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BattleMaster => Development => Topic started by: Leonid on April 16, 2020, 11:11:44 PM

Title: Automatic gold from enemy equipment after every battle
Post by: Leonid on April 16, 2020, 11:11:44 PM
Historically any battles came with loot; all victorious armies looted weapons and armors of the enemy and the resources the defeated enemy left behind : tents, horses, carts, foods, etc. Looting battlefield and obtaining enemy weapons and armors for gold when back in a city would be a great feature.

As in many case looting villages is forbidden, automatic looting of the battlefield might give great incentive and retroaction if nobles would get small amount of loot from simply participating in battles especially if it includes special items held by soldiers that could become artifacts (of lesser power than artifacts found by adventurers).
Title: Re: Automatic gold from enemy equipment after every battle
Post by: Abstract on April 17, 2020, 01:52:28 PM
If something like this is done then it should probably be wrapped into an expansion of the "forage the battlefield" option that exists.
Title: Re: Automatic gold from enemy equipment after every battle
Post by: Zakky on April 18, 2020, 06:50:25 AM
Either do it the way Abstract Logic mentioned or when you capture a noble, turn the unit into gold(based on the unit's worth) and give it to the unit that captured the noble maybe?
Title: Re: Automatic gold from enemy equipment after every battle
Post by: Matthew Runyon on April 24, 2020, 07:28:14 AM
I like the idea of expanding the Forage feature to include this!  Then you could have fights between the people burning hours foraging, and the people scouting, about the division of the loot.
Title: Re: Automatic gold from enemy equipment after every battle
Post by: CryptCypher on May 05, 2020, 10:51:36 PM
I like the idea of expanding the Forage feature to include this!  Then you could have fights between the people burning hours foraging, and the people scouting, about the division of the loot.

But milord, where's our cut?!