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BattleMaster => Locals => Dwilight => Topic started by: Ironsides on April 06, 2013, 06:30:04 AM

Title: High Toprak
Post by: Ironsides on April 06, 2013, 06:30:04 AM
There really isn't much to be said about politics and personalities of High Toprak (which includes Central Toprak) so I thought to maybe start up this post and get some connections going. Remember, High Toprak is not the Lurian portion of Toprak or the Occidens at all so please leave those conversations for the other threads.

So, Libero, Morek and Corsanctum, what's up? How's the slow burn going?
Title: Re: High Toprak
Post by: Perth on April 06, 2013, 07:51:49 AM
Geeks of Dwilight. No one pays them any attention.
Title: Re: High Toprak
Post by: Ironsides on April 07, 2013, 01:49:20 AM

And that's the problem! Maybe they need an image change?
Title: Re: High Toprak
Post by: Glaumring the Fox on April 07, 2013, 03:04:54 AM
Any change will bring a combined SA alliance down on your sorry ass.
Title: Re: High Toprak
Post by: Tandaros on April 07, 2013, 03:07:03 AM
I'm sure an image change can happen within the parameters of SA. Or not. Not my area.  :D
Title: Re: High Toprak
Post by: Ironsides on April 07, 2013, 03:38:29 AM

How about
Any change will bring a combined SA alliance down on your sorry ass.

I'm sure an image change can happen within the parameters of SA. Or not. Not my area.  :D

How about above or parallel to Astromancy? If they are willing to try I might have an idea...or two......
Title: Re: High Toprak
Post by: Glaumring the Fox on April 07, 2013, 03:46:47 AM
Oh, you mean heresy?
Title: Re: High Toprak
Post by: Ironsides on April 07, 2013, 05:58:18 AM
Oh, you mean heresy?

I shouldn't mean that (as much as they want me to :) ). It has nothing to do with religion.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 07, 2013, 06:01:59 AM
I shouldn't mean that (as much as they want me to :) ). It has nothing to do with religion.

Yes, it would be too dangerous to meddle in creating or modifying the religion.
Title: Re: High Toprak
Post by: Indirik on April 07, 2013, 06:12:48 AM
SA is serious about religion. Kind of like, you know, a medieval noble would be. None of this mamby-pamby "we're tolerant and welcome all religions" crap that so much of the game has embraced.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 07, 2013, 06:23:20 AM
SA is serious about religion. Kind of like, you know, a medieval noble would be. None of this mamby-pamby "we're tolerant and welcome all religions" crap that so much of the game has embraced.

Many of the kingdoms in Dwilight didn't have the benefit of being founded with no other religions or cultures around. SA was sort of handheld in the fact that it didn't have competition when it was founded. Many of the other realms of Dwilight have had to form organically taking into account things like other religions and cultures. Plus, no other faiths can be as militant as SA because it would immediately become a threat to SA and be stomped out, so what you get is namby pamby as a survival mechanism.
Title: Re: High Toprak
Post by: Indirik on April 07, 2013, 06:25:05 AM
Yes, we did have an advantage in that we started early. But so could any other religion. Everyone else decided to wait. Their loss.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 07, 2013, 06:27:03 AM
Yes, we did have an advantage in that we started early. But so could any other religion. Everyone else decided to wait. Their loss.

Well it wasn't like everyone else had a plan written down in the beginning as to some sort of long term strategy made up by a cabal of elders like SA did...  ;)
Title: Re: High Toprak
Post by: Penchant on April 07, 2013, 07:54:35 AM
Well it wasn't like everyone else had a plan written down in the beginning as to some sort of long term strategy made up by a cabal of elders like SA did...  ;)
I know the religion was made up with support for the religion and stuff prior to Dwilight being founded, but there wasn't the "cabal of elders"  (2, 3, even 4 is not a cabal of elders). As to a long term strategy being made up, I don't know if there was but a long term strategy is very general so I don't know why any religion wouldn't have one in the beginning.
Title: Re: High Toprak
Post by: dustole on April 07, 2013, 08:12:52 AM
SA is serious about religion. Kind of like, you know, a medieval noble would be. None of this mamby-pamby "we're tolerant and welcome all religions" crap that so much of the game has embraced.

