BattleMaster Community
BattleMaster => Helpline => Newbie Board => Topic started by: Oberyn Thrace on August 19, 2012, 01:43:56 PM
-
Greetings all,
I joined a few days ago and chose Atamara and the Darka realm. I messaged the two mentors to introduce myself but have not heard back from either of them yet. I learned of BM from a thread in the Star Wars Combine forum which is a game that requires massive amounts of patience. What kind of pace should I expect in BM or does it depend on the particular realm that I've chosen?
-
Depends on the realm, depends on the mentors. If they're not answering, I'd send an OOC message to the realm Council (ruler, general, judge, banker) introducing yourself and asking for some help getting started.
-
A message to the entire Realm may also get you some people to help you that aren't officially a Mentor per class. People are generally very helpful of new players, so don't hesitate to ask questions to the Realm at large :)
-
Thanks for the replies. :)
I did send a message to the entire realm last night so hopefully I'll hear something soon. Or maybe I joined the wrong realm........... :-\
-
You could simply read the material yourself: http://wiki.battlemaster.org/wiki/Mentoring (http://wiki.battlemaster.org/wiki/Mentoring)
-
Another advice would be to create another character elsewhere, preferably in another continent. Battlemaster is a slow-paced game, and sometimes very little happens in a given realm, but it is very rare that nothing happens at all in all the realms you can have characters in.
-
Greetings all,
I joined a few days ago and chose Atamara and the Darka realm. I messaged the two mentors to introduce myself but have not heard back from either of them yet. I learned of BM from a thread in the Star Wars Combine forum which is a game that requires massive amounts of patience. What kind of pace should I expect in BM or does it depend on the particular realm that I've chosen?
It would be poor form not receive a reply within 48 hours, in my opinion.
-
It would be poor form not receive a reply within 48 hours, in my opinion.
Exceedingly poor form, especially for a new player actively reaching out.
-
Exceedingly poor form, especially for a new player actively reaching out.
Doesn't mean it's uncommon, though, sadly.
-
You could simply read the material yourself: http://wiki.battlemaster.org/wiki/Mentoring (http://wiki.battlemaster.org/wiki/Mentoring)
Thanks for the tip but I have read through some of the Mentor documentation and while BM is fairly complex I feel like I have a decent grasp of the game mechanics. I've moved from my starting region to the capital and have rested, trained, and paid my troops. I'm just not sure what I should be doing next but it appears that I should be looking for a Lord to swear an Oath to so that I can secure a source of income. Without communication with the leaders of my realm I feel like I've gone as far as I can go.
I was thinking about creating another character and joining a different continent - any suggestions?
For now I'll just sit back and relax and see how things progress - thanks for all of the help. :)
-
I'd recommend a few realms on the Far East. If Arcaea or Sorraine don't respond within a day to you, post in here again and I'll send a few pointed notes out (not that I expect I'll need to, or I wouldn't be recommending them). Most of the others, including Kindara, Cathay, and Aenilia I would expect to be good, but my information is sadly out of date so it's hard to say.
-
I was thinking about creating another character and joining a different continent - any suggestions?
If you're willing to deal with the Serious Medieval Atmosphere (http://wiki.battlemaster.org/wiki/SMA), Dwilight tends (in my experience) to be more welcoming to new nobles, if only because there's a perpetual shortage of such.
I also happen to know that there's currently a lot going on in both the Lurias (Solaria plus every realm with "Luria" in the name) and Terran, Barca, and Aurvandil. (There's probably stuff going on in the other realms on Dwilight, too; I just don't happen to know about it ;D )
Beluaterra is pretty much always a good place to go if you're looking for excitement, but you do have to emigrate there from another continent (you can't create a character there) and it takes 2 weeks after creation before a character can emigrate.
-
I try to send all new players a welcoming message shortly after they join any realm I'm playing in.
I'd recommend FEI as well, as even the larger realms are relatively small in comparison with realms on the larger islands. Plus, there is a fairly large war going on right now. I can only speak for Kindara and Arcaea, but both are relatively active.
