to him, seems perfectly reasonable.

But to demand a torture report for the explicit purpose of getting 100% proof (and it is ONLY 100% proof because of OOC understandings by players) is clearly an attempt to "get around" the game mechanics that prevent message forwarding.

Torture reports providing a guaranteed accurate depiction of exact message contents is completely intentional. It is also completely intentional that this is given in a manner that can be forwarded to other characters.

Think about it for a minute. Why are secret police reports not given as a scribe note? It is 100% intentional that they are not, exactly because the information they provide is supposed to not be 100% guaranteed and accurate. It is intentional that this information is given in a way that the one who gets the information cannot give it away to other characters in a manner that is beyond question.

Torture reports, on the other hand, are intentionally given in a manner that explicitly allows them to be forwarded to *anyone* in a completely accurate, and guaranteed to be accurate, manner through the mechanism of a scribe note. Had this not been the intention of a torture report, then the scribe note link wouldn't be given to the character. The player would just get a screen full of messages.
Title: Re: Torture Reports as Message Forwarding
Post by: ^ban^ on December 09, 2011, 10:00:43 PM
Game mechanics are intended to be IC knowledge. Why should torture reports generate scribe notes if they are not intended to be forwarded with 100% reliability? In fact, one of the primary reasons that message forwarding has been rejected so often is for situations exactly like this, where the only way to confirm truth is through torture.
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 09, 2011, 10:01:50 PM
Also, this:
Quote
We accept them as valid because we, as players, know they are, and because the coding to make them ambiguous seems like it would be quite difficult and complex.
All it would require, really, is that the character not be given a scribe note link or the torture report. If that link is taken away, then only the judge performing the torture would get the text. Therefore there would be no incontrovertible proof that the messages delivered by the judge were 100% accurate. Quite simple.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 09, 2011, 10:05:25 PM
A few points I would like to bring forth to the discussion would be:

*Scout reports are not 100% accurate as far as CS goes, but are able to be shared anyways. Copy/pasting such information in letters to such level of precision would be impossible.
*Secret police reports are short and easy to copy/paste. The text is short and there is no special formating required.
*Torture reports are lengthy and a hell of a pain to copy/paste. Copy/pasting these letters without breaking the formating and without spamming 100 letters would be impossible.

When arguing on the basis of whether certain other features offer a scribe note or not, it should be considered how easy or hard transmitting such information without a game link would be. Odds are ease of manipulation and sharing played a great role in these design decisions.
Title: Re: Torture Reports as Message Forwarding
Post by: Lavigna on December 09, 2011, 10:16:41 PM
In game talking tortures are supposed to provide information that are accurate to the side who performs the torture.The fact it is a person in pain makes it so that in game a certain number of messages is forwarded and not all of them.

Rp talking on the other hand even if the message for which this whole cased started will appear in the torture report could actually mean nothing at all as another one could easily follow (that does NOT appear in the report) that is altered.Also pain can alter the truth if you wish :P

I do not find it as an abuse in terms of game mechanics and rp talking (only because it's this  particular Continent we're talking about) there are so many ways to actually ignore the torture report .
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 09, 2011, 10:20:53 PM
When arguing on the basis of whether certain other features offer a scribe note or not, it should be considered how easy or hard transmitting such information without a game link would be. Odds are ease of manipulation and sharing played a great role in these design decisions.
This is incorrect.

As Tom has stated before, secret police reports do not generate a scribe note because it is 100% intentional that there is no way to share the information in a 100% verifiable accurate manner.

Take into consideration some of the other features that generate scribe notes:

And several others...

All of these things provide small amounts of information in a format that is easily copy/pasted without needing any work at all to make legible. Yet Tom/devs went through the trouble of providing scribe note links specifically to make the information easily disseminated, and in an accurate manner. So the idea that secret police reports aren't given scribe notes because they provide small amounts of information that is easily shared with little effort is nonsense.

If it was intentional that you cannot share the information with other players in a 100% accurate and verifiable manner, you would not get a scribe note link.

Edit: Updated the list of things that generate scribe notes a bit...
Title: Re: Torture Reports as Message Forwarding
Post by: Lavigna on December 09, 2011, 10:26:33 PM
I agree with Indirik and i believe there is no room for discussion in that part of the case.

It would only be an abuse if said action was asked for an OOC for example but for in game messages the whole purpose of torturing is for the part who performs it to fish up such in game information.

As it is also intentional the the messages you take are random and not in the precise order of the players message page.I mean after all the person that gets tortured doesn't spit letters...but the truth from what he is supposed to know.
Title: Re: Torture Reports as Message Forwarding
Post by: Anaris on December 09, 2011, 10:27:27 PM
In game talking tortures are supposed to provide information that are accurate to the side who performs the torture.The fact it is a person in pain makes it so that in game a certain number of messages is forwarded and not all of them.

Rp talking on the other hand even if the message for which this whole cased started will appear in the torture report could actually mean nothing at all as another one could easily follow (that does NOT appear in the report) that is altered.Also pain can alter the truth if you wish :P

I do not find it as an abuse in terms of game mechanics and rp talking (only because it's this  particular Continent we're talking about) there are so many ways to actually ignore the torture report .

In this case, all the GM wants is verification that the original message sent did not say certain things.  Thus, disbelieving in the accuracy of particular messages in torture reports is not an issue here.
Title: Re: Torture Reports as Message Forwarding
Post by: Geronus on December 09, 2011, 10:27:51 PM
A few points I would like to bring forth to the discussion would be:

*Scout reports are not 100% accurate as far as CS goes, but are able to be shared anyways. Copy/pasting such information in letters to such level of precision would be impossible.
*Secret police reports are short and easy to copy/paste. The text is short and there is no special formating required.
*Torture reports are lengthy and a hell of a pain to copy/paste. Copy/pasting these letters without breaking the formating and without spamming 100 letters would be impossible.

When arguing on the basis of whether certain other features offer a scribe note or not, it should be considered how easy or hard transmitting such information without a game link would be. Odds are ease of manipulation and sharing played a great role in these design decisions.

