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BattleMaster => Case Archives => Magistrates Case Archive => Topic started by: BattleMaster Server on March 21, 2014, 07:42:41 PM

Title: Corsanctum Attempting Strategic Capital Move
Post by: BattleMaster Server on March 21, 2014, 07:42:41 PM
Summary:Corsanctum Attempting Strategic Capital Move
Violation:Strategic Capital Move
World:Dwilight
Complainer:John Smith (http://battlemaster.org/UserDetails.php?ID=21393)
About:Wassiley (http://battlemaster.org/UserDetails.php?ID=34970)

Full Complaint Text:
The regent of Corsanctum is attempting a strategic capital moving during times of war.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Stabbity on March 21, 2014, 07:52:37 PM
Isn't this not even a rule anymore? I was pretty sure you could move your capital whenever, for whatever reason, hence the stat penalty to your regions.

Also, wasn't Corsanctum's capital Mimer? Seeing as it is no longer apart of their realm, that kind of necessitates a capital change.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Graeth on March 21, 2014, 07:55:06 PM
I was unsure whether it was Unterstrum or Mimer (I did not think capitals could revolt/be given away), and decided to make the complaint regardless as the timing seemed suspect.  If this is no longer a rule the Wiki should be updated accordingly. 
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Stabbity on March 21, 2014, 08:23:56 PM
I was unsure whether it was Unterstrum or Mimer (I did not think capitals could revolt/be given away), and decided to make the complaint regardless as the timing seemed suspect.  If this is no longer a rule the Wiki should be updated accordingly.

I could be wrong on the capital moves no longer being illegal. However, I do believe Mimer was Corsanctum's capital.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Thehatter on March 21, 2014, 08:29:05 PM
Yes Mimer was the capitol. Maybe moto has his hands in this also... Muwhahahahahah
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Anaris on March 21, 2014, 09:01:57 PM
Isn't this not even a rule anymore? I was pretty sure you could move your capital whenever, for whatever reason, hence the stat penalty to your regions.

This has always been the case with capital moves. It's meant as a penalty just for doing such a monumental task, not as a replacement for the rule.

However, the rule has never been "don't move your capital in time of war." The rule is "don't move your capital purely or primarily so that you can recruit closer to the front line."

Quote
Also, wasn't Corsanctum's capital Mimer? Seeing as it is no longer apart of their realm, that kind of necessitates a capital change.

Any realm that has lost its capital certainly has to move it to a new region. I can come up with some hypothetical examples where it could still be an illegal capital move (for instance, they have 2 cities left in the realm, one in the middle of their realm, the other near the front line, and they move it to the less central one for the recruitment benefit); however, in general, I think that realms whose capital has been lost should get at least a little extra leeway in these things.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Gustav Kuriga on March 21, 2014, 09:49:51 PM
This has always been the case with capital moves. It's meant as a penalty just for doing such a monumental task, not as a replacement for the rule.

However, the rule has never been "don't move your capital in time of war." The rule is "don't move your capital purely or primarily so that you can recruit closer to the front line."

Any realm that has lost its capital certainly has to move it to a new region. I can come up with some hypothetical examples where it could still be an illegal capital move (for instance, they have 2 cities left in the realm, one in the middle of their realm, the other near the front line, and they move it to the less central one for the recruitment benefit); however, in general, I think that realms whose capital has been lost should get at least a little extra leeway in these things.

Even that hypothetical is a very weak argument for punishment. There's a huge difference between making a decision to move the capital while you still control the city, and choosing the best of two options when you're forced to after the capital leaves in a hostile manner. Shouldn't be penalized when making a smart decision out of a bad situation.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Anaris on March 22, 2014, 12:24:52 AM
Even that hypothetical is a very weak argument for punishment. There's a huge difference between making a decision to move the capital while you still control the city, and choosing the best of two options when you're forced to after the capital leaves in a hostile manner. Shouldn't be penalized when making a smart decision out of a bad situation.