-
If you want to be part of a realm that really needs nobles right now and has a good opportunity of advancement, Kabrinskia or Asylon are two good choices. As we regain our regions, we'll need new lords for them.
-
Yeah, Arcaea in the Far East welcomes and supports new players, and we've got a pretty good war going at the moment, too.
-
Wow...thanks for all the replies and tips!! :)
I was a bit worried that BM was in a bit of a lull and that I'd need to temper my optimism but it appears that I was premature in my evaluation.
I'll look at the continents and realms mentioned - thanks again!!
PS- I was contacted by a representative of my realm a short time ago so I'm moving forward. :)
-
I just started a charater in Westmoor, and was surprised to be welcomed by their Ruler, General, and another noble, all within 24 hours. They are sort of at war though.
Edit: as a heads-up, things do seem to slow down a bit over weekends. People aren't avoiding doing their jobs any more ;D :o
-
Greetings all,
I joined a few days ago and chose Atamara and the Darka realm.
Heh, join Ohnar West on FEI, my character would be pleased to play mentor. We profit from having two treacherous (and big) neighbours, and a tricky geopolitical situation, and a new religion thats taking off. Whatever happens, fun times guaranteed. Being in a small realm with a few nobles will be a whole different experience from a large realm like Darka.
-
It should be noted that in Ohnar West, they tend to define things a bit backward. When they sy their neighbors are "treacherous", what they mean is "our big neighbors are honorable and trustworthy, but we love to backstab, and ignore and break treaties".
-
Well, to be fair, Ohnar never did much backstabbing. Not recently, anyway. The former Arcachonians that have taken over the realm now, though...
-
I just started a charater in Westmoor, and was surprised to be welcomed by their Ruler, General, and another noble, all within 24 hours. They are sort of at war though.
Edit: as a heads-up, things do seem to slow down a bit over weekends. People aren't avoiding doing their jobs any more ;D :o
As the ruler of Westmoor, I can honestly say that I ALWAYS message new members no matter the current state of the game. I actually tend to do so on all characters I have. Believe the player of the Foxglove family (Westmoor's General) tends to as well. Only time I miss doing so is if I check at work and, well, forget to by the time I have a chance to write!
Generally, I believe the 48 hour rule is being too nice when it comes to expecting a response. There's no reason not a single person shouldn't greet you before then. While this is a lightweight game, it's not like EVERYONE is not logging in for two days. lol
-
Ohnar West under Me'ho Chang'a'rang engaged in quite a few plots, lies, betrayals, and violations of treaties.
-
Eh, I always counted him as an honourary former Arcachonian. He acted pretty much exactly the same as that core group.
-
Well, to be fair, Ohnar never did much backstabbing. Not recently, anyway. The former Arcachonians that have taken over the realm now, though...
We never quite managed to backstab you. We were way too busy backstabbing ourselves. ;D
-
It should be noted that in Ohnar West, they tend to define things a bit backward. When they sy their neighbors are "treacherous", what they mean is "our big neighbors are honorable and trustworthy, but we love to backstab, and ignore and break treaties".
Heh. Sorraine/Sartanism has been trying to lynch our priests for a month now, and have just been itching to gobble up Ohnar for ages. (And now we hear Caspius murdered Adgharins in Ozrat!) We've been labeled "grotesque", "traitors", "scoundrels", "heathens", and our nobles didn't even have passage through Sorraine till very recently (essentially locking us into Ohnarian territory, as Arcaea refuses us passage as well). And Ohnar is accused of violating treaties with Sorraine.
As for Arcaea, where does one even begin... Tore up the Arcaea-Ohnar Compact, tore up the peace treaty with Arcachon (when the ink had hardly dried), ignored his ally Ohnar when she was getting her ass handed to her by Arcachon, abandoned her for Toupellon, later threatened her with war because two nobles went monster hunting on the dark isle... Arcaea is just an opportunistic schoolyard bully and Sorraine the henchman. And we're the dishonourable ones ::)
-
Heh. Sorraine/Sartanism has been trying to lynch our priests for a month now
Except that this requires a declaration of war with OW, which we don't have. So no, no one has been trying to lynch your priests at all.