Of course, I would also trust the designers (of which ^ban^ and Indirik are two) to have some knowledge of the intent of these features. That said, I think a better and far more relevant question is whether this request actually constitutes the exploitation of a bug, which is what is explicitly forbidden by the Social Contract. In spite of Vellos' lengthy justification, I'm not inclined to say it is. It requires a pretty significant leap to get from 'meta-gaming a feature' to 'exploiting a bug'. And, as Vellos admits, meta-gaming is not explicitly forbidden.

EDIT: On top of that, from what Indirik is saying, it's questionable whether this is even meta-gaming.
Title: Re: Torture Reports as Message Forwarding
Post by: Lavigna on December 09, 2011, 10:47:13 PM
As i said. rp talking a torture report should not be a verification :) it would rather spice up things.After all and i repeat ,it's a person in pain that spits out his truth.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 09, 2011, 11:11:22 PM
Clarification:

Did a Magistrate seriously just imply that preventing meta-gaming is not their job?

Also:

It's worth noting that this case, however it is resolved, has no material implications. The requested torture report(s) can be easily gotten. The adventurer has been captured, torture will be done, in all likelihood, the issue will be fully resolved.

The question I was raising is why it is acceptable for a character to operate on the assumption that torture reports are 100% always accurate (it's like back when we had "buy title": doesn't matter what YOU as a player know, the character doesn't know it was bought), and therefore to request a torture report be forwarded, not because it might contain some unknown intelligence or be proof of some retributive aim, but precisely because it is known to be 100% accurate on an OOC basis.

Our characters would request scout reports whether or not they were known to be 100% accurate (and in fact they are not 100% accurate. maybe 90%. if you count misdirections, maybe even less). But "torture reports" are purely an OOC convenience to add a fun feature to the game.

I do not argue that torture reports can and should be forwardable. They are clearly intended to be forwardable. I do not argue that we should never be able to ASK for a torture report. We can and should. My argument is about WHY we should be able to ask. If our sole motive is to get a "perfect confirmation" of a fact we already trusted enough to base our military movements on it (as the Zuma GM evidently did), that seems like meta-gaming to me.

According to wikipedia:
"Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.
In simple terms, it is the use of out-of-game information or resources to affect one's in-game decisions."

This action clearly refers to the game universe outside of the game itself, goes beyond the environment set by the game (presumes that characters have good cause to believe that torture reports are always accurate beyond simple experience), and certainly transcends the "prescribed ruleset" pertaining to IC/OOC separation of knowledge.

Further, I ask that magistrates keep discussion here, and not have any substantive debate on the issue on IRC.

Finally, I would like to remind the Magistrates that they set a precedent. This case does not pertain to a specific violation of the social contract, nor the inalienable rights. It is not a case of "rule-breaking," but of meta-gaming which substantively breaks the immersion and changes the game experience for many players. This meta-gaming occurred as an action OF A GM, ON AN SMA ISLAND. This renders the issue of even further weight: an SMA island has stricter standards of immersion, and GMs should be held to a higher standard. Should the Magistrates decide that no violation has occurred, then they have decided to cede their right to regulate meta-gaming, even in the strictest of environments by the most accountable of people. The case is not about whether we can forward scout reports or not, but about whether the Magistrates can police meta-gaming.

On what grounds?

Because I brought the case. I will argue as plaintiff but not as magistrate.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 09, 2011, 11:12:32 PM
To sum:

The question is not if the basic things requested (torture, report forwarding, etc) are acceptable, but if the OOC motivating reasons for them are acceptable. The Magistrates do not seem to have had much substantive discussion on that matter yet.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 09, 2011, 11:17:44 PM
SMA reports go to the titans, however, and not to us. Are we competent to debate the respect or not of SMA?
Title: Re: Torture Reports as Message Forwarding
Post by: Lavigna on December 09, 2011, 11:41:29 PM
This is getting way confusing :P

What do i mean by that.The said character GM or not asked for a torture in order to see the accurate letter.Torture from what i remember from my days as Judge are random and may not include the messages you would wish to read but many torture hoping for that right letter to appear.

First he asks for a report that includes said letter and afterwards he asks for the report alone (that of course can be short way of saying he wants the report with the letter)

Two things can be said.

1) You have a point in a way because he specifically asks for a report that includes letters so yeah it is kinda bad stated because it is like knowing the mechanic of torture and asking for it.
2)On the other hand he asks for a torture on the said matter and asks for the "report" answer of said tortured person.

What i mean is that it may as well be a bad stated request and nothing more.

It is a fact that when you torture someone you ask for certain information.Chances you will get your answers depends from the person you torture and i suppose this is why Tom made the letters that come out on the report random.STILL you must take in consideration that this report is to make things easier and by that i mean that a person in prison is not in there with a bunch of letters waiting to give them up.Such information is in his head so a letter cannot be given to anyone anyway.

He can be tortured and you can actually write a report from what the prisoner spit when in pain but a report with the actual letter would be an insane thing to ask.

Under this light it is indeed more complicated than it seemed on the first read.
Title: Re: Torture Reports as Message Forwarding
Post by: Lavigna on December 09, 2011, 11:46:15 PM
SMA reports go to the titans, however, and not to us. Are we competent to debate the respect or not of SMA?

Agreed.
Title: Re: Torture Reports as Message Forwarding
Post by: Geronus on December 10, 2011, 01:55:04 AM
Clarification:

Did a Magistrate seriously just imply that preventing meta-gaming is not their job?

Why yes, I did.

Our job is to enforce the Social Contract and the IRs. Please note that nowhere in either document does the word 'meta-gaming' even appear. If our job IS to prevent meta-gaming, then the Social Contract should be modified to include a clause that defines and explicitly bans 'meta-gaming'. The closest we get is the clause you are referencing about exploiting bugs; this is not the same as meta-gaming, which is a *far* broader term. You can also fairly argue that the very idea of 'Fair Play' precludes meta-gaming, however I'm not sold on that. Meta-gaming is defined thusly:

"...the use of out-of-game information or resources to affect one's in-game decisions." http://en.wikipedia.org/wiki/Metagaming (http://en.wikipedia.org/wiki/Metagaming)

This sin is committed routinely, by even the most well-intentioned players. By pen and paper standards, BM has a *lot* of highly arbitrary limitations on your characters' actions. Not all of them are easily explicable in RP terms. We must, by necessity, use OOC information about the game mechanics to make rational decisions about what to do in the game. I.e, we have to RP *around* the game, within the limits that we all know exist OOC. Just like you know that the only way to win a rebellion is to capture the capital, or that you can only recruit troops in your capital as opposed to any region with a recruitment center (which have a proven effect on character actions), so too do you know that the only foolproof way to get an accurate copy of a letter you weren't the original recipient of is through a torture report. We meta-game more or less constantly. Do I approve of what the GM is doing here? No. I do not. I think it's pretty lame actually, mostly for the many reasons you've already spelled out. However, I do not think our mandate covers this particular scenario.