I think the fact that you view it as necessarily the "smart" decision shows just how deep the misunderstanding goes about the reasoning for this rule in the first place.

Why, in real-world terms, would it be "smart" to put your capital city—the seat of your entire realm's government—on the front line of a war? Remember, the fact that it is also your sole recruitment base is an OOC restriction intended to maintain gameplay balance.

Frankly, it's comments like these that make me want to implement stiff penalties for having your capital sacked, or even just losing a battle there to any significant number of enemy troops. Maybe if, say, tax collection was suspended for two full weeks after such an event due to the civil turmoil, people might think twice about the front line being a strategically "smart" place for their capital....
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: OFaolain on March 22, 2014, 12:46:58 AM
The capitol of Corsanctum was Mimer; after Mimer left the realm we didn't have one until we moved it to Freke, which is now the capitol (and, incidentally, NOT on the front lines unless you lot have ANOTHER doom fleet).  In what way is that "strategic"?  If you thought it was Unterstrom, you should have checked first.

Anaris, we did do the smart thing: we re-established our capitol within the core of our realm (mimer to freke is city-town-town-city) and away from the front lines.  Putting it in Unterstrom would have been stupid, and that was our only other option.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Velax on March 22, 2014, 01:17:08 AM
I can come up with some hypothetical examples where it could still be an illegal capital move (for instance, they have 2 cities left in the realm, one in the middle of their realm, the other near the front line, and they move it to the less central one for the recruitment benefit); however, in general, I think that realms whose capital has been lost should get at least a little extra leeway in these things.

So if a realm loses its capital to glacier/monsters, does it have to choose a city away from the frontlines as the new capital as long as there is one available?
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Graeth on March 22, 2014, 01:50:16 AM
Right on, like I said, I didn't think capitals could leave the realm and the timing was very suspect.  Sorry to waste any time.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Anaris on March 22, 2014, 02:01:39 AM
So if a realm loses its capital to glacier/monsters, does it have to choose a city away from the frontlines as the new capital as long as there is one available?

Not necessarily. I think it would have to be a case-by-case determination.

To give some locally relevant examples that I hope show my thought process:


Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Anaris on March 22, 2014, 02:02:01 AM
Right on, like I said, I didn't think capitals could leave the realm and the timing was very suspect.  Sorry to waste any time.

They certainly can. It's rare for them to do so without being pushed, but it does happen.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Stabbity on March 22, 2014, 02:03:59 AM
Not necessarily. I think it would have to be a case-by-case determination.

To give some locally relevant examples that I hope show my thought process:

  • If Kindara's capital had been Osaliel, then moving the capital to Masahakon after Osaliel fell would have been no problem whatsoever. It is a large city near the center of their realm.
  • I would consider it a mildly gray area for Kindara to move their capital to Zonasa or Taop, but I wouldn't press the issue hard. They are both relatively small, recently-taken cities, but they've held them for a few weeks now, and under the circumstances, I could certainly see them being worried about Masahakon (and other cities further to the southwest) getting iced.
  • I would consider it quite inappropriate for Kindara to move their capital to Ipsosez. It is a region they've held for a very short time, it's not in very good shape, and not only is it directly on the front line of the war, it's actually a bit of a stretch from the bulk of their regions. It's also a stronghold, rather than a city, which I would consider a minor point against it in this matter. I think the most important consideration, though, is that it is well out into their frontier, while there are multiple more suitable candidates available.

You realize that the four options available based off the glacier projections are Haul, Taop, Zonasa and Ipsosez, right?

Haul is not really an option frankly, given the mountains.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Indirik on March 22, 2014, 02:57:59 AM
Why, in real-world terms, would it be "smart" to put your capital city—the seat of your entire realm's government—on the front line of a war?
But it worked out so well for the Barony of Makar...

Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Anaris on March 22, 2014, 03:31:11 AM
You realize that the four options available based off the glacier projections are Haul, Taop, Zonasa and Ipsosez, right?

