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Messages - lorduck

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1
Helpline / Re: Duchy alignment change when kicked out of estate
« on: April 30, 2012, 10:39:01 PM »
Correction, Anaris re-opened my original bug, so I'll wait to start a new bug report.

2
Helpline / Re: Duchy alignment change when kicked out of estate
« on: April 30, 2012, 10:30:37 PM »
These days, one's allegiance is determined by one's estate. If one has no estate (and is not a Lord or Duke), one cannot be in a Duchy.

If someone without an estate is showing up as being in the Duchy of Fissoa, I believe that is itself a bug, regardless of how they got to that state.

Sounds like a bug to me given what I have from the player in question.  I'll post in bug tracker.

For what it's worth, I can understand how allegiance is tied to estates, but there ought to be a way to re-install a lord who was just kicked from their estate.  As it stands the former Lord has to take an estate in Duchy Drowenton before being reassigned.  If there were no estates available in the duchy, it would require someone making one simply for the purpose of allowing the character to change allegiance.

From an RP perspective, I would think that it would make sense that actively taking an estate would change one's allegiance, but involuntarily losing an estate would not.

3
Helpline / Duchy alignment change when kicked out of estate
« on: April 30, 2012, 10:09:20 PM »
Here's the scenario:

On Dwilight, Palm Sea is part of Duchy Drowenton, and therefore the Lord has pledged allegiance to Duke of Drowenton.  The Lord then gets kicked out because of unruly peasants.  His allegiance is then changed to the Duchy of Fissoa.  Is that what is supposed to happen?

It seems to me that one's allegiance wouldn't change simply because some peasants get all uppity.

I believe a similar situation happened with the Lord of Nuas, who was kicked when the region went rogue.  We took it back, but I believe it's the same issue.  Haven't gotten confirmation from the player yet.

If this behavior is not how the game mechanics should work I will gladly submit a bug report.

4
Development / Re: Large Update Bugs and Breaks
« on: January 09, 2012, 04:01:05 PM »
Here's the ID: 0006476

Related problem, my character Balewin is the Duke of the new Duchy of Drowenton.  I was lord of Kamade and was elevated when that region was still a part of the Duchy of Fissoa.  I have retained my lordship, but can not change the allegiance of Kamade to the new Duchy.


5
Development / Re: Large Update Bugs and Breaks
« on: December 14, 2011, 07:47:26 PM »
There was a major bug on Atamara. Big battle in Corniel, but it appears as if the battle results did not get saved. It's like the battle never happened. None of the nobles that were supposed to have been wounded or captured actually have the status of wounded or captured. And all our troops are still alive.

At least one character has wounded status, mine.  Mandar Duckmane, Darka, is listed as lightly wounded on my status page and the mini-status bar at the bottom of every page.  My troops, however, are all still alive as Indirik reported.

6
Roleplaying / Re: The Adventure
« on: September 09, 2011, 05:34:12 PM »
Rouen nodded to Svetlana and turned his attention back to Lokenth.  "It is agreed then, Svetlana and I will accompany you for a time and begin to build our friendship through hardship and strife."  He smiled at the man beside him, then lifted his mug.  "To new friends, common enemies, and hard won ale.  For it is better to fight with friends and drink the spoils together, than it is to toil alone, lost in the wilderness with nary a drop, nor comforting word... "

Rouen rambled on for a good minute.  His companions slowly lowered their drinks, only to raise them again when they thought Rouen was finished.  "And furthermore, we should not forget that..."

When he finally finished, everyone drained their vessels and Rouen signaled for another round.  "So, Lokenth, where would you have us go first?"

7
Roleplaying / Re: The Adventure
« on: August 31, 2011, 11:42:04 PM »
The barmaid returned with their drinks in record time.  Rouen had never seen her move so quickly or smile so broadly, Lokenth's generosity had certainly made an impression on her.  Rouen accepted the flagon, gave Lokenth a nod of thanks and drank deeply.

"I believe I am beginning to like your proposal.  It does get tiresome talking to myself on the long journeys between towns and some company would be most welcome for a time.  As my friend here says, 'Strength in numbers!'  And it would be nice to have a few more of those gold coins in my pockets.  Maybe we can pursue this friendship over the next few days and see where it takes us.  I for one am ready to be gone from this city, I crave the open air and the hospitality of the country.  Surely we can rustle up some trouble outside of Remton.  Where would you have us start, Lokenth?

"But listen to me, I wouldn't presume to speak for you Svetlana.  Perhaps you are not as enthusiastic about wandering around the countryside with this virtual stranger?  We hardly know him, but I can not think of a reason not to share his company for at least for a time, can you?"

