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Messages - Shizzle

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1
BM General Discussion / Re: Considering Return - State of the Game
« on: October 08, 2015, 11:50:29 PM »
TL;DR - No, you are not allowed. It's prohibited in the Social Contract.

This is in the Social Contract you agreed to play (and which the other player would be required to agree to in your hypothetical situation): "Your account in the game is yours and yours alone. You may not share it with someone else nor give it to anyone, not even temporarily."

Ah yes. I went to look for hard rules but didn't see that for some reason. Sorry for wasting your time :)

2
BM General Discussion / Re: Considering Return - State of the Game
« on: September 22, 2015, 05:06:02 PM »
The name change is explicitly for changing names from inappropriate to appropriate, not for any RP purpose. Any name change requests like that would get rejected out of hand.

If someone else wants to play an offshoot of your family, they should start their own account and RP it as being an offshoot of your family.

Fundamentally, what you're talking about is, in fact, a new family, so there's no good reason that it should be anything other than that mechanically.

What's the purpose of handing over your account to someone, anyway? Just so that they could start with lots of fame? If they kept your characters, it would cause all kinds of confusion and logical problems, and they would be thrown into the middle of everything at a time when they should be trying to learn the game at their own pace.

It came up in this thread because I figured an old player like Silverfire might benefit from taking over an existing account like mine.

I didn't realize the name change link would lead to an approval phase. If it's intended for rooting out inappropriate stuff only it's out of the question, naturally.

3
BM General Discussion / Re: Considering Return - State of the Game
« on: September 22, 2015, 11:52:42 AM »
I don't think it's really a good idea, though. People will assume that the player will know a lot more than they do. And there's often a lot of baggage that goes along with a family due to prior actions by the player.

Yeah, I thought of that too. But you can change the family/character names right? Also you could start from an rp narrative where a different branch of the family takes over or something.

4
BM General Discussion / Re: Considering Return - State of the Game
« on: September 20, 2015, 11:50:07 PM »
Just a question in between: say I'm considering to leave the game, am I allowed to pass on my family to someone else to play with it? Obviously renouncing all rights to avoid future drama. Handing over the family would allow whoever jumps in to start with a little boost.

5
Feature Requests / Re: Old Approved Feature Requests
« on: August 17, 2015, 01:10:14 PM »
Also, realmwide gold sharing is pretty much going back to old days.

I didn't know. Unlikely feature I suppose

6
Feature Requests / Re: Old Approved Feature Requests
« on: August 16, 2015, 08:08:53 PM »
Council tax share: could this be a negative number, meaning the Ruler?Council hands over a part of his/their income to all Dukes/Lords/Knights/All realm-mates? It would enable realm wide sponsorship of poor knights to happen automatically, but also Dukes could force their Ruler to pay them a certain sum in exchange for certain terms.

I'm a big fan of more communication, so a char death message and tournament reason would be very welcome :)

7
South Island / Re: Sandalak Crumbling?
« on: August 08, 2015, 10:31:42 AM »
I guess Sandalak suffered from early winner syndrome, leading directly into secondary loser syndrome :p

8
Dwilight / Re: New adventurer rumours.... thanks.
« on: August 05, 2015, 11:27:05 AM »
I really like them too, I finally found a sage!

Except he wants some black diamond... really dude, really?

EDIT: I got a good chuckle out of this one...

King of the who?! I didn't vote for you!

9
Helpline / Re: Dissolve Duchy after secession
« on: July 19, 2015, 07:51:45 PM »
I think that should work.

The best kind of thinking :D

10
Helpline / Re: Dissolve Duchy after secession
« on: July 19, 2015, 10:00:41 AM »
A Lord must be appointed to the region (by the Duke, whom you will have to appoint), who can then change its allegiance to another Duchy. With the Duchy empty of regions, it can be dissolved (even while it still has a Duke, IIRC).

So a Duke can join another Duchy? Or should he appoint himself as Lord, step down as Duke and then join allegiance?

11
Helpline / Dissolve Duchy after secession
« on: July 18, 2015, 10:48:36 PM »
So Madina currently has a duchy consisting of a single rural. No Lord, no Duke. How do I abolish this Duchy/attach the region to another Duchy?

Also, should it even be possible for a single rural to be a duchy?

12
Development / Re: Funny Battlemaster function messages
« on: July 16, 2015, 04:25:05 PM »
Quote
Why are you trying to bribe someone? You aren't a prisoner.

The bad news is your bribe didn't work. The good news: you're not in prison!

Edit: more funny ones

- You are in a frozen wasteland. You can't hold court for permafrost and ice trolls
- Your men were defeated and driven from the battlefield. They are currently retreated/scattered/rallying and that means they aren't on the battlefield. Not on the battlefield means not being able to loot the corpses there. Makes sense, doesn't it?
- You already persecuted heretics. The torturers are still busy.You are not the lord of this region. You can harrass a little child in a back alley, but that's about it.
- A rebellion is currently going on in your realm, have you not heard? While the street is the law, your options are limited.[/li][/list]

13
Development / Re: Funny Battlemaster function messages
« on: July 16, 2015, 12:19:38 PM »
Holy !@#$ I'm so naive

14
Development / Re: Funny Battlemaster function messages
« on: July 16, 2015, 09:54:53 AM »
This is an old favorite of mine as well. Maybe all 'error' messages could be reworked to be a bit more lighthearted? They don't have any mechanics behind them and are clearly directed at the player rather than the character. Maybe we should just get this topic rolling and do some suggestions?

I'm trying here but can't think of anything. If we have a list of the 'error messages' (the ones in red that tell you you can't do something) maybe people will get some inspiration while looking at them :)

15
Dwilight / Re: What Lies West II a.k.a. The Cause
« on: July 10, 2015, 10:27:19 AM »
We'd have to treat lands in the west as temporary from the get-go. Night's Watch Mark I here we come! I've send word out to the other rulers, let's see if we can make something happen.

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