, and have just been itching to gobble up Ohnar for ages.
...OK. Guilty on that one. ;)
And Ohnar is accused of violating treaties with Sorraine.
Of course you have been accused of it. It's true! You did! Me'Ho Chang'a'rang violated at least two or three agreements between OW and Sorraine, and continually plotted more.
abandoned her for Toupellon,
That's not true at all. Ohnar West's ruler endorsed the secession/realignment of the three Ohnarian duchies to Toupellon. You can't claim that Arcaea abandoned OW when OW's own ruler said "No, that's OK. We're cool with what happened. Don't worry about it."
later threatened her with war because two nobles went monster hunting on the dark isle
I don't know that story, but I have not doubt it's a ridiculously exaggerated piece of ex-Arcachonian propaganda. ::)
we're the dishonourable ones
See? I knew you'd eventually admit it.
-
You do keep banging on about that peace treaty, Lefanis, conveniently ignoring the fact that you broke the initial treaty by sending an assassin after our nobles in peacetime. Raped peasants, burnt food, executed and tortured our nobles, executed your own nobles, repeatedly rebelled (five times, was it?) against your legitimately elected ruler...need I go on? Did you never stop to consider why no one came to help you in the end, even though Zonasa and Aenilia hated Arcaea? Because even they didn't want to be associated with Arcachon. The same reason no one came to help Arcachon Jr when Sorraine attacked.
If we were the evil bully you and Aenilia like to paint us as, we'd have destroyed Ohnar already. We've certainly got enough reason to, and I'd be surprised if anyone came to your aid.
-
Except that this requires a declaration of war with OW, which we don't have. So no, no one has been trying to lynch your priests at all.
Well, all it takes is for Sartanism to declare us as evil for the mobs to come after us. I spent too much time in the sick bed last few weeks... ;)
You do keep banging on about that peace treaty, Lefanis, conveniently ignoring the fact that you broke the initial treaty by sending an assassin after our nobles in peacetime.
Why wouldn't I bang on about it? We banned 5 nobles and another committed ritual suicide to honor our end of the bargain, only to get backstabbed- if we hadn't banned them, you'd have attacked us anyway, claiming we didn't keep our word, and and even when we did, we got turned on with some lame excuse. Conceding (but not accepting) Arcachon as dishonourable realm which doesn't keep its word, Arcaea still doesn't come out looking honorable or trustworthy out of something like that.
The assassin you speak of was caught and executed by Arcaea.
Raped peasants, burnt food, executed and tortured our nobles,
Since Octavio, rapings and killings were outlawed. We banned 2 nobles due to a couple of rogue incidents, which you surely know of. And of course we executed repeat offenders... And since when was execution a problem in Arcaea? They certainly didn't think twice about executing Herumen, the aforementioned Arcachonian infiltrator. Certainly different standards don't apply ::)
executed your own nobles, repeatedly rebelled (five times, was it?) against your legitimately elected ruler...
Ha. I'm sure you know the circumstances surrounding those events. And that aside, it's funny that you'd use that to paint us in a bad light, considering that your superspy admitted to trying to instigating and extending the civil war and on one occasion called for the rebellion himself. Again the double standard- something an Arcaean hero did doesn't count as dishonesty or treachery, but his actions can and will be used to discredit all Arcachonians.
-
Why wouldn't I bang on about it? We banned 5 nobles and another committed ritual suicide to honor our end of the bargain, only to get backstabbed- if we hadn't banned them, you'd have attacked us anyway, claiming we didn't keep our word, and and even when we did, we got turned on with some lame excuse. Conceding (but not accepting) Arcachon as dishonourable realm which doesn't keep its word, Arcaea still doesn't come out looking honorable or trustworthy out of something like that.
