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Topics - Rizky

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Development / Question about the new Realm Theme
« on: February 29, 2020, 02:29:59 AM »
Is it mean to be just an introduction to how the realm is, or is it some kind of binding, non-mechanical rule just like inalienable rights? I guess its the former, but just to make sure. and maybe put an explaination somewhere on the page where it is shown, to make it clear.

2
Development / Battlemaster mobile app
« on: August 22, 2019, 04:23:17 PM »
not for convenience, but to attract more player.
even if its just a simple browser. and maybe redesign the mobile version website, make the link bigger or something.

3
Feature Requests / Migrating paused charaacter
« on: May 23, 2019, 02:33:35 PM »
Title: Migrating paused charaacter

Summary: Make it able to migrate a currently paused character, both noble and adventurer that has meet the requirement to be a noble.

Details:

Benefits: Doesn't need to pause the currently active character to migrate the paused character.

Possible Downsides/Exploits: None.

4
Feature Requests / Rejected: Standing Order for other positions
« on: February 27, 2019, 08:08:52 AM »
Title:
Standing Order for other positions

Summary:
Add a kind of Standing Order feature for other positions like realm councils, duke, and lord, instead of marshal and vm only. Every of the Standing Orders are for each positions, not the same as / merged with the current standing order that marshal uses.

Details :
Usually some orders that arent related to the army are sent to marshal so it can be put to the standing order. This is outside of marshal's job. But in quite rare possibility, some nobles arent in the army or the realm has multiple army, making it less efficient than it is intended to.

For now, orders could be sent using standard messaging feature, and futhermore the noble who receive order can pin it so it can always stays in letter page, just like standing order. But in reality, i dont think anyone usually does that, and the order is forgotten because the letter is easily gone. thats a reason why they use standing order.

Benefits:
Makes things easier for giving order. Orders become more visible and less likely to be forgotten = more activities.

Possible Downsides/Exploits:
Spam, etc.
Micromanaging.
Less conflict

5
Feature Requests / relation between: advy and noble of the same family
« on: September 02, 2018, 03:26:02 PM »
Title: relation between: advy and noble of the same family

Summary: Hide adventurers from family page and/or anything that can relate adventurer to their family.

Details: this suggestion is based from one kind of case:
a noble player plays in realm A, which is at war with realm B. The player has an advy that is part of realm C. Realm C is not at war with realm B. Nobles from realm B capture or even execute the advy because they know from OOC source (i.e family page) that the advy's player plays a noble in realm A. No in-game information supports that accusation (i.e that the advy is working for realm A).

At this condition, it is just like advy is just as one as the noble character, like it doesnt matter which realm they are part of, everyone will know which realm they support.

Benefits: make advys less related to nobility, gives them their own life, maybe this will make people more wanting to build the character too.

Possible Downsides/Exploits: "advy spy" will be buffed a lot. So nerf the spying (scout the region) ability. make it depends on Adventuring Skill aswell.

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Development / 2 Dimensional Battlefield
« on: June 13, 2018, 01:25:29 PM »
For now the battlefield is just 1D, i.e row 1-10. How about make it 2D. 10 x 3, 5, or more, depending on region types or fortification. It will open more dinamics and strategy to the battle game, and more realistic. Armies could move up or down, striking from the side, avoiding charge, or probably limit a box how much can it contain a number of army.

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Newbie Board / How do i build a temple?
« on: December 25, 2017, 04:44:51 AM »
How? I dont see any option of it.

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