8
Roleplaying / Re: The Adventure
« on: August 29, 2011, 04:26:03 PM »
Rouen listened to Lokenth's speech and wondered when he would get to the part about the gold.  That had been what had piqued his interest in the first place, but it also seemed to be the last thing on Lokenth's mind.

He looked over at Svetlana.  He had been surprised when she joined him after their meeting in Saex and even more so that he had enjoyed her company so much.  In addition, she had shown to be an able companion and had talked their way out of paying bribes on numerous occasions in the past days, though much was still extorted from them.  But despite their close interactions, he could never quite tell what she was thinking. 

Rouen smiled and spoke in a half joking manner, "Trust is indeed what it's all about.  But who are we trusting here?  Is it the King?  For I certainly have no knowledge of the man, and from what you say he sounds the type that doesn't trust anyone.  And as far as I can tell he is asking much of us and offering nothing in return.  That does not sound like a relationship worthy of trust, nor a bargain worth accepting.

"Are we trusting you Lokenth?  I seem to recall being left to drink alone a few nights ago.  Right now I trust only in your tardiness and that you are a hard man to find.  Trust is not something that is simply given upon request.  Trust is built over shared experiences, both good and bad.  Trust is gained from work and diligence, hardened with dependency and honesty.  So why is it that you speak of trust, Lokenth?"

Rouen drained his ale mug and set it back on the table.  Svetlana did the same, was she trying to keep up with him?  He shook off the thought and turned back to Lokenth, his tone becoming more serious, "I do not think that trust is something we should talk about at this time.  Instead, I would rather speak of friendship.  Of shared hardship and success.  And I would prefer to do this over a full mug."  Rouen pointedly looked at his empty mug and then turned to Lokenth.  He made the same gesture to Svetlana's mug and again, made eye contact with the newcomer.  His one eye remained fixed, while his eyebrow lifted questioningly, an ever-so slight smirk on his face.

9
Roleplaying / Re: The Adventure
« on: August 19, 2011, 10:53:58 PM »
The below is a compilation of RPs between Svetlana and Rouen with a little filler material.  The parts that Svetlana's player wrote are copied with his permission.


Five hours and perhaps twice as many ales later, Rouen was fed up with waiting.  He pushed himself up from his bench and teetered toward the stairs and the straw mattress in his room.  "That bugger Lokenth," he drawled, "makin' me wait.  I'll show 'im a thing or two when I find 'im.  But not until t'morrow."  He locked the door behind him and fell into the bed, hitting his head on the headboard.

He had a fitful night, and dreamed of a strange demon skull, one like he had never seen before.  It lay on a bed of gold and a had a strong, blue aura about it.  When he awoke he had a headache of epic proportions and a lump on his head that smarted painfully, but he could not get the image of the skull out of his mind.

Despite this, he departed Remton after a quick breakfast.  He paused as he passed the city gates, then headed on the road to Salex.  Hours passed, but did not stop to rest.

As he entered the heart of the Salex woods his scar began to itch.  Idly, he scratched it as he came over a rise of hill and saw a woman on the road, obviously dressed for travel.

"Hail!" he shouted.  Svetlana moved one hand to the hilt of the weapon at her side, but then raised the other in greeting.  In her raised hand she held a skull, and Rouen recognized it instantly.  He felt joy rush up in him and gleefully bounded down towards her.  "Where ever did you find such an unusual skull?  I've never seen anything like it!"

Svetlana eyed Rouen suspiciously.  The mix of his gnarled face and his friendly enthusiasm was almost more than she could handle.  "I, er, found it during my travels.  I've never seen it's like either."

"You wouldn't be willing to part with it, would you?" he asked as he began dumping the contents of his pack on the ground.  "If so, I have so many things I could offer in return."  Gems, tools, papers and vials all fell with a noisy crash.

Svetlana looked at the scene with growing amusement until some crystal fragments caught her eye.  Shining, edgy, pretty. She took an instant liking to them. But she also liked the strange skull. Sure it was strange, but that is what made it fascinating.   "Give me the fragmented crystals and I shall in turn give you the strange skull."

"I scoured the hillside for near 8 hours gathering all these up. I hope you take care of 'em," he said as he handed them to Svetlana.

She held the thought of maybe keeping it and running off with the crystal fragments... "But no...a proper noble does not steal", she told herself. She always wished she'd been born as one.

She took the strange skull from under her arm and gave it to Rouen, closing her eyes in the process. He looked at the offered skull and the closed eyes of the lady who offered it. He couldn't decide which one looked stranger, the skull or the wincing face. Did she expect him to bite her? The large scar across the middle of his face began itching more than normal. Involuntarily, he scrunched his face along with her as he took the skull. He reached up to scratch his face and then smiled at Svetlana.

