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Toms Other Games => [explorers] Mission Control => Topic started by: Tom on July 26, 2013, 11:01:10 AM

Title: Introduction
Post by: Tom on July 26, 2013, 11:01:10 AM

It is the year 376 in the Galactic Human Empire, mostly just called The Empire. Humanity spans a hundred thousand worlds in as many solar systems. Poverty, scarcity, disease and even work are curiosities of history. Spending their days in a perpetual holiday, engaged in philosophy and arts or simply in relaxation and fun, humans of The Empire are living a good life.

You are not a human.

The prosperity and peace of The Empire is guaranteed by its genetic clone slaves. Complementing the automated robot factories that produce the material wealth of The Empire, guarding the borders of The Empire against aliens, there are a dozen or more genetic clones of every suitable real human working on making The Empire what it is.

One of the constant demands of The Empire is exploration and expansion, to provide new worlds to plunder for resources or colonies for the expanding human race or simply to satisfy the curiosities of those humans who enjoy travel. Of course, exploration of new worlds is dangerous and many explorer teams never return to mission control. No sane person would risk real human life on such a dangerous adventure.

You are an Explorer.

You are a clone.

You are expendable.
Title: Re: Introduction
Post by: Tom on July 26, 2013, 11:06:45 AM
[explorers] (current working title) is an in-development pen & paper roleplaying game.

It is cooperative, modular and narrative. Working as a team, the players are tasked with exploring and securing initial landing zones on newly discovered planets. The game mechanics are easy to learn and designed to support good storytelling. It is a ton of fun.