Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - James

Pages: [1]
Black Forest / Playing styles
« on: October 13, 2016, 09:50:07 PM »
Not sure if it's people that are here or those from steam or elsewhere but my enjoyment of the game has diminished since a few have appeared that seem to want to micromanage everyone and are hostile toward those that don't do what they've said. In one game I'd thought the person was making in character comments, but by the end of it it very much felt they were actually just being unpleasant.

Unfortunately I don't have time for things like that and it does affect the enjoyment levels. I enjoy games that feel like you're playing with friends, not with people you'd probably try to avoid interacting with.

Black Forest / Stone Houses...
« on: September 16, 2016, 12:08:27 PM »
It could just be that I have more stone houses to experience it with, but it does seem that my peasants are dragged out more often from a stone house than they are wooden ones, or huts. I have had a few occasions where an undamaged house has a bear arrive and snatch a child.

Should it be less likely for peasants to be eaten if they are in stone houses rather than wooden ones?

Black Forest / Beta Client Feedback
« on: June 18, 2016, 10:41:54 PM »
In settings there should be a checkbox to turn off sound effects as well as music.

With the family selection to start the game, I had no information about families viewable, and clicking on a starting area just selected that as my starting position (so I know nothing about my families until the game starts)

Looking a lot crisper and more professional though! Good stuff!

Black Forest / Performance feedback
« on: May 09, 2016, 11:07:29 PM »
Playing with the display options, one of them I don't see much use for - if you turn off the map you can't see what you're doing.

My base FPS (with everything on) is 28.

With terrain off is goes to 55
UI off gives no change
Image effects off goes to 37

MacBook Pro (Retina, 13-inch, Early 2015)
Processor 2.7 GHz Intel Core i5
Memory 8 GB 1867 MHz DDR3
Graphics Intel Iris Graphics 6100 1536 MB

Black Forest / Alpha Client Feedback
« on: April 01, 2016, 03:03:27 PM »
So, downloaded client, all looks good.

First thing, clicking login gives an error.
Choose use different account and then register.
Client now just shows the background image.
Email arrives, link looks strange but does go to Black Forest (doesn't show the domain in the link text), but gives just a plain code page in response.
Go to manually enter details in Client, but as it's only background image, there is nowhere to put anything! Force quit client and restart.
Again, login gives an error (I'm guessing this will work once you've successfully logged in the first time), so go to use different account.
Try to login with player ID and key and get 403 error.

That's as much as I can give so far.

Other Games / GODUS
« on: December 19, 2012, 06:58:19 PM »
Did you love Populus? Dungeon Keeper? Black & White? etc? If so, please support this!

Kickstarter project, almost funded but they've added some stretch targets that make me desperately want more people!

Feature Requests / Message History Dump Files
« on: August 28, 2012, 10:50:50 PM »
Message History Dump File

An option to save your entire message history to a plain text file on your hard drive.

A button within the messages menu that allows you to save a text file to your hard drive that contains the complete message history for that character.

What would need to be added would be a button (or link) to activate the download option and the code that would take the message history and turn it into an output text file.

Alternative variations could include an extra option to download the message history of all your characters rather than having to do each one individually. Or a tick box that would send an email at set intervals with the message history for that time period.

Many times messages are lost to the ether simply because we didn't save them somewhere once they were done. With a lot of them that doesn't really matter but sometimes there will be really good RPs or important treaties and then, a month later when you want to refer to those you realise that they've been lost forever because a cut and paste and save wasn't done. This feature would make it a lot easier to ensure all these messages are archived in some form or another.

Possible Exploits:
People could create false message and claim them as real because they're from this archive (but false message can and are made anyway so this would be no different).
People might share the files as a lazy way of spying.
Some malicious code could get added into the download option causing issues on the computer you download to (I know we're really secure, but it is a potential...)

Other Games / HeroAcademy
« on: June 03, 2012, 06:06:51 PM »
Anyone else in the BM world play this, HeroAcademy on their smartphone (or whatever else it may be on?).

It's turn based, no time limit so can play when it suits you. Currently only 2 of my friends play, and random people isn't as much fun as bloodshed against people you sort of know :)

Anyway, if anyone is playing (or starts to) my name (as in most places online) is Akkuze so start playing and challenge me! :) (don't be mislead into thinking I'm actually any good though, I just enjoy turn based games.)

SM General Discussion / SM History
« on: May 16, 2012, 01:54:29 PM »
If people haven't already found it, there is still some historical information scattered around the Internet. Found this one earlier when I did a search for one of my character names. Various links to stories that have been put together from interactions in the old mailing lists...

Did I really start playing it that long ago? Jago had been around before any of that history started (I think)

Background / Medieval Fightbook
« on: December 03, 2011, 11:29:01 AM »
My Saturday morning is starting off watching a documentary based on this book (official digital copy):

Only in the first few minutes but looks really interesting. Anyone else seen anything about this book before?

Pages: [1]