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BattleMaster => Locals => Colonies => Topic started by: Ketchum on May 15, 2012, 05:38:05 AM

Title: Farewell thee, Giblot!
Post by: Ketchum on May 15, 2012, 05:38:05 AM
I think Giblot about demise, deserve a good new topic on its own. Now Giblot left but 1 city.

Let us discuss the former glory and finally why Giblot come to this demise situation overhere ::)

Who will claim those Giblot former lands by the way? ???
Title: Re: Farewell thee, Giblot!
Post by: egamma on May 15, 2012, 02:17:39 PM
3 reasons for demise:

1. Loss of players. New estate system is too late.
2. Lack of Diplomacy. Backstabbing Lukon, then not gathering allies while Lukon did--fatal mistake.
3. Lucius Dominitas. I can't stand him, he's more annoying than a Himoura. Drove me away, and probably several others.
Title: Re: Farewell thee, Giblot!
Post by: Valast on May 15, 2012, 06:56:57 PM
Good ole Giblot...

A ruler of the realm donated my family the gold needed to build our first palace as ruler of Lukon.  Back then it was that friendly relations that helped me to have them attack OT to keep OT from its continued raids into Lukon lands aiding Portion/alebad/alowca...

OT suffered for that... almost died themselves.
Title: Re: Farewell thee, Giblot!
Post by: Nathan on May 15, 2012, 08:40:58 PM
3. Lucius Dominitas. I can't stand him, he's more annoying than a Himoura. Drove me away, and probably several others.

I've said it a few times before, but, this. He is the only person I've ever snapped at OOC over their play style (I know, "bad Nathan") and I left Giblot because of it.
Title: Re: Farewell thee, Giblot!
Post by: Ketchum on May 17, 2012, 03:43:42 AM
Lucius eh? My character Ash has a bit of conflict with him as well. Never like the time when he was Giblot Ambassador, as we cant come to any agreement. That was long time when Oritolon undecided whether want to stay out of the war that we already participated in the first round. Coupled with some internal conflicts within Ori, we never did march to Giblot for the second round of food helping :P
Title: Re: Farewell thee, Giblot!
Post by: James on May 17, 2012, 09:16:10 PM
Rakaarox would have contemplated peace but for Lucius... His attitude was enough for him to have all if his scribes executed before they could pass any messages on to Rax... And being unable to talk to the ruler you're at war with can hinder things somewhat...
Title: Re: Farewell thee, Giblot!
Post by: Bael on May 17, 2012, 09:33:19 PM
3. Lucius Dominitas. I can't stand him, he's more annoying than a Himoura. Drove me away, and probably several others.

I strongly dislike it when people are just purposely irritating. Having had the unfortunate 'opportunity' to experience this with some other players, I can sympathise. It looks like it cost a realm here, thankfully the cost was lesser in my case...
Title: Re: Farewell thee, Giblot!
Post by: Ketchum on May 18, 2012, 02:30:37 AM
I remember reading history book(Battlemaster Wikipedia of course) on Giblot greatest glory, which is reducing Outer Tilog almost to last land. Unfortunately I have not played BM at that time :(
Title: Re: Farewell thee, Giblot!
Post by: egamma on May 18, 2012, 01:29:44 PM
I remember reading history book(Battlemaster Wikipedia of course) on Giblot greatest glory, which is reducing Outer Tilog almost to last land. Unfortunately I have not played BM at that time :(

Really? must have been right before you started. That's when I moved to Giblot. I didn't move to Giblot because Wetham was on the downhill, but because the secret police had falsely accused me of being in the underground. Timing was...useful at least.

If only I hadn't recommended to the realm that we let what's-his-name be made Duke of Outer Tilog City...Giblot might still be around.
Title: Re: Farewell thee, Giblot!
Post by: James on May 18, 2012, 02:27:07 PM
Yes, letting Angus be Duke was a very surprising move, but it still took a lot of planning to get everything to happen at the right time (although the City seceding was a turn late I think, which was almost disastrous). That along with the incredibly fortuitous turn of events that we discovered a city hidden in Hollies Hills helped everything go the right way...

But Giblot's downfall is down to Giblot...
Title: Re: Farewell thee, Giblot!
Post by: egamma on May 18, 2012, 09:57:47 PM
Yes, letting Angus be Duke was a very surprising move, but it still took a lot of planning to get everything to happen at the right time (although the City seceding was a turn late I think, which was almost disastrous). That along with the incredibly fortuitous turn of events that we discovered a city hidden in Hollies Hills helped everything go the right way...

But Giblot's downfall is down to Giblot...

Yes, that special dispensation--that no other realm in the game has been given--bothers me, OOC. Also, the Lich King thing too, although I've only heard second-hand about the Lich King.
Title: Re: Farewell thee, Giblot!
Post by: Valast on May 19, 2012, 12:07:32 AM
Ahhh yes... Lucius... Former fellow from Lukon as I recall... 

Have to watch out for those sort.  Can be dangerous when  loyalties get crossed.