Haul is not really an option frankly, given the mountains.

I should clarify that these thoughts are based on the situation as it exists now.

There is no guarantee that Masahakon will be glaciated, and if it does, it will be some time before it happens. A lot could change between now and then.

...And yeah, Haul's not a viable option ;D
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Gustav Kuriga on March 22, 2014, 04:48:12 AM
I think the fact that you view it as necessarily the "smart" decision shows just how deep the misunderstanding goes about the reasoning for this rule in the first place.

Why, in real-world terms, would it be "smart" to put your capital city—the seat of your entire realm's government—on the front line of a war? Remember, the fact that it is also your sole recruitment base is an OOC restriction intended to maintain gameplay balance.

Frankly, it's comments like these that make me want to implement stiff penalties for having your capital sacked, or even just losing a battle there to any significant number of enemy troops. Maybe if, say, tax collection was suspended for two full weeks after such an event due to the civil turmoil, people might think twice about the front line being a strategically "smart" place for their capital....

And frankly if that were implemented, I'd have no trouble with it. You have to judge the risks in warfare. Just as military commanders make judgements on how close supply depots should be to the front line while still being relatively safe from attack; the closer your capital is to the front line, the more risk you take in the city being sacked and made unusable for recruiting. I still don't see how it could be considered a strategic capital move in the rules sense if they lost their previous one.

Besides that, why should we be forced to roleplay our characters as logically thinking? If I want my character (assuming he becomes Ruler some day) to move the capital after the previous one went rogue/seceded/changed realms to one that is close to where the enemy is because he wants to spite the enemy, why can't I?
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: vonGenf on March 22, 2014, 02:52:45 PM
Maybe if, say, tax collection was suspended for two full weeks after such an event due to the civil turmoil, people might think twice about the front line being a strategically "smart" place for their capital....

That sounds like a very good idea. Anything which reduces the cognitive dissonance between the OOC rules and IC actions is good for the game! And it makes a lot of IC sense.

I say do it!
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Chenier on March 22, 2014, 07:21:02 PM
I think the fact that you view it as necessarily the "smart" decision shows just how deep the misunderstanding goes about the reasoning for this rule in the first place.

Why, in real-world terms, would it be "smart" to put your capital city—the seat of your entire realm's government—on the front line of a war? Remember, the fact that it is also your sole recruitment base is an OOC restriction intended to maintain gameplay balance.

Frankly, it's comments like these that make me want to implement stiff penalties for having your capital sacked, or even just losing a battle there to any significant number of enemy troops. Maybe if, say, tax collection was suspended for two full weeks after such an event due to the civil turmoil, people might think twice about the front line being a strategically "smart" place for their capital....

Moscow doesn't look very central to me...

Nor Ottawa... Heck, Ottawa was chosen SPECIFICALLY for strategic reasons. Don't go telling me nations didn't have strategic considerations when they chose where to install their capitals...
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Stabbity on March 22, 2014, 10:03:18 PM
Moscow doesn't look very central to me...

Nor Ottawa... Heck, Ottawa was chosen SPECIFICALLY for strategic reasons. Don't go telling me nations didn't have strategic considerations when they chose where to install their capitals...

Yes, the famed Ottowan Moose Cavalry, responsible for many a slain hockey puck due to the nearness of their captial centralized recruitment centers.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: bofeng on March 23, 2014, 12:14:05 AM
How about moving back to the old capital city once the city was recovered?

In the case of Cathay, Anacan was lost several weeks ago and no one expected to stay in Azros forever. Historically, Anacan is located more close to the center of the realm, but not right now.
Title: Re: Corsanctum Attempting Strategic Capital Move
Post by: Stabbity on March 23, 2014, 12:48:08 AM
How about moving back to the old capital city once the city was recovered?

In the case of Cathay, Anacan was lost several weeks ago and no one expected to stay in Azros forever. Historically, Anacan is located more close to the center of the realm, but not right now.

That falls under cultural reasons, and is acceptable.