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Messages - Dogsbody

#1
BM General Discussion / Re: General role
January 27, 2017, 05:05:46 PM
Thanks for the comments all.

As it is at the moment, with fewer players then it used to be, (and therefore less for the General to do with controlling multiple armies) I think we need to have a bit more of an overlap between General and Marshal. This allows the General to help out whilst still training the Marshal. Having the same 'view armies' screen is crucial to that.

I'll drop my second point as I'm less fussed about it. But I would like the 'Revoke Access to Granary' idea used elsewhere, it's a good one that drives player interaction.
#2
BM General Discussion / Re: not enough roleplay
January 27, 2017, 12:47:07 PM
RP and strategy are my two fave elements of the game. I prefer RP that comes from heavy characterisation in open letters rather than long green papers, but different strokes for different folks.

I think there's generally great RP going on in EC, Dwilight, Ikalak on SI (which got a little out of hand....) and then the devs did a great job with the daimon story-line on BT. Colonies seems to be dull though.

Great ways to get involved in RPs are to take Gov positions (since you get the leader's etc channel), Guilds, Secret Societies and Religions. Do all of that and you will have RP coming out of your ears!

PS. Anyone know where Lapallanch has gone? His madcap mayhem is massively missed (sorry, I do love an alliteration)!
#3
BM General Discussion / Re: General role
January 27, 2017, 12:10:23 PM
Thanks for the feedback everyone and thanks to Wimpie for adding my comment.

I have a day off today so clearly top priority was re-activating my account here!

We try to delegate power as much as possible in Vix Tiramora (along the theme of it being a democracy), and my character got to the point where he was General, Marshal, King and Duke. So as a first step to fix, I asked Wimpie to delegate the Marshal position (he is sponsor) and also appoint a Vice-Marshal, with the hope of grooming these two for the General position.

But then I noticed the amount of information I had on the Info>>>View Armies screen dropped. Before I could see the CS and readiness (which drops due to damage etc) of each unit. After, this info disappeared. So now the 'View armies' screen for my General is almost identical to my Non-General character, only differences are:
1. The General sees total CS at the bottom (but this can be seen by anyone on the Politics>>>List the armies screen anyway.
2. The General sees total army composition (archers etc)
3. The Generals sees this info for each army, if several are running.

My opinion is that the General should see the same info as the Marshals. It's very difficult to make decisions as to who needs to refit without this.

Having played all the difference BM roles (though my infil got executed straight away so that's my weak area), I think the military is by far the hardest and most stressful area to play. It's great that there's a split between the General and Marshal/VM, but both needs certain info to do their job.

As for my other point, a General should be able to appoint Marshals, that's the military hierarchy. I agree with the point about the Sponsor disagreeing with the General, but we already have a good mechanic elsewhere for that: Region Lords can revoke the Banker's access to their granary. Likewise, the sponsor should be able to revoke access to the General. I don't know which dev came up with that Banker improvement but I thought it was awesome.