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Messages - Tom

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1
Black Forest / Re: Marketing Ideas
« on: October 06, 2017, 08:20:52 AM »
Not opposed much. I think it would help to move the forum.

2
Black Forest / Not Dead !
« on: October 06, 2017, 08:20:05 AM »
The game is not dead. Hey everyone!

So here is my thoughts on how to complete it, given that my time available has dropped dramatically:

  • Planning Mode is shelved for the moment
  • In-Game Store is shelved for the moment, probably coming back but with in-game currency only (i.e. no real money transfers)
  • I want to add more competitiveness to the end game, so a new feature will be that if a family is defeated, its resources are distributed, equally, remainders are dropped. That means in the early game, typically nothing will be left (family dies with 12 wood, 16 families still in the game - nobody gets anything). But in the end game, killing off someone can ensure your survival (family dies with 10 stone, 3 families still left in the game - everyone gets 3 stone, 1 stone is lost).
  • Later on, I want to add a few special events to the deep forest, to raise both risk and reward.
Once a couple bugs are fixed, the game will also need a polishing and marketing drive to restore the player base to something more serious. For this I will need a small team. Not programmers (though one more wouldn't hurt), but artists and social media people.


3
Black Forest / Re: General Bug Reporting
« on: December 06, 2016, 06:15:56 PM »
PolarRaven - can you try that again, please? Sorry for missing it back in October, I don't read this forum very often anymore.

4
Black Forest / Re: Marketing Ideas
« on: December 06, 2016, 06:15:18 PM »
I don't have a Press Kit assembled yet, but I would be so, so thankful if someone did it. I'd be happy to reward it with a lot of in-game gold/credits.

I have submitted it to indiedb, itch.io and a few others.

5
BM General Discussion / Re: Donation page
« on: December 06, 2016, 06:12:14 PM »
Please keep discouraging direct bank transactions. I have to enter them into the BM server manually, and I'm happy they happen with a frequence of one every three years or so.

6
Black Forest / Re: Playing styles
« on: October 14, 2016, 10:02:11 PM »
That's what private games are for.

Also, I think a mute option to the chat would be useful, yes?

7
Black Forest / Re: Beta Client Feedback
« on: October 08, 2016, 10:20:40 AM »
How do you feel about adding time stamps to messages?

People come on to the game and try chat, but don't get any response because it isn't real time.

I'm thinking that time stamps would increase the impression that it's real time.

8
Black Forest / Re: Beta Client Feedback
« on: October 08, 2016, 10:19:57 AM »
I've just gone up a level, table still shows everyone at 0 though.

Strange, I have people listed as 2 and 1. Some aggressive caching proxy inbetween?

9
Black Forest / Re: General Bug Reporting
« on: October 03, 2016, 08:51:09 AM »
true, found the bug, fixed it, will be fixed in the next beta.

10
Black Forest / Re: Gameplay Feedback / Questions
« on: October 01, 2016, 09:30:28 AM »
Do the players levels serve any purpose/are they intended to serve a purpose?

Aside from satisfying you for beating out even me? ;-)

Yes, I intend to have some games restricted to players of some minimum level. I know that in all such games, experienced players sometimes want to play only with other experienced players, to have a real shot at beating the game. So there will be games where you have to be level 1 or level 3 or something to join.

11
Black Forest / Re: General Bug Reporting
« on: October 01, 2016, 09:28:55 AM »
give me details please. which game, family, etc? I might take your family for a few minutes to check.

12
Black Forest / Re: Beta Client Feedback
« on: September 30, 2016, 09:10:06 AM »
good catch, fixed now.

13
Black Forest / Re: Gameplay Feedback / Questions
« on: September 30, 2016, 09:08:29 AM »
Anyone know if a partial repair is possible? Or does one need all of the resources.

Second question: is it intended that original hut on common ground cannot be attacked?

Yes, common buildings cannot be attacked (well, tower, market and the original common hut)

Partial repairs are not possible, you need the full amount of resources.

14
Black Forest / Re: General Bug Reporting
« on: September 30, 2016, 08:53:50 AM »
Tom, can you please re-open the ticket on attacks canceling repairs? This is a game-breaking bug. ???

should be fixed now

15
Black Forest / Re: General Bug Reporting
« on: September 30, 2016, 08:53:06 AM »
That is strange, because there is no such check in the code. Is something else different about them, or the plot they are on? Or maybe it's just not a PvP game?

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