This is not a bug. This *could* be construed as a loophole, however since the GM does not benefit from it unless you actually agree to supply him with what he's asking for, it's hard to say that he's exploiting it. Seeing as he could decide to destroy Terran for any reason at all, even a completely arbitrary one, his asking you for this particular thing is hardly exploitative since it confers upon him no advantage, even if he were to get it. Poor RP? Definitely. However we don't punish that here, we merely heap derision upon it.

EDIT: Just to clarify, some forms of meta-gaming, such as the exploitation of bugs to gain a material advantage in the game, are *clearly* against the spirit of Fair Play. In my opinion this is not one of them.
Title: Re: Torture Reports as Message Forwarding
Post by: Fury on December 10, 2011, 02:04:45 AM
I never thought I'd see the day when the Zuma got brought to court  :)

My preliminary thoughts:

Firstly, it seems unlikely the Zuma will be able to defend themselves here without taking on a mortal form and thereby revealing their mortal identity. We will most likely have to proceed without their input but I think there is already enough information to act upon.


As Tom has stated before, secret police reports do not generate a scribe note because it is 100% intentional that there is no way to share the information in a 100% verifiable accurate manner.
100% accurate and verifiable manner, you would not get a scribe note link.
Even if police reports are scribe-linkable they are also not 100% accurate (by the way comment).

If it was intentional that you cannot share the information with other players in a 100% accurate and verifiable manner, you would not get a scribe note link.
Sounds like it's the way it's meant to be, if there's a link it can be shared.

Also do note that if there isn't a link anything can still be shared or asked for. It's up to the recipient to give it or not. A torture request was made and information was asked IG on the official report of the torture. IG official would mean scribe-linkable reports.

As the game does not provide means of faking scribe notes through game mechanics the request has to be understood as wanting your official word on the report in an official format. The character could of course send his own (non-game formatted) report and it would be up to their respective characters to hash it out IG.

In short OOC motivations can be translated into IG motivations.
Title: Re: Torture Reports as Message Forwarding
Post by: Geronus on December 10, 2011, 02:11:07 AM
Firstly, it seems unlikely the Zuma will be able to defend themselves here without taking on a mortal form and thereby revealing their mortal identity. We will most likely have to proceed without their input but I think there is already enough information to act upon.

Actually, the Zuma GM has a forum account, which he has used to respond to entries in the Zuma thread under the Dwilight board. He can presumably use the same account to respond to this thread should he feel the need. Therefore, if he says nothing you should assume it is because he either has nothing to say or cannot be bothered to give us his perspective here.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 10, 2011, 04:00:22 AM
SMA reports go to the titans, however, and not to us. Are we competent to debate the respect or not of SMA?

This seems silly.

Titans handle very severe issues like multis... and comparatively very low-level immersion issues like SMA. So Magistrates handle... only the awkward middle?
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 10, 2011, 04:06:56 AM
Why yes, I did.

....The closest we get is the clause you are referencing about exploiting bugs; this is not the same as meta-gaming, which is a *far* broader term. You can also fairly argue that the very idea of 'Fair Play' precludes meta-gaming, however I'm not sold on that.
....
EDIT: Just to clarify, some forms of meta-gaming, such as the exploitation of bugs to gain a material advantage in the game, are *clearly* against the spirit of Fair Play. In my opinion this is not one of them.

So some meta-gaming is just more meta-gamerish than other meta-gaming. Maybe we should create a scale, 1-9, ranking the relative severity of meta-gaming, and Magistrates only handle cases ranked 4-7, while Titans handle 8-9. A little bit of unfair play by GMs, hey, that's just BM being Gygaxian, right?

I get that we are titled Magistrates. But do we have to be so lawyerly? We admit that this is basically extremely poor form by the GM, you said it should be heaped with derision. And yet you're going to give it the rubber stamp of approval. Seriously? The Magistrates are a body for regulating a community. This is a case where the GM, according to you: "Do I approve of what the GM is doing here? No. I do not. I think it's pretty lame actually, mostly for the many reasons you've already spelled out. "

And I have to go now. But I will return. WIth a vengeance.
Title: Re: Torture Reports as Message Forwarding
Post by: Anaris on December 10, 2011, 04:08:20 AM
This seems silly.

Titans handle very severe issues like multis... and comparatively very low-level immersion issues like SMA. So Magistrates handle... only the awkward middle?

I can definitely see an argument to be made that SMA reports should be handled by the Magistrates, and the ability to force-deport as a resolution in those cases be an option.

However, as it stands, the code sends SMA reports to the Titans, as it has done for...well, I'm not sure exactly how long, but certainly over a year before the Magistrates existed.
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 10, 2011, 05:02:22 AM
Even if police reports are scribe-linkable they are also not 100% accurate (by the way comment).
The accuracy of the content of the scribe note is not the issue with the lack of a scribe note link for secret police reports. The issue is that the game intentionally does not allow a ruler to have a 100% guaranteed accurate way for the ruler to report the results of the secret police to other players. The ruler character cannot provide a scribe note link and say "See, I'm not lying, and the game itself will back me up." The report is intentionally not scribe noted so that there is guaranteed to be an element of mistrust involved. You can /never/ be 100% certain that the character is telling you the truth about what the game told him. Assuming that the game even told him, because he may not even have used the SP, but fabricated the entire thing.
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 10, 2011, 05:04:13 AM
I can definitely see an argument to be made that SMA reports should be handled by the Magistrates, and the ability to force-deport as a resolution in those cases be an option.
I agree that the Magistrates should be able to handle SMA issue. I don't see any particular reason why not. I mean, I know why they can't at the moment, but I don't see any reason the system couldn't be changed to let them. Maybe once enough cases have been tried, and Tom is happy with the results, it will be.
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 10, 2011, 05:09:04 AM
irstly, it seems unlikely the Zuma will be able to defend themselves here without taking on a mortal form and thereby revealing their mortal identity.
The Zuma GM has actually created a forum account specifically for anonymous posting as the Zuma GA without revealing his identity.

http://forum.battlemaster.org/index.php?action=profile;u=247
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 10, 2011, 05:16:22 AM
The question I was raising is why it is acceptable for a character to operate on the assumption that torture reports are 100% always accurate...

