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BM General Discussion / Re: Spying: Good or bad for the game?
« on: April 10, 2011, 08:29:53 PM »
A noble who become disaffected with the direction his realm takes due to the actions of an unassailable leadership or majority may feel justification in giving secrets to the realm's enemies. To me, this is an example of legitimate spying that has a place in the game, and is along similar lines as rebellion. A large part of this game is the role-playing, and this action as a result of a character's experiences may fit well with the emotional drama of the game.
I do not approve of making a new character in a realm for the purpose of spying. This does cause trust problems for other people's new characters, and leads to a decrease of information flow and transparency, also interfering with the fun of the game for many players who aren't in the leadership cliques. Despite being realistic and practically unpreventable, it hurts the game.
I do not approve of making a new character in a realm for the purpose of spying. This does cause trust problems for other people's new characters, and leads to a decrease of information flow and transparency, also interfering with the fun of the game for many players who aren't in the leadership cliques. Despite being realistic and practically unpreventable, it hurts the game.