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Messages - Andre

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1
Beluaterra / Re: Official Akkan hate thread
« on: June 27, 2017, 07:06:17 PM »
I mean, you can still hate on him even if he's dead. Loads of historical figures who are long dead are still greatly hated.

2
Colonies / Re: Sink the Colonies
« on: June 25, 2017, 04:56:42 PM »
suck right now
See, even if they maybe suck right now, that is not a reason to sink the island is it? They will not be as they are now permanently.

And while I can't really speak for how enjoyable it is currently, I somewhat doubt that it really sucks so much.

3
Colonies / Re: Sink the Colonies
« on: June 25, 2017, 03:40:45 AM »
People can already have a character on each of the islands, if you sink another one then the fourth noble slot will be worthless. As it is now people can't even bring an adventurer up to a noble either without killing or pausing another of their characters.

4
Feature Requests / Re: Region page scout report link
« on: June 20, 2017, 03:22:52 AM »
I'm fully aware of that.

5
Feature Requests / Region page scout report link
« on: June 19, 2017, 08:41:46 PM »
Title: Region page scout report link

Summary: A simple link on the region page to view scout reports of that region.

Details: A link for scout reports of the region you are looking at, the link could probably be next to where it says "Region Details". I'm not sure if this link should only appear if there is a report from the current turn or just as long as a report exists, and then also if it should just be a direct link to the freshest report or a list of all available reports or something.

Benefits: It is a convinient way to view additional details of the region without having to go to another page as long as you are already looking at the region anyways. It can also be good if you are unaware of any scout reports existing for the region.

Possible Downsides/Exploits: I can't really think of any. It might be effort put into something that isn't all that useful in the end though.

6
Feature Requests / Re: Marriages
« on: June 17, 2017, 02:25:57 PM »
I like these ideas. And I'd say same-sex marriage should be allowed for sure, not only because this is just a game and not reality, but because in reality they existed in places other than europe for sure, but also in Rome did they not, and also the whole mentor thing in Greece? And even in the medieval times of europe kings had same-sex lovers while still being married to a woman aswell for example.

7
Feature Requests / Re: Rejected: World Wonders
« on: May 01, 2017, 12:10:47 PM »
While it was rejected here I would certainly like to see it in M&F at some later stage of the game possibly. Seems like it might be more fun and work better there.

8
Other Games / Re: Age of Citizens - Browser strategy game
« on: August 10, 2015, 02:31:13 PM »
If you decide to start playing the game consider joining Sweden, we are going to be in atleast a few wars in the near future, and there is a big chance to immediatly get free gold for an achivement to get into the government., because its only me and an inactive person.

9
Development / Re: Hero and Cavalier Class
« on: July 19, 2015, 03:58:50 AM »
So let them boost other units as well. Units fighting near a hero would not waver and break as fast. Flipside, if a hero dies in view of other units, they get shaken.
Seems like a good idea.
How effective it is and how many units it could potentialy affect should probably depend on the hero's leadership skill and a little bit of swordfighting or jousting if he is a cavalry leader maybe, to potentialy simulate how he impresses the troops more by being skillful with his weapons.

10
South Island / Re: Siege of Taselak
« on: July 16, 2015, 12:03:15 PM »
Im surprised i made it XD.
As i forgot to move out from a region next to Belus into Belus and had like 2 fights in there and lost like 20 men and got 25% equipment damage before the real battle even started XD. Atleast i wounded someone.

Didnt wound anyone in the Attack on Taselak though... :(

11
Development / Re: Hero and Cavalier Class
« on: July 16, 2015, 01:40:53 AM »
Not really, but in a way? Hero units get a morale bonus, which helps you fight longer. And morale affects CS, so it does affect CS upward, its just not a direct increase to CS itself. I also just doubled this bonus in the last update.

I thought heroes also fought on the frontlines themselves and in doing so gave a small CS bonus (like 8-12) as a soldier in the unit, or something like that?
Aswell as the morale bonus.

12
Development / Re: <FEEDBACK> Citizen Militia is too POWERFUL!
« on: July 08, 2015, 07:24:38 PM »
Hasnt the citizen militia killed like 6 or 7 Sandalak nobles already? Maybe 8 even? I dont remember, i wouldnt say they are OP really though, but they definetly have caused too much damage to the noble population :P

13
South Island / Re: End of Sennianus
« on: July 01, 2015, 11:42:21 AM »
You guys should have brought more men, archers got all the glory in Belus because you brought so little, we infantry did not even reach you before you were dead.

14
South Island / Re: Another Dead Hero
« on: March 18, 2015, 08:39:28 AM »
We've also got an execution.

15
South Island / Re: Another Dead Hero
« on: March 12, 2015, 02:05:46 PM »
Since both people are dead, neither one could post the rp about it. :p
Someone that did not die could post it? :P
Or they both will proly create a new char who will then write what their father, uncle, grandfather whoever experienced.

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