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Topics - Tom

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1
[explorers] Mission Control / Now Available for Download !
« on: April 14, 2018, 07:06:56 AM »
The [explorers] Core Rulebook has been released !

http://www.drivethrurpg.com/product/239487/explorers-Core-Rulebook

2
Legends / Resources
« on: February 02, 2018, 11:20:54 PM »
Collection of resources that I might use for the full version:


3
Work in Progress / Prime Sources
« on: January 30, 2018, 01:07:01 PM »
To jump-start the game a little more, I am adding Prime Sources that you can discover in your stories by simply writing about them:

  • deep in the Lakewood forest
  • near the crater lake of The Iron Kettle
  • at the waterfall where White Rush leaves the Central Mountains
  • on one of the islands in the Keahi Archipelago



4
Black Forest / New Build !
« on: January 30, 2018, 11:18:03 AM »
A new build has been published on Steam - http://store.steampowered.com/app/523070/Black_Forest/

Yes, the game is alive! A new important feature ("instant action") has been added, the gold store has been removed, bugs have been fixed... just go and download, and join a game or three.

5
Legends / Feedback and Discussion
« on: January 13, 2018, 10:31:23 AM »
I'd like to have a topic for your feedback and first thoughts. For this, please imagine that the game had its own frontend, either web-based or as a standalone program, so polls would start automatically, you could draw your features on the map directly with a tool, chapters and stories would be automatically sorted, there would be an "inventory" of all creations to check and your prime and purity would be calculated automatically. So basically, don't focus on issues that are caused by the test being run on a forum.

What do you think?

What do you like?

What needs to be improved?

6
Work in Progress / Wanted: Fear the Gods, Chapter 2
« on: January 13, 2018, 10:26:34 AM »
Anyone feel like continuing that story?

7
Work in Progress / Active Stories
« on: January 07, 2018, 08:49:28 AM »
List of stories that are currently in progress, or waiting for someone to write the next chapter:

  • Creation Myth
  • The City States
  • Fear the Gods
  • The Color Green

Please post updates and corrections below. If your story is missing, please add it or check into which story it fits.




8
Legends of the World / Fear The Gods
« on: January 05, 2018, 12:13:09 PM »
Tempus walked on the newly created land, near the central mountains [create mountain range, 1 Purity](1). Everything was fresh and new, but despite this, it felt like it had existed forever, having been created in such a way.

There was smoke down in the valley, near the Ubkanti river [create river, 1 Purity] flowing towards the north. A village was there, called "Gofu", and it was full of people. [create village, 1 Prime] They were just the way he remembered them from a time before all time. Dirty and smelly. He didn't like humans much. Actually, Tempus didn't like anything very much. "Pah", he said, concisely summing up his opinion on them, as he walked through the village. But despite his efforts, the villagers flocked to him, watching. They had never seen a clean person before? He wondered.

Actually, they had. Once a week they would bathe in the river. They just had never seen a person with light coming out of him before. Tempus was still inexperienced in controlling the energy flow in this new world, and some of it leaked.

By the time he had reached the village center, they were falling to the floor, praying to him, asking for healing, good harvest or many children. Their begging and whining disgusted Tempus, who had become a grumpy old man. Very, very old and very, very grumpy.

One of the villagers was especially obnoxious and came forward to touch the figure of light, hoping to get a godly shine of light for himself. He startled Tempus who had closed his eyes for a moment, trying to shut out the smell, the sight and everything. With a gesture of a hand and quite a bit less control of energy than he had planned, bathing the boy and a straight line behind him that went through two huts until it hit the river, into a bright wall of fire. The screaming mixed, that of pain from the boy and that of surprise from the rest of the villagers. They had never seen such violence before. In fact, they had never seen anything before, as they had probably been created not a month ago, but they did not remember their creation and honestly believed that they and their ancestors had always lived in this valley [village attribute: ancient history, 1 Prime].

An old woman turned to Tempus and fell even more deep on the floor. "Oh great one, what have we done to spark your anger? Spare us! We will give you anything!"

"Dirt", Tempus answered, to the puzzled looks of the villagers. He realized they didn't understand the insult and thought he was asking for offerings of dirt, so he added: "You are just dirt. The gods despise you. Get out of my way!"

He stormed off.

Behind him, the villagers were beginning to tell tales of the angry gods and how mankind needs to protect itself from them. [village attribute: fearful of gods, 1 Prime].


(1) they will simply be called "Central Mountains", but different people will call them this in theirs various tongues.

9
Work in Progress / Fear The Gods, Chapter 1
« on: December 30, 2017, 05:06:39 AM »
Tempus walked on the newly created land, near the central mountains [create mountain range, 1 Purity](1). Everything was fresh and new, but despite this, it felt like it had existed forever, having been created in such a way.

There was smoke down in the valley, near the Ubkanti river [create river, 1 Purity] flowing towards the north. A village was there, called "Gofu", and it was full of people. [create village, 1 Prime] They were just the way he remembered them from a time before all time. Dirty and smelly. He didn't like humans much. Actually, Tempus didn't like anything very much. "Pah", he said, concisely summing up his opinion on them, as he walked through the village. But despite his efforts, the villagers flocked to him, watching. They had never seen a clean person before? He wondered.

Actually, they had. Once a week they would bathe in the river. They just had never seen a person with light coming out of him before. Tempus was still inexperienced in controlling the energy flow in this new world, and some of it leaked.

By the time he had reached the village center, they were falling to the floor, praying to him, asking for healing, good harvest or many children. Their begging and whining disgusted Tempus, who had become a grumpy old man. Very, very old and very, very grumpy.