Our characters would request scout reports whether or not they were known to be 100% accurate (and in fact they are not 100% accurate. maybe 90%. if you count misdirections, maybe even less). But "torture reports" are purely an OOC convenience to add a fun feature to the game.

What about those situations where a character demands a scout report to verify the presence of a noble in a region? i.e. after an assassination attempt or other infiltrator sabotage. Or a looting. We, as players, know that scout reports regarding the presence of a noble can't be faked. Is it therefore acceptable to demand a scout report to verify the presence, because we know it can't be faked? Or in those cases should we be forced to accept the player's word for it, since that can be faked?

And, after all, as far as our characters should be concerned, your character telling mine that Kepler was in Kepler City is just as accurate as a scribe report showing it. Why should I trust a scout report that you had your scribe write out by hand any more than I would trust you to dictate the exact same list of names to your scribe? It seems to me that by your reasoning in this case, the very act of demanding *anything* as a scribe note is indicative of metagaming, since the only point of demanding a scribe note is that we, as players, know OOC that they are guaranteed 100% accurate.
Title: Re: Torture Reports as Message Forwarding
Post by: Bedwyr on December 10, 2011, 06:05:49 AM
What about those situations where a character demands a scout report to verify the presence of a noble in a region? i.e. after an assassination attempt or other infiltrator sabotage. Or a looting. We, as players, know that scout reports regarding the presence of a noble can't be faked. Is it therefore acceptable to demand a scout report to verify the presence, because we know it can't be faked? Or in those cases should we be forced to accept the player's word for it, since that can be faked?

I think this is the key point. 

I feel very oddly about this.  On the one hand, my gut reaction when I read the original complaint was "ugh, that's awful".  And then I thought about it, and realized that we all do this all the time with scout reports, as Indirik points out.  I'm in a weird state of disconnect at the moment.

In theory, I don't like 100% reliable information in the game, period.  In practice, it's utterly necessary to keep people from just going OOC, as I saw happen far too often in games like Utopia, where third party software became standard because people need reliable information.

On this specific matter: I don't think torture reports should produce scribe notes.  But that's not my call, and using them since they exist does not seem like it should be a punishable offense, any more than asking for a scout report after an assassination is.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 10, 2011, 06:29:16 AM
What about those situations where a character demands a scout report to verify the presence of a noble in a region? i.e. after an assassination attempt or other infiltrator sabotage. Or a looting. We, as players, know that scout reports regarding the presence of a noble can't be faked. Is it therefore acceptable to demand a scout report to verify the presence, because we know it can't be faked? Or in those cases should we be forced to accept the player's word for it, since that can be faked?

And, after all, as far as our characters should be concerned, your character telling mine that Kepler was in Kepler City is just as accurate as a scribe report showing it. Why should I trust a scout report that you had your scribe write out by hand any more than I would trust you to dictate the exact same list of names to your scribe? It seems to me that by your reasoning in this case, the very act of demanding *anything* as a scribe note is indicative of metagaming, since the only point of demanding a scribe note is that we, as players, know OOC that they are guaranteed 100% accurate.

As I have said in other threads: I do think that your character should treat the scribe note as equivalent to me giving you a verbal confirmation. They're the same thing. Except one comes from a noble, and one from a peasant. I have operated under that rule for as long as I've been in BM. I only request scribe notes when:
1. The information is too complex to be easily summarized (if I want the full details of a military deployment, for example)
2. I don't want to tell someone what I actually want to know
3. Other issues of OOC convenience

It has, in fact, always been my understanding (especially given the basic unreliability of scout reports; I forget, do they perfectly report infil presences? advy and priest movement also seems to complicate the issue) that scribe notes were purely an OOC convenience for players. The idea that these are actually some type of formalized document (that this is ACTUALLY what our characters are looking at) seems quite novel to me, and a major alteration to existing game custom.

For myself, if somebody says, "General Gooba of Kepler is in Kepler City" my first response isn't to go "Scribe report plz?" Or, if it is, that isn't so that I can test the veracity of the fact of his presence, but so that I can get the full details the initial reporter left out. And because I as a player enjoy the psychological certainty of a scout report, and sometimes that bleeds through (though I actually rarely look at scout reports).


In theory, I don't like 100% reliable information in the game, period.  In practice, it's utterly necessary to keep people from just going OOC, as I saw happen far too often in games like Utopia, where third party software became standard because people need reliable information.


And that's exactly my point.

Scribe notes ARE necessary, they keep a modicum of sanity to a game and forestall people going OOC for information. PLAYERS need reliable information to feel comfortable in the game. But CHARACTERS do not need that same level of certainty. And when CHARACTERS operate with a certainty only achievable due to understandings they could never have, but players do have, it seems like clear metagaming to me.

Even if the verdict is not ultimately decided against the Zuma GM (and I understand fully that the lack of the case's falling under a specific sub-heading renders that practically inevitable) I do request that the verdict still take note of this issue somehow, and reflect what several Magistrates have said: that even if this type of behavior is not explicitly forbidden, it's still pretty !@#$ty, especially from a GM on an SMA island.
Title: Re: Torture Reports as Message Forwarding
Post by: Bedwyr on December 10, 2011, 06:41:08 AM
It has, in fact, always been my understanding (especially given the basic unreliability of scout reports; I forget, do they perfectly report infil presences?

They do these days.  They didn't used to.

Quote
advy and priest movement also seems to complicate the issue) that scribe notes were purely an OOC convenience for players. The idea that these are actually some type of formalized document (that this is ACTUALLY what our characters are looking at) seems quite novel to me, and a major alteration to existing game custom.

Scribe notes ARE necessary, they keep a modicum of sanity to a game and forestall people going OOC for information. PLAYERS need reliable information to feel comfortable in the game. But CHARACTERS do not need that same level of certainty. And when CHARACTERS operate with a certainty only achievable due to understandings they could never have, but players do have, it seems like clear metagaming to me.