Really?  Did you read the sermon by Mathurin for Khari and Rynn's wedding?  Where he stood shoulder to shoulder with Baal the Betrayer and complimented his religion saying it was no different or better than SA?
Title: Re: High Toprak
Post by: Ironsides on April 07, 2013, 08:27:49 AM

Yes, it would be too dangerous to meddle in creating or modifying the religion.

No, no, I mean the rejuvenation of High Toprak has nothing to do with religion. Imagine Dwilight like plant growth. The only parts alive are the fringes and the parts nearest the tip, everything behind, since grown, is "dead". That's what's happened to High Toprak and that is what will happen ultimately to Dwilight.

So I am dreaming up/thinking of a way to introduce a new arena or way for everyone to get active and compete again. A new way that does not challenge the established foundation (Astromancy) but creates something new along with it. More specifically, a new way strictly belonging to High Toprak. Dwilight has four spheres, High Toprak is among the oldest. I believe it should return to the centre light it once had. (Those who've played with Bowie and may have heard or seen some of his speeches surely saw my mode of thinking filtering into him - I've been saying this kind of stuff for years!)

It would not be fair to High Toprak or to Dwilight or to the players trapped in that suffocating place not to try to think up new ways for them to engage the game. That would just be rude.
Title: Re: High Toprak
Post by: Vellos on April 07, 2013, 08:44:23 AM
Really?  Did you read the sermon by Mathurin for Khari and Rynn's wedding?  Where he stood shoulder to shoulder with Baal the Betrayer and complimented his religion saying it was no different or better than SA?

That's a very creative interpretation.

The Sermon on the Mount never stopped medieval Christianity: why should a feel-good wedding sermon?
Title: Re: High Toprak
Post by: Indirik on April 07, 2013, 11:09:08 AM
Yeah, thats just one guys opinion. ;)
Title: Re: High Toprak
Post by: Penchant on April 07, 2013, 11:20:54 AM
Really?  Did you read the sermon by Mathurin for Khari and Rynn's wedding?  Where he stood shoulder to shoulder with Baal the Betrayer and complimented his religion saying it was no different or better than SA?
Doesn't mean that's how the religion is ran. He can sway the opinion of most on any short term issue, but he hasn't really got anyone actually acting like religious tolerance is ok.
Title: Re: High Toprak
Post by: Geronus on April 07, 2013, 03:32:40 PM
There's always been an amusing tension between the moderates and the hardliners in the Church. Makes for great politics.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 07, 2013, 05:52:41 PM
Its about exciting as butter melt on a wintry day... ::)
Title: Re: High Toprak
Post by: Geronus on April 07, 2013, 06:05:51 PM
I always enjoyed it, as do others. Dwilight doesn't interest me much right now though.
Title: Re: High Toprak
Post by: Arrakis on April 07, 2013, 06:07:10 PM
I always enjoyed it, as do others. Dwilight doesn't interest me much right now though.

May I ask why?
Title: Re: High Toprak
Post by: Perth on April 07, 2013, 11:55:46 PM
Break up Morek. Things will get exciting.
Title: Re: High Toprak
Post by: Dishman on April 08, 2013, 02:45:46 AM
I'm sure it does get boring hunting monsters. Maybe the idle Astromancers should try to conduct some war games or something? A light hearted brawl, moderated by the church, for kicks and giggles. All the peasants need is any old excuse, a little diplomat love, and they will be gung-ho to die for no reason.