I am kinda sad with the going of Giblot.  Lukon has spent years avenging wrong doing.  One realm at a time including OT.  NOW what are we going to do :-D
Title: Re: Farewell thee, Giblot!
Post by: Kwanstein on May 20, 2012, 01:40:01 PM
It looks like Giblot city was restored to full population right after Giblot (realm) died. Kind of unfair, that Giblot's true owners had to suffer with only 3,000 population, but now the new owners get a full 25,000 population. It's all because of that population rebalance thing, which I don't even understand...
Title: Re: Farewell thee, Giblot!
Post by: James on May 20, 2012, 01:42:47 PM
It's rogue at the moment... Not entirely sure how the new takeover system works, but I think it would have been easier for us if we just had 3000 commoners to deal with rather than 26000 of them...
Title: Re: Farewell thee, Giblot!
Post by: egamma on May 20, 2012, 04:00:23 PM
It looks like Giblot city was restored to full population right after Giblot (realm) died. Kind of unfair, that Giblot's true owners had to suffer with only 3,000 population, but now the new owners get a full 25,000 population. It's all because of that population rebalance thing, which I don't even understand...

I think all the regions were reset to full population when they rolled back the second population adjustment.
Title: Re: Farewell thee, Giblot!
Post by: Kwanstein on May 20, 2012, 04:14:39 PM
Well at 3000 population it was only making something like 10 gold per tax week, so it would have been completely worthless to you guys. But at 25000 it should be making a couple hundred, so it's at least of some value.
Title: Re: Farewell thee, Giblot!
Post by: Ketchum on May 24, 2012, 02:33:17 AM
How much CS does it take Lukon, Outer Tilog, Assassins to finally bury Giblot? I am rather curious considering Giblot city peasants are very much low in population. Low in population and surely low in gold tax as well ::)

Oh, well. The new owner of Giblot city will be...... to be continues :P
Title: Re: Farewell thee, Giblot!
Post by: Will Bell on May 24, 2012, 05:35:56 AM
I did my best for Giblot while I was there.  But even from a young age Lucius was causing trouble for Giblot.  We in Giblot had forgotten his past but it seems he hadn't, and thus started small by destroying any and all chances we had to gain Allies.  Which I worked so very hard at, and in the process made some good OOC friends with the other Rulers. So yeah Giblot is gone... Lets rebuild it to be the Utopia I know it can be!  What do ya say Valast?  Wanna start a new Giblot?
Title: Re: Farewell thee, Giblot!
Post by: egamma on May 24, 2012, 02:36:43 PM
Come join Oriolton! Republics make it so easy to corrupt take part in the politics of the realm.
Title: Re: Farewell thee, Giblot!
Post by: Valast on May 24, 2012, 10:19:03 PM
Come join Oriolton! Republics make it so easy to corrupt take part in the politics of the realm.

Hmm... Not a bad Idea.  Or at least a realm full of hate for the surviving realms.  So bent on revenge that their very souls are on fire.
Title: Re: Farewell thee, Giblot!
Post by: feyeleanor on May 25, 2012, 02:32:32 AM
I'm not sure we have any of those left :)
Title: Re: Farewell thee, Giblot!
Post by: Ketchum on May 25, 2012, 08:53:00 AM
Lol, egamma. Yes, those refugees from Giblot should come over here to Orit. We have the best wine in the southland of Colonies island. My character Ash may have hidden a few wine barrels himself for your enjoyment :P

I take it, nobody going miss Lucius if he happen to get caught and executed, or deported, do anyone miss him? ;)
Title: Re: Farewell thee, Giblot!
Post by: Valast on May 25, 2012, 08:21:40 PM
Well its kinda funny about Lucius...

He and Ares have been at odds for a long time.  Had it not been for that, I could have accepted his peace at the very end...as he would have become Lukon's puppet and allowed us to start a new war against anyone who was against them surviving.

Of course already knowing about all of that... it was not going to happen.

It is funny though that Lukon is mentioned in the killing of Giblot.  Lukon has not had an army up there in a long while.