I find it interesting that you and I take completely opposite approaches to dealing with the game world.  You work around the game to make things more realistic, and I adjust the reality of the game world to make it congruent with the mechanics (i.e. House Bedwyr distinguishes high and low noble Houses by whether they have access to some form of fast messengers, rule by bureaucrats and the Scribes Guild is absolute within their bailiwick, etc).  I wonder how many people go one way or the other on this.

Quote
Even if the verdict is not ultimately decided against the Zuma GM (and I understand fully that the lack of the case's falling under a specific sub-heading renders that practically inevitable) I do request that the verdict still take note of this issue somehow, and reflect what several Magistrates have said: that even if this type of behavior is not explicitly forbidden, it's still pretty !@#$ty, especially from a GM on an SMA island.

Only if we're willing to open a can of worms on scout reports, and I think that is beyond our scope, because that wouldn't be a clarification, that would be overturning years of actual game practice.  Requiring scout reports and battle reports for the veracity of statements has been the standard of every realm and every island I've ever played in or with.  I'm not, necessarily, disagreeing that there may be something less than ideal about this, but let's not get power-mad here.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 10, 2011, 06:43:19 AM
Even if the verdict is not ultimately decided against the Zuma GM (and I understand fully that the lack of the case's falling under a specific sub-heading renders that practically inevitable) I do request that the verdict still take note of this issue somehow, and reflect what several Magistrates have said: that even if this type of behavior is not explicitly forbidden, it's still pretty !@#$ty, especially from a GM on an SMA island.

The magistrates can vote to state that it did not break the game rules, while simultaneously the titans decide that it broke SMA rules. The social contract we enforce assures *fair* play, not *good play*. SMA, on the other hand, is there precisely to fight !@#$ty play.

We are currently two bodies passing judgements over different sets of rules. Because, as far as I know, SMA was never assigned to the Magistrates. That being said, is there a wiki page talking about the Courthouse? I can't find any, and sometimes I would really like to review our precise mandate.
Title: Re: Torture Reports as Message Forwarding
Post by: ^ban^ on December 10, 2011, 06:49:16 AM
That being said, is there a wiki page talking about the Courthouse? I can't find any, and sometimes I would really like to review our precise mandate.

...you mean like this one (http://forum.battlemaster.org/index.php/topic,819.0.html)?
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 10, 2011, 06:52:46 AM
...you mean like this one (http://forum.battlemaster.org/index.php/topic,819.0.html)?

Yea, precisely. Why ain't that on the wiki?

(it really is too easy to sidetrack forum threads... :/ )
Title: Re: Torture Reports as Message Forwarding
Post by: ^ban^ on December 10, 2011, 06:54:16 AM
Yea, precisely. Why ain't that on the wiki?

(it really is too easy to sidetrack forum threads... :/ )

I don't know, Chénier, why isn't it on the wiki? The thread is stickied on the main Courthouse board. I honestly cannot think of a more public and visible place for it to be.

SMA, on the other hand, is there precisely to fight !@#$ty play.

SMA intends no such thing. SMA relates specifically and only to the roleplaying atmosphere of the island.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 10, 2011, 06:59:40 AM
I don't know, Chénier, why isn't it on the wiki? The thread is stickied on the main Courthouse board. I honestly cannot think of a more public and visible place for it to be.

Most people tend to have as a reflex that forums are for discussions, whereas official information can be found on the wiki. Seriously, how are people who, for the first time see "magistrates" on their BM page, will have as a reflex to come to the forum instead of the wiki? I would have expected it to have a page like the Titans do.

SMA intends no such thing. SMA relates specifically and only to the roleplaying atmosphere of the island.

Meta-gaming detracts from any roleplaying atmosphere. Meta-gaming is the opposite of roleplaying. Therefore, meta-gaming has no place in SMA.
Title: Re: Torture Reports as Message Forwarding
Post by: Zuma GM on December 10, 2011, 10:14:32 AM
Have patience, remember BattleMaster is played by people all around the world in a variety of timezones so work/sleep/school/etc will mean that people can't respond to things immedietly. This is also true for GM people.
To respond to the initial complaint, which appears to have a fair amount if incorrect information in it. It is unfortunate it comes to this as it also means more information on the way the Zuma think is going to be explained rather than worked out because some people decide there must be OOC reasoning for things that happen that they don't like.

Full Complaint Text:
Summary: 
GM player requested torture of a character, and a forwarded report, for the express purpose of having a 100% reliable copy of the message for viewing, thereby skirting the long-standing lack of a message-forwarding option, a lack which is intentional precisely because 100% certainty ought not be available in such cases.
 
Details:
An adventurer sent a forged message to Haktoo. The real message was viewable by 42 nobles, including the Zuma Ambassador, Garret Artemesia. He testified to the Zuma concerning the true message. The Zuma withdrew from attacking Terran shortly thereafter, and requested that Terran send someone to talk to Haktoo personally.

The portion of the message which seems concerning is the reference to the "proof letter" and the "torture report."
 
It is demanded SO THAT the forgery can be INCONTROVERTIBLY proved. That relationship is clear from the letter. I privately sent an OOC complaint to the GM. The reply I received was:
 
My complaint, and the reason for filing this complaint under 2.4, is that message forwarding has been repeatedly denied as a feature, because the general consensus has been that we should not be able to perfectly validate messages. Torture reports, normally, are not "arranged" issues: we don't organize tortures to prove message validity. We accept them as valid because we, as players, know they are, and because the coding to make them ambiguous seems like it would be quite difficult and complex.
 
But to demand a torture report for the explicit purpose of getting 100% proof (and it is ONLY 100% proof because of OOC understandings by players) is clearly an attempt to "get around" the game mechanics that prevent message forwarding. Such metagaming is, somewhat to my surprise, not prohibited in the social contract, but seems in violation of fair play, and like an obvious exploitation of a game mechanic in a way it was not intended to be used.

Parts of original message removed as not required for the response.

