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BattleMaster => Locals => East Island => Topic started by: Dragonsbane on December 26, 2015, 07:07:56 PM

Title: Kingdom of Alara
Post by: Dragonsbane on December 26, 2015, 07:07:56 PM
The Kingdom of Alara is open for all those refugees who have lost their homes, hurry now, estates are going fast, get yours today for the low low price of free!
Title: Re: Kingdom of Alara
Post by: Fuchs on December 30, 2015, 03:42:05 AM
When are the realms open for new characters?
Title: Re: Kingdom of Alara
Post by: GundamMerc on December 30, 2015, 09:24:58 AM
No clue.
Title: Re: Kingdom of Alara
Post by: Ehndras on December 30, 2015, 09:47:48 AM
Soon? Said December... :)
Title: Re: Kingdom of Alara
Post by: Ehndras on January 12, 2016, 09:10:27 AM
I *think* they're now open? Not entirely sure, to be honest. I know you can now cross borders, seeing as how Sundar Aspaurain just created the first diplomatic !@#$fest by attempting to murder the judge of Perleone without my authorization. Definitely not how I wanted to enter the political sphere.
Title: Re: Kingdom of Alara
Post by: Indirik on January 12, 2016, 05:48:04 PM
Sounds like a good opening for a war!
Title: Re: Kingdom of Alara
Post by: Fleugs on January 12, 2016, 06:26:16 PM
Sounds like a good opening for a war!

This! Perleone must declare war!  ;)
Title: Re: Kingdom of Alara
Post by: Indirik on January 12, 2016, 07:47:46 PM
At which point point Vix Tiramora will also coincidentally declare a completely separate, unrelated war, against Alara... >_<
Title: Re: Kingdom of Alara
Post by: GundamMerc on January 12, 2016, 11:25:54 PM
And do what exactly? They'd have to go through another realm just to get to us no matter which way they go.
Title: Re: Kingdom of Alara
Post by: Indirik on January 13, 2016, 02:19:58 AM
Yeah, that joke flew right over your head.
Title: Re: Kingdom of Alara
Post by: GundamMerc on January 13, 2016, 05:58:28 AM
Yeah, that joke flew right over your head.

Well yeah, in-jokes don't work with people who aren't part of the people it is meant for.
Title: Re: Kingdom of Alara
Post by: Ehndras on January 13, 2016, 09:55:05 AM
>_>

Sure. Perleone can go right ahead. I'd love to see the outcome of that war, though I'm currently pissing off half the Xavax for not doing more to secure the traitor and give him a proper Xavax trial and subsequent beheading.
Title: Re: Kingdom of Alara
Post by: Graeth on January 13, 2016, 03:14:41 PM
Can't behead on first offense ;)

Though the securing Sundar part is true!
Title: Re: Kingdom of Alara
Post by: Ehndras on January 13, 2016, 04:25:24 PM
They possibly can since we already banned him. :P There seems to be a mechanic where if the originating realm issues a ban, there is a chance you can execute outright.

The in-game mechanics are cryptic, confusing, and often contradictory. The circumstances in which some options appear or fail to appear are odd, to say the least.
Title: Re: Kingdom of Alara
Post by: Ossan on January 13, 2016, 05:36:33 PM
Yeah if someone is banned and is in jail long enough to go rogue they can be executed.
Title: Re: Kingdom of Alara
Post by: Anaris on January 13, 2016, 05:50:04 PM
So, to be clear:


Those two things, together, give you all you need to execute a noble from your own realm in your prison. Just remember to ban them through the normal ban process, not the ban-and-release process.

More generally:


Quote
The in-game mechanics are cryptic, confusing, and often contradictory. The circumstances in which some options appear or fail to appear are odd, to say the least.

I hope that this has cleared up some of your confusion regarding these mechanics. If you have other questions about them, please feel free to ask (though if it's not closely related to this issue, I'd ask you to please make a new topic for them). Not only do I want to make sure that people understand the game mechanics, if there are mechanics that are just gratuitously contradictory or confusing, I want to make them work more clearly.

(For instance, I'm now strongly considering creating some sort of feature where if a noble is identified in a crime, they will be marked as bannable if they are captured within the next, say, three days.)
Title: Re: Kingdom of Alara
Post by: Vita` on January 13, 2016, 05:50:10 PM
It's not so much about the originating realm as it is about the realm of the noble in prison.

You can execute advies, rogues, and those banished from your realm. So, if the realm he is from banishes him while he is in prison and he goes rogue, they can execute him regardless of whether he is banished from his captor's realm. This is most often (though still quite rarely) seen when a noble is captured by their own realm for whatever reason and the judge holds them in prison, banishes them from their realm, waits for them to go rogue (perhaps torturing to prevent escape), and then executes.

Of course, in this instance, the banished noble could decide to join his captor's realm instead of going rogue. And then they'd have to banish them. Which would extend time before execution or escape (and he's only held 7 days anyway).
Title: Re: Kingdom of Alara
Post by: Graeth on January 13, 2016, 06:18:51 PM
All I meant was in this particular case it wasn't possible for our king to behead Sundar. Also, perhaps most of this should be in the Xavax thread.
Title: Re: Kingdom of Alara
Post by: Ehndras on January 14, 2016, 11:09:56 AM
Supposedly he has fled to Alara to incite them into war with us. Or so he and one of his possible conspirators say. Things are getting far too interesting for my taste.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 14, 2016, 12:43:15 PM
Supposedly he has fled to Alara to incite them into war with us. Or so he and one of his possible conspirators say. Things are getting far too interesting for my taste.