One of the villagers was especially obnoxious and came forward to touch the figure of light, hoping to get a godly shine of light for himself. He startled Tempus who had closed his eyes for a moment, trying to shut out the smell, the sight and everything. With a gesture of a hand and quite a bit less control of energy than he had planned, bathing the boy and a straight line behind him that went through two huts until it hit the river, into a bright wall of fire. The screaming mixed, that of pain from the boy and that of surprise from the rest of the villagers. They had never seen such violence before. In fact, they had never seen anything before, as they had probably been created not a month ago, but they did not remember their creation and honestly believed that they and their ancestors had always lived in this valley [village attribute: ancient history, 1 Prime].

An old woman turned to Tempus and fell even more deep on the floor. "Oh great one, what have we done to spark your anger? Spare us! We will give you anything!"

"Dirt", Tempus answered, to the puzzled looks of the villagers. He realized they didn't understand the insult and thought he was asking for offerings of dirt, so he added: "You are just dirt. The gods despise you. Get out of my way!"

He stormed off.

Behind him, the villagers were beginning to tell tales of the angry gods and how mankind needs to protect itself from them. [village attribute: fearful of gods, 1 Prime].


(1) they will simply be called "Central Mountains", but different people will call them this in theirs various tongues.

10
Legends / World Map
« on: December 28, 2017, 11:11:41 AM »
Here is the current world map. This post will be continuously updated whenever the map changes, so you can always find the current map here (due to caching, it might take a while to update after changes):


11
Rules / MOVED: Creating Map Features (continents, rivers, etc.)
« on: December 23, 2017, 01:22:52 PM »

12
Characters / Tempus
« on: December 22, 2017, 08:49:37 AM »
"Pah, Youngsters!", the ancient being thought to itself upon opening his eyes on yet another universe. He had been through more than one already, starting his life as a mere mortal and later becoming a powerful mage, powerful enough to survive the end of the world and be reborn as a god into the next one. Maybe there had been others beyond that, maybe even many? His memory was not what it used to be, a side-effect of achieving immortality late in mortal life.

His resentment of basically everyone and everything else had clung with him through his incarnations.

Tempus looked around, and the world was barren.

"Really? They can't even get the most simply things done before waking an old man?"

Someone in the last universe had called him "grumpy". He had shown him what grumpy looks like.

13
Characters / Here is where you start
« on: December 21, 2017, 12:54:20 PM »
Character creation in Legends is already part of the gameplay. An Immortal gets created by starting his (or her) personal legend.

So here you can begin, by posting the first chapter of your characters personal legend. Remember that at this time the world has not yet been created. So keep it generic and don't reference any places or people in the world. All of those details can be added either to your personal story later, or as part of a public legend.

This is also a place for experimentation. If you are not yet sure how to write a story or chapter, post here and together we will make it great.



As soon as your character is created, i.e. the first chapter of his personal legend has been written and he has a name, (or she, you get it) you start the game with an initial pool of 10 Prime and 10 Purity. The initial Purity is especially meant to power the creation of the world. A single feature (river, mountain, forest, etc.) on the map costs 1 Purity to create. An island (anything less than 1000 km at its widest point) costs 3 Purity, a continent (anything bigger than an island) costs 5 Purity. Later on in the game, there will be a simple vector drawing tool where you can actually paint the features on the map where and how you want them to be. For now, describe the shape or submit any image or sketch of the shape you want, I will try to match it.

The map itself will be coming soon, I'm working on it. Anyway at this time it is empty. If I don't get it set up in time, I will simply post screenshots.



14
Legends / Examples
« on: December 21, 2017, 12:46:34 PM »
In this topic I will be posting some examples for chapters and stories, with explanations and comments, to further clarify the rules and gameplay.

15
Rules / Prime Sources
« on: December 21, 2017, 11:20:07 AM »
Sources of Prime are randomly distributed all over the world. Their locations are initially unknown.

Mortals can accidentally discover them, when they explore areas, or build settlements (villages, towns, cities, but also outposts, fortresses, trading posts, anything really) nearby. These discoveries are not automatic, so even in a densely populated area, a Prime Source may stay undiscovered for some time.

Once discovered, Prime Sources can be taken control of with Influence (see the chapter on Influence and Control for details), just like any other creation. They can also be used in stories and detailed in story, just like any other Creation. The main difference is that Prime Sources cannot be created or destroyed.


Prime

Prime created by Prime Sources is stored in the Prime Source, until an overflow amount is reached. The amount that can be stored differs from source to source, but is typically somewhere in the 20s.

Members of the controlling council can visit the Prime Source and transfer Prime from there to their personal stores. How a council regulates its members in this regards is left to each council to decide.



Prime Lines and Shards

Once a council controls several Prime Sources, they can connect them with Prime Lines. This magical channel links two Prime sources controlled by the same council. Prime Lines cannot intersect. If a council loses control of a Prime Source, all Prime Lines linked to it will disappear.

If three Prime Sources are all connected to each other (a triangle), a Shard is formed. These shards are fragments of the primal force, before the world was created. Shards create a special kind of Prime, called Purity. With this energy, massive effects way beyond those possible with Prime can be fueled, including permanent effects, global effects and geological and geographical changes (sinking and raising of entire continents, and such). Purity is also used to invent new effects (normal effects, powered by Prime). As such, Purity is the energy of a meta-game between councils for power and new abilities (the closest equivalent to a tech-tree the game has).

The rules for Purity are not yet finished and will be announced later.




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