First thing that needs to be made clear is that OOC I already know the letter was not real. However as the characters do not know this they are demanding more proof. The same characters that have used torture themselves in the past and know very well, to them at least, that torture successfully makes humans tell the truth. This is keeping the way the characters are played IG true to their characters and the knowledge they actually have and based on the way they understand humans. Also, due to the fact that there have been a number of human lies, the Daimons do not trust Garret on his word. Again, there seems to be presumption that because he is an ambassador he is seen by the Daimons the same way humans see their ambassadors so anything he tells me I should just accept. That would not then be keeping the characters in character. He serves a purpose.

So stating that I only asked for this to get 100% proof of the letter for OOC reasons is incorrect

It should also be noted that it was not requested that Terran send someone to talk personally. You were informed that the only way you could talk personally, which you asked, was if you came to us.

Understanding that OOC I am already fully aware of the truth and am making this request from a purely IC perspective, please continue any discussion with that in mind as the 'obvious exploitation' is apparently not that obvious.

Thanks.
Title: Re: Torture Reports as Message Forwarding
Post by: Geronus on December 10, 2011, 10:35:17 AM
So some meta-gaming is just more meta-gamerish than other meta-gaming. Maybe we should create a scale, 1-9, ranking the relative severity of meta-gaming, and Magistrates only handle cases ranked 4-7, while Titans handle 8-9. A little bit of unfair play by GMs, hey, that's just BM being Gygaxian, right?

Which is exactly why the term 'meta-gaming' is too broad to fit into our mandate neatly. We are and should be limited to those specific aspects of meta-gaming that violate the Fair Play clause of the Social Contract, e.g. exploiting bugs to obtain a material advantage in the game. Also, I would not quantify what the Zuma GM has done here as 'unfair', since it does not confer any particular advantage to him to act the way he is acting. If you believe otherwise, explain.

I get that we are titled Magistrates. But do we have to be so lawyerly? We admit that this is basically extremely poor form by the GM, you said it should be heaped with derision. And yet you're going to give it the rubber stamp of approval. Seriously? The Magistrates are a body for regulating a community. This is a case where the GM, according to you: "Do I approve of what the GM is doing here? No. I do not. I think it's pretty lame actually, mostly for the many reasons you've already spelled out. "

Do we have to be lawyerly? Yes. We are a body that enforces law, and are thus governed by those same laws; we are not above them. We cannot be above them without compromising our mission. Hence the lawyerly aspect of what we do. We are not vigilantes. Our role is not to police peoples' RP. That is NOT our mandate, and moreover it is an enormous can of worms to go that route. There is literally no end to the number of behaviors we could infract if we really want to start scrutinizing the purity of people's RP. That is beyond the scope of the the IRs and the Social Contract, and therefore it is not within our mandate.

And, by the way, deciding that something is not within one's jurisdiction is not the same thing as approving of it.
Title: Re: Torture Reports as Message Forwarding
Post by: Perth on December 10, 2011, 11:01:57 AM
I get that we are titled Magistrates. But do we have to be so lawyerly? We admit that this is basically extremely poor form by the GM, you said it should be heaped with derision. And yet you're going to give it the rubber stamp of approval. Seriously? The Magistrates are a body for regulating a community. This is a case where the GM, according to you: "Do I approve of what the GM is doing here? No. I do not. I think it's pretty lame actually, mostly for the many reasons you've already spelled out. "

Vellos is so pro-activist bench!  ;D
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 10, 2011, 02:42:21 PM
Yea, precisely. Why ain't that on the wiki?
You have a wiki account. Instead of complaining that it's not there, why don't you go put it there?
Title: Re: Torture Reports as Message Forwarding
Post by: Indirik on December 10, 2011, 02:48:21 PM
For myself, if somebody says, "General Gooba of Kepler is in Kepler City" my first response isn't to go "Scribe report plz?" Or, if it is, that isn't so that I can test the veracity of the fact of his presence, but so that I can get the full details the initial reporter left out. And because I as a player enjoy the psychological certainty of a scout report, and sometimes that bleeds through (though I actually rarely look at scout reports).
So you admit that you sometimes ask for scribe notes for the 100% OOC certainty that it gives you, the player. But you're here prosecuting a magistrates case against another player claiming that's what he did?

Quote
Even if the verdict is not ultimately decided against the Zuma GM (and I understand fully that the lack of the case's falling under a specific sub-heading renders that practically inevitable) I do request that the verdict still take note of this issue somehow, and reflect what several Magistrates have said: that even if this type of behavior is not explicitly forbidden, it's still pretty !@#$ty, especially from a GM on an SMA island.
Absolutely not. That kind of thing is way outside the mandate of the Magistrates. They are here to rule on issues involving the Social Contract and Inalienable Rights only. They are not a Roleplay police, or some some board to be used to certify that a player is a nice guy. They are not here to certify that some player was being a dick.
Title: Re: Torture Reports as Message Forwarding
Post by: Fury on December 10, 2011, 04:30:41 PM
The accuracy of the content of the scribe note is not the issue [...]
It is a "by the way" comment in case others reading this believe those police reports word for word (fair warning to them).
Title: Re: Torture Reports as Message Forwarding
Post by: Fury on December 10, 2011, 04:35:13 PM
Firstly, let's leave all the cussing and negative perception of the accused (not just from the complainant) out of the courtroom section of the forum.

Understanding that OOC I am already fully aware of the truth and am making this request from a purely IC perspective [...]
Under other circumstances you would probably need to state how exactly you are aware. In this case it is not needed for me as torture reports (as with anything IG) is naturally translated to make sense IG and its existence would make requests for it perfectly natural as well.

SMA - many things IG would not be SMA - the game mechanics itself. Magic owls, undead, monsters - even daimons  ;) - even the torture reports that provide exact words. No one could realistically produce that even under torture. But we have to work with it and make it fit.

Meta-gaming - simply unavoidable. Basic test, knowing when 'turn' changes and planning around it. Let's not say that it's fair because everyone knows about it because then everything would need to be revealed so that no one would have an advantaged but some things are intentionally kept secret for you to find out.

Exploitation of bugs - unless the torture report is NOT working as it is then there is no exploitation.

So you admit that you sometimes ask for scribe notes for the 100% OOC certainty that it gives you, the player. But you're here prosecuting a magistrates case against another player claiming that's what he did?
This seems pertinent.
Title: Re: Torture Reports as Message Forwarding
Post by: egamma on December 10, 2011, 10:59:34 PM
Has nobody seen the REAL problem with the request? Nobody?

