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Messages - Poseidon

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1
Development / Un-Protest/Support feature
« on: June 21, 2014, 05:00:25 PM »
With the "Disagree/Protest" option, one can protest out a ruling member. But many times this seems to be misused, as same group of people can continue to protest against the person in every turn. There will definitely be a group of people who support the ruling member. So they should be able to have a mechanism to show their continued trust and thus negate a protest.

2
BM General Discussion / Re: April fool's event - Daimon!
« on: March 31, 2014, 06:59:54 AM »
Dont fall for it :)  All it seems to do is create an adventurer without any new options..

3
BM General Discussion / Re: T Minus 28 Days
« on: March 06, 2014, 03:08:19 PM »
The realms being displaced on Dwilight make up 3 of the top 5 realms in terms of player count, including the #1 and #2 spots.  The East is about to be demolished.

Its not only the East of Dwilight that is targeted. Below are the CS of monsters seen in some regions of Morek right now:
4450
7250
4350
3950
3600
12400
7500

And they are still increasing every day.. not sure if this is a bug or other realms on the West of Dwlight are also seeing this?

4
Development / Weekly/Fortnightly In-game events [New Feature request]
« on: March 02, 2014, 06:43:59 AM »
Most of the games I play have some regular in-game events organized by the moderators. These are events during which the players compete to gain some in-game goodies. From battlemaster's perspective, this maybe gold/honor/prestige/medals. One of the frequent problems most players face is no ability to progress in the game or achieve more. This would make more players get involved, lead to increase in player base and probably also get some of the new members some sort of achievement in the game. These events would also make the new players understand the game mechanics more better.
The winnings from these events should get passed to the corresponding character in-game.

Some of the possible events I can think of are :

1. Treasure hunting : This would happen on a clone of one of the present game worlds. The players would start off in random region with a short amount of gold and based on the clues that they come across, find the treasure. They should be able to find hidden gold in random regions and recruit up in cities to beat any undeads/monsters they face on their way. Turns on this event will run much quicker (probably 30mins/1hr each turn) so that the event completes within the weekend or a period of time as decided.

2. Monster/undead hunting:  This would again happen in a clone of one of the gaming worlds. Participating players would be combined into random groups and they will have to beat a Alpha monster/undead in a random region. First team to beat the monster would claim the bounty prize which gets distributed among the team and probably a random unique item to the player dealing maximum damage to the beast.

3. Economy building: This event also happens in a clone of one of the game worlds. Players get assigned to each city in the map and the first player to get the infrastructure/population upto the required level wins the event.


These are just some ideas and there a lot of possible events we can think of to make the players more involved.



5
Magistrates Case Archive / Re: Fined for not giving access to Banker
« on: February 13, 2014, 12:58:08 PM »
This is about the players hoarding food and not responding back anyway to those who asked them to sell food.
Morek is a theocracy.. the said players ignored orders from the ruler itself.. dont think any medieval rulers would have accepted that without doing anything. They didnt even give an explanation or speak until now on why they dont want to sell food or open up their granaries.

This complaint seems to be more out of OOC reasons as the player complaining is one who was ridiculed by the ruler for supporting a region lord who allowed his region to starve and got kicked out due to the region loosing control.

6
BM General Discussion / Re: Lift Character Restriction on Dwilight?
« on: July 14, 2013, 04:17:30 PM »
Yeah thats what is going to happen and with that a bunch of players playing for that realm will go rogue as well..

7
BM General Discussion / Re: Lift Character Restriction on Dwilight?
« on: July 14, 2013, 04:00:02 PM »
That rule of 1player only in Dwilight, may have been good when the number of active players in Battlemaster was more. At the present state, it is just making players leave Dwilight because of all the inactivity and the very few players. You want to get more people playing battlemaster then remove such rules hindering gameplay. Or you will just end with Dwilight having just a group of players only interested in ranting about in a religious forum and nothing else and even the active players will loose interest in playing in Dwilight.

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