You'd already broken one peace treaty. Why would we trust you to keep to another? And don't exaggerate. You didn't get backstabbed. We publicly ended the treaty (and it's arguable whether there even was a treaty, given no one in Arcaea, not even Jenred, signed anything) before we declared war. If you consider being told to your face, in the presence of other rulers, that we're declaring the treaty void and going to declare war for your crimes to be backstabbing, you've got a pretty wide definition of the term.
The assassin you speak of was caught and executed by Arcaea.
...and? That somehow excuses Arcachon for his crimes?
Since Octavio, rapings and killings were outlawed. We banned 2 nobles due to a couple of rogue incidents, which you surely know of. And of course we executed repeat offenders... And since when was execution a problem in Arcaea? They certainly didn't think twice about executing Herumen, the aforementioned Arcachonian infiltrator. Certainly different standards don't apply ::)
We executed the one infiltrator that started the war by attacking us during peacetime. You executed several Arcaeans, and worse, you tortured pretty much any Arcaean you got your hands on. You burned any possible peaceful resolution with that.
I'm sure you know the circumstances surrounding those events. And that aside, it's funny that you'd use that to paint us in a bad light, considering that your superspy admitted to trying to instigating and extending the civil war and on one occasion called for the rebellion himself. Again the double standard- something an Arcaean hero did doesn't count as dishonesty or treachery, but his actions can and will be used to discredit all Arcachonians.
The "Arcaean hero" didn't execute his own nobles. You did, just because they were on the wrong side of the rebellion and couldn't get away quick enough. That's cold by anyone's standards.
-
I don't know that story, but I have not doubt it's a ridiculously exaggerated piece of ex-Arcachonian propaganda. ::)
Hah, very much so. A couple of Ohnarians crossed onto the Dark Isle after Velax made it clear to Me'hoe that he didn't want any there. Velax asked them to leave. They said sure, fine. One was quite polite and Velax had a bit of a chat with her. Threats weren't needed. Velax even told the Arcaeans in Ecsetuah to have their troops act normally rather than aggressively, so there'd be no battle when the Ohnarians passed through to go home.
-
Can we get back to helping the newbie, perhaps? :-P
-
Shush you with your "kindness" and "good suggestions". :P
-
Hey, this does help the newbie. Gets him a good introduction into BattleMaster politics and propaganda.
-
I would like to suggest you join an "evil" realm. Suggestions:
Outer Tilog (cannibal, etc)
Caligan Empire (bully empire)
Here are some "fun" realms:
Barony of Makar (drunken Vikings)
Struggling realms (sometimes it's fun to lose):
D'Hara/Barca/Terran/Kabrinskia
Assassins
Hammarsett/Coria
Ohnar West
-
Struggling realms (sometimes it's fun to lose Losing Is Fun (http://www.timdenee.com/oilfurnace/)):
T, FTFY.
-
He is already IN barony of Makar - hence why he made the thread. LOL
-
You'd already broken one peace treaty. Why would we trust you to keep to another?
Uhm... Then why suggest it in the first place? Or are you saying Arcaea merely suggested it to make us weaken ourselves in the process? Arcaea suggested a treaty, and when Arcachon goes out of the way to uphold it's terms, you attack anyway. Thats the textbook definition of backstabbing.
We executed the one infiltrator that started the war by attacking us during peacetime. You executed several Arcaeans,
This is the first time I'm hearing that executing an infilitrator in war is worse than doing so in peace. ::)
We killed your assassins, you killed ours. There is no difference. Hell, we were more lenient than Arcaea was, we deported two infils who just returned to Arcaea and went at us again. After that point, we were just obliged to put them down permanently. Arcaea just had a larger population of assassins and killers (Arcaeans seem to have a natural affinity towards it) who paid the price. After Herumen, Arcachon never stooped to using assassins.
you tortured pretty much any Arcaean you got your hands on. You burned any possible peaceful resolution with that.