What's wrong with the request IC?

...
...
The Zuma made the request, apparently because they believe the word of the judges scribe over the word of the judge.

Isn't that what the GM is saying, essentially?

I would object to that, IC, if I were Vellos.

And I'm very curious why the Zuma place more trust in non-noble humans, than on noble humans. Why the distinction?
Title: Re: Torture Reports as Message Forwarding
Post by: Zuma GM on December 10, 2011, 11:31:23 PM
...
The Zuma made the request, apparently because they believe the word of the judges scribe over the word of the judge.

Isn't that what the GM is saying, essentially?

I would object to that, IC, if I were Vellos.

And I'm very curious why the Zuma place more trust in non-noble humans, than on noble humans. Why the distinction?

You make the assumption that the Zuma consider hierarchy in the same way as humans and think in the same way as humans. The Zuma have seen from their own experience that torture is a proven way to get the truth from humans. That is why they demand it.
Some of the points of view given in various places in the forums are very good at discouraging any one from wanting to do any GM work and at making current GMs wonder why they even bother to invest their time trying to do anything to give more to the game for the benefit of the players. Adding some flavor.
Everything the Zuma have done has been because of player interaction. Everything. Some of the interactions no one knows about apart from the individual concerned, some of it is known in many places.
Please just stop analysing the Zuma based on human ideologies.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 11, 2011, 03:57:03 AM
You have a wiki account. Instead of complaining that it's not there, why don't you go put it there?

I had forgotten it existed here to do so.

If it's not done by january, give me a prod then and I'll do it then.
Title: Re: Torture Reports as Message Forwarding
Post by: Chenier on December 11, 2011, 04:01:28 AM
For the record, I don't consider meta-gaming to break the game rulers we are mandated to enforce. I've said this before, and I think it was here: I think the magistrate's role is to make sure people play fair, not that they play well. Playing "well" is only regulated by SMA, which only applies to Dwilight, and which the Titans have juridiction over.
Title: Re: Torture Reports as Message Forwarding
Post by: Fury on December 11, 2011, 11:19:13 AM
Has nobody seen the REAL problem with the request? Nobody?
What's wrong with the request IC?

The Zuma made the request, apparently because they believe the word of the judges scribe over the word of the judge.
I would take scribe notes as official documents. Letters are just letters. Asking for an official document is asking for an official word rather than a personal word.

In a similar but not same comparison: asking for an official oath (through game mechanics) is preferable to a lord giving you his personal word (through a letter) than he will pay you 10% of the region's tax gold every month.

* A poll has been started in the backroom and a decision should be reached in 3 days.
Title: Re: Torture Reports as Message Forwarding
Post by: Fury on December 12, 2011, 03:06:32 AM
Discussion on Meta-gaming has been moved to Questions & Answers.

http://forum.battlemaster.org/index.php?topic=1670.0

Some off-topic discussion related to the case is fine but as as it has now branched off for several posts from the main topic it is time to move it.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 12, 2011, 04:43:29 AM
So you admit that you sometimes ask for scribe notes for the 100% OOC certainty that it gives you, the player. But you're here prosecuting a magistrates case against another player claiming that's what he did?

I have never predicated the destruction of years of history and entire realms on it. There's a slight difference between, "I'm OOC curious, so a scout report would be nice" and "I'm OOC curious, so I'll destroy your realm until you give me a torture report."

Vellos is so pro-activist bench!  ;D

No. I'm not. My expectations of the Magistrates are predicated on, I suppose, "special knowledge," that being that I re-read several threads in the Backroom before posting my complaint, and so thought my argument had a reasonable chance of success.

But more on those larger issues would need to be discussed, not here, but in the Backroom.
Title: Re: Torture Reports as Message Forwarding
Post by: fodder on December 12, 2011, 10:39:19 AM
you know... the best thing to do is for the zuma to go out and capture a bunch random nobles and peasants  (who might have witnessed whatever) and torture them all, rather than asking torture reports from foreign realms.

whole thing is a bit weird isn't it? you have to get a foreign noble to torture a peasant (the foreign noble can't just torture a noble on the fly...) and then tell you what that peasant witnessed or said or whatever.. so they can tell the peasant is lying?

surely the use of a torture report link is not necessarily to send it around as such, but so the torturer can actually read the damn thing again later at leisure rather than at the time of clicking torture link? (or does torture not resolve until turn change and then you get a 30 day time limit to read it like normal event messages?)
Title: Re: Torture Reports as Message Forwarding
Post by: Chaotrance13 on December 12, 2011, 01:22:48 PM
you know... the best thing to do is for the zuma to go out and capture a bunch random nobles and peasants  (who might have witnessed whatever) and torture them all, rather than asking torture reports from foreign realms.

You'd have a similar problem, though. The GM would be accused of OOC interference and we'd be here arguing over the semantics of another case. Even if the nobles and peasants/adventurers gave permission for this to happen, someone would cry foul and demand it be stopped.
Title: Re: Torture Reports as Message Forwarding
Post by: vonGenf on December 12, 2011, 01:36:06 PM
You'd have a similar problem, though. The GM would be accused of OOC interference and we'd be here arguing over the semantics of another case. Even if the nobles and peasants/adventurers gave permission for this to happen, someone would cry foul and demand it be stopped.

That's not quite true.

No one is complaining that torturing someone yields the truth. If you are a Judge and you witness the torture sessions, then you do get the truth.

What people are complaining about is the use of scribe notes as a mechanism between foreign governements to ensure that a foreign noble is not lying about what happened within these session.

To respect SMA, if the Zuma judge wanted to be 100% certain that the Terran judge did torture the adventurer and that the adventurer said a certain thing during the session, the Zuma judge should have to torture the Terran judge himself,
because torturing is the only way to get the truth and the Zuma know it
.

The Zuma don't know IC that scribe notes can't be forged. That's a purely OOC mechanism. It's the transfer of scribe notes that's in question, not torture.
Title: Re: Torture Reports as Message Forwarding
Post by: Chaotrance13 on December 12, 2011, 04:32:07 PM
That's not quite true.

No one is complaining that torturing someone yields the truth. If you are a Judge and you witness the torture sessions, then you do get the truth.

What people are complaining about is the use of scribe notes as a mechanism between foreign governements to ensure that a foreign noble is not lying about what happened within these session.

