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Messages - Bael

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1
Black Forest / AI making game too easy
« on: October 13, 2016, 04:47:37 PM »
Moved to steam forum.

2
Black Forest / Re: Beta Client Feedback
« on: October 08, 2016, 10:59:02 AM »
I'm thinking that time stamps would increase the impression that it's real time.

Could be. Trying to figure a way to more it more user-friendly.

3
Black Forest / Re: Beta Client Feedback
« on: October 07, 2016, 10:20:16 PM »
How do you feel about adding time stamps to messages?

People come on to the game and try chat, but don't get any response because it isn't real time.

4
Black Forest / Re: Gameplay Feedback / Questions
« on: October 01, 2016, 12:53:26 PM »
Aside from satisfying you for beating out even me? ;-)

Haha, well that is quite a satisfying point, I will admit ;D I told you I was playing quite a lot of games! ???

Yes, I intend to have some games restricted to players of some minimum level. I know that in all such games, experienced players sometimes want to play only with other experienced players, to have a real shot at beating the game. So there will be games where you have to be level 1 or level 3 or something to join.

Sounds good :)

5
Black Forest / Re: Gameplay Feedback / Questions
« on: September 30, 2016, 12:38:39 PM »
Do the players levels serve any purpose/are they intended to serve a purpose?

6
Black Forest / Re: Gameplay Feedback / Questions
« on: September 30, 2016, 10:47:14 AM »
Thanks : )

7
Black Forest / Re: General Bug Reporting
« on: September 28, 2016, 11:29:36 PM »
Tom, can you please re-open the ticket on attacks canceling repairs? This is a game-breaking bug. ???

8
Black Forest / Re: Gameplay Feedback / Questions
« on: September 28, 2016, 11:16:22 PM »
Anyone know if a partial repair is possible? Or does one need all of the resources.

Second question: is it intended that original hut on common ground cannot be attacked?

9
Black Forest / Re: Hourly Turn failing
« on: September 28, 2016, 09:33:24 PM »
Normally it is punctual on the hour. It was late : )

10
Black Forest / Re: Hourly Turn failing
« on: September 28, 2016, 09:07:35 PM »
Broken again :P

11
Black Forest / Re: Gameplay Feedback / Questions
« on: September 28, 2016, 10:00:25 AM »
The text was changed a couple days ago. Check the new one.

Yes, it looks a lot better now.

12
Black Forest / Re: Gameplay Feedback / Questions
« on: September 28, 2016, 12:16:05 AM »
One gold coin for each purchase, I thought that's clear.
The different types make no difference, they are just where you get the Karma to buy.

How can I make this clear?

Did you make a chance to it recently, or was I just not paying attention to it? i think I might have derped and just skimmed it without reading it properly.

13
Black Forest / Re: Beta Client Feedback
« on: September 28, 2016, 12:10:59 AM »
Quote
2 foxes
7 wolvs
8 wild hogs
3 bears
5 unspeakable monsters

This seems like quite a lot of stuff to come on day 24? At least it makes it a bit more challenging, but that is quite intense!

Additionally, it now leaves my family with no food, as the game randomly distributes my s*** all over the place, and my food was in the two other huts that got wiped out.

14
Black Forest / Re: Gameplay Feedback / Questions
« on: September 26, 2016, 09:04:20 PM »
There isn't much clarify in the market what the purpose of the different types of buying are, or how much gold/silver one will actually be spending.

15
Black Forest / Re: Beta Client Feedback
« on: September 25, 2016, 12:10:16 AM »
Those little circles are a nice addition : )

Also, that one game has a password function set, but no password (I suppose you know that and are just testing).

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