Might kick off something more interesting, too.
Title: Re: High Toprak
Post by: Tandaros on April 08, 2013, 06:29:45 AM
Break up Morek. Things will get exciting.

dooo iiiit
Title: Re: High Toprak
Post by: Woelfy on April 08, 2013, 09:00:05 AM
I'm sure it does get boring hunting monsters. Maybe the idle Astromancers should try to conduct some war games or something? A light hearted brawl, moderated by the church, for kicks and giggles. All the peasants need is any old excuse, a little diplomat love, and they will be gung-ho to die for no reason.

Might kick off something more interesting, too.

I know a great kingdom that those war games could take place in...Just saying...No walls on the city, and no militia to speak of. ;) *insert innocent whistle here*
Title: Re: High Toprak
Post by: Geronus on April 08, 2013, 03:40:49 PM
May I ask why?

Things have become too... Civilized. That frontier feeling is almost entirely gone since the vast majority of the island is now settled. That feeling was one of the things I enjoyed most about Dwilight. Beyond that, none of the current conflicts interest me. You couldn't pay me to play on either side of a war in which Aurvandil is involved, so yeah...
Title: Re: High Toprak
Post by: Anaris on April 08, 2013, 03:52:14 PM
Things have become too... Civilized. That frontier feeling is almost entirely gone since the vast majority of the island is now settled.

This is a sentiment I've seen from a number of people.

Unfortunately, there are only two ways to achieve such a feel on an ongoing basis: continually opening new continents, and performing periodic resets (in whatever form) of one or more continents.

The former is obviously untenable without a continual growth in the playerbase. The latter used to be done on BT, and to a lesser extent on the South Islands before they were sunk, but as you know, Tom has decreed that there will be no more invasions on BT (besides the use of the summon scrolls, which really isn't the same thing).

So sadly, there is currently nowhere for players to go who like that frontier feeling.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 08, 2013, 04:13:27 PM
Thats why I keep saying that we should be breaking things up more and fighting more. The only frontier left is war. The power blocs that exist right now are about maintaining control, the frontier is about gaining control. Thats why I am pushing for more opportunities to fight, smaller alliances, stronger nationalism for realms and more religions to foster conflict. SA has already won the map, you dont need to attain 100% victory to see that. Aurvandiil is barely the last opposing force, Asylon will always be fighting over the 2 or 3 contested lands around its kingdom. There is no way for one force to completely rule the map and who wants to wait for that?Dwilight is already a few years old and the first years were just about gaining control, we've only just now started to fight over lands and its turned into a fight between old and new, established and upstarts. The established old realms have old ancient alliances, ancient federations, ancient economies and hold the majority of the power. The upstarts are FR, Asylon,Swordfell , Falkirk , and Aurvandiil. With the new moot kingdoms perhaps thrown in. They will never combine and equal the established might of SA, there will never be long standing alliances between these kingdoms.
Title: Re: High Toprak
Post by: Geronus on April 08, 2013, 05:27:42 PM
Unfortunately, there are only two ways to achieve such a feel on an ongoing basis: continually opening new continents, and performing periodic resets (in whatever form) of one or more continents.

Earlier in Dwilight's development it may have been possible to extend the colonization phase. Tom manually removed existing monster groups from the map on two separate occasions if memory serves after some people complained about it being too hard to start a realm. If he hadn't done that, things might have taken longer, possibly a lot longer. I remember the before and after difference being dramatic in Astrum the second time he did it. We went from being under constant pressure to being left almost completely alone for the better part of a few months. That's what allowed us to found the first Niselur and expand it so quickly. That Niselur may have fallen apart, but it was never the same afterward. The monsters never really recovered the numbers they'd had before, and we grew stronger during the respite.

If a conscious effort had been made to beat back the waves of colonization periodically that could also have extended things, but doing that would have been similar to what was done on BT, as you say; you'd have to create some sort of disaster periodically that partilly reset things. Still, it can't be too difficult to just spawn several large hordes of AI-controlled monsters every now and then and let them do what monsters do. It wouldn't require the kind of complicated storytelling and GM-controlled NPCs we saw on BT from the Third Invasion on.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 08, 2013, 05:44:00 PM
Im kind of glad the whole monster fighting phase is over. Fighting against humans has been much more intense. Now its about shaping the post colonial phase, the choice we make now will resonate.
Title: Re: High Toprak
Post by: Geronus on April 08, 2013, 06:16:50 PM
Im kind of glad the whole monster fighting phase is over. Fighting against humans has been much more intense. Now its about shaping the post colonial phase, the choice we make now will resonate.

