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Topics - Tom

Pages: [1] 2 3 ... 17
1
(???) / Teaser
« on: September 06, 2020, 11:40:15 AM »

2
BM General Discussion / Teaser
« on: September 06, 2020, 11:34:21 AM »

3
Dragon's Eye / Looking for Friendly Tester Groups
« on: February 15, 2020, 10:00:39 AM »
Hey all,

I'm working on a new fantasy roleplaying game. A pen&paper or tabletop RPG. The rule system has progressed to the point where the game is playable and can be run by a GM who is not me. However, it is still incomplete and a few things (some classes, many spells, etc.) are still missing.
That said, I am looking for a few people who have a regular gaming group that would be up for a new system and would be willing to playtest it and give feedback on what works and what doesn't, which parts of the rules they had to read twice to understand and which parts were still unclear even after that, and what everyone in the group thought about the different game mechanics and so on.

My ideal playtesters are a regular group that has some experience in different game systems, is eager to try something new and ready to learn new rules and different approaches to things (my magic system is unlike most of the ones you are familiar with, for example, and my combat system is unlike anything that I've personally played so far).Very important is also that you are willing to give detailed feedback, not just "oh, it played well". I mean detailed. Good and bad points.
Also important to me is that you don't approach this as a one-shot. It doesn't have to replace your regular game, but you should be ready to play at least a few sessions or one campaign, so that you can also give feedback on levelling up and character progress and how play goes at higher levels, because it changes in style as characters grow (you start just above commoners, but it goes all the way up to epic heroes).


The rules are ca. 150 pages at this time, in english. There's a four-page character sheet (2 pages main sheet, 1 page magic, 1 page character background and history) as well.

I will send you the PDFs and you can share them with your players but please not beyond that as the game is still incomplete and I don't want an unfinished version floating around.

As I don't read the forum constantly, contact me at [email protected] if you are interested and give me a few details about yourself and your group.


4
Dragon's Eye / Introduction and Overview
« on: February 15, 2020, 09:50:49 AM »
Dragon's Eye is a fantasy tabletop roleplaying game. You know, the thing with paper and dice.
It is currently under development and in playtesting.
The second part of the game is an extensive and detailed game world. You can find the current game world background here:
https://notveryprofessional.com/dragoneye/

There is also Patreon page to support the development process:
https://www.patreon.com/notveryprofessional

5
Other Games / Tabletop RPG via the Net (roll20) - GM Tom
« on: November 30, 2019, 05:42:13 PM »
Would there be enough tabletop roleplayers here who would be interested in an online gaming session?
I have a concept I want to try - play yourself being dumped into a fantasy world. No character creation - play yourself.
I have the world and the game system mostly ready (it might change a bit during playtesting, but it's mostly stable). I've never run a game online before, only face2face, so if at least one person has experience doing it and could support me in the technical things that would be perfect. We can use roll20 or anything else that someone has good experience with.

Do we get a party together?

6
BM General Discussion / help Tom get an award
« on: October 30, 2019, 06:56:24 AM »
Hey guys...
One of my other games, a tabletop RPG, has managed to get on the long-list for an RPG award. I don't count many chances to win, but just to make it to the short-list would make me incredibly happy. So if you feel like it, if maybe you even played and liked [explorers]... here you can vote for it:
https://nerdsgegenstephande.survey.fm/pen-p-2019
The site is in German, but simply scroll down to "start survey" and in the first category, pick "[explorers] (Not Very Professional)". It's at the bottom. For the other categories, there are some really good candidates there, you can pick your favorite or you can leave it empty.
Thanks a ton, everyone !

7
Other Games / the most detailed fantasy world ever created
« on: September 11, 2019, 09:23:32 PM »
There is a new project by me, Tom, creator of BattleMaster. And it is the by far most ambitious yet.
Read my vision here: https://notveryprofessional.com/dragoneye/atlas/Dragon_Eye_Atlas:The_Vision
And if you want, support me here: https://www.patreon.com/notveryprofessional


8
While I've not been active with BM for years, I have never lost interest in making games.
Want to make the next game with me? Read on...

