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Messages - MediumTedium

#1
Development / Re: Food/gold Rebalance
March 10, 2013, 12:07:23 AM
Quote from: Indirik on March 09, 2013, 09:29:21 PM
It is important to note that this food rebalancing is not just an attempt to balance food. It is something that has been percolating on and off for months. It was enabled by Tom's implementation of the new dynamic map, and all the features and stats it allows us to generate. It does not solely focus on food, but on gold as well. It is also not simply a balancing, but a complete recalculation of both gold and food. We use procedural methods to derive the new values from the actual characteristics of the region, and not just pull numbers out of a hat. Anaris and ban have done a *lot* of work on it the past few days.

While this has been something that has been floating around for a while, the recent debates have brought it to the front. It is also important to note that this will affect all islands and all regions.

Does that mean there will be no food shortages anymore? Will gold gain go down or up?
#2
Dwilight / Re: The Marrocidenian war
March 09, 2013, 08:32:08 PM
Even if Aurvandil looses their army when invading Terran, we can easily go back to Candiels for refit as no northern realm can march down to counterattack. But we will see what will happen  ;)
#3
General Talk / Re: 3 word story
March 04, 2013, 06:20:48 AM
to Candiels and
#4
Okay so Aurvandil keeps them together and if there was no Aurvandil they would be at war cuz quite few ppl said that is the reason. That is total BS. You can say what you want, there is no way North will start wars between each other.
#5
Quote from: Dante Silverfire on March 04, 2013, 03:52:49 AM
Is that the fault of game design or players though? What stops them from fighting?

Ambition can establish reasonable cause for war. Even against allies. Claim a single region for one of your knights. State you'll accept peace after gaining that region.

That is absolutely players fault. They are scared to go to war with each other and get their realm destroyed. They worked too much to get their realms where they are now and they don want to risk it, but players are too proud to admit that.
#6
Quote from: Dante Silverfire on March 04, 2013, 03:47:15 AM
Astrum, Libero, Corsanctum, Swordfell. Not that they would but they can.

Or perhaps Luria Nova.


There is zero chance they will fight anyone in the North. That part of Dwilight will stay alliance locked forever. (I dont count wars vs Corsanctum , Libero "true" wars as that would be wars to assimilate their regions because they dont have many active players.)

If Tom said that he want for long distance wars to be impossible why do you people still whine. Either make realm closer to the South or join some realm thats in the South or try to fight someone from the North. I am sure if there was war in the North more people would join Northern realms than go South and join Aurvandil.
#7
Tell me this. What realm can Morek fight in the North? I
#8
Well how else would you make some penalties to long distance wars? Only up the cost of it? Realms with big money would clearly have huge advantages then over less richer realms.
#9
Quote from: vonGenf on March 03, 2013, 07:03:42 PM
I think he meant 30% per day, not 30% overall.

10% is still low for that big distance from Capital. Plus Tom said its game mechanic to make long distance wars almost impossible. 10% would make it too easy.
#10
So 5 regions away from my Capital i loose drops 3-6 points and you want to make it for ex 20+ regions away from capital to enemy region only 10 morale drop? Then lets make it there are no distance penalties and travel time is instant. Wohoo
#11
Quote from: Tom on March 03, 2013, 11:08:47 AM
We will NOT make wars across distances like this easier. Period.

I will, however, look into the massive morale drops. I agree that 60% in one turn is a bit on the heavy side. We might cap it at 40% or so. Or maybe add a "soft cap" beyond 30%. I'm open to discussing that.

If i may say anything below 30% of long distance morale drops would be same as removing it all together.
#12
Dwilight / Re: The Zuma
February 24, 2013, 11:50:02 PM
I am sure Aurvandil would be able to crush Zuma if it was only active war fighting unless Zuma has some kind of dev protection so it cannot be conquered or something.
#13
Dwilight / Re: The Zuma
February 24, 2013, 03:07:42 PM
"Zuma Coalition has declared war on us!"

Vive la Souverain!

It is time to crush those ugly monsters!  8)
#14
Dwilight / Re: The Zuma
February 20, 2013, 08:11:27 AM
We gonna go "Aurvandil clan, cheating accusations" route again?
#15
Dwilight / Re: The Zuma
February 15, 2013, 04:59:53 PM
I agree either get Zuma to be more active or replace them with new realm/open up regions for taking or something. They just take up the space like this... lol