Yeah, cause who likes interesting things! Not me, that's for sure!
Title: Re: Kingdom of Alara
Post by: Shulee on January 14, 2016, 10:45:22 PM
Or so he and one of his possible conspirators say.

It's probably a mistake at this time to consider people who disagree with your pals as co-conspirators. They could just be trying to squeeze in some alternative viewpoints and in-character roleplay into a realm already mostly set on one channel. If I can make one suggestion: leave room for others to participate and let the realm's culture evolve organically rather than barraging us with tomes of your invention.
Title: Re: Kingdom of Alara
Post by: Ehndras on January 15, 2016, 06:01:14 AM
Oh, I agree. :) Definitely giving people the benefit of the doubt, though I've become aware of standing conspiracy through various channels. Things in Xavax are definitely going to get interesting in the coming times.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 15, 2016, 11:25:54 AM
It's probably a mistake at this time to consider people who disagree with your pals as co-conspirators. They could just be trying to squeeze in some alternative viewpoints and in-character roleplay into a realm already mostly set on one channel. If I can make one suggestion: leave room for others to participate and let the realm's culture evolve organically rather than barraging us with tomes of your invention.

On the forum I agree, but IG it depends on his char. Anyone who's not with me is against me is a valid viewpoint IG and he can try to remove all those who are against him.
Title: Re: Kingdom of Alara
Post by: Shulee on January 15, 2016, 05:21:41 PM
You're right he could be playing an annoyingly paranoid self-centred character in which case he's succeeding. Or maybe he needs to learn to share the RP space with others. He'll know which and act accordingly.
Title: Re: Kingdom of Alara
Post by: Ehndras on January 16, 2016, 04:43:19 PM
Y'all are free to share the RP space, just - you know - type an RP. I don't see how I'm preventing RP. I'm not stopping others from RP'ing - quite the opposite. (Run-on sentence in 3... 2... 1...) I started all these councils and ran referendums and ask open-ended questions and try to stir up trouble and am running that Betholm RP specifically to get you folks talking and RP'ing. Unfortunately, most of the talking is usually in private. And, despite people complaining, I'm going to continue trying to spark discussion by mentioning things publicly so the realm isn't a quiet, boring place.

If you have any suggestions on how to make Xavax more RP-friendly, go forth and speak.

...I don't really see how Magnus is self-centered. Sure, he suffers from superficial narcissism and delusions of grandeur - but that's just what happens when you're that sort of person. Everyone worth a damn in history shared that mentality, whether intro- or extrovertly. Though, for the record, his personality profile sub-type is a INFP, if I remember correctly. If he were so self-centered he wouldn't have distributed power to everyone but himself, forsaken a royal lordship&dukedom, put people he obviously knows don't "quite" like him into positions of power, and give all his gold away to whoever needs it. People so often perceive someone with profound passion for someone who is self-absorbed. Absorbed, yes - but the self is in no way the point.

His vision of a greater Xavax isn't selfish - I just suck at Rp'ing him. :) Sorry.
Title: Re: Kingdom of Alara
Post by: Wimpie on January 17, 2016, 12:21:37 PM
At which point point Vix Tiramora will also coincidentally declare a completely separate, unrelated war, against Alara... >_<

Alara, hmm, maybe we will. Thanks for the suggestion!  ;D
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 17, 2016, 04:37:27 PM
You're right he could be playing an annoyingly paranoid self-centred character in which case he's succeeding. Or maybe he needs to learn to share the RP space with others. He'll know which and act accordingly.

How can someone steal the RP space?
Title: Re: Kingdom of Alara
Post by: Shulee on January 17, 2016, 08:53:21 PM
The word isn't stealing what he is doing is not sharing -- 43 messages in a turn and 33 will be a torrent of stream of consciousness from one person with no collaboration with or reference to anyone else. Solipsism at its best. There's no play.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 18, 2016, 12:20:04 AM
The word isn't stealing what he is doing is not sharing -- 43 messages in a turn and 33 will be a torrent of stream of consciousness from one person with no collaboration with or reference to anyone else. Solipsism at its best. There's no play.

That many messages? And can't you jump in? Usually there are always ways to work yourself in.
Title: Re: Kingdom of Alara
Post by: Ehndras on January 18, 2016, 01:52:55 AM
I don't see how you can't jump in. People just always choose to do it in private.

After each of my big posts, I get a flood in interesting discussion in private. Its just that, well, with everything going on, folks seem to be hiding their hands and keeping to the shadows. I'd like there to be more public RP.

So, the Alara-Xavax royal meeting ended early since Rob's currently on a trip and has spotty if any internet access, so we'll pick this up later. Magnus is headed to Itor Boss after receiving note of a monster horde, and Robb's there too, so it should be another small RP opportunity, except this one between just us and whoever else heads to Itor Boss to fight the horde. :) Join us if you're in the next region over, maybe we can get some RP with the Alarans and someone else will actually post something?
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 18, 2016, 01:53:06 PM
There are often only so many people who RP often, cherish those who do ;)
Title: Re: Kingdom of Alara
Post by: Ehndras on January 18, 2016, 02:47:39 PM
I'm very happy to receive so much RP and missives in private - its always the same folks, though. I'm sure once we go to war that'll change, but Xavax is nowhere near ready for war yet. We, and the other new realms, still have much work to do for the sake of internal stabilization.

