Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - byrdcr9

Pages: [1]
1
Development / Allow Strikethroughs in Messages
« on: October 15, 2018, 02:11:56 AM »
As the title says: allow words to be striked through. It adds a fun bit of RP to what are supposed to be hand-written letters.


2
Dwilight / The End of Ecclesial Sanguoastroism
« on: February 27, 2017, 06:36:40 PM »
Hello all,

Suddenly, ESA is without a priest and the religion is crumbling, yet nobody is saying anything about this internally. Any news on this development?

3
Feature Requests / Brainstorming: Expanded Exiling or Outlawing
« on: October 27, 2016, 04:36:31 PM »
Dear Devs,

I have been a really good boy this year, and would like an expanded "exile" option for Christmas.

The idea of being exiled in BM is equivalent to the medieval idea of outlawry. Basically, a person is declared an "outlaw" when the King (read: ruler) declares a particular noble to be "no longer protected under the kings peace" or "outside of the law" which mean that any and all actions against that noble is now legal, i.e. looting his estate/regions, attacking their units, even arresting without cause. This is not equivalent to banishment, whereby a noble is permanently removed from a realm and stripped of all titles. Being made a outlaw does not strip a noble of his titles, because he holds them by ancient rite, not by the will and pleasure of the ruler (think more early middle ages).

I would also like it to be adjusted so that if a lord is made an outlaw, all of his vassals are outlawed as well. Ergo, we could have an interesting power dynamic between powerful dukes and their rulers. A duke could be coerced into 'towing the line' of the ruler by his vassals if they are more loyal to the realm than he. However, if a ruler tries to make a power-grab and declare a duke an outlaw, or if a duke has the undying support of his vassals, a ruler would have to think long and hard about declaring him an exile.

As for exiling a noble or a region lord, obviously there is a bit more leeway in favor of the ruler. This will be countered by the approval or disapproval of the realm, which will surely protest loudly if the action was unjust.

Tell me what you think!

4
Dwilight / The Dwilight Daily has Returned!
« on: October 07, 2016, 03:57:22 PM »
Hey Guys!

I revamped and reopened the Dwilight Daily! It's now the only active newspaper in BM, everyone should pop in and have a look! I am accepting applications for journalists of all types, though they must be from Dwilight and non-Zuma (those guys are weird).

Special thanks to Vita and Calinus for helping me make it look good because my wiki-edit skills are subpar.  8)

Also, does anybody know how to install a view-counter on the page? I need to know what kind of audience I'm getting!

5
East Island / Thank Tom and the Devs (old & new) for this RP in Perleone
« on: September 04, 2016, 02:03:23 AM »
A roleplay was sent out in Ibladesh, granted a 10k boost to the city's population. Unfortunately, the portal unleashed militant nudists that are intent on destroying the vileness that is clothing. This may, or may not, affect our foreign policy...

6
BM General Discussion / What's Right with BM
« on: August 04, 2016, 10:11:21 PM »
Hello Folks,

I would just like to say that I've noticed a lot of griping and complaining recently. I realize that the forums are probably created for the sole purpose of expressing one's complaints, but I want to point something out...

Complaining about the Status Quo in BM is just plain silly. This game is absolutely amazing in so many ways with so much potential for change and interaction. Realms are constantly rising and falling, rulers being deposed, duke fighting with rulers, judges banning nutjobs, stupid roleplays, amazing roleplays, religious fanaticism, and onward the list goes. What is there not to love? The Status Quo in Dwilight is freaking awesome! SA is falling apart, Zuma just picked a war with Avernus, Monsters are everywhere, and in my particular realm there is tons of internal turmoil. That's what we should want to happen. We should want to create empires of man and metal without the expectations of success and permanence. Things are supposed to change and reform over time.

Now I know that there are those of you who will exclaim "silly new guy, we sunk Atamara because it never changed" or "Sirion has been on the map forever!" so on and so forth. And I agree things can become stagnant and slow, but just like everything else in life things will change in due time. There will be periods of silence, entrenched classes of old families will emerge, and speech will be suppressed. In cases like these there are still things that you, the player, can do to make it exciting again. Plot treason! Kill someone for no reason! Duel folks for honor's sake! Roleplay about literally everything! BM is a world with limitless chances for fun and entertainment, but there must be effort on your part to make it happen because the world is driven by you, not the guy next to you.

In closing, no matter what has happened with our characters, we as players need to better appreciate how wonderful and unique BM is and treat it like the faithful old lady it is.

Pages: [1]