I've started and stopped a bunch of projects recently, and finally come to the conclusion that my main talent and interest is with game mechanics, not website design or 3D models. I have basic proficiency in all of those, enough to work well together with some else because I understand what is possible and what not, and can easily make a mockup or prototype to show how it is in my mind.
And now I discovered GraphQL as an API, and libraries for it in JS (React, Vue, whatever you fancy) and even Unity 3D.

So I'm thinking... if there are one or a few people in the community who've always wanted to make a game, but don't have the backend or game mechanics skills. But who can do web frontends or Unity 3D clients...
I have a ton of resources, from infrastructure (servers, databases, etc.) to Unity Assets worth in the thousands. I just don't have the time anymore to make a complete game all by myself. Or rather: I can make the game, but not the interface. But everything on the backend, from the API to user authentication, database setup and maintenance, running the server, micropayments to buy in-game credits, all of that and more is not a problem, I've done it multiple times, and I've made enough great games as well as failures to understand what goes and what doesn't.

I also have my own style in my games, and I've finally decided to stick to it. Instead of trying to make games to appeal to many tastes, I'll make games that I would love to play, like I did with BattleMaster. There is nothing in the game that is not there because I thought it would make the game more fun.


 So if you have some skills in React, Vue, Angular or whatever, in frontend or graphics design - for a web client,or if you have some skill in Unity 3D, for a 3D standalone client,then post below and let's see if we can get together one or three people for a small team. My ideal size is about 4 people. Less and the whole project is in danger of falling apart if someone leaves, more and it becomes difficult to manage everyone.
I'll also share with you the game design concept. Yes, I do have an actual game in my mind already...

10
BM General Discussion / I want your BM Stories !
« on: May 28, 2018, 05:32:06 PM »
A wild idea that struck me, I've prepared a catcher and now I'm trying to see how many other people think it's a good idea:
https://github.com/tvogt/battletales

There have been several writings around BM over the years, including a few actual writers. Many people have expressed interest in writing out their character or family stories. Now you can, and it is quite easy, too.
If there's interest, I can come up with a simple instruction on how to actually do it.

11
[explorers] Mission Control / Now Available for Download !
« on: April 14, 2018, 07:06:56 AM »
The [explorers] Core Rulebook has been released !

http://www.drivethrurpg.com/product/239487/explorers-Core-Rulebook

12
Legends / Resources
« on: February 02, 2018, 11:20:54 PM »
Collection of resources that I might use for the full version:


13
Work in Progress / Prime Sources
« on: January 30, 2018, 01:07:01 PM »
To jump-start the game a little more, I am adding Prime Sources that you can discover in your stories by simply writing about them:

  • deep in the Lakewood forest
  • near the crater lake of The Iron Kettle
  • at the waterfall where White Rush leaves the Central Mountains
  • on one of the islands in the Keahi Archipelago



14
Black Forest / New Build !
« on: January 30, 2018, 11:18:03 AM »
A new build has been published on Steam - http://store.steampowered.com/app/523070/Black_Forest/

Yes, the game is alive! A new important feature ("instant action") has been added, the gold store has been removed, bugs have been fixed... just go and download, and join a game or three.

15
Legends / Feedback and Discussion
« on: January 13, 2018, 10:31:23 AM »
I'd like to have a topic for your feedback and first thoughts. For this, please imagine that the game had its own frontend, either web-based or as a standalone program, so polls would start automatically, you could draw your features on the map directly with a tool, chapters and stories would be automatically sorted, there would be an "inventory" of all creations to check and your prime and purity would be calculated automatically. So basically, don't focus on issues that are caused by the test being run on a forum.

What do you think?

What do you like?

What needs to be improved?

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