In other news, and to my great surprise, a number of Xavax decided to join Robb and I in defeating the Itor Boss horde - ironically, they arrived before I did! Seems travel speed from Enubec is much better than Betholm, as their one-turn move was a two-turn for me. :)

King Robb responded thusly, to my happiness. I genuinely smiled with joyous pride at this:

Quote
Letter from Robb Starfall   (4 hours, 22 minutes ago)
Message sent to everyone in the region Itor Boss (4 recipients)

My friends, thanks for the help, should you need the same favor in the future dont hesitate to ask and we will come to your help (aid*).

Robb Starfall
King, Master of Coin of Alara
Royal of Alara
Duke of Itorunt
Margrave of Itorunt
Title: Re: Kingdom of Alara
Post by: Glaumring the Fox on January 19, 2016, 02:44:55 AM
There are often only so many people who RP often, cherish those who do ;)

Unless you RP an evil character and mess up and then everyone uses your evil RP's to say 'Yeah I knew it he was evil' even though they were never included or were to know about how evil the character was, people are such piss poor roleplayers generally and its difficult to diverge from the usual tropes and trends. Sundar was roleplaying murdering people in Oc Lu Pesh, no one knew it was him no one roleplayed that they were investigating it but you attack one judge and everyone says ' OH yeah I heard the peasants in Oc Lu Pesh say Sundar murdering people' Like #1 who cares what peasants say and number #2 why are you listening to peasants and #3 You don't know anything unless you were there or included.
Title: Re: Kingdom of Alara
Post by: Indirik on January 19, 2016, 04:37:06 AM
If they get the message, they know. Good form would be to explain how you know, but not required.  And "I read reports of it" is a perfectly legitimate explanation. (Even if a bit lazy.) If you don't want them to know, don't send them the message.
Title: Re: Kingdom of Alara
Post by: Glaumring the Fox on January 19, 2016, 05:44:13 AM
If they get the message, they know. Good form would be to explain how you know, but not required.  And "I read reports of it" is a perfectly legitimate explanation. (Even if a bit lazy.) If you don't want them to know, don't send them the message.

thats weak, if its an 'rp' message its merely a story. If its a direct 'message' to the realm then of course they would know. It is lazy , but thats to be expected! ;D
Title: Re: Kingdom of Alara
Post by: JDodger on January 19, 2016, 10:18:09 AM
totally agree with glaumring here. people rp their characters' internal monologues all the time and send them out as messages. everybody's going to be a mind reader now?

i was pretty pissed at how the sundar thing was handled, but after playing this game so long you gotta know that, aside from a very small collection of players, most BM players, especially rulers, play this game extremely conservatively and will sell out their realm mates in a second just to not look bad. even when the people they are looking bad to are totally inconsequential.

we (shulee, geg and I) campaigned pretty hard for sundar but in the end we were met by a chorus of "he is in their jail, he must have done it, and he totally could have destroyed xavax with his horrible actions!"  ::)

piss poor rp all around and disappointing reaction to a potential conflict-sparking action.

/offtopic
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 19, 2016, 11:33:55 AM
If he was looting in the region and people got a report of it, I guess then it's fair. If it was pure RP, then I agree that it was rather lame to use it.

There is still hope in BM though. In Luria Nova for instance I did something similar. I was arrested for attempting to assasinate the Judge, said he came only there to inspect the destruction of a temple of my faith and that he beat me up and arrested me without cause because he didn't want the investigation. I had even informed him beforehand that I would come. The Emperor of LN accepted the explanation and no action was taken, although I had also hoped it woul spark a war which it didn't.

Some people will abuse RP's, that's true. But I believe that enough will also honor and enjoy them. If a King 'disrespects' RP, then you should easily find an IC excuse for a rebellion for betraying his country and his countrymen.

A king who listens to peasants before he does to his own nobility is a traitor! Bye bye!
Title: Re: Kingdom of Alara
Post by: Anaris on January 19, 2016, 01:46:10 PM
It might be lame, but it is the official rule of RP in BattleMaster, handed down from Tom himself in no uncertain terms, that if someone receives a roleplay message, they are completely free to assume they have every piece of information written in that message.

Even if it's only laid out in the character's internal monologue.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 19, 2016, 02:43:04 PM
It might be lame, but it is the official rule of RP in BattleMaster, handed down from Tom himself in no uncertain terms, that if someone receives a roleplay message, they are completely free to assume they have every piece of information written in that message.

Even if it's only laid out in the character's internal monologue.

True, but simultaneously it is also everyone's right to choose for their chars not to know about it and subsequently dismiss it as a lie and attack anyone who does believe it IC. RP's allow for ambiguity in this way, which creations friction, which creates fun. If you don't like the King for using this RP as info, just say that the peasants lied and you have a good reason to rebel against the King for instance.
Title: Re: Kingdom of Alara
Post by: JDodger on January 20, 2016, 03:22:37 AM
If he was looting in the region and people got a report of it, I guess then it's fair. If it was pure RP, then I agree that it was rather lame to use it.

There is still hope in BM though. In Luria Nova for instance I did something similar. I was arrested for attempting to assasinate the Judge, said he came only there to inspect the destruction of a temple of my faith and that he beat me up and arrested me without cause because he didn't want the investigation. I had even informed him beforehand that I would come. The Emperor of LN accepted the explanation and no action was taken, although I had also hoped it woul spark a war which it didn't.

Some people will abuse RP's, that's true. But I believe that enough will also honor and enjoy them. If a King 'disrespects' RP, then you should easily find an IC excuse for a rebellion for betraying his country and his countrymen.

A king who listens to peasants before he does to his own nobility is a traitor! Bye bye!

This is how we tried to spin the Sundar situation, but people kept right on RPing as if game mechanics determine the potentialities of RP. "He is in their jail, thus he must have committed the crime" was said, and I'm damn near quoting.