Title: Re: Farewell thee, Giblot!
Post by: Will Bell on May 26, 2012, 03:00:19 AM
True Giblot did her self in.
Title: Re: Farewell thee, Giblot!
Post by: mikm on May 26, 2012, 07:13:19 PM
What a mess! A bunch of rouge regions who hate everyone. Whoever claims them will have a lot of work to do.
Was rather suprised Assasins and Outer Tilog had to handle this fight.  Especialy Assasins. It's a miget.
Title: Re: Farewell thee, Giblot!
Post by: Kwanstein on May 26, 2012, 08:50:04 PM
No one even wanted Lucius to be king, but no one was active so he was the only one voting and his two characters outvoted any other single contestant. He also made himself general and I think some other positions.
Title: Re: Farewell thee, Giblot!
Post by: feyeleanor on May 27, 2012, 01:43:06 AM
None of those regions hate MT 8)
Title: Re: Farewell thee, Giblot!
Post by: steelabjur@aol.com on May 27, 2012, 12:59:25 PM
Got a lot of Shadowist priests to perform the required takeovers? Otherwise MT isn't going to have an easy time taking them, and then there is the fang-toothed cadaver-eaters you'll inherent as neighbors who have their own opinion over the rightful possession of those regions. ;) As far as rogue regions go, they're not too difficult to break if the player in question dedicates his time to it and really focuses on bringing it around. Hulaferd was in much worse shape than many of those regions that formerly made up Giblot but I managed to turn it around with some help from the Assassin bureaucratic branch as Aramon. Assassins didn't have it too bad during the Giblot part of the war, just show up and lend their strength to the Lukon/Orit/OT mob when we went raiding northward. When it was Wetham/Giblot vs. Assassin/OT it was a lot hairier for the Assassins, with the threat of attack from both sides. Luckily for us Giblot/Wetham lacked the coordination skills Evil and I possessed or the Assassins wouldn't be around today to be considered. A solid combined effort during those days to knock out the Bakkers would have sunk the Assassins real quick. As it was, we did a pretty fair job in keeping Wetham pushed back into Frundi (and beyond) and turning around to keep Giblot out of Guild Lands.
Title: Re: Farewell thee, Giblot!
Post by: feyeleanor on May 27, 2012, 01:24:25 PM
Got a lot of Shadowist priests to perform the required takeovers? Otherwise MT isn't going to have an easy time taking them, and then there is the fang-toothed cadaver-eaters you'll inherent as neighbors who have their own opinion over the rightful possession of those regions. ;)

Well we have Innocent and he's very skilled at RTOs. After that it's just a question of food and general maintenance, something most of us in MT have a lot of experience of. We even have close to 1K CS to do some forceful civilising when things go a bit Lovecraft :)
Title: Re: Farewell thee, Giblot!
Post by: Kwanstein on May 27, 2012, 04:33:20 PM
When it was Wetham/Giblot vs. Assassin/OT it was a lot hairier for the Assassins, with the threat of attack from both sides. Luckily for us Giblot/Wetham lacked the coordination skills Evil and I possessed or the Assassins wouldn't be around today to be considered. A solid combined effort during those days to knock out the Bakkers would have sunk the Assassins real quick. As it was, we did a pretty fair job in keeping Wetham pushed back into Frundi (and beyond) and turning around to keep Giblot out of Guild Lands.

Actually it was my old character who saved Assassins from destruction (and also started the war). He blitzed Helsera from Giblot, than turned his attention to the South and crushed Wetham's pitiful invasion attempt. Then his power hungry banker killed him and history was rewritten.
Title: Re: Farewell thee, Giblot!
Post by: Ketchum on May 28, 2012, 02:46:12 AM
Got a lot of Shadowist priests to perform the required takeovers? Otherwise MT isn't going to have an easy time taking them, and then there is the fang-toothed cadaver-eaters you'll inherent as neighbors who have their own opinion over the rightful possession of those regions. ;) As far as rogue regions go, they're not too difficult to break if the player in question dedicates his time to it and really focuses on bringing it around. Hulaferd was in much worse shape than many of those regions that formerly made up Giblot but I managed to turn it around with some help from the Assassin bureaucratic branch as Aramon. Assassins didn't have it too bad during the Giblot part of the war, just show up and lend their strength to the Lukon/Orit/OT mob when we went raiding northward. When it was Wetham/Giblot vs. Assassin/OT it was a lot hairier for the Assassins, with the threat of attack from both sides. Luckily for us Giblot/Wetham lacked the coordination skills Evil and I possessed or the Assassins wouldn't be around today to be considered. A solid combined effort during those days to knock out the Bakkers would have sunk the Assassins real quick. As it was, we did a pretty fair job in keeping Wetham pushed back into Frundi (and beyond) and turning around to keep Giblot out of Guild Lands.
feyeleanor seems to be working on swaying 1 of my 2 characters on Colonies. Am waiting for her action IC 8)

True enough, Giblot demise is due to not only internal conflicts but external conflicts as well. Am thinking after Giblot, who's next on the Death List? ::)
Title: Re: Farewell thee, Giblot!
Post by: feyeleanor on May 28, 2012, 03:50:43 AM
The IC schmoozing is going to have to wait a until I dealt with Fontan's unfinished business and sorting out a way to turn MT's food surplus and bonds into hard currency for infrastructure :o
Title: Re: Farewell thee, Giblot!
Post by: Ketchum on May 29, 2012, 02:01:59 AM
The IC schmoozing is going to have to wait a until I dealt with Fontan's unfinished business and sorting out a way to turn MT's food surplus and bonds into hard currency for infrastructure :o
LOL :P

I did my best for Giblot while I was there.  But even from a young age Lucius was causing trouble for Giblot.  We in Giblot had forgotten his past but it seems he hadn't, and thus started small by destroying any and all chances we had to gain Allies.  Which I worked so very hard at, and in the process made some good OOC friends with the other Rulers. So yeah Giblot is gone... Lets rebuild it to be the Utopia I know it can be!  What do ya say Valast?  Wanna start a new Giblot?
Start a new Giblot idea sound like fun. My character needs a vacation in the north ;D