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BattleMaster => Locals => South Island => Topic started by: Constantine on July 10, 2014, 04:54:25 AM

Title: Kudos thread
Post by: Constantine on July 10, 2014, 04:54:25 AM
This thread is for sharing all the great experiences you're having on SI.
Despite being a clear underdog now, I'm having a blast in Ikalak and here's a shout-out for all the folks who made this possible.

First of all, major props to Taselak and Sandalak for maintaining the spirit of sportsmanship and allowing Ikalak a second chance. I'm enjoying RP correspondence with my Taselak counterparts immensely.

Secondly, kudos to my realm-mates who didn't defect and keep fighting with honour and determination. The drama is gone and the fun is back.  :)
Title: Re: Kudos thread
Post by: Jens Namtrah on July 10, 2014, 05:01:33 AM
Who said we're giving you a second chance?

You just don't have enough troops left to bother fighting right now...  ::)
Title: Re: Kudos thread
Post by: Kai on July 10, 2014, 05:15:45 AM
Kudos to all generals. I'm not sure how you can tolerate it.
Title: Re: Kudos thread
Post by: Disturbedyang on July 10, 2014, 06:04:30 PM
I have the exact same sentiment. Kudos to those who made the decision in Taselak and Sandalak. The players in all the other continents should learn from this. Why destroy a realm when you can let them live and having much more conflict in the future? That is what make this game fun!

Regardless if Ikalak survives or not(which one shouldn't care too much in this game), but it is such a decision that creates the most RP chances and scenarios in the future!

Title: Re: Kudos thread
Post by: Haerthorne on July 10, 2014, 06:37:58 PM
Kudos to all generals. I'm not sure how you can tolerate it.
Thanks.
Title: Re: Kudos thread
Post by: Indirik on July 10, 2014, 09:26:03 PM
Moderator note: I removed some of the cruft from this thread. If you want to argue about who did what to whom and who's fault that was, go find another thread.
Title: Re: Kudos thread
Post by: Vellos on July 11, 2014, 03:20:30 AM
Seriously, kudos to all the military hierarchy in all the realm. You newer folks don't remember what all of BM used to be like, with big armies moving under the orders of pretty well-structured military elites with really sophisticated strategies. I haven't gotten to feel this much part of just a good 'ole fashion war in a long time, and my character isn't even a significant part of the military hierarchy.
Title: Re: Kudos thread
Post by: Jens Namtrah on July 11, 2014, 03:57:44 AM
Bring back the South-East island as well!

Or wait - start another war on your own!
Title: Re: Kudos thread
Post by: Haerthorne on July 11, 2014, 07:19:36 AM
Seriously, kudos to all the military hierarchy in all the realm. You newer folks don't remember what all of BM used to be like, with big armies moving under the orders of pretty well-structured military elites with really sophisticated strategies. I haven't gotten to feel this much part of just a good 'ole fashion war in a long time, and my character isn't even a significant part of the military hierarchy.
It used to be a lot more focused on troop movements. The way governments and realms were structured made it almost a completely top down system, so you had a lot of room to be a military machine. The transferal of power across and downwards made things a bit different. A lot of realms were almost armies in themselves, run by a single person who issued every order and got everyone to the place they needed to be. It was good in some ways, but I do like BM as it is now. Gives a lot more for individual nobles to do within the hierarchy of the realm.
Title: Re: Kudos thread
Post by: Indirik on July 11, 2014, 02:47:58 PM
A lot of realms were almost armies in themselves, run by a single person who issued every order and got everyone to the place they needed to be.
In my experience, the armies were not usually run by a single player, but by a council. Typically anywhere from 10 to 20 characters would debate orders, and then issue a common set of orders to the entire realm. That was back when we had duchy armies (or battlegroups for you fossils), that pretty much no one used. That, and the communist tax systems, made for some killer war machines.
Title: Re: Kudos thread
Post by: Fleugs on July 11, 2014, 06:06:54 PM
Battlegroups were so linked to timezones I suppose they would be completely outlawed in modern day Battlemaster.

And Kudos to Zakky, player of Mighty Kurlock, for giving Ikalak another chance and not really giving a flying poop in the process.
Title: Re: Kudos thread
Post by: Haerthorne on July 11, 2014, 06:11:15 PM
Battlegroups were so linked to timezones I suppose they would be completely outlawed in modern day Battlemaster.

And Kudos to Zakky, player of Mighty Kurlock, for giving Ikalak another chance and not really giving a flying poop in the process.
That implies he's actually giving Ikalak a chance and didn't pull his forces back because he didn't have much other choice.

Oh hell, but both realms are actually giving Ikalak more of a berth than they otherwise would just so they can recover from all the internal crap.
Title: Re: Kudos thread
Post by: Cren on July 11, 2014, 09:37:49 PM
Kudos to that guy who built that tournament grounds in Ikalak city.
Title: Re: Kudos thread
Post by: Shizzle on July 12, 2014, 12:07:18 AM
Kudos to that guy who built that tournament grounds in Ikalak city.

Hahaha, best BM-related giggle I had in a while
Title: Re: Kudos thread
Post by: Antonine on July 13, 2014, 07:02:25 PM
The main reason we have to let Ikalak live is that if it's destroyed then most of its nobles might go to Taselak - better to give them just enough to survive while we ensure they can never threaten us again than to see that happen.
Title: Re: Kudos thread
Post by: Woelfy on July 14, 2014, 04:22:19 AM
Sandalak by no means needed to pull back, but it was extremely sporting of them to do so. I give a lot of kudos to Zakky and his minions, I never would have done something like that. Even if it meant risking temporary overextension, I would have gone for the killing blow. The opportunity was too open to pass up. This way gives a lot more people a lot more fun for much more time, so again:

Kudos!
Title: Re: Kudos thread
Post by: Blue Star on July 16, 2014, 05:01:18 AM
Battlegroups were so linked to timezones I suppose they would be completely outlawed in modern day Battlemaster.

mm very true we were so focused on warfare back then weren't we. We were told jump and we asked how high.
Title: Re: Kudos thread
Post by: dustole on July 16, 2014, 03:51:51 PM
Kudos to that guy who built that tournament grounds in Ikalak city.


That was me.  I asked the realm for donations to build it so we could throw a tournament and  the winner would have become lord of Ikalak city.
Title: Re: Kudos thread
Post by: Vellos on July 18, 2014, 01:07:09 AM

That was me.  I asked the realm for donations to build it so we could throw a tournament and  the winner would have become lord of Ikalak city.

lol.

You would.
Title: Re: Kudos thread
Post by: Woelfy on July 20, 2014, 10:24:04 AM

That was me.  I asked the realm for donations to build it so we could throw a tournament and  the winner would have become lord of Ikalak city.

You do know it is WAR Island, right? Not ridiculous investment island?
Title: Re: Kudos thread
Post by: Sacha on July 20, 2014, 02:58:57 PM
So if a foreigner won, he'd be made Lord?
Title: Re: Kudos thread
Post by: Dishman on July 20, 2014, 05:04:08 PM
I'd say that tournament grounds will come in handy when a winner is certain but before the reset (end-game party!)....but damn to see gold squandered when you only had 30 pieces to rub together was frustrating. That, among other things, led me to stick with Sandalak when Korlok flipped.
Title: Re: Kudos thread
Post by: Chenier on July 22, 2014, 01:48:33 PM
You do know it is WAR Island, right? Not ridiculous investment island?

Well, war islands need losers, and inefficient usage of resources can be a good cause for defeat. ;)