LN, if nothing else, at least sticks up for its own against foreign parties no matter what...well most of the time, they did totally abandon that one Kenwood infil. Xavax apparently does not, but like I say I am not surprised.

Sadly rebellions have largely gone the way of the dodo in this game, most people are just drone soldiers who take the path of least resistance now. Ducal secessions are pretty much the only way to shake things up in a larger realm.
Title: Re: Kingdom of Alara
Post by: Indirik on January 20, 2016, 04:03:52 AM
This is how we tried to spin the Sundar situation, but people kept right on RPing as if game mechanics determine the potentialities of RP. "He is in their jail, thus he must have committed the crime" was said, and I'm damn near quoting.
Nothing wrong with that. If he wasn't caught doing it, how would he have ended up in jail? Random nobles don't just end up in prison for no reason. There had to be *some* reason they got arrested. This is an especially good tactic if you want the guy to take the fall for the crime, for whatever reason. Maybe it will get you off the hook for his stupidity. Maybe you're not ready for the war that it will cause. Or, more often, maybe you just don't like the guy, and appreciate him doing something stupid so you can hang him out to dry.
Title: Re: Kingdom of Alara
Post by: JDodger on January 20, 2016, 07:03:41 AM
because in the real world nobles could be set upon by their enemies and tossed in prison for any or no reason.

saying "the only way he could have ended up in jail is if he committed a crime (because game mechanic)" is bad rp.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 20, 2016, 12:32:53 PM
because in the real world nobles could be set upon by their enemies and tossed in prison for any or no reason.

saying "the only way he could have ended up in jail is if he committed a crime (because game mechanic)" is bad rp.

I agree, but once he´s captured you do have to come up with a damn good reason for it yourself as well. Saying, nah I´m innocent is often also not enough. Plus what Indirik says, sometimes people just want to get rid of a difficult char. Although this doesn´t seem to be the case in Xavax, sounds more like that they didn´t want war?
Title: Re: Kingdom of Alara
Post by: Ehndras on January 20, 2016, 01:44:03 PM
King Magnus of Xavax here - oh, we want war - but OUR terms, and at a time of OUR choosing. There are various sub-plots at work in Xavax at the moment, and diving headfirst into war with Perleone would be unwise and, frankly, idiotic. (and likely all their allies will go "EVIL XAVAX ASSASSINS! DIE!" for the convenience of an easy war)

Not to mention the last thing Xavax needs - in the eyes of a sensible king - is to be prematurely branded as a realm that sends assassins in the night for absolutely no reason, without declaration of conflict, and soon after requesting a diplomatic bump from neutral to peace.

What Grathe&Friends don't see is what goes on behind closed doors. The report and outcry of Sundar's attempt was sent to every ruler on EC - making Xavax look like a bunch of dishonorable !@#$%^&s and - thus - a viable target for conquest.

I plan for Xavax to be the next Cagilan Empire. Not some band of barbarians.

Also, Magnus never liked or trusted Sundar, even before the whole OLP cannibal thing, though that made it much easier to disavow his actions. Where our other infiltrators actually reported in and followed orders, Sundar did whatever the hell he pleased. Not to mention he defied multiple direct orders to not do anything stupid or violent in or near Perleone, to which he agreed - then went and tried to assassinate their judge, and in a region full of militia at that. Reeeeeal smooth, Sundar. Why not wait 'til he moves out to a neighboring region where - surprise! - there's no militia or foreign nobles to catch you? Impatience and inability to follow orders is the mark of someone who will not last long in a realm. It shows a lack of loyalty and duty, and you can't expect a ruler to go for that.

As a player, I went "Sweet, excuse for war!" as Magnus, he was furious at this abuse of a mere Inquisitorial trainee's power and failure to heed his very clear orders not to engage in aggression, which Sundar spit upon and he doubts ever planned to follow. A rogue infiltrator like that is at best an accident waiting to happen, at worst, an arbiter of chaos that will cause far more trouble than their dagger is worth.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 20, 2016, 07:02:00 PM
I doubt any realm will get to the power that CE did, but good luck trying.
Title: Re: Kingdom of Alara
Post by: Zakilevo on January 20, 2016, 07:15:43 PM
I think theocracies of SA matched CE in strength and influence.

If you could have 2 char on dwi, they would have had stretched even farther south.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 20, 2016, 09:44:07 PM
I think theocracies of SA matched CE in strength and influence.

If you could have 2 char on dwi, they would have had stretched even farther south.

I said "will reach" as in, in the future. I doubt anyone would now ever reach those levels again (fortunately).
Title: Re: Kingdom of Alara
Post by: Ehndras on January 20, 2016, 10:49:41 PM
That is my dream for Xavax. I doubt it'll come to be, unless fortune is on our side, but a dream is always worth having.
Title: Re: Kingdom of Alara
Post by: Shulee on January 20, 2016, 10:58:42 PM
If your dream is to leave a legacy of a third dull and enjoyment strangling example of how to bore a server then by all means bend your hopes in their footsteps.
Title: Re: Kingdom of Alara
Post by: GundamMerc on January 21, 2016, 01:00:50 AM
If your dream is to leave a legacy of a third dull and enjoyment strangling example of how to bore a server then by all means bend your hopes in their footsteps.