"Thank you, my lady. I hope that we might meet again, it has been a pleasure."  A warmth came over him as he held the skull in his hands.  He stared at it for a few minutes before the sound of Svetlana's footsteps walking away roused him from his trance.  "Or perhaps, you might wish to accompany me back to Remton? I am meeting with a fellow wanderer to discuss matters that would be financially beneficial to us both, and I know he is looking for more than myself to assist him. But I can not go today, I am too tired from my travels here. Perhaps you could at least recommend a good tavern where I can get a cup of ale?"

At first she declined his offer. She was used to traveling alone, fending for herself against whatever came. But by doing so her dirty clothes had blood stains in several places, her left leg ached from the last monster swing that had smashed it and her lack of eating had left her scrawny like a wildcat.

She turned around again.

"On second thought...I can come with you to Remton city. First we sleep, and you can tell me in more detail about what exactly he wants from us while when we walk there in the morning. About the taverns and ale, sorry to disappoint you but this is the deep woods. No tavern for miles and miles.

I have set up a tent a not far from here. Considering that you offered me a tent before, I know you have one too. Come with me, and you can set up yours next to mine. There is safety in numbers I hear."

She almost covered her own mouth when the last sentence left it. "Safety in numbers? That doesn't sound like me at all", she thought for herself.

No tavern for miles and miles. Rouen's heart sank at her words, but then his eyes twinkled as her remembered the small flask of brandy that he had lifted from a passed out drunk in the streets of Remton. Such a fine concoction was wasted on such a man.

Svetlana was staring a Rouen, waiting for a response. "Whassat? Safety in numbers! Yes indeed, it is always better to sleep next to a friend than alone where you could be food for wolves or other nasty creatures. Please show me your camp, I'm sure there will be plenty of space."

Svetlana led Rouen away from the road to a small clearing. He could hear a small brook beyond the trees. Her tent was set next to the remnants of a small fire. Rouen immediately began pitching his tent directly across from hers, an attempt to not be too threatening. It was getting dark, so Svetlana began to relight the fire.

"You look hungry. Are you hungry? I'm famished, could eat a horse if I had one, but I don't so that's not going to help us much now, is it? But I do have some beans and a small pot. That ought to fill our stomachs for a time, shouldn't it?" And before Svetlana could say anything he was off to fill his pot. "Ha! Mushrooms what an lucky find!" she heard him exclaim on his way to the brook.

A few minutes later, filled pot and fungus in hand, he proudly returned to the fire and began cooking, humming to himself as he stirred the pot.

They chatted at the fire for a little while. Rouen seemed, despite his scary face scar, to be a pleasant and odd character. Sure his fingers traveled further than what was honorable at times, but he had not stolen anything from her yet and she had enjoyed getting a sip from that brandy.

Svetlana yawned. Hunting monsters and trading, what exhausting work. Despite the fire, it was hard to keep warm. She ran up to get more and more blankets from her tent. Finally the heat caught up with her and she could relax in the warmth of the dancing flames.

She felt safe enough with Rouen now that she could go to sleep. She bid him a sleepy good night, and left him at the fire.

The night turned into morning as the hours replaced each other. Svetlena had slept like a baby. No monsters nor wolves had dared treat upon their domain.

As she came out of her tent, well rested and ready to go as soon as the tent was folded and packed, she saw that Rouen was already awake and packed.

"Last one in, first one out, huh", she said with a sly smile on her face.

She folded her tent and made herself ready.

"So, shall we go then? And you can tell me all about this mission of ours in Remton city."

"Indeed, my friend, we should make haste for Remton. It is not far and if we do not tarry we can arrive before the heat of the day is upon us."

They began their trip towards the capital city, Rouen talking almost non-stop about everything and nothing all at the same time. Svetlana listened for a time, but soon it became too much. "Rouen, you were going to tell me about this mission?"

"Ah, yes! I will tell you all I know, though it is not much. A man named Lokenth contacted me a few days ago while I was waiting for the Lord Protector to send me a certain item. He said that he had spoken with the king directly and that he had 'a cunning and ambitious plan! - to serve the realm and advance in status, wealth and honor.' Something about passing reports about monsters and such. We had agreed to meet at the Boatman's Inn, a place I frequent consistently, but he did not make himself known to me for a number of days. So I plan to seek him out in earnest upon my return and I am glad you are coming to help me! Remton is such a large place and finding an individual can prove difficult. But the call of great wealth can not be ignored!"