Shinya tortured Breonna the traitor, and one other guy who's name I have forgotten. Thats the extent of the torture in Arcachon. Hardly "pretty much every Arcaean". Later, Shinya committed ritual suicide as penance.
The "Arcaean hero" didn't execute his own nobles. You did, just because they were on the wrong side of the rebellion and couldn't get away quick enough. That's cold by anyone's standards.
All this time you have been saying that the length of the civil war, and the fact that there were repeat rebellions indicted us as as traitors and untrustworthy. But as I pointed out, your spy confessed to being the one responsible for keeping the rebellions happening! The same guy who is a hero in Arcaea.
-
I'm one of Arcaea's assassins, so I can't give my opinion on this.
From what I know of history, both nations are corrupt. Well, who the hell isn't? I love these arguments and how folks really think there's any point to arguing their enemy is corrupt when every single realm in existence is corrupt and playing dirty all the same. :-P The cleanest realm I've ever been in is by far Terran in Dwilight and we just went through a miniature civil war because our Judge was a sociopathic serial killer who plotted to overthrow multiple governments, imprisoned our leader, and banned 1/3rd of the nation (including myself), lol.
NO nation is perfect.
-
Hey I am also from the Combine, Vito here. I joined Far East, Principality of Zonas and they are very friendly to me. You should come here!
-
I am always friendly, Blueskin.
-
A small correction about the continents,
You can create a character on Dwilight, you must immigrate to Belluaterra.
-
Dunnera in the East Continent is a new realm and looking out for new players, its a very active, out reaching and exciting place where new players are activley helped.
Then theres Eponnyl and Amonia on that continent that both have a good war against each other.
On Beluaterra theres Thalmarkin, Melhed, Riombara and Enweil which have helpful players and a war looming over the horizon.
On Dwilight its indeed Aurvendil, Falrkirian freestate, Fissoa, the lurian realms, Terran, Karbinskia, Asylon and D'hara that are exciting.
I wouldnt advise the colonies as a new player, for its slow pace.
-
Nivemus is also on the East Continent and has some RP and history to delve into if that is your kind of thing. It is an easy place to learn game mechanics too, because even though we aren't in a war, we go around fighting with the various undead and monster infestations that pop up. Some of our nobles have even gained a good bit of honor from actively hunting monsters and undead.
-
I try to send all new players a welcoming message shortly after they join any realm I'm playing in.
I'd recommend FEI as well, as even the larger realms are relatively small in comparison with realms on the larger islands. Plus, there is a fairly large war going on right now. I can only speak for Kindara and Arcaea, but both are relatively active.
+1. I have been doing the same thing, welcoming all new players to the realm. If that realm not replying, come join the slow-paced island of 1 turn a day at Colonies island. Come join Oritolon, we have lot of things coming up :P
Sometime I wonder whether 2 out of my 3 characters are Mentors and deserve a better incentive to continue as Mentors? Apply to other players interested in taking up Mentors subclass as well. Maybe I should come out with a Feature request but I hear Mentors is about to come to an end ???
-
I'd say that Oriolton is more interesting to play in than Darka, and probably would be for your average player. That may not last, but given the way the war is going on Atamara...
Oriolton is even more interesting to me than Arcaea, but that's because my character's the judge of Oriolton and is in the middle of some judicial reform, whereas my Arcaean character is playing DiploMaster to some scarred regions. I expect those in Arcaea who are down south fighting the war are having a lot of fun.
-
I would like to suggest you join an "evil" realm. Suggestions:
Outer Tilog (cannibal, etc)
Caligan Empire (bully empire)
Here are some "fun" realms:
Barony of Makar (drunken Vikings)
Struggling realms (sometimes it's fun to lose):
D'Hara/Barca/Terran/Kabrinskia
Assassins
Hammarsett/Coria
Ohnar West
Struggling isn't losing!
Neither Terran nor D'Hara lost any significant grounds to their enemies.