Yes, I'm aware it can be hard to get the money flowing to begin with. I've a few ways I plan to deal with hat. Implemented right now are, of course, bounties on hostile mobs. I was also planning a daily 'stipend' for logging in, or awarding players for how many blocks they create/destroy.
And of course, I'm active daily. The broad player base I'm working on.
And of course, I'm active daily. The broad player base I'm working on.