Exactly, CE is basically the main cause of Atamara's sinking. Don't follow their example.
Title: Re: Kingdom of Alara
Post by: Ossan on January 21, 2016, 01:25:34 AM
Yeah building a strong, imperialistic realm is fine, just keep in mind that you want to leave openings for wars and keep creating them because stagnation is BAD in this game for player fun and retention.
Title: Re: Kingdom of Alara
Post by: JDodger on January 21, 2016, 04:05:55 AM
you also may want to have less ideas and more implementation.
Title: Re: Kingdom of Alara
Post by: GundamMerc on January 21, 2016, 04:16:38 AM
Can we talk about Alara? Oh and can Alara not declare a war for 2 days?
Title: Re: Kingdom of Alara
Post by: Zakilevo on January 21, 2016, 04:22:03 AM
Well.. I must say it was my dream at one point as well. I only realized how horrible my dream was *when* Sirion expanded to Oligarch.

I think there are many players who want to build an empire only to realize later that they've been playing the game wrong ;)
Title: Re: Kingdom of Alara
Post by: JDodger on January 21, 2016, 05:39:15 AM
the xavax talk should be split off to its own thread, we definitely hijacked this one.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 21, 2016, 11:33:54 AM
Well.. I must say it was my dream at one point as well. I only realized how horrible my dream was Sirion expanded to Oligarch.

I think there are many players who want to build an empire only to realize later that they've been playing the game wrong ;)

Fixed it!

And yeah, I've tried it before as well, but always seemed to fail (was attempting to build a theocracy empire with Sartania for instance). Tbh I wouldn't try it in that way, although I do have some other ideas for 'world domination' type of play that allows for a lot of fun and will ultimately lead to my own destruction no doubt :)
Title: Re: Kingdom of Alara
Post by: Ehndras on January 21, 2016, 02:13:07 PM
Yeah, true. Major hijack. Sorry!

So, Alaran brothers, how fareth the world thru your eyes?
Title: Re: Kingdom of Alara
Post by: Zakilevo on January 21, 2016, 02:13:54 PM
I think there were threads about allowing duchies to war each other. That got shot down though.

If you really want it, I think you can form an empire out of multiple realms - can hold them together by using a guild - and think of each realm as a very large duchy. There you go you have your duchy wars now \o/
Title: Re: Kingdom of Alara
Post by: Ehndras on January 21, 2016, 02:25:46 PM
That's more-or-less what I plan for Xavax. I don't intend for a stagnant super-power like Cagil was. Those who know me are aware that I enjoy building super-powers then shattering them into divergent factions once we've had our fun. Chaos is a built-in requirement in anything I do. What comes up must come down in a blaze of glory!
Title: Re: Kingdom of Alara
Post by: Indirik on January 21, 2016, 04:13:45 PM
Keeping things "dynamic" without devolving into randomness or silly is very difficult. Wars need to have a reason, and that reason can't just be "we needed a war, so let's fight". If you just declare random wars for no reason, or obviously fake reasons, people will get angry, and you'll just end up getting wiped out by your neighbors. You need to find a way to declare meaningful, limited wars. It's HARD to do.
Title: Re: Kingdom of Alara
Post by: GundamMerc on January 21, 2016, 04:55:15 PM
Keeping things "dynamic" without devolving into randomness or silly is very difficult. Wars need to have a reason, and that reason can't just be "we needed a war, so let's fight". If you just declare random wars for no reason, or obviously fake reasons, people will get angry, and you'll just end up getting wiped out by your neighbors. You need to find a way to declare meaningful, limited wars. It's HARD to do.

I disagree with this entirely. People hold onto their realms WAAY too much, and that's one of the reasons the worlds grow so stagnant.
Title: Re: Kingdom of Alara
Post by: Fleugs on January 21, 2016, 05:41:52 PM
In an ideal world, I would agree with Indirik.

However, currently - as Indirik is very well aware of - I don't want to put in the time or effort to dig up a great casus belli. I settle for... lesser causes for war, and I'll take the flak that comes for it.

And while I do agree that people get too attached to their realms, I understand that they do. It's about the effort being put in. Seeing that go sucks. I would argue for a game where we would wage wars in which you do not have to fear for the total destruction of your realm. Change the dynamics that way, from a playerbase mentality, and wars should come easier.
Title: Re: Kingdom of Alara
Post by: JDodger on January 22, 2016, 12:33:56 AM
you need to be able to lose it all, or its all meaningless. part of the appeal of this game is the high stakes involved in every major decision. you could lose your realm or a significant portion of it, you can lose your titles, your character can be executed.

i have been saying for a long time that the main problem with the game is that conservative players rise to the top again and again, because they are able to make connections and a reputation over time without screwing up. these conservative players are great at making friends and terrible at making enemies. they then get elected ruler and want to make friends with all the other rulers. this results in a boring game.

you need to put your realm in situations where it can be destroyed (ideally preventing that from happening through your brilliant leadership), or there is no driving conflict in the game. it becomes pointless and boring and people leave.

a great case study is recent events on the far east, right before it was sunk. you have a realm in cathay that was surrounded by enemies and refused to surrender, willingly accepting potential annihilation to hold on to its principles and keep fighting. good leadership won them the war against all odds, the same people that other realms were calling idiots for their decision to not surrender. you have a realm in myern that made some ballsy choices in the beginning, which attracted massive numbers of nobles, then went conservative after a few losses because their leader was scared to lose his little realm. they lost all their players in no time.

going balls to the walls is always better for the health of the realm IF you can back it up... most cant, or are too scared of losing power to even try, so they resort to the next best thing which is building ridiculous invincible power blocs.
Title: Re: Kingdom of Alara
Post by: Gabanus family on January 22, 2016, 01:06:44 PM
I agree, think Fleugs is doing a good join in Perdan as well now protecting the infil for instance (yes I'm serious).