To respect SMA, if the Zuma judge wanted to be 100% certain that the Terran judge did torture the adventurer and that the adventurer said a certain thing during the session, the Zuma judge should have to torture the Terran judge himself,
because torturing is the only way to get the truth and the Zuma know it
.

The Zuma don't know IC that scribe notes can't be forged. That's a purely OOC mechanism. It's the transfer of scribe notes that's in question, not torture.

I'm not doubting that torture gives the truth. What I was saying was that if the Zuma decided to go on a kidnapping spree as Fodder suggests, then we'd be back here with another case because someone wouldn't like it. Even with the approval of the players themselves. Hence it wouldn't really work.

But that said, the Terran judge having to present themselves before the Zuma, or being kidnapped during the night by a gargoyle or something (with player permission)... that's an interesting thought.

Edit: Either way though, this idea of alternate ways of procuring the information is probably off-topic and should be left for another time.
Title: Re: Torture Reports as Message Forwarding
Post by: vonGenf on December 12, 2011, 07:37:55 PM
or being kidnapped during the night by a gargoyle or something (with player permission)... that's an interesting thought.

I don't even see why player permission would be needed. There would be no problem whatsoever with the Zuma capturing the Terran Judge. It would play out IC.

Quote
Edit: Either way though, this idea of alternate ways of procuring the information is probably off-topic and should be left for another time.

This is neither here nor there. You implied that the players were complaining of the Zuma taking any action. That's not the case: the complaint is specifically about the way it was done.
Title: Re: Torture Reports as Message Forwarding
Post by: Chaotrance13 on December 12, 2011, 09:47:54 PM
Forget it, I'm done.
Title: Re: Torture Reports as Message Forwarding
Post by: Vellos on December 13, 2011, 01:56:12 AM
You'd have a similar problem, though. The GM would be accused of OOC interference and we'd be here arguing over the semantics of another case. Even if the nobles and peasants/adventurers gave permission for this to happen, someone would cry foul and demand it be stopped.

No, I wouldn't complain about that. The Zuma spontaneously and surprisingly invaded both Terran and Barca. I didn't complain. I've actually enjoyed the affair immensely. The whole ongoing thing with the Zuma has actually been extremely enjoyable to me, up until the demand for a torture report, which, to me, seemed like meta-gaming, and meta-gaming quite likely to result in serious IG consequences.
Title: Re: Torture Reports as Message Forwarding
Post by: vanKaya on December 13, 2011, 04:00:54 AM
I've spent some time reading about this case and it's a lot more complex than I first thought.

Not that it matters, but I agree with Vellos. I wouldn't go so far as to call this particular instance "meta-gaming", because I think that term implies malicious intent which I don't believe is what motivated the Zuma GM. However, I do agree that the ruling of this case sets an important precedent.

If I may point out an alternative situation in which this issue would come up:

[The King asks the General "Give me a scout report of the region of Keplar."

The General, for some reason, does not want to give the King the true scout report and instead replies with a "My scouts have come back and report that Keplar is free of enemies"

The King, suspecting something, asks for a *scout report*.]

Now what? Is the general forced to oblige and risk the King uncovering his plot?

I think that the King is in this case is violating SMA and the spirit of IC/OOC separation. Why would the *scout report* be any better than the general's word? In medieval times it would be no problem at all for the General to send the king some forgery that looked identical to a "scout report" but was not actually accurate. In OOC terms however, it is impossible to send anything other than a 100% accurate scout report. This is where the problem lies.

Now, it would be one thing if 100% accurate * torture/ scout reports* served some sort of game-balancing purpose. If this was the case Vellos' criticisms would fall under the same category as people who ask for more recruiting locations, i.e. Sure it's more historically correct to recruit in places other than the capital, but for the sake of game balance that's how it must be.

However, unless I'm mistaken (totally possible), the fact that *torture reports* are 100% accurate (i.e. impossible to forge) is not a game- balancing issue, but simply a matter of keeping the game simple/ efficient/ easy to code.

In my opinion the heart of this issue is the separation of IC/OOC knowledge. The Zuma GM, though well intentioned, used the OOC knowledge that scout reports are 100% accurate as motivation for his IC actions (i.e. the request that an "official report" be provided)

I'm not sure how pertinent it is to the case, but I'm pretty sure that Vellos is not trying to hide anything from the Zuma, rather he is concerned at the potential for future abuse. I've seen the "official report", there's nothing there that we would want to keep from the Zuma... but if there were, this would totally ruin any chance at "thickening the plot".
Title: Re: Torture Reports as Message Forwarding
Post by: egamma on December 13, 2011, 09:07:40 PM
You need to replace "100% accurate" with "unforgable".

Here's my theory:

http://en.wikipedia.org/wiki/Semaphore_line (http://en.wikipedia.org/wiki/Semaphore_line)

Here's my theory--strung throughout the lands of Battlemaster are semaphore towers. These are managed by an order of monks who are absolutely neutral to all realms (although mentors sometimes get an 'in' with them, maybe the monks like the mentoring messages).

These same monks are also present for the writing-down of scribe notes and torture reports. The 'hash' we all get is actually a semaphore tower short-code that is used to transmit the messages.

The Zuma are aware of these semaphore monks, and trust the torture reports created by them.

Oh, and the semaphore tower explanation also covers the instantaneous message delivery and message size limits.
Title: Re: Torture Reports as Message Forwarding
Post by: vanKaya on December 14, 2011, 02:36:01 AM
You need to replace "100% accurate" with "unforgable".


Yes, you are right. I'd go in to manually change every "100% accurate" to unforgeable, but... I won't.

It is exactly what I meant though, thanks =)
Title: Re: Torture Reports as Message Forwarding
Post by: Geronus on December 15, 2011, 03:29:58 PM
A vote has been held and the following verdict has been rendered. The vote was 5-0.

"The Social Contract explicitly forbids exploiting bug or loopholes. In this case it has been determined that the fact that Torture Reports are available as Scribe Notes is not a bug, nor can the Zuma GM be said to be exploiting it since he derives no particular IC advantage from his actions. Accordingly the Magistrates have determined that he is not guilty of violating the Social Contract."

This case is now closed and the thread will be locked. Please direct any further questions to the Questions and Answers area.