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BattleMaster => Development => Feature Requests => Topic started by: Andrew on May 11, 2020, 05:25:41 PM

Title: Approved: Additional Vote Counting Systems
Post by: Andrew on May 11, 2020, 05:25:41 PM
Title: Additional Vote Counting Systems

Summary: Add voting systems that count based off the fortifications of a lord's settlement, by the types and number of soldiers commanded, as well as by the population of estates lorded over, or some other thing.

Details: BattleMaster is an old game, so it should be an old game with options. As such I shall detail each proposal below:
Benefits: The increased options allow realms to add some more flavoring to their ways and, and this is the really important part, this way people can't say "But M&F has..." in regards to voting types. Also potentially results in more unpredictable votes.

Possible Downsides/Exploits: Would require an update to the manual page and for some systems voting results could be unpredictable.
Blame Vita for this.
Title: Re: Additional Vote Counting Systems
Post by: Zakky on May 11, 2020, 05:29:39 PM
Quite interesting. I actually really like this idea. In some aspect, it reminds me of those weighted vote systems.
Title: Re: Additional Vote Counting Systems
Post by: CryptCypher on May 14, 2020, 12:14:26 PM
This is GLORIOUS. It'd also provide *plenty* of IC drama potential for new voting systems based on shifting culture, population, etc. If the realm's cavaliers have all died or departed, then reform is in order. The resulting debate would be dictated by extant noble population and thus subject to all the whims, backstabbery, and powerbasing inherent to politics. This could provide a major change in direction for any realm, and be quite interesting to watch!
Title: Re: Approved: Additional Vote Counting Systems
Post by: Andrew on July 22, 2020, 02:22:19 AM
This should go live with the next update to BM, whenever that is, as I'll have finished testing it all tonight and Delvin already merged 90% of the code for this into the main development repo (lol).

It includes not only the above options, but also voting by any other class, voting by CS, and voting by all other unit types.

Also, if you accidentally cause anarchy, I will laugh at you.
Title: Re: Approved: Additional Vote Counting Systems
Post by: Matthew Runyon on July 23, 2020, 03:57:44 AM
Oh, man, definitely looking forward to this!
Title: Re: Approved: Additional Vote Counting Systems
Post by: Vita` on August 02, 2020, 05:56:52 PM
(https://media1.tenor.com/images/4741c052d36c351fabed15399cfece17/tenor.gif)