But finding reasons for war isn't that hard in my opinion, however actually following through rather than being "oh but I could lose...mmm" is the real challenge. Also limited regions don't need to be "oh you harmed me, I will now take a duchy and try to destroy your realm" but could also be "oh your infil attacked me, I will raid the region of his Lord to the ground, that'll teach him!"
Title: Re: Kingdom of Alara
Post by: Indirik on January 22, 2016, 10:41:08 PM
Quote
I disagree with this entirely. People hold onto their realms WAAY too much, and that's one of the reasons the worlds grow so stagnant.
Finding a real cause for war doesn't have to mean that you're holding on too much. (Although that could be the case for some.) I haven't hesitated to thrown Eponllyn into war, but we like to do it for reasons that we think are important. There's no shortage of opportunities, if you're clever, and willing to have some moral flexibility.

Quote
However, currently - as Indirik is very well aware of - I don't want to put in the time or effort to dig up a great casus belli. I settle for... lesser causes for war, and I'll take the flak that comes for it.
IMO, Perdan has come up with a very good reason for their current war. You decided on something you wanted. You asked for it, and it was refused. You offered to pay for it, and were still refused. So you went to war over it. (Which I think what everyone expected to happen.) As far as I remember, not a single person has voiced any OOC complaint, about Perdan's war. (Sure, there's the usual IC griping and calls about war-mongering, etc., but that's the posturing you get with every war declaration.)

What I personally dislike are the realms that declare war saying nothing more than "we support our allies", or for random silly reasons, or for ridiculously inconsistent reasons. You should have a good reason for declaring the war, and a good idea of what you want out of it. Let the other guy know what you want. You have a much greater chance of keeping the war civil, and letting it end without one of the realms having to die.

Quote
And while I do agree that people get too attached to their realms, I understand that they do. It's about the effort being put in. Seeing that go sucks. I would argue for a game where we would wage wars in which you do not have to fear for the total destruction of your realm. Change the dynamics that way, from a playerbase mentality, and wars should come easier.
There has to be some risk, or war becomes boring, and no one really puts in any effort. You're right, though, that every war shouldn't be a fight to the death for someone. Having a clear goal in mind helps. Realms need to be willing to fight limited aggression wars rather than go for the kill. Also, realms need to be willing to accept a loss. It sucks when a realm is losing, but refuses any peace offering that doesn't involve them getting back everything they lost. (Or in some cases more!)

Quote
I agree, think Fleugs is doing a good join in Perdan as well now protecting the infil for instance (yes I'm serious).
I think it was pretty funny when he was defending his infil, and told the rulers that anyone in Perdan could run the realm as good, or better, then he was doing it! Not many people will admit that they are probably the worst possible choice. ;)
Title: Re: Kingdom of Alara
Post by: Zakilevo on January 22, 2016, 10:46:03 PM
If you want to go to war just go to war. Don't think about it too much. Of course you should go for someone of your size.

If not grab an ally but don't grab 2~3 all at once. The more you grab, the more your enemies will call for as well.

Just don't try to win every war. You can't afford to wipe realms out as you can't support large realms that easily anymore.

Reasons for war? Pfft who cares about those. When you feel like going to war, you just go to war. That is good enough reason. Don't let silly people and their fancy reasons to stop you :D
Title: Re: Kingdom of Alara
Post by: Wimpie on January 29, 2016, 01:16:50 PM
...
Reasons for war? Pfft who cares about those. When you feel like going to war, you just go to war. That is good enough reason. Don't let silly people and their fancy reasons to stop you :D

Wait, you're in the same democracy as me, no?  :P
Title: Re: Kingdom of Alara
Post by: Zakilevo on January 29, 2016, 04:41:46 PM
Wait, you're in the same democracy as me, no?  :P

Yes. But am I the leader? No. Hehe. I don't have to deal with coming up with a legit excuse!
Title: Re: Kingdom of Alara
Post by: Ehndras on February 01, 2016, 04:33:47 AM
I'm currently beating my head trying to figure out how to spin said excuses my people are calling for quite aggressively.

Either way Magnus looks like an ass. Oh well. I give up trying to be the reasonable one in Xavax. Time to bring out Magnus' inner douche.
Title: Re: Kingdom of Alara
Post by: GundamMerc on February 01, 2016, 12:35:25 PM
I'm currently beating my head trying to figure out how to spin said excuses my people are calling for quite aggressively.

Either way Magnus looks like an ass. Oh well. I give up trying to be the reasonable one in Xavax. Time to bring out Magnus' inner douche.

You let another realm's infiltrators operate within your own borders without any punishment to them. Yeah, people aren't going to be happy about that. Especially if I've given them plenty of evidence that Starfall never planned on being peaceful with Xavax.
Title: Re: Kingdom of Alara
Post by: JDodger on February 02, 2016, 01:05:14 AM
I give up trying to be the reasonable one in Xavax.

Quote
Once there ruled in the distant city of Wirani a king who was both mighty and wise. And he was feared for his might and loved for his wisdom.

Now, in the heart of that city was a well, whose water was cool and crystalline, from which all the inhabitants drank, even the king and his courtiers; for there was no other well.

One night when all were asleep, a witch entered the city, and poured seven drops of strange liquid into the well, and said, "From this hour he who drinks this water shall become mad."

Next morning all the inhabitants, save the king and his lord chamberlain, drank from the well and became mad, even as the witch had foretold.

And during that day the people in the narrow streets and in the market places did naught but whisper to one another, "The king is mad. Our king and his lord chamberlain have lost their reason. Surely we cannot be ruled by a mad king. We must dethrone him."

That evening the king ordered a golden goblet to be filled from the well. And when it was brought to him he drank deeply, and gave it to his lord chamberlain to drink.