Upon arriving in Remton, they began their search for Lokenth.  Rouen suggested they head to the Boatman's Inn to see if anyone there had seen the man in the past few days.

10
Magistrates Case Archive / Re: Threats of reprimand due to playing speed
« on: August 17, 2011, 10:43:16 PM »
I think it's nice you speak here to clarify your message.  ;)

I'm happy to clarify what my intentions were if that will aid in the decision making process, but I don't know if my intentions are relevant.  I wrote a letter that obviously could be interpreted in a way that might violate the IR, and so this body should decide which interpretation is more appropriate.  The letter itself should be the evidence and my testimony could turn this into everyone telling me how I should have written the letter, which is an exercise in editing, which I will make sure to be better at if the magistrate does decide to lightning bolt me.

11
Magistrates Case Archive / Re: Threats of reprimand due to playing speed
« on: August 17, 2011, 10:16:05 PM »
What I meant is that we don't know if something sterner is in order. Has anyone been punished? Is the player of the judge also backing these instructions up, meaning he would also need such a lecture?

As the offending player I don't have much of a defense.  Re-reading the letter, what comes across was not my intention as I certainly do not want to impede on anyone's right.

But I want to speak up to make it clear that I acted on my own without consulting the judge, so any punishment should be levied on myself only.

12
Roleplaying / Re: The Adventure
« on: August 15, 2011, 05:35:36 PM »
Rouen took a deep breath as he walked along the riverfront of Remton.  The air smelled of the day's catch that was being offloaded from the docks and he shriveled what was left of his nose at the stench.  The movement made the large scar across his face from forehead to cheek itched and he idly ran a finger along the jagged mark.  He adjusted the eye patch that covered the space where his right eye used to be and turned south down the road.

He saw his destination ahead of him, the weathered wooden sign with a river boatman indicating the familiar Boatman's Inn.  The two story building sagged slightly from years of settling and the paint on the red door was chipped, but there were places in far worse shape in this district.  He pushed on the door and headed for his normal bench in the back of the room.

The Boatman's was one of the few places where Rouen didn't feel out of place, the normal patrons looking as equally worn as himself and no one looked twice here.  Plus, there was always a drunk river man to talk to and he enjoyed the company.  But tonight was not going to be his normal social encounter.  The messages he had received from Lokenth were intriguing, but he wasn't sure how he felt about the prospect of a partner.  His travels had taken him many interesting places and he was reluctant to give those up.

But on the other hand, he was in Remton for the prospect of earning a significant sum, and this meeting added the prospect of more gold.  He didn't mind the wandering, but certainly wanted to spend a little less time sleeping in the forests.  He ordered a mug of ale from the overweight barmaid and sat back to watch the other patrons and the door.

13
Helpline / Lending knights to other regions
« on: August 07, 2011, 10:14:47 PM »
I'm looking for opinions on the idea of "lending" a knight to another region.  One of my characters is in a realm that is having trouble keeping control of a couple regions as there are no spare characters who can be knights for these regions.  The scheme would work kind of like this:

A lord in a stable region that can spare the loss of a knight "orders" one of his knights to go and work in another region.  The knight would continue to receive funds from the original lord (or perhaps a flat sum) and the understanding would be that they are still bound to the lord.  The knight would then be offered an oath by the new Lord who would get the benefit of having the knight's estate.  Once the threat of rebellion is past and the region can be handled by just the lord, the knight would return to his original oath-holder.

I don't want to suggest this in character yet because I can see how this could be working the game dynamics too much, especially since it's a realm on Dwilight.  But on the other hand, the stable region actually loses production so there are disadvantages to the scheme and the game supports moving around from oath to oath.

Thanks in advance for any comments and clarifications.

14
Other Games / Re: Dave's Galaxy
« on: August 06, 2011, 02:02:31 PM »
drugsmrgarrison has a cruiser that just got close to my home planet.  I'm hoping it's nothing, but I made a small defensive fleet just in case.

I'm thinking about setting up a scout perimiter, but I'm confused about the different orders you can give scouts.  Anyone know the difference between screen, scout and patrol?

15
Other Games / Re: Dave's Galaxy
« on: August 05, 2011, 02:38:36 AM »


See the purple guy above you? That's Lorduck (same name here and there). Go down a little, past the big empire, see the orange-brown guy (vistuvis)? That's Adriddae.


Hey Psymann, welcome to our slice of the galaxy!  Egamma is two boxes toward the center and everyone else is a ways away.

If Princess Walnut is active and friendly, it seems the greater risk at the moment in jackdaniels, who is counterclockwise from us.  He's big and scary.  I'm just building up colonies for now, taking out a couple inactive neighbors.

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