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Messages - Medevandalist

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South Island / Re: Saving Ikalak was a waste of effort
« on: September 18, 2014, 01:45:57 AM »
A better way to look at it is Ikalak chose fun over boredom, than that whole glory or death debate, and boredom is just death by a different name in this game.

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South Island / Re: Saving Ikalak was a waste of effort
« on: September 17, 2014, 02:02:20 AM »
That is a judges agreement, which I think works fine in the game.

We also made a strict rule about spies, both for & against us - be interesting if anyone genuinely would go along with that.

Is it possible to have a "clean" island?  ???

So long as those in power want it, and work together we can.

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South Island / Re: Saving Ikalak was a waste of effort
« on: September 17, 2014, 12:59:51 AM »
Region switching based on whomever happens to be winning at that moment in time ruins the war aspect of the war island, which is why we in Taselak adopted a policy of banning any lords who defect their regions to us for treachery and cowardice. I asked Ikalak to do something similar but I only got a rather snarky response from their king, which was interesting as Ikalak suffered rather heavily earlier in the war from a lot of lords switching the allegiance of their realms. All three realms should collude at least as far as banning lords who betray their allegiance and give their regions over to another realm, since it heavily detracts from the war elements and we all saw mass switches based on the tide of the war.

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South Island / Re: Saving Ikalak was a waste of effort
« on: September 16, 2014, 09:47:52 PM »
Part of the reason why Taselak didn't bother fighting Ikalak from the start (and likely why Ikalak hasn't bothered  to invade us either) is that the regions between our realms are pretty much the worst on the continent, yet all the regions around Sandalak on both the north-eastern and western sides are excellent producers of both gold and food. So we don't bother fighting for regions significantly worse than the ones we could be fighting Sandalak over. On the next incarnation of the war island, it would be nice to have the regions balanced differently to give more of a motivator for Taselak and Ikalak to fight.

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I'm American, using proper english (ie.- not adding extraneous 'u's in places they don't belong), and it is Tas-a-lak, like you say.

I do love it when foreigners try to tell me how my own language should be spelt. Arrogantly dictating that their deviations are the correct way of doing things, it takes a certain level of cheek.

The U's are not extraneous, they affect the way the word is pronounced if you spoke or understood proper English you would appreciate that. American simplified English simply spells words in what is little more than text speak, meaningless detractions from the correct spelling in an attempt to make the language easier to understand.

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Development / Re: Further War Island Information
« on: May 22, 2014, 04:22:45 PM »
I've just created a character in the War Islands and I've encountered this problem:

"You have more active nobles than your limit. You will need to pause a noble or donate before you can proceed."

I can no longer play on any of my characters,

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Development / Re: War Island Realm Flavours
« on: May 19, 2014, 05:54:32 PM »
How about starting all the realms in anarchy with the genetic default titles, and let this first elected ruler set it all up? Would be a way to let the people in the realms set it up how they want, especially if they have a couple days to talk it out before elections start.

That is the best option.

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Development / Re: War Island Realm Flavours
« on: May 17, 2014, 12:59:39 PM »
Ikalak seems to be using Lasanar's old banner here, and Tasalek is using Ikalak's correct banner. Also, where is Toren? There should be four realms for the War Island, Taselak in Taselak, Ikalak in Ikalak, Sandalak in Sandalak and Toren in Toren Stronghold.

Though I'm trying to understand the titles, how on earth is "Eagle's Claw" in anyway a rulers title? What does it even mean?

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Atamara / Re: So about Darka...
« on: May 02, 2014, 12:14:57 AM »
My statement of "should" there could be construed as saying what should be happening based on volcanology when you suddenly surround a volcano with a mass of ice, which isn't necessarily eruptions, or it could be taken as "What we should be doing to make Atamara a more interesting continent to play on".


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Atamara / So about Darka...
« on: May 01, 2014, 09:26:13 PM »
http://www.iflscience.com/environment/what-happens-when-ice-meets-lava

The Darkan volcano right about now should be melting the glacier that surrounds it (Causing a large flood of melt water, ironically heading straight to go and flood Talerium) and forming a new island. Which strikes me as a far funner and more interesting way to liven up Atamara than covering part of the map in a glacier and telling everyone to go and play elsewhere.

Not that glaciers can "conquer" volcanoes as the development team seems to think. For reference:

 https://en.wikipedia.org/wiki/Mount_Erebus

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