And there was great rejoicing in that distant city of Wirani, because its king and its lord chamberlain had regained their reason.

except totally opposite... usually if everyone around you seems unreasonable to you and they are all telling you you're unreasonable it may be time to reexamine your position.

Title: Re: Kingdom of Alara
Post by: JeVondair on March 01, 2016, 10:17:11 PM
So, the Minas-Alaran Alliance is interesting...and surprising.

Not really worrying, but surprising.
Title: Re: Kingdom of Alara
Post by: Wimpie on March 02, 2016, 09:47:18 AM
Well, Alara now has a problem, it seems.
Title: Re: Kingdom of Alara
Post by: Gabanus family on March 02, 2016, 12:30:28 PM
Well, Alara now has a problem, it seems.

I'm curious to see what kind of army these new realms can truly field, especially Xavax.
Title: Re: Kingdom of Alara
Post by: Wimpie on March 02, 2016, 03:07:16 PM
I'm curious to see what kind of army these new realms can truly field, especially Xavax.

Well, Xavax has 23 nobles and 9 regions including 2 cities.
Alara has 8 nobles and 4 regions, including 1 city.

So I doubt this will be a close war. Unless, of course, other realms join in  ;D
Title: Re: Kingdom of Alara
Post by: GundamMerc on March 02, 2016, 03:18:26 PM
Well, Xavax has 23 nobles and 9 regions including 2 cities.
Alara has 8 nobles and 4 regions, including 1 city.

So I doubt this will be a close war. Unless, of course, other realms join in  ;D

Alara did everything in its power to make people willing to look the other way though, so we'll see.
Title: Re: Kingdom of Alara
Post by: Indirik on March 02, 2016, 04:01:09 PM
Judging by past experience, in sure that lots of people will be willing to help ...  Xavax. :(
Title: Re: Kingdom of Alara
Post by: Gabanus family on March 02, 2016, 05:32:59 PM
Well, Xavax has 23 nobles and 9 regions including 2 cities.
Alara has 8 nobles and 4 regions, including 1 city.

So I doubt this will be a close war. Unless, of course, other realms join in  ;D

Of course other realms will join in, duh! But still, even in an unfair war I'm curious what Xavax will bring.
Title: Re: Kingdom of Alara
Post by: GundamMerc on March 02, 2016, 11:03:37 PM
Well when the "poor little realm" that's being attacked has been shown to constantly plot against you with either assassins or pushing their neighbor into a civil war by whispering paranoia inducing words into the ex-Xerarch's ear, I've kind of lost sympathy.

Of course, Sayuki was run out by the ruler who claimed Sayuki was a "spai" and lied so that the realm also turned against him, all because Sayuki dissented against his diplomatic exchanges. Then got mad when, surprise surprise, banning the general who was lord of Itor Boss led to the loss of Itor Boss as Sayuki changed allegiance to Xavax. So he sent an assassin, who failed miserably. When that didn't work, he turned the ex-Xerarch of Xavax against the newcomer despite my noble sharing all the correspondence that led up to him changing allegiance.

So yeah, not feeling any real guilt for going to war with them. If they have a worthy cause, Caligus and Minas Nova (whose rebellion was supported by Alara) will join against Xavax. We'll see though.
Title: Re: Kingdom of Alara
Post by: Wimpie on March 03, 2016, 09:26:19 AM
Well when the "poor little realm" that's being attacked has been shown to constantly plot against you with either assassins or pushing their neighbor into a civil war by whispering paranoia inducing words into the ex-Xerarch's ear, I've kind of lost sympathy.

Of course, Sayuki was run out by the ruler who claimed Sayuki was a "spai" and lied so that the realm also turned against him, all because Sayuki dissented against his diplomatic exchanges. Then got mad when, surprise surprise, banning the general who was lord of Itor Boss led to the loss of Itor Boss as Sayuki changed allegiance to Xavax. So he sent an assassin, who failed miserably. When that didn't work, he turned the ex-Xerarch of Xavax against the newcomer despite my noble sharing all the correspondence that led up to him changing allegiance.

So yeah, not feeling any real guilt for going to war with them. If they have a worthy cause, Caligus and Minas Nova (whose rebellion was supported by Alara) will join against Xavax. We'll see though.

Well it was about time for war in the south anyway, I guess.

Fun times for all those realm who did not have a war yet!
Title: Re: Kingdom of Alara
Post by: Gabanus family on March 03, 2016, 11:26:27 AM
GundamMerc, what truly happened usually doesn't matter. Who's to gain, that's the more important question. If Caligus smells blood and then Minas Nova will join also, they'll both join. Sure, Fallangard will prob join also, making it Minas Nova/Alara vs Xavax and Caligus vs Fallangard, but that's allright of course...at least for Caligus prob. They are to gain, so they will care little for whatever 'truth' you tell.
Title: Re: Kingdom of Alara
Post by: GundamMerc on March 03, 2016, 12:20:33 PM
GundamMerc, what truly happened usually doesn't matter. Who's to gain, that's the more important question. If Caligus smells blood and then Minas Nova will join also, they'll both join. Sure, Fallangard will prob join also, making it Minas Nova/Alara vs Xavax and Caligus vs Fallangard, but that's allright of course...at least for Caligus prob. They are to gain, so they will care little for whatever 'truth' you tell.

I wasn't talking regarding whether what truly happened matters IC, I'm explaining things for those who are like "oh poor Alara, it's an unfair war" OOC.
Title: Re: Kingdom of Alara
Post by: Ehndras on April 05, 2016, 03:08:52 AM
So, the Minas-Alaran Alliance is interesting...and surprising.

