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BattleMaster => Development => Feature Requests => Topic started by: JeVondair on April 28, 2017, 12:00:46 AM

Title: Approved: Add Enslavement to Troop or TO Options
Post by: JeVondair on April 28, 2017, 12:00:46 AM
Summary: Slavery           
 Details:
  Benefits:
  Possible Downsides or Exploits: 
   
Title: Re: Add Enslavement to Troop or TO Options
Post by: Chenier on April 28, 2017, 01:47:10 AM
I would love this possibility. Your realm got devastated by a large starvation, daimons, or you want to take long-rogue nations? Get that production back up by taking pop from the neighbor!

It would basically turn population into a forcibly exchangeable commodity. You can already loot neighbors for food or gold, this would add population to the list. An extra potential incentive to wage war on others, as well as a potential to cause friction between realms. I like the direct and meta possibilities of such a mechanic.
Title: Re: Add Enslavement to Troop or TO Options
Post by: Anaris on April 28, 2017, 01:48:00 AM
I do like this idea, but I don't think I'd be willing to add it before I add a better memory for regions of who has wronged them.
Title: Re: Approved: Add Enslavement to Troop or TO Options
Post by: Vita` on April 28, 2017, 02:09:01 AM
*looks at nuanced sympathy changes branch*
Title: Re: Approved: Add Enslavement to Troop or TO Options
Post by: JeVondair on April 28, 2017, 02:24:43 AM
I'm 1/3 today. Better than usual!
Title: Re: Add Enslavement to Troop or TO Options
Post by: Chenier on April 28, 2017, 02:25:33 AM
I do like this idea, but I don't think I'd be willing to add it before I add a better memory for regions of who has wronged them.

Doesn't sympathy score stick forever? At least until priests/diplomats come to take a lot of time to slowly change it?
Title: Re: Approved: Add Enslavement to Troop or TO Options
Post by: Vita` on April 28, 2017, 02:38:21 AM
Yes, but right now sympathy generally drifts to 85% everywhere, except for your own realm. I have a year-old branch that has nuanced changes for sympathy on a wide range of influences, to fix that, but I never tested for good balance, so never was sent live. I dread the rebase, at this point. :P