You can get this experience on all the other islands, though; Dwilight's frontier feeling was unique. Without it, I am finding the other islands to be more interesting at present.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 08, 2013, 06:30:41 PM
I think for me the connection with Dwilight is because I have been here pretty much since the beginning, so im familiar with my friends , enemies and the history of the area. A thing that the other servers have never really felt for me.
Title: Re: High Toprak
Post by: Geronus on April 08, 2013, 08:20:41 PM
I think for me the connection with Dwilight is because I have been here pretty much since the beginning, so im familiar with my friends , enemies and the history of the area. A thing that the other servers have never really felt for me.

It isn't always easy to find, but may I recommend Beluaterra? Due I imagine to the Invasions, it largely lacks the inbred feeling of the other islands. There's relatively little in the way of the sort of calcified upper crust of long-time players you tend to find in places like Atamara and EC, so it's much easier to insinuate yourself into the heart of things. Many of the realms either are young or feel young. I played for a couple years each in Riombara and Fronen. Between when I arrived and when I left each realm, there was almost a complete turnover of characters in the realm, and only a very few of the players there stayed the entire time. I doubt whether anyone in Fronen even knows a complete history of that realm.
Title: Re: High Toprak
Post by: Glaumring the Fox on April 08, 2013, 08:43:38 PM
I served with you in Bel, I love Bel, its just that my character died so I was abit rudderless.
Title: Re: High Toprak
Post by: Geronus on April 08, 2013, 08:45:59 PM
Yes that's right, I forgot that. In Riombara for a while, if memory serves.

...What was this thread supposed to be about again?  ;D
Title: Re: High Toprak
Post by: Glaumring the Fox on April 08, 2013, 10:53:52 PM
I think it was a cluster!@#$ of people hating everytjing I say... Oh no sorry that was the other threads  ;)
Title: Re: High Toprak
Post by: Poliorketes on April 09, 2013, 12:00:32 AM
This is a sentiment I've seen from a number of people.

Unfortunately, there are only two ways to achieve such a feel on an ongoing basis: continually opening new continents, and performing periodic resets (in whatever form) of one or more continents.

The former is obviously untenable without a continual growth in the playerbase. The latter used to be done on BT, and to a lesser extent on the South Islands before they were sunk, but as you know, Tom has decreed that there will be no more invasions on BT (besides the use of the summon scrolls, which really isn't the same thing).

So sadly, there is currently nowhere for players to go who like that frontier feeling.

Well, One hundred of monster hordes converting half of the isle in rogue lands again would do the work too!  ;D
Title: Re: High Toprak
Post by: Ironsides on April 10, 2013, 09:05:31 PM
...What was this thread supposed to be about again?  ;D

It is a lamentation for north-west Dwilight  :'(
Title: Re: High Toprak
Post by: Vellos on April 10, 2013, 10:45:41 PM
It is a lamentation for north-west Dwilight  :'(

North-west?

Don't you mean north-east?
Title: Re: High Toprak
Post by: Daimall on April 10, 2013, 10:55:31 PM
It is a lamentation for north-west Dwilight  :'(

That is in another thread. Although the message traffic is starting to pick up Niselur. Hope it doesn't go down too much after this initial flurry.
Title: Re: High Toprak
Post by: Woelfy on April 11, 2013, 12:30:25 AM
North-west?

Don't you mean north-east?

Im pretty sure High Toprak is NE as well Vellos. What with BR being central Toprak and all, and Luria running the South along with Northern Forland.
Title: Re: High Toprak
Post by: Ironsides on April 11, 2013, 12:40:53 AM

Whoops! I meant North-East  :-[