Not really worrying, but surprising.

Hey, don't say Magnus didn't warn you. :P
Title: Re: Kingdom of Alara
Post by: GundamMerc on April 05, 2016, 05:43:30 AM
Hey, don't say Magnus didn't warn you. :P

Warned us about what? We're not having any issues that needed warning about, and this, while surprising, wasn't completely unforeseen.
Title: Re: Kingdom of Alara
Post by: Ehndras on April 05, 2016, 07:10:20 AM
That is Minas didn't join against Alara, they'd band together.

I've had issues with Minas' leader since Might & Fealty. He got bored and decided to attack my holdings, loot my land, ignore all of my and his sovereign Prince's orders and requests, and then bailed.

I expected no less from him in BM.
Title: Re: Kingdom of Alara
Post by: JDodger on April 05, 2016, 04:53:48 PM
Hey, don't say Magnus didn't warn you. :P

this made me lol, well more like a scoff really
Title: Re: Kingdom of Alara
Post by: Ehndras on April 06, 2016, 04:04:47 AM
Don't start, Dodger. As far as I'm concerned, you don't exist.

Your snide remarks are wind between weathered rocks.

If you actually cared to read anything I said in the diplomatic forum and inquisition, you'd have noticed my warnings about either assimilating, curbing or crushing Minas before they become an inevitable problem.

You may also recall my very angry declaration of distrust toward Minas as soon as I became Xerarch. Perhaps you weren't even IN Xavax yet, when they told me to put aside my suspicions and issues and forgive - which I listened to and did.

Either way, Saradomin remains a prick I refuse to trust.

I guess his vow to declare war on Alara - which his parliament supposedly voted for - was another lie, eh? So much for "his word."

Just sayin'.
Title: Re: Kingdom of Alara
Post by: Graeth on April 06, 2016, 05:50:23 AM
I'm pretty sure he's just saying that everyone saw it coming. It's like predicting that water will be wet.
Title: Re: Kingdom of Alara
Post by: JDodger on April 07, 2016, 02:34:08 AM
no, what im saying is that he hid his head under a rock and refused to believe that alara was plotting against xavax with anyone, saying he was best friends with robb starfall while my char presented multiple clear proofs that robb/alara were indeed plotting against xavax, threatened to ban my char for saying so, called him a traitor etc., now months later it's "i always saw it coming!"

that is very typical of this guy which is what makes me lolscoff, like most of the things he says.

and yes, i remember the things you were saying ehndras, there was a whole lot of stuff about phoenixes and children and none of what you claim now months later.
Title: Re: Kingdom of Alara
Post by: Ehndras on April 07, 2016, 05:30:41 AM
How else do expect Magnus to be roleplayed? He was played as he was formed. He changed as he was stimulated to do so. He reacted to situations.

You were not in the know, due to your inability to work with me in a reasonable manner. Multiple Xavax were told of my true feelings and intent. Whenever I tried to open up to you, your character started a fight.

I tried taking it OOC so you'd understand my reasoning your character had clearly failed to understand, only to realize that you - as a player - also misunderstood my intent.

I said right off the bat, to multiple individuals, including Starfall, Selenia, Perfect, and a few others, what my true feelings and ideas were.

I for one enjoy the chaotic story we weaved as co-workers and rivals.

Despite the misunderstandings, I sincerely thank you for enrichening my gaming experience. :)

I'm sorry I was too stressed out in RL to realize how important our conflict truly was, and how it added - not took - from my time here.

You gave me reason and stimulus to evolve Magnus time and again.

Frankly I'd be disappointed if you stopped challenging me.

Thank you for being you. :)

Cheers!
Title: Re: Kingdom of Alara
Post by: JDodger on April 07, 2016, 06:50:58 AM
nvm ok group hug
Title: Re: Kingdom of Alara
Post by: JeVondair on April 15, 2016, 10:57:41 PM
Y'all didn't think we'd do it, did you?
Title: Re: Kingdom of Alara
Post by: Zaros on July 23, 2016, 04:09:38 PM
That is Minas didn't join against Alara, they'd band together.

I've had issues with Minas' leader since Might & Fealty. He got bored and decided to attack my holdings, loot my land, ignore all of my and his sovereign Prince's orders and requests, and then bailed.

I expected no less from him in BM.
s

Wait...did I really do that in Might &Fealty?Oh dear im so sorry I have trouble reading Might and Fealty messages...way too confusing.
Title: Re: Kingdom of Alara
Post by: Sharpspeare on February 28, 2017, 12:15:25 AM
For the record, Zaros, Ehndras was not talking about me. I've not been on Might & Fealty. It's always on my To Do List, but I never have the time. So that only leaves you
Title: Re: Kingdom of Alara
Post by: Zaros on March 01, 2017, 02:43:17 PM
For the record, Zaros, Ehndras was not talking about me. I've not been on Might & Fealty. It's always on my To Do List, but I never have the time. So that only leaves you
feelsbadman
I think I unwittingly made some enemies in might and fealty
Title: Re: Kingdom of Alara
Post by: Sharpspeare on March 04, 2017, 03:29:38 PM
It happens. Don't beat yourself up about
Title: Re: Kingdom of Alara
Post by: Zaros on March 07, 2017, 07:30:45 AM
It happens. Don't beat yourself up about
1 depressing thing about might and fealty is that I can only have a maximum of 3 regions per character because Im on a free account
Title: Re: Kingdom of Alara
Post by: JDodger on March 09, 2017, 01:46:46 